Send out a packet when the server is available to libzontreck

This commit is contained in:
zontreck 2024-01-09 03:28:59 -07:00
parent c8136451e0
commit adceccc275
4 changed files with 58 additions and 0 deletions

View file

@ -0,0 +1,43 @@
package dev.zontreck.libzontreck.networking.packets;
import dev.zontreck.libzontreck.LibZontreck;
import dev.zontreck.libzontreck.networking.ModMessages;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
public class S2CServerAvailable
{
public S2CServerAvailable(FriendlyByteBuf buf)
{
// nothing!
}
public S2CServerAvailable()
{
}
public void toBytes(FriendlyByteBuf buf)
{
}
public void handle(Supplier<NetworkEvent.Context> supplier)
{
NetworkEvent.Context context = supplier.get();
context.enqueueWork(()->{
// We are now on the client
LibZontreck.LIBZONTRECK_SERVER_AVAILABLE = true;
});
}
public void send(ServerPlayer player)
{
ModMessages.sendToPlayer(this, player);
}
}