Finish fixing multiple clicks being handled

This commit is contained in:
zontreck 2024-01-15 00:46:43 -07:00
parent bef8f89f97
commit c5637d7c44
3 changed files with 3 additions and 24 deletions

View file

@ -53,7 +53,7 @@ mod_name=Zontreck Library Mod
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default. # The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=GPLv3 mod_license=GPLv3
# The mod version. See https://semver.org/ # The mod version. See https://semver.org/
mod_version=1.10.011524.0036 mod_version=1.10.011524.0045
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository. # The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources. # This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html # See https://maven.apache.org/guides/mini/guide-naming-conventions.html

View file

@ -162,7 +162,7 @@ public class ChestGUIButton
*/ */
public void clicked() public void clicked()
{ {
if(Instant.now().getEpochSecond() > (lastInvoked + 3)) if(Instant.now().getEpochSecond() > (lastInvoked + 1))
{ {
lastInvoked = Instant.now().getEpochSecond(); lastInvoked = Instant.now().getEpochSecond();

View file

@ -15,21 +15,6 @@ public class ChestGUIReadOnlyStackHandler extends ItemStackHandler
{ {
private ChestGUI gui; private ChestGUI gui;
private Player player; private Player player;
private long lastClickTime;
private int lastClickStack=-1;
public boolean validClick(int slot)
{
if(lastClickStack != slot)return true;
else{
if(Instant.now().getEpochSecond() > (lastClickTime + 3))
{
return true;
}
}
return false;
}
public ChestGUIReadOnlyStackHandler(ChestGUI gui, Player player) public ChestGUIReadOnlyStackHandler(ChestGUI gui, Player player)
{ {
@ -90,14 +75,8 @@ public class ChestGUIReadOnlyStackHandler extends ItemStackHandler
if(btn == null) return ItemStack.EMPTY; if(btn == null) return ItemStack.EMPTY;
if(validClick(slot))
{
btn.clicked(); btn.clicked();
lastClickTime = Instant.now().getEpochSecond();
lastClickStack = slot;
}
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }