Finish updating to 1.20.1
This commit is contained in:
parent
46815aeb78
commit
cd2a48bdfb
5 changed files with 116 additions and 84 deletions
100
build.gradle
100
build.gradle
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@ -7,7 +7,7 @@ plugins {
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id 'org.parchmentmc.librarian.forgegradle' version '1.+'
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}
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version = "${minecraft_version}-${mod_version}"
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version = mod_version
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group = mod_group_id
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base {
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@ -15,6 +15,7 @@ base {
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}
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java {
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withSourcesJar()
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}
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@ -22,11 +23,11 @@ configurations {
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provided
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compile.extendsFrom(provided)
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}
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// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
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java.toolchain.languageVersion = JavaLanguageVersion.of(17)
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println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
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minecraft {
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// The mappings can be changed at any time and must be in the following format.
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// Channel: Version:
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@ -37,17 +38,34 @@ minecraft {
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// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
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//
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// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
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// Additional setup is needed to use their mappings: https://github.com/ParchmentMC/Parchment/wiki/Getting-Started
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// Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
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//
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// Use non-default mappings at your own risk. They may not always work.
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// Simply re-run your setup task after changing the mappings to update your workspace.
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mappings channel: 'parchment', version: "${parchment_version}-${minecraft_version}"
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// mappings channel: 'official', version: "${minecraft_version}"
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mappings channel: mapping_channel, version: mapping_version
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// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
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// In most cases, it is not necessary to enable.
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// enableEclipsePrepareRuns = true
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// enableIdeaPrepareRuns = true
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// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
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// It is REQUIRED to be set to true for this template to function.
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// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
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copyIdeResources = true
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// When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
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// The folder name can be set on a run configuration using the "folderName" property.
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// By default, the folder name of a run configuration is the name of the Gradle project containing it.
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// generateRunFolders = true
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// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Currently, this location cannot be changed from the default.
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// This property enables access transformers for use in development.
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// They will be applied to the Minecraft artifact.
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// The access transformer file can be anywhere in the project.
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// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
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// This default location is a best practice to automatically put the file in the right place in the final jar.
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// See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
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// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
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// Default run configurations.
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// These can be tweaked, removed, or duplicated as needed.
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@ -129,40 +147,45 @@ repositories {
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url = "https://maven.zontreck.dev/repository/zontreck"
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}
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}
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dependencies {
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// Specify the version of Minecraft to use. If this is any group other than 'net.minecraft', it is assumed
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// that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
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// The userdev artifact is a special name and will get all sorts of transformations applied to it.
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// Specify the version of Minecraft to use.
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// Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact.
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// The "userdev" classifier will be requested and setup by ForgeGradle.
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// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
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// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
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minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
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// Real mod deobf dependency examples - these get remapped to your current mappings
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// compileOnly fg.deobf("mezz.jei:jei-${minecraft_version}:${jei_version}:api") // Adds JEI API as a compile dependency
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// runtimeOnly fg.deobf("mezz.jei:jei-${minecraft_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
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// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${minecraft_version}-${registrate_version}") // Adds registrate as a dependency
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// Examples using mod jars from ./libs
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// implementation fg.deobf("blank:coolmod-${minecraft_version}:${coolmod_version}")
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//compileOnly ("net.luckperms:api:${luckperms_api_version}")
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//runtimeOnly fg.deobf("curse.maven:luckperms-431733:4443551")
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//implementation fg.deobf("blank:LuckPerms:Forge-5.4.12")
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provided "dev.zontreck:LibAC:${libac}"
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implementation "dev.zontreck:LibAC:${libac}"
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minecraftLibrary "dev.zontreck:LibAC:${libac}"
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provided "dev.zontreck:EventsBus:${eventsbus}"
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implementation "dev.zontreck:EventsBus:${eventsbus}"
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minecraftLibrary "dev.zontreck:EventsBus:${eventsbus}"
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// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
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// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
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// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
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// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
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// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
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// For more info...
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// Example mod dependency using a mod jar from ./libs with a flat dir repository
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// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
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// The group id is ignored when searching -- in this case, it is "blank"
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// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
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// For more info:
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// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
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// http://www.gradle.org/docs/current/userguide/dependency_management.html
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}
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// This block of code expands all declared replace properties in the specified resource targets.
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// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
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// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
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// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
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tasks.named('processResources', ProcessResources).configure {
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var replaceProperties = [
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minecraft_version : minecraft_version, minecraft_version_range: minecraft_version_range,
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@ -178,30 +201,28 @@ tasks.named('processResources', ProcessResources).configure {
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}
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}
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// Example for how to get properties into the manifest for reading at runtime.
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tasks.named('jar', Jar).configure {
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from {
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configurations.provided.asFileTree.collect { zipTree(it) }
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}
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manifest {
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attributes([
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"Specification-Title" : mod_id,
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"Specification-Vendor" : mod_authors,
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"Specification-Version" : "${mod_version}",
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"Implementation-Title" : project.name,
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"Implementation-Version" : "${mod_version}",
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"Implementation-Vendor" : mod_authors,
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"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
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'Specification-Title' : mod_id,
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'Specification-Vendor' : mod_authors,
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'Specification-Version' : '1', // We are version 1 of ourselves
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'Implementation-Title' : project.name,
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'Implementation-Version' : project.jar.archiveVersion,
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'Implementation-Vendor' : mod_authors,
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'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
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])
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}
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// This is the preferred method to reobfuscate your jar file
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finalizedBy 'reobfJar'
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}
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compileJava.finalizedBy('sourcesJar')
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// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
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// publish.dependsOn('reobfJar')
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// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
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// tasks.named('publish').configure {
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// dependsOn 'reobfJar'
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// }
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def MAVEN_PASSWORD_PROPERTY = "AriasCreationsMavenPassword"
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@ -229,8 +250,3 @@ publishing {
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tasks.withType(JavaCompile).configureEach {
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options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
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}
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artifacts {
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archives sourcesJar
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}
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@ -3,46 +3,62 @@
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org.gradle.jvmargs=-Xmx3G
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org.gradle.daemon=false
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forge_version=47.2.0
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parchment_version=2023.09.03
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# luckperms_api_version=5.4
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libac=1.4.1
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eventsbus=1.0.16
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## Environment Properties
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# The Forge version range can use any version of Forge as bounds or match the loader version range
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forge_version_range=[47,)
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# The loader version range can only use the major version of Forge/FML as bounds
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loader_version_range=[47,)
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# The Minecraft version must agree with the Forge version to get a valid artifact
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minecraft_version=1.20.1
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# The Minecraft version range can use any release version of Minecraft as bounds.
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# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
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# as they do not follow standard versioning conventions.
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minecraft_version_range=[1.20.1,1.21)
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# The Forge version must agree with the Minecraft version to get a valid artifact
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forge_version=47.2.0
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# The Forge version range can use any version of Forge as bounds or match the loader version range
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forge_version_range=[47,)
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# The loader version range can only use the major version of Forge/FML as bounds
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loader_version_range=[47,)
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# The mapping channel to use for mappings.
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# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
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# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
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#
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# | Channel | Version | |
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# |-----------|----------------------|--------------------------------------------------------------------------------|
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# | official | MCVersion | Official field/method names from Mojang mapping files |
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# | parchment | YYYY.MM.DD-MCVersion | Open community-sourced parameter names and javadocs layered on top of official |
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#
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# You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
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# See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
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#
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# Parchment is an unofficial project maintained by ParchmentMC, separate from Minecraft Forge.
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# Additional setup is needed to use their mappings, see https://parchmentmc.org/docs/getting-started
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mapping_channel=official
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mapping_channel=parchment
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# The mapping version to query from the mapping channel.
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# This must match the format required by the mapping channel.
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mapping_version=1.20.1
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mapping_version=2023.09.03-1.20.1
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## Mod Properties
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# The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63}
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# Must match the String constant located in the main mod class annotated with @Mod.
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mod_id=libzontreck
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# The human-readable display name for the mod.
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mod_name=Zontreck's Library Mod
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mod_name=Zontreck Library Mod
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=All Rights Reserved
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mod_license=GPLv3
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# The mod version. See https://semver.org/
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mod_version=1.0.8.1119230115
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mod_version=1.0.8.1119230242
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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mod_group_id=dev.zontreck
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# The authors of the mod. This is a simple text string that is used for display purposes in the mod list.
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mod_authors=Zontreck
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mod_authors=zontreck
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# The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list.
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mod_description=This is a library mod. It contains code used commonly in all or most Zontreck Projects
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mod_description=LibZontreck\nLibrary Mod!
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@ -2,12 +2,9 @@ pluginManagement {
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repositories {
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gradlePluginPortal()
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maven { url = "https://maven.zontreck.dev/repository/internal" }
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//maven { url = 'https://maven.minecraftforge.net/' }
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//maven { url = 'https://maven.parchmentmc.org' } // Add this line
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}
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}
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plugins {
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id 'org.gradle.toolchains.foojay-resolver-convention' version '0.5.0'
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}
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@ -16,22 +16,20 @@ issueTrackerURL="https://github.com/zontreck/LibZontreckMod/issues" #optional
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[[mods]] #mandatory
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# The modid of the mod
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modId="${mod_id}" #mandatory
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# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
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# ${file.jarVersion} will substitute the value of the Implementation-Version as read from the mod's JAR file metadata
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# see the associated build.gradle script for how to populate this completely automatically during a build
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version="${file.jarVersion}" #mandatory
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# The version number of the mod
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version="${mod_version}" #mandatory
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# A display name for the mod
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displayName="${mod_name}" #mandatory
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# A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
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# A URL to query for updates for this mod. See the JSON update specification https://docs.minecraftforge.net/en/latest/misc/updatechecker/
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#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
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# A URL for the "homepage" for this mod, displayed in the mod UI
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#displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional
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# A file name (in the root of the mod JAR) containing a logo for display
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logoFile="library.png" #optional
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#logoFile="examplemod.png" #optional
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# A text field displayed in the mod UI
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#credits="Zontreck" #optional
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#credits="" #optional
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# A text field displayed in the mod UI
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authors="#{mod_authors}" #optional
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authors="${mod_authors}" #optional
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# Display Test controls the display for your mod in the server connection screen
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# MATCH_VERSION means that your mod will cause a red X if the versions on client and server differ. This is the default behaviour and should be what you choose if you have server and client elements to your mod.
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# IGNORE_SERVER_VERSION means that your mod will not cause a red X if it's present on the server but not on the client. This is what you should use if you're a server only mod.
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#displayTest="MATCH_VERSION" # MATCH_VERSION is the default if nothing is specified (#optional)
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# The description text for the mod (multi line!) (#mandatory)
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description='''
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This mod provides common code to all of zontreck's mods.
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'''
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description='''${mod_description}'''
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# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
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[[dependencies.${mod_id}]] #optional
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# the modid of the dependency
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# Does this dependency have to exist - if not, ordering below must be specified
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mandatory=true #mandatory
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# The version range of the dependency
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versionRange="${loader_version_range}" #mandatory
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# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
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versionRange="${forge_version_range}" #mandatory
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# An ordering relationship for the dependency - BEFORE or AFTER required if the dependency is not mandatory
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# BEFORE - This mod is loaded BEFORE the dependency
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# AFTER - This mod is loaded AFTER the dependency
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ordering="NONE"
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# Side this dependency is applied on - BOTH, CLIENT or SERVER
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# Side this dependency is applied on - BOTH, CLIENT, or SERVER
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side="BOTH"
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# Here's another dependency
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[[dependencies.${mod_id}]]
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modId="minecraft"
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mandatory=true
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# This version range declares a minimum of the current minecraft version up to but not including the next major version
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versionRange="${minecraft_range}"
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versionRange="${minecraft_version_range}"
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ordering="NONE"
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side="BOTH"
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# Features are specific properties of the game environment, that you may want to declare you require. This example declares
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# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
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# stop your mod loading on the server for example.
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#[features.${mod_id}]
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#openGLVersion="[3.2,)"
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@ -1,8 +1,8 @@
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{
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"pack": {
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"description": {
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"text": "${mod_id} Resources. This is a library mod"
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}
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"text": "${mod_id} resources"
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},
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"pack_format": 15
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}
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}
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Reference in a new issue