Update to 1.19.2
This commit is contained in:
parent
275288447f
commit
dabc717bd4
15 changed files with 33 additions and 492 deletions
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@ -43,7 +43,7 @@ minecraft {
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//
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//
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// Use non-default mappings at your own risk. They may not always work.
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// Use non-default mappings at your own risk. They may not always work.
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// Simply re-run your setup task after changing the mappings to update your workspace.
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// Simply re-run your setup task after changing the mappings to update your workspace.
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mappings channel: mapping_channel, version: mapping_version
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mappings channel: mapping_channel, version: "${parchment_version}-${minecraft_version}"
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// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
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// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
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// In most cases, it is not necessary to enable.
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// In most cases, it is not necessary to enable.
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460
changelog.txt
460
changelog.txt
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@ -1,460 +0,0 @@
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1.19.x Changelog
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43.1
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====
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- 43.1.1 Add ability to Auto register capabilities via annotation (#8972)
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- 43.1.0 1.19.2 RB
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43.0
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====
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- 43.0.22 Added ItemDecorator API (#8794)
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- 43.0.21 [1.19.x] Custom usage animations for items (#8932)
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- 43.0.20 Allow registering custom `ColorResolver`s (#8880)
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- 43.0.19 [1.19] Allow custom outline rendering on EntityRenderers and BlockEntityRenderers (#8938)
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- 43.0.18 Redirect checks for entity selector use to a permission (#8947)
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This allows greater flexibility for configuring servers with
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operator-like permissions to user groups through the permissions API and
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their permissions handler of choice without needing to grant the
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vanilla operator permission to any player.
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The new permission is "forge:use_entity_selectors", which is granted by
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default to players with permission level 2 (GAMEMASTERS) and above.
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The hook falls back to checking the permission level if the source of
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the command is not a ServerPlayer, such as for command blocks and
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functions.
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- 43.0.17 Allow FakePlayer to report its position (#8963)
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- 43.0.16 Add alternate version of renderEntityInInventory to allow for directly specifying the angles (#8961)
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- 43.0.15 Add cancellable ToastAddEvent (#8952)
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- 43.0.14 Modify ScreenEvent.RenderInventoryMobEffects to allow moving the effect stack left or right (#8951)
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- 43.0.13 Fix Enchantment#doPostHurt and Enchantment#doPostAttack being called twice for players. Fixes MC-248272 (#8948)
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- 43.0.12 Remove reflective implementation of ICustomPacket. (#8973)
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Make vanilla custom packets able to be sent multiple times. Closes #8969
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- 43.0.11 Filter name spaces to directories only. Closes #8413
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- 43.0.10 Fix a corner case where the UMLB can not extract a version from a library. (#8967)
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- 43.0.9 Fix worlds with removed dimension types unable to load. (#8959) Closes #8800
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- 43.0.8 Fix issue where unknown chunk generators would cause DFU to fail. (#8957)
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- 43.0.7 Fix comments and documentation that were missed during the review of #8712 (#8945)
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- 43.0.6 Make AnvilUpdateEvent fire even if the second input is empty, which means it fires even if only changing the item name. (#8905)
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- 43.0.5 Fix `LivingEntity#isBlocking` to use `ToolActions#SHIELD_BLOCK` instead of `UseAnim#BLOCK` (#8933)
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- 43.0.4 Add Custom HolderSet Types allowing for logical combining of sets. (#8928)
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- 43.0.3 Add values to VersionSupportMatrix to support loading mods that restrict versions to 1.19.1 on 1.19.2 (#8946)
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- 43.0.2 Fix certain particles not updating their bounding box when their position changes (#8925)
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- 43.0.1 Update EventBus to address concurrency issue in ModLauncher Factory. Closes #8924
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- 43.0.0 1.19.2
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42.0
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====
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- 42.0.9 Remove calls to getStepHeight in Player#maybeBackOffFromEdge (#8927)
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- 42.0.8 Add forge tags for tools and armors, these DO NOT replace ToolActions, and are designed just for Recipes. (#8914)
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- 42.0.7 Add Biomes.BEACH to Tags (#8892)
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- 42.0.6 Let NetworkInstance.isRemotePresent check minecraft:register for channel IDs. (#8921)
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- 42.0.5 Add an event for when the chunk ticket level is updated (#8909)
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- 42.0.4 Re-add PotentialSpawns event (#8712)
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- 42.0.3 Fix misplaced patch in ItemEntityRenderer breaking ItemEntityRenderer#shouldBob() (#8919)
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- 42.0.2 [1.19] [HotFix] Fix the dedicated server not having access to the JiJ filesystems. (#8931)
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- 42.0.1 Match Mojang's action bar fix for MC-72687 (#8917)
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- 42.0.0 Forge 1.19.1
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Load natives from classpath
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Make command argument types a forge registry
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Add `EntityMobGriefingEvent` to `Allay#wantsToPickUp`
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Overhaul `ServerChatEvent` to use `ChatDecorator` system
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Remove `ClientChatEvent#setMessage` for now
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Gradle 7.5
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41.1
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====
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- 41.1.0 Mark 1.19 RB
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41.0
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====
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- 41.0.113 Allow faces of an "elements" model to be made emissive (#8890)
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- 41.0.112 Fix invalid channel names sent from the server causing the network thread to error. (#8902)
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- 41.0.111 Fix PlayerEvent.BreakSpeed using magic block position to signify invalid position. Closes #8906
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- 41.0.110 Fix cases where URIs would not work properly with JarInJar (#8900)
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- 41.0.109 Add new hook to allow modification of lightmap via Dimension special effects (#8863)
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- 41.0.108 Fix Forge's packet handling on play messages. (#8875)
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- 41.0.107 Add API for tab list header/footer (#8803)
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- 41.0.106 Allow modded blocks overriding canStickTo prevent sticking to vanilla blocks/other modded blocks (#8837)
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- 41.0.105 Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 3 (#8864)
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Fix weighted baked models not respecting children render types
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Allow fluid container model to use base texture as particle
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Fix inverted behavior in composite model building. Fixes #8871
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- 41.0.104 Fix crossbows not firing ArrowLooseEvent (#8887)
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- 41.0.103 Add User-Agent header to requests made by the update checker (#8881)
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Format: Java-http-client/<Java version> MinecraftForge/<ForgeVer> <ModId>/<ModVersion>
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- 41.0.102 Output the full path in a crash report so it is easier to find the outer mod when a crash in Jar-In-Jar occurs. (#8856)
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- 41.0.101 Clean up the pick item ("middle mouse click") patches (#8870)
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- 41.0.100 [1.19.x] Hotfix for test mods while the refactor is ongoing
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- 41.0.99 add event to SugarCaneBlock (#8877)
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- 41.0.98 Fix Global Loot Modifiers not using Dispatch Codec (#8859)
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- 41.0.97 Allow block render types to be set in datagen (#8852)
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- 41.0.96 Fix renderBreakingTexture not using the target's model data (#8849)
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- 41.0.95 Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 2 (#8854)
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* Add getter for the component names in an unbaked geometry
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* Fix render type hint not being copied in BlockGeometryBakingContext
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* Ensure BlockRenderDispatches's renderSingleBlock uses the correct buffer
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- 41.0.94 [1.19.x] Apply general renames, A SRG is provided for modders. (#8840)
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See https://gist.github.com/SizableShrimp/882a671ff74256d150776da08c89ef72
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- 41.0.93 Fix mob block breaking AI not working correctly when chunk 0,0 is unloaded. Closes #8853
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- 41.0.92 Fix crash when breaking blocks with multipart models and remove caching. Closes #8850
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- 41.0.91 Fixed `CompositeModel.Baked.Builder.build()` passing arguments in the wrong order (#8846)
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- 41.0.90 Make cutout mipmaps explicitly opt-in for item/entity rendering (#8845)
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* Make cutout mipmaps explicitly opt-in for item/entity rendering
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* Default render type domain to "minecraft" in model datagens
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- 41.0.89 Fixed multipart block models not using the new model driven render type system. (#8844)
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- 41.0.88 Update to the latest JarJar to fix a collision issue where multiple jars could provide an exact match. (#8847)
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- 41.0.87 Add FML config to disable DFU optimizations client-side. (#8842)
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* Add client-side command line argument to disable DFU optimizations.
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* Switch to using FMLConfig value instead.
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- 41.0.86 [1.19] Fixed broken BufferBuilder.putBulkData(ByteBuffer) added by Forge (#8819)
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* Fixes BufferBuilder.putBulkData(ByteBuffer)
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* use nextElementByte
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* Fixed merge conflict
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- 41.0.85 [1.19.x] Fix shulker boxes allowing input of items, that return false for Item#canFitInsideContainerItems, through hoppers. (#8823)
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* Make ShulkerBoxBlockEntity#canPlaceItemThroughFace delegate to Item#canFitInsideContainerItems.
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* Switch to using Or and add comment.
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* Switch Or to And.
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- 41.0.84 [1.19.x] Added RenderLevelStageEvent to replace RenderLevelLastEvent (#8820)
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* Ported RenderLevelStageEvent from 1.18.2
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* Updated to fix merge conflicts
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- 41.0.83 [1.19.x] Fix door datagenerator (#8821)
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* Fix door datagenerator
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Fix datagenerator for door blocks. Successor to #8687, addresses comments made there about statement complexity.
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* Fix extra space around parameter
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Fix extra space before comma around a parameter.
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- 41.0.82 Create PieceBeardifierModifier to re-enable piecewise beardifier definitions (#8798)
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- 41.0.81 Allow blocks to provide a dynamic MaterialColor for display on maps (#8812)
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- 41.0.80 [1.19.x] BiomeTags Fixes/Improvements (#8711)
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* dimension specific tag fix
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* remove forge:is_beach cause vanilla has it already
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* remove forge tags for new 1.19 vanilla tags (savanna, beach, overworld, end)
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Co-authored-by: Flemmli97 <Flemmli97@users.noreply.github.com>
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- 41.0.79 1.19 - Remove GlobalLootModifierSerializer and move to Codecs (#8721)
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* convert GLM serializer class to codec
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* cleanup
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* GLM list needs to be sorted
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* datagen
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* simplify serialization
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* fix test mods (oops)
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* properly use suppliers for codec as they are registry obj
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- 41.0.78 Implement item hooks for potions and enchantments (#8718)
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* Implement item hooks for potions and enchantments
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* code style fixes
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- 41.0.77 Re-apply missing patch to ServerLevel.EntityCallbacks#onTrackingEnd() (#8828)
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- 41.0.76 Double Bar Rendering fixed (#8806) (#8807)
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* Double Bar Rendering fixed (#8806)
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* Added requested changes by sciwhiz12
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- 41.0.75 Multiple tweaks and fixes to the recent changes in the client refactor PR (#8836)
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* Add an easy way to get the NamedGuiOverlay from a vanilla overlay
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* Fix static member ordering crash in UnitTextureAtlasSprite
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* Allow boss bar rendering to be cancelled
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* Make fluid container datagen use the new name
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- 41.0.74 Add FogMode to ViewportEvent.RenderFog (#8825)
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- 41.0.73 Provide additional context to the getFieldOfView event (#8830)
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- 41.0.72 Pass renderType to IForgeBakedModel.useAmbientOcclusion (#8834)
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- 41.0.71 Load custom ITransformationServices from the classpath in dev (#8818)
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* Add a classpath transformer discoverer to load custom transformation services from the classpath
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* Update ClasspathTransformerDiscoverer to 1.18
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* Update license year
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* Update license header
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* Fix the other license headers
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* Update ClasspathTransformerDiscoverer to 1.19
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- 41.0.70 Handle modded packets on the network thread (#8703)
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* Handle modded packets on the network thread
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- On the server we simply need to remove the call to
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ensureRunningOnSameThread.
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- On the client side, we now handle the packet at the very start of the
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call. We make sure we're running from a network thread to prevent
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calling the handling code twice.
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While this does mean we no longer call .release(), in practice this
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doesn't cause any leaks as ClientboundCustomPayloadPacket releases
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for us.
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* Clarify behaviour a little in the documentation
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* Javadoc formatting
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* Add a helper method for handling packets on the main thread
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Also rename the network thread one. Should make it clearer the expected
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behaviour of the two, and make it clearer there's a potentially breaking
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change.
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* Add back consumer() methods
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Also document EventNetworkChannel, to clarify the thread behaviour
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there.
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* Add since = "1.19" to deprecated annotations
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- 41.0.69 Cache resource listing calls in resource packs (#8829)
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* Make the resource lookups cached.
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* Include configurability and handle patch cleanup.
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* Document and comment the cache manager.
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* Make thread selection configurable.
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* Implement a configurable loading mechanic that falls back to default behaviour when the config is not bound yet.
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* Use boolean supplier and fix wildcard import.
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* Clean up the VPR since this is more elegant.
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* Clean up the VPR since this is more elegant.
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* Address review comments.
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* Address more review comments.
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* Fix formatting on `getSource`
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* Address comments by ichtt
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* Adapt to pups requests.
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* Stupid idea.
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* Attempt this again with a copy on write list.
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* Fix a concurrency and loading issue.
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* Fix #8813
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Checks if the paths are valid resource paths.
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* Move the new methods on vanilla Patch.
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- 41.0.68 Update SJH and JIJ
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- 41.0.67 Fix #8833 (#8835)
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- 41.0.66 Fix backwards fabulous check in SimpleBakedModel (#8832)
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Yet another blunder we missed during the review of #8786.
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- 41.0.65 Make texture atlas in StandaloneGeometryBakingContext configurable (#8831)
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- 41.0.64 [1.19.X] Client code cleanup, updates, and other refactors (#8786)
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* Revert "Allow safely registering RenderType predicates at any time (#8685)"
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This reverts commit be7275443fd939db9c58bcad47079c3767789ac1.
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* Renderable API refactors
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- Rename "render values" to "context"
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- Rename SimpleRenderable to CompositeRenderable to better reflect its use
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- Remove IMultipartRenderValues since it doesn't have any real use
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- Add extensive customization options to BakedModelRenderable
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* ClientRegistry and MinecraftForgeClient refactors
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- Add sprite loader manager and registration event
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- Add spectator shader manager and registration event
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- Add client tooltip factory manager and registration event
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- Add recipe book manager and registration event
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- Add key mapping registration event
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- Remove ClientRegistry, as everything has been moved out of it
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- Remove registration methods from MinecraftForgeClient, as they have dedicated events now
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* Dimension special effects refactors
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- Fold handlers into an extension class and remove public mutable fields
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- Add dimension special effects manager and registration event
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* HUD overlay refactors
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- Rename to IGuiOverlay match vanilla (instead of Ingame)
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- Add overlay manager and registration event
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- Move vanilla overlays to a standalone enum
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* Model loader refactors
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- Rename IModelLoader to IGeometryLoader
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- Add loader manager and registration event
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- Fold all model events into one
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- Move registration of additionally loaded models to an event
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- Remove ForgeModelBakery and related classes as they served no purpose anymore
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* Render properties refactors
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- Rename all render properties to client extensions and relocate accordingly
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- Move lookups to the respective interfaces
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* Model data refactors
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- Convert model data to a final class backed by an immutable map and document mutability requirements. This addresses several thread-safety issues in the current implementation which could result in race conditions
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- Transfer ownership of the data manager to the client level. This addresses several issues that arise when multiple levels are used at once
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* GUI and widget refactors
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- Move all widgets to the correct package
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- Rename GuiUtils and children to match vanilla naming
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* New vertex pipeline API
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- Move to vanilla's VertexConsumer
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- Roll back recent PR making VertexConsumer format-aware. This is the opposite of what vanilla does, and should not be relevant with the updated lighting pipeline
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* Lighting pipeline refactors
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- Move to dedicated lighting package
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- Separate flat and smooth lighters
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- Convert from a vertex pipeline transformer to a pure vertex source (input is baked quads)
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* Model geometry API refactors
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- Rename IModelGeometry to IUnbakedGeometry
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- Rename IModelConfiguration to IGeometryBakingContext
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- Rename other elements to match vanilla naming
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- Remove current changes to ModelState, as they do not belong there. Transforms should be specified through vanilla's system. ModelState is intended to transfer state from the blockstate JSON
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- Remove multipart geometries and geometry parts. After some discussion, these should not be exposed. Instead, geometries should be baked with only the necessary parts enabled
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* Make render types a first-class citizen in baked models
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- Add named render types (block + entity + fabulous entity)
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- Add named render type manager + registration event
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- Make BakedModel aware of render types and transfer control over which ones are used to it instead of ItemBlockRenderTypes (fallback)
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- (additional) Add concatenated list view. A wrapper for multiple lists that iterates through them in order without the cost of merging them. Useful for merging lists of baked quads
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* General event refactors
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- Several renames to either match vanilla or improve clarity
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- Relocate client chat event dispatching out of common code
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* Forge model type refactors
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- Rename SeparatePerspectiveModel to SeparateTransformsModel
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- Rename ItemModelMesherForge to ForgeItemModelShaper
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- Rename DynamicBucketModel to DynamicFluidContainerModel
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- Prefix all OBJ-related classes with "Obj" and decouple parsing from construction
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- Extract ElementsModel from model loader registry
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- Add EmptyModel (baked, unbaked and loader)
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- Refactor CompositeModel to take over ItemMultiLayerBakedModel
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- Remove FluidModel as it's not used and isn't compatible with the new fluid rendering in modern versions
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- Move model loader registration to a proper event handler
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- Update names of several JSON fields (backwards-compatible)
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- Update datagens to match
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* Miscellaneous changes and overlapping patches
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- Dispatch all new registration events
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- Convert ExtendedServerListData to a record
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||||||
- Add/remove hooks from ForgeHooksClient as necessary
|
|
||||||
* Update test mods
|
|
||||||
* Fix VertexConsumerWrapper returning parent instead of itself
|
|
||||||
* Additional event cleanup pass
|
|
||||||
As discussed on Discord:
|
|
||||||
- Remove "@hidden" and "@see <callsite>" javadoc annotations from all client events and replace them with @ApiStatus.Internal annotation
|
|
||||||
- Make all events that shouldn't be fired directly into abstract classes with protected constructors
|
|
||||||
- Another styling pass, just in case (caught some missed classes)
|
|
||||||
* Add proper deprecation javadocs and de-dupe some vertex consumer code
|
|
||||||
* Replace sets of chunk render types with a faster BitSet-backed collection
|
|
||||||
This largely addresses potential performance concerns that using a plain HashSet might involve by making lookups and iteration as linear as they can likely be (aside from using a plain byte/int/long for bit storage). Further performance concerns related to the implementation may be addressed separately, as all the implementation details are hidden from the end user
|
|
||||||
* Requested changes
|
|
||||||
- Remove MinecraftForgeClient and move members to Minecraft, IForgeMinecraft and StencilManager
|
|
||||||
- Allow non-default elements to be passed into VertexConsumer and add support to derived classes
|
|
||||||
- Move array instantiation out of quad processing in lighting pipeline
|
|
||||||
- Fix flipped fluid container model
|
|
||||||
- Set default UV1 to the correct values in the remapping pipeline
|
|
||||||
- Minor documentation changes
|
|
||||||
* Add/update EXC entries and fix AT comment
|
|
||||||
* Add test mod as per Orion's request
|
|
||||||
* Additional requested changes
|
|
||||||
* Allow custom model types to request the particle texture to be loaded
|
|
||||||
* Even more requested changes
|
|
||||||
* Improve generics in ConcatenatedListView and add missing fallbacks
|
|
||||||
* Fix fluid render types being bound to the fluid and not its holder
|
|
||||||
* Remove non-contractual nullability in ChunkRenderTypeSet and add isEmpty
|
|
||||||
Additionally, introduce chunk render type checks in ItemBlockRenderTypes
|
|
||||||
Co-authored-by: Dennis C <xfacthd@gmx.de>
|
|
||||||
- 41.0.63 Implement full support for IPv6 (#8742)
|
|
||||||
- 41.0.62 Fix certain user-configured options being overwritten incorrectly due to validators. (#8780)
|
|
||||||
- 41.0.61 Allow safely registering RenderType predicates at any time (#8685)
|
|
||||||
- 41.0.60 Fix crash after loading error due to fluid texture gathering and config lookup (#8802)
|
|
||||||
- 41.0.59 Remove the configuration option for handling empty tags in ingredients. (#8799)
|
|
||||||
Now empty tags are considered broken in all states.
|
|
||||||
- 41.0.58 Fix MC-105317 Structure blocks do not rotate entities correctly when loading (#8792)
|
|
||||||
- 41.0.57 Fire ChunkWatchEvents after sending packets (#8747)
|
|
||||||
- 41.0.56 Add item handler capability to chest boats (#8787)
|
|
||||||
- 41.0.55 Add getter for correct BiomeSpecialEffectsBuilder to BiomeInfo$Builder (#8781)
|
|
||||||
- 41.0.54 Fix BlockToolModificationEvent missing cancelable annotation (#8778)
|
|
||||||
- 41.0.53 Fix ticking chunk tickets from forge's chunk manager not causing chunks to fully tick (#8775)
|
|
||||||
- 41.0.52 Fix default audio device config loading string comparison issue (#8767)
|
|
||||||
- 41.0.51 Fix missed vanilla method overrides in ForgeRegistry (#8766)
|
|
||||||
- 41.0.50 Add MinecraftServer reference to ServerTickEvent (#8765)
|
|
||||||
- 41.0.49 Fix TagsProviders for datapack registries not recognizing existing files (#8761)
|
|
||||||
- 41.0.48 Add callback after a BlockState was changed and the neighbors were updated (#8686)
|
|
||||||
- 41.0.47 Add biome tag entries for 1.19 biomes (#8684)
|
|
||||||
- 41.0.46 Make fishing rods use tool actions for relevant logic (#8681)
|
|
||||||
- 41.0.45 Update BootstrapLauncher to 1.1.1 and remove the forced
|
|
||||||
merge of text2speech since new BSL does it.
|
|
||||||
- 41.0.44 Merge text2speech libs together so the natives are part of the jar
|
|
||||||
- 41.0.43 Make Forge ConfigValues implement Supplier. (#8776)
|
|
||||||
- 41.0.42 Fix merge derp in AbstractModProvider and logic derp in ModDiscoverer
|
|
||||||
- 41.0.41 Add "send to mods in order" method to ModList and use it (#8759)
|
|
||||||
* Add "send to mods in order" method to ModList and use it in RegistryEvents and DataGen..
|
|
||||||
* Also preserve order in runAll
|
|
||||||
* Do better comparator thanks @pupnewfster
|
|
||||||
* postEvent as well.
|
|
||||||
- 41.0.40 Update SJH to 2.0.2.. (#8774)
|
|
||||||
* Update SJH to 2.0.3..
|
|
||||||
- 41.0.39 Sanity check the version specified in the mod file (#8749)
|
|
||||||
* Sanity check the version specified in the mod file to
|
|
||||||
make sure it's compatible with JPMS standards for
|
|
||||||
version strings.
|
|
||||||
Closes #8748
|
|
||||||
Requires SPI 6
|
|
||||||
- 41.0.38 Fix SP-Devtime world loading crash due to missing server configs (#8757)
|
|
||||||
- 41.0.37 Remove ForgeWorldPreset and related code (#8756)
|
|
||||||
Vanilla has a working replacement.
|
|
||||||
- 41.0.36 Change ConfigValue#get() to throw if called before config loaded (#8236)
|
|
||||||
This prevents silent issues where a mod gets the value of the setting
|
|
||||||
before configs are loaded, which means the default value is always
|
|
||||||
returned.
|
|
||||||
As there may be situations where the getting the config setting before
|
|
||||||
configs are loaded is needed, and it is not preferable to hardcode the
|
|
||||||
default value, the original behavior is made available through #getRaw.
|
|
||||||
Implements and closes #7716
|
|
||||||
* Remove getRaw() method
|
|
||||||
This is effectively replaced with the expression `spec.isLoaded() ?
|
|
||||||
configValue.get() : configValue.getDefault()`.
|
|
||||||
* Remove forceSystemNanoTime config setting
|
|
||||||
As implemented, it never had any effect as any place where the config
|
|
||||||
value would be queried happens before the configs are loaded.
|
|
||||||
- 41.0.35 Fix EnumArgument to use enum names for suggestions (#8728)
|
|
||||||
Previously, the suggestions used the string representation of the enum
|
|
||||||
through Enum#toString, which can differ from the name of the enum as
|
|
||||||
required by Enum#valueOf, causing invalid suggestions (both in gui and
|
|
||||||
through the error message).
|
|
||||||
- 41.0.34 Jar-In-Jar (#8715)
|
|
||||||
- 41.0.33 [1.19] Fix data-gen output path of custom data-pack registries (#8724)
|
|
||||||
- 41.0.32 Fix player dive and surface animations in custom fluids (#8738)
|
|
||||||
- 41.0.31 [1.19.x] Affect ItemEntity Motion in Custom Fluids (#8737)
|
|
||||||
- 41.0.30 [1.19] Add support for items to add enchantments without setting them in NBT (#8719)
|
|
||||||
- 41.0.29 [1.19.x] Add stock biome modifier types for adding features and spawns (#8697)
|
|
||||||
- 41.0.28 [1.19.x] Fluid API Overhaul (#8695)
|
|
||||||
- 41.0.27 Replace StructureSpawnListGatherEvent with StructureModifiers (#8717)
|
|
||||||
- 41.0.26 Use stack sensitive translation key by default for FluidAttributes. (#8707)
|
|
||||||
- 41.0.25 Delete LootItemRandomChanceCondition which added looting bonus enchantment incorrectly. (#8733)
|
|
||||||
- 41.0.24 Update EventBus to 6.0, ModLauncher to 10.0.1 and BootstrapLauncher to 1.1 (#8725)
|
|
||||||
- 41.0.23 Replace support bot with support action (#8700)
|
|
||||||
- 41.0.22 Fix Reach Distance / Attack Range being clamped at 6.0 (#8699)
|
|
||||||
- 41.0.21 [1.19.x] Fix mods' worldgen data not being loaded when creating new singleplayer worlds (#8693)
|
|
||||||
- 41.0.20 [1.19.x] Fix experimental confirmation screen (#8727)
|
|
||||||
- 41.0.19 Move is_mountain to forge's tag instead of vanilla's (#8726)
|
|
||||||
- 41.0.18 [1.19.x] Add CommandBuildContext to Register Command Events (#8716)
|
|
||||||
- 41.0.17 Only rewrite datagen cache when needed (#8709)
|
|
||||||
- 41.0.16 Implement a simple feature system for Forge (#8670)
|
|
||||||
* Implement a simple feature system for Forge. Allows mods to demand certain features are available in the loading system. An example for java_version is provided, but not expected to be used widely. This is more targeted to properties of the display, such as GL version and glsl profile.
|
|
||||||
Requires https://github.com/MinecraftForge/ForgeSPI/pull/13 to be merged first in ForgeSPI, and the SPI to be updated appropriately in build.gradle files.
|
|
||||||
* rebase onto 1.19 and add in SPI update
|
|
||||||
- 41.0.15 displayTest option in mods.toml (#8656)
|
|
||||||
* displayTest option in mods.toml
|
|
||||||
* "MATCH_VERSION" (or none) is existing match version string behaviour
|
|
||||||
* "IGNORE_SERVER_VERSION" accepts anything and sends special SERVERONLY string
|
|
||||||
* "IGNORE_ALL_VERSION" accepts anything and sends an empty string
|
|
||||||
* "NONE" allows the mod to supply their own displaytest using the IExtensionPoint mechanism.
|
|
||||||
* Update display test with feedback and added the mods.toml discussion in mdk.
|
|
||||||
- 41.0.14 Update forgeSPI to v5 (#8696)
|
|
||||||
- 41.0.13 Make IVertexConsumers such as the lighting pipeline, be aware of which format they are dealing with. (#8692)
|
|
||||||
Also fix Lighting pipeline ignoring the overlay coords from the block renderer.
|
|
||||||
- 41.0.12 Fixed misaligned patch to invalidateCaps in Entity (#8705)
|
|
||||||
- 41.0.11 Fix readAdditionalLevelSaveData (#8704)
|
|
||||||
- 41.0.10 Fixes setPos to syncPacketPositionCodec (#8702)
|
|
||||||
- 41.0.9 Fix wrong param passed to PlayLevelSoundEvent.AtEntity (#8688)
|
|
||||||
- 41.0.8 Override initialize in SlotItemHandler, so it uses the itemhandler instead of container (#8679)
|
|
||||||
- 41.0.7 Update MDK for 1.19 changes (#8675)
|
|
||||||
- 41.0.6 Add helper to RecipeType, and fix eclipse compiler error in test class.
|
|
||||||
- 41.0.5 Update modlauncher to latest (#8691)
|
|
||||||
- 41.0.4 Fix getting entity data serializer id crashing due to improper port to new registry system (#8678)
|
|
||||||
- 41.0.3 Fire registry events in the order vanilla registers to registries (#8677)
|
|
||||||
Custom registries are still fired in alphabetical order, after all vanilla registries.
|
|
||||||
Move forge's data_serializers registry to forge namespace.
|
|
||||||
- 41.0.2 Add method with pre/post wrap to allow setting/clearing mod context. (#8682)
|
|
||||||
Fixes ActiveContainer in ModContext not being present in registry events. Closes #8680
|
|
||||||
- 41.0.1 Fix the Curlie oopsie
|
|
||||||
- 41.0.0 Forge 1.19
|
|
||||||
* Bump pack.mcmeta formats
|
|
||||||
* 1.19 biome modifiers
|
|
||||||
* Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable
|
|
||||||
* Add docs and package-info to client extension interfaces package
|
|
||||||
* Move RenderBlockOverlayEvent hooks to ForgeHooksClient
|
|
||||||
* Add package-infos to client events package
|
|
||||||
* Rename SoundLoadEvent to SoundEngineLoadEvent
|
|
||||||
This reduces confusion from consumers which may think the
|
|
||||||
name SoundLoadEvent refers to an individual sound being loaded rather
|
|
||||||
than the sound engine.
|
|
||||||
* Document and change SoundLoadEvent to fire on mod bus
|
|
||||||
Previously, it fired on both the mod bus and the Forge bus, which is
|
|
||||||
confusing for consumers.
|
|
||||||
* Delete SoundSetupEvent
|
|
||||||
Looking at its original implementation shows that there isn't an
|
|
||||||
appropriate place in the new sound code to reinsert the event, and the
|
|
||||||
place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent.
|
|
||||||
* Perform some cleanup on client events
|
|
||||||
- Removed nullable annotations from ClientPlayerNetworkEvent
|
|
||||||
- Renamed #getPartialTicks methods to #getPartialTick, to be consistent
|
|
||||||
with vanilla's naming of the partial tick
|
|
||||||
- Cleanup documentation to remove line breaks, use the
|
|
||||||
spelling 'cancelled' over
|
|
||||||
'canceled', and improve docs on existing and
|
|
||||||
new methods.
|
|
||||||
* Remove EntityEvent.CanUpdate
|
|
||||||
Closes MinecraftForge/MinecraftForge#6394
|
|
||||||
* Switch to Jetbrains nullability annotations
|
|
||||||
* New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent
|
|
||||||
* Remove ForgeWorldPresetScreens
|
|
||||||
* Remove IForgeRegistryEntry
|
|
||||||
* Remove use of List<Throwable> in FML's CompletableFutures
|
|
||||||
* Add docs to mod loading stages, stages, and phases
|
|
||||||
* Gradle 7.4.2
|
|
||||||
* Use SLF4J in FMLLoader and other subprojects
|
|
||||||
* Switch dynamic versions in subprojects to pinned ones
|
|
||||||
* Switch ForgeRoot and MDK to FG plugin markers
|
|
||||||
* Configure Forge javadoc task
|
|
||||||
The task now uses a custom stylesheet with MCForge elements, and
|
|
||||||
configured to combine the generation from the four FML subprojects
|
|
||||||
(fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project
|
|
||||||
into the javadoc output.
|
|
||||||
* Update docs/md files, for 1.19 update and the move away from IRC to Discord.
|
|
||||||
* Make "Potentially dangerous alternative prefix" a debug warning, not info.
|
|
||||||
Co-authored-by: Curle <curle@gemwire.uk>
|
|
||||||
Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ org.gradle.jvmargs=-Xmx3G
|
||||||
org.gradle.daemon=false
|
org.gradle.daemon=false
|
||||||
|
|
||||||
|
|
||||||
parchment_version=2022.11.06
|
parchment_version=2022.11.27
|
||||||
# luckperms_api_version=5.4
|
# luckperms_api_version=5.4
|
||||||
|
|
||||||
libac=1.4.19
|
libac=1.4.19
|
||||||
|
@ -12,17 +12,17 @@ eventsbus=1.0.31
|
||||||
## Environment Properties
|
## Environment Properties
|
||||||
|
|
||||||
# The Minecraft version must agree with the Forge version to get a valid artifact
|
# The Minecraft version must agree with the Forge version to get a valid artifact
|
||||||
minecraft_version=1.18.2
|
minecraft_version=1.19.2
|
||||||
# The Minecraft version range can use any release version of Minecraft as bounds.
|
# The Minecraft version range can use any release version of Minecraft as bounds.
|
||||||
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
|
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
|
||||||
# as they do not follow standard versioning conventions.
|
# as they do not follow standard versioning conventions.
|
||||||
minecraft_version_range=[1.18.2,1.19)
|
minecraft_version_range=[1.19,1.20)
|
||||||
# The Forge version must agree with the Minecraft version to get a valid artifact
|
# The Forge version must agree with the Minecraft version to get a valid artifact
|
||||||
forge_version=40.2.17
|
forge_version=43.3.0
|
||||||
# The Forge version range can use any version of Forge as bounds or match the loader version range
|
# The Forge version range can use any version of Forge as bounds or match the loader version range
|
||||||
forge_version_range=[40,)
|
forge_version_range=[43,)
|
||||||
# The loader version range can only use the major version of Forge/FML as bounds
|
# The loader version range can only use the major version of Forge/FML as bounds
|
||||||
loader_version_range=[40,)
|
loader_version_range=[43,)
|
||||||
# The mapping channel to use for mappings.
|
# The mapping channel to use for mappings.
|
||||||
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
|
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
|
||||||
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
|
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
|
||||||
|
@ -38,9 +38,6 @@ loader_version_range=[40,)
|
||||||
# Parchment is an unofficial project maintained by ParchmentMC, separate from Minecraft Forge.
|
# Parchment is an unofficial project maintained by ParchmentMC, separate from Minecraft Forge.
|
||||||
# Additional setup is needed to use their mappings, see https://parchmentmc.org/docs/getting-started
|
# Additional setup is needed to use their mappings, see https://parchmentmc.org/docs/getting-started
|
||||||
mapping_channel=parchment
|
mapping_channel=parchment
|
||||||
# The mapping version to query from the mapping channel.
|
|
||||||
# This must match the format required by the mapping channel.
|
|
||||||
mapping_version=2022.11.06-1.18.2
|
|
||||||
|
|
||||||
|
|
||||||
## Mod Properties
|
## Mod Properties
|
||||||
|
@ -53,7 +50,7 @@ mod_name=Zontreck Library Mod
|
||||||
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
|
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
|
||||||
mod_license=GPLv3
|
mod_license=GPLv3
|
||||||
# The mod version. See https://semver.org/
|
# The mod version. See https://semver.org/
|
||||||
mod_version=1.10.012124.1709
|
mod_version=1.10.013124.1729
|
||||||
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
|
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
|
||||||
# This should match the base package used for the mod sources.
|
# This should match the base package used for the mod sources.
|
||||||
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
|
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||||
|
|
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
12
gradlew
vendored
12
gradlew
vendored
|
@ -55,7 +55,7 @@
|
||||||
# Darwin, MinGW, and NonStop.
|
# Darwin, MinGW, and NonStop.
|
||||||
#
|
#
|
||||||
# (3) This script is generated from the Groovy template
|
# (3) This script is generated from the Groovy template
|
||||||
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||||
# within the Gradle project.
|
# within the Gradle project.
|
||||||
#
|
#
|
||||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||||
|
@ -80,11 +80,11 @@ do
|
||||||
esac
|
esac
|
||||||
done
|
done
|
||||||
|
|
||||||
# This is normally unused
|
|
||||||
# shellcheck disable=SC2034
|
|
||||||
APP_BASE_NAME=${0##*/}
|
|
||||||
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||||
|
|
||||||
|
APP_NAME="Gradle"
|
||||||
|
APP_BASE_NAME=${0##*/}
|
||||||
|
|
||||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||||
|
|
||||||
|
@ -143,16 +143,12 @@ fi
|
||||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||||
case $MAX_FD in #(
|
case $MAX_FD in #(
|
||||||
max*)
|
max*)
|
||||||
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
|
||||||
# shellcheck disable=SC3045
|
|
||||||
MAX_FD=$( ulimit -H -n ) ||
|
MAX_FD=$( ulimit -H -n ) ||
|
||||||
warn "Could not query maximum file descriptor limit"
|
warn "Could not query maximum file descriptor limit"
|
||||||
esac
|
esac
|
||||||
case $MAX_FD in #(
|
case $MAX_FD in #(
|
||||||
'' | soft) :;; #(
|
'' | soft) :;; #(
|
||||||
*)
|
*)
|
||||||
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
|
||||||
# shellcheck disable=SC3045
|
|
||||||
ulimit -n "$MAX_FD" ||
|
ulimit -n "$MAX_FD" ||
|
||||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||||
esac
|
esac
|
||||||
|
|
1
gradlew.bat
vendored
1
gradlew.bat
vendored
|
@ -26,7 +26,6 @@ if "%OS%"=="Windows_NT" setlocal
|
||||||
|
|
||||||
set DIRNAME=%~dp0
|
set DIRNAME=%~dp0
|
||||||
if "%DIRNAME%"=="" set DIRNAME=.
|
if "%DIRNAME%"=="" set DIRNAME=.
|
||||||
@rem This is normally unused
|
|
||||||
set APP_BASE_NAME=%~n0
|
set APP_BASE_NAME=%~n0
|
||||||
set APP_HOME=%DIRNAME%
|
set APP_HOME=%DIRNAME%
|
||||||
|
|
||||||
|
|
|
@ -10,6 +10,10 @@ public class ChatColorFactory {
|
||||||
public String build(){
|
public String build(){
|
||||||
return built;
|
return built;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Resets the color builder
|
||||||
|
*/
|
||||||
public void reset()
|
public void reset()
|
||||||
{
|
{
|
||||||
built="";
|
built="";
|
||||||
|
@ -18,6 +22,11 @@ public class ChatColorFactory {
|
||||||
public ColorBuilder(){}
|
public ColorBuilder(){}
|
||||||
}
|
}
|
||||||
private ColorBuilder instance;
|
private ColorBuilder instance;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Resets the chat color builder
|
||||||
|
* @return The current builder
|
||||||
|
*/
|
||||||
public ChatColorFactory reset()
|
public ChatColorFactory reset()
|
||||||
{
|
{
|
||||||
instance.reset();
|
instance.reset();
|
||||||
|
|
|
@ -199,7 +199,7 @@ public class ChestGUI
|
||||||
{
|
{
|
||||||
updateUtilityButtons();
|
updateUtilityButtons();
|
||||||
MinecraftForge.EVENT_BUS.post(new OpenGUIEvent(id, player, this));
|
MinecraftForge.EVENT_BUS.post(new OpenGUIEvent(id, player, this));
|
||||||
NetworkHooks.openGui(ServerUtilities.getPlayerByID(player.toString()), new SimpleMenuProvider(ChestGUIMenu.getServerMenu(this), ChatHelpers.macro(((MenuTitle != "") ? MenuTitle : "No Title"))));
|
NetworkHooks.openScreen(ServerUtilities.getPlayerByID(player.toString()), new SimpleMenuProvider(ChestGUIMenu.getServerMenu(this), ChatHelpers.macro(((MenuTitle != "") ? MenuTitle : "No Title"))));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -23,7 +23,7 @@ import net.minecraftforge.fml.common.Mod;
|
||||||
public class ForgeEventHandlers {
|
public class ForgeEventHandlers {
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public void onPlayerTick(LivingEvent.LivingUpdateEvent ev)
|
public void onPlayerTick(LivingEvent.LivingTickEvent ev)
|
||||||
{
|
{
|
||||||
if(ServerUtilities.isClient()) return;
|
if(ServerUtilities.isClient()) return;
|
||||||
|
|
||||||
|
|
|
@ -50,20 +50,20 @@ public class ModMessages {
|
||||||
net.messageBuilder(S2CPlaySoundPacket.class, PACKET_ID.getAndIncrement(), NetworkDirection.PLAY_TO_CLIENT)
|
net.messageBuilder(S2CPlaySoundPacket.class, PACKET_ID.getAndIncrement(), NetworkDirection.PLAY_TO_CLIENT)
|
||||||
.decoder(S2CPlaySoundPacket::new)
|
.decoder(S2CPlaySoundPacket::new)
|
||||||
.encoder(S2CPlaySoundPacket::toBytes)
|
.encoder(S2CPlaySoundPacket::toBytes)
|
||||||
.consumer(S2CPlaySoundPacket::handle)
|
.consumerMainThread(S2CPlaySoundPacket::handle)
|
||||||
.add();
|
.add();
|
||||||
|
|
||||||
net.messageBuilder(S2CCloseChestGUI.class, PACKET_ID.getAndIncrement(), NetworkDirection.PLAY_TO_CLIENT)
|
net.messageBuilder(S2CCloseChestGUI.class, PACKET_ID.getAndIncrement(), NetworkDirection.PLAY_TO_CLIENT)
|
||||||
.decoder(S2CCloseChestGUI::new)
|
.decoder(S2CCloseChestGUI::new)
|
||||||
.encoder(S2CCloseChestGUI::toBytes)
|
.encoder(S2CCloseChestGUI::toBytes)
|
||||||
.consumer(S2CCloseChestGUI::handle)
|
.consumerMainThread(S2CCloseChestGUI::handle)
|
||||||
.add();
|
.add();
|
||||||
|
|
||||||
net.messageBuilder(S2CServerAvailable.class, PACKET_ID.getAndIncrement(),
|
net.messageBuilder(S2CServerAvailable.class, PACKET_ID.getAndIncrement(),
|
||||||
NetworkDirection.PLAY_TO_CLIENT)
|
NetworkDirection.PLAY_TO_CLIENT)
|
||||||
.decoder(S2CServerAvailable::new)
|
.decoder(S2CServerAvailable::new)
|
||||||
.encoder(S2CServerAvailable::toBytes)
|
.encoder(S2CServerAvailable::toBytes)
|
||||||
.consumer(S2CServerAvailable::handle)
|
.consumerMainThread(S2CServerAvailable::handle)
|
||||||
.add();
|
.add();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -18,7 +18,7 @@ import net.minecraftforge.common.MinecraftForge;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A libZontreck user profile
|
* A libZontreck user profile
|
||||||
*<p></p>
|
*<p>
|
||||||
* This is used to contain common player data, as well as be capable of serializing the player's data and sending to/from the client.
|
* This is used to contain common player data, as well as be capable of serializing the player's data and sending to/from the client.
|
||||||
*/
|
*/
|
||||||
public class Profile {
|
public class Profile {
|
||||||
|
|
|
@ -13,7 +13,7 @@ import net.minecraftforge.registries.RegistryObject;
|
||||||
|
|
||||||
public class ModMenuTypes
|
public class ModMenuTypes
|
||||||
{
|
{
|
||||||
public static DeferredRegister<MenuType<?>> REGISTRY = DeferredRegister.create(ForgeRegistries.CONTAINERS, LibZontreck.MOD_ID);
|
public static DeferredRegister<MenuType<?>> REGISTRY = DeferredRegister.create(ForgeRegistries.MENU_TYPES, LibZontreck.MOD_ID);
|
||||||
|
|
||||||
public static RegistryObject<MenuType<ChestGUIMenu>> CHEST_GUI_MENU = registerMenuType(ChestGUIMenu::new, "chestgui");
|
public static RegistryObject<MenuType<ChestGUIMenu>> CHEST_GUI_MENU = registerMenuType(ChestGUIMenu::new, "chestgui");
|
||||||
|
|
||||||
|
|
|
@ -111,7 +111,7 @@ public class ChatHelpers {
|
||||||
*/
|
*/
|
||||||
public static MutableComponent macro(String input, String... inputs)
|
public static MutableComponent macro(String input, String... inputs)
|
||||||
{
|
{
|
||||||
return new TextComponent(macroize(input,inputs));
|
return Component.literal(macroize(input,inputs));
|
||||||
}
|
}
|
||||||
/**
|
/**
|
||||||
* Returns the output with colors applied, and chat entries replaced using [number] as the format
|
* Returns the output with colors applied, and chat entries replaced using [number] as the format
|
||||||
|
|
|
@ -40,7 +40,7 @@ public class ServerUtilities
|
||||||
channel.messageBuilder(type, ModMessages.id(), packet.getDirection())
|
channel.messageBuilder(type, ModMessages.id(), packet.getDirection())
|
||||||
.decoder(decoder)
|
.decoder(decoder)
|
||||||
.encoder(X::toBytes)
|
.encoder(X::toBytes)
|
||||||
.consumer(X::handle)
|
.consumerMainThread(X::handle)
|
||||||
.add();
|
.add();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
||||||
modLoader="javafml" #mandatory
|
modLoader="javafml" #mandatory
|
||||||
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
||||||
loaderVersion="[40,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
loaderVersion="[43,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
||||||
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
|
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
|
||||||
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
|
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
|
||||||
license="GPLv2"
|
license="GPLv2"
|
||||||
|
@ -51,7 +51,7 @@ modId="forge" #mandatory
|
||||||
# Does this dependency have to exist - if not, ordering below must be specified
|
# Does this dependency have to exist - if not, ordering below must be specified
|
||||||
mandatory=true #mandatory
|
mandatory=true #mandatory
|
||||||
# The version range of the dependency
|
# The version range of the dependency
|
||||||
versionRange="[40,)" #mandatory
|
versionRange="[43,)" #mandatory
|
||||||
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
||||||
ordering="NONE"
|
ordering="NONE"
|
||||||
# Side this dependency is applied on - BOTH, CLIENT or SERVER
|
# Side this dependency is applied on - BOTH, CLIENT or SERVER
|
||||||
|
@ -61,6 +61,6 @@ side="BOTH"
|
||||||
modId="minecraft"
|
modId="minecraft"
|
||||||
mandatory=true
|
mandatory=true
|
||||||
# This version range declares a minimum of the current minecraft version up to but not including the next major version
|
# This version range declares a minimum of the current minecraft version up to but not including the next major version
|
||||||
versionRange="[1.18.2,1.19)"
|
versionRange="[1.19,1.20)"
|
||||||
ordering="NONE"
|
ordering="NONE"
|
||||||
side="BOTH"
|
side="BOTH"
|
Reference in a new issue