Update input power blockstate in prototype class
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@ -52,8 +52,8 @@ public abstract class RedstoneBlock extends RotatableBlock
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@Override
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public void onNeighborChange(BlockState state, LevelReader level, BlockPos pos, BlockPos neighbor) {
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onRedstone(level, pos, redstoneIsActivated(level, pos));
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state.setValue(INPUT_POWER, redstoneIsActivated(level, pos));
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}
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