271 lines
7.3 KiB
Java
271 lines
7.3 KiB
Java
package dev.zontreck.libzontreck.chestgui;
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import dev.zontreck.libzontreck.LibZontreck;
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import dev.zontreck.libzontreck.events.CloseGUIEvent;
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import dev.zontreck.libzontreck.events.OpenGUIEvent;
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import dev.zontreck.libzontreck.items.ModItems;
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import dev.zontreck.libzontreck.menus.ChestGUIMenu;
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import dev.zontreck.libzontreck.networking.ModMessages;
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import dev.zontreck.libzontreck.networking.packets.S2CCloseChestGUI;
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import dev.zontreck.libzontreck.util.ChatHelpers;
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import dev.zontreck.libzontreck.util.ServerUtilities;
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import dev.zontreck.libzontreck.vectors.Vector2f;
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import dev.zontreck.libzontreck.vectors.Vector2i;
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import net.minecraft.world.SimpleMenuProvider;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.LogicalSide;
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import net.minecraftforge.items.ItemStackHandler;
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import net.minecraftforge.network.NetworkHooks;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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/**
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* Zontreck's ChestGUI Interface
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* <p>
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* This was heavily inspired by some of the ChestGUI's seen in Spigot mods.
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* The reason for creating this system is to rapidly prototype interfaces. This is meant to be a helper to add a GUI quickly and easily without all the mess and fuss of making a menu or a screen. This is meant to be a stepping stone, not a permanent replacement to a proper UI.
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* <p>
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* This implementation is unlikely to ever change much, as it is just meant to accomplish the above task, and it does, successfully.
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*/
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public class ChestGUI
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{
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private ItemStackHandler container = new ItemStackHandler((9*3));
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private String MenuTitle = "";
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private UUID player;
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public List<ChestGUIButton> buttons = new ArrayList<>();
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private ChestGUIIdentifier id;
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private int page =0;
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public boolean hasAdd = false;
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public boolean hasReset = false;
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public boolean hasRemove = false;
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private IChestGUIButtonCallback onAdd;
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private IChestGUIButtonCallback onReset;
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private IChestGUIButtonCallback onRemove;
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public ChestGUIButton addBtn = null;
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public ChestGUIButton resetBtn = null;
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public ChestGUIButton removeBtn = null;
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public ChestGUI withAdd(IChestGUIButtonCallback onAdd)
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{
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hasAdd=true;
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this.onAdd=onAdd;
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return this;
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}
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public ChestGUI withReset(IChestGUIButtonCallback onReset)
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{
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hasReset = true;
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this.onReset = onReset;
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return this;
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}
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private ChestGUI withRemove(IChestGUIButtonCallback onRemove)
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{
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hasRemove = true;
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this.onRemove=onRemove;
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return this;
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}
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public ChestGUI withButton(ChestGUIButton button)
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{
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if(buttons.size()>=2*9)
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{
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return this;
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}
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buttons.add(button);
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button.withContainer(container);
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container.setStackInSlot(button.getSlotNum(), button.buildIcon());
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return this;
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}
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/*
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X X X X X X X X X
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X X X X X X X X X
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0 0 0 - @ + 0 0 0
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*/
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// LEGEND:
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// X = ChestGUIButton
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// 0 = Empty Slot
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// - = Remove / Subtract
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// @ = Reset / Refresh
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// + = Add
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/**
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* Updates the menu's utility buttons
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*/
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public void updateUtilityButtons()
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{
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if(hasRemove)
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{
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ItemStack remStack = new ItemStack(ModItems.CHESTGUI_REM.get(), 1);
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ChestGUIButton rem = new ChestGUIButton(remStack, onRemove, new Vector2i(2, 3));
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rem.withContainer(container);
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removeBtn = rem;
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container.setStackInSlot(rem.getSlotNum(), rem.buildIcon());
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}
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if(hasReset)
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{
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ItemStack resStack = new ItemStack(ModItems.CHESTGUI_RESET.get(), 1);
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ChestGUIButton rem = new ChestGUIButton(resStack, onReset, new Vector2i(2, 4));
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rem.withContainer(container);
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resetBtn = rem;
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container.setStackInSlot(rem.getSlotNum(), rem.buildIcon());
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}
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if(hasAdd)
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{
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ItemStack remStack = new ItemStack(ModItems.CHESTGUI_ADD.get(), 1);
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ChestGUIButton rem = new ChestGUIButton(remStack, onAdd, new Vector2i(2, 5));
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rem.withContainer(container);
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addBtn = rem;
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container.setStackInSlot(rem.getSlotNum(), rem.buildIcon());
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}
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}
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public boolean isFirstPage() {
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return page == 0;
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}
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public boolean isLastPage() {
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int maxPerPage = 2 * 9;
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int totalButtons = buttons.size();
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int totalPages = (totalButtons - 1) / maxPerPage;
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return page >= totalPages;
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}
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/**
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* Checks if the number of buttons warrants adding the next/previous buttons to the utility row
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* @return True if the number of buttons exceeds (2*9)
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*/
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public boolean hasMultiPage()
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{
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return (buttons.size() > (2*9));
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}
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public ChestGUI withTitle(String title)
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{
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MenuTitle = title;
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return this;
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}
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public static ChestGUI builder()
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{
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return new ChestGUI();
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}
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public ChestGUI withPlayer(UUID id)
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{
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player=id;
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return this;
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}
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/**
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* Open the GUI on the client
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*/
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public void open()
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{
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if(LibZontreck.CURRENT_SIDE == LogicalSide.SERVER)
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{
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updateUtilityButtons();
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MinecraftForge.EVENT_BUS.post(new OpenGUIEvent(id, player, this));
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NetworkHooks.openScreen(ServerUtilities.getPlayerByID(player.toString()), new SimpleMenuProvider(ChestGUIMenu.getServerMenu(this), ChatHelpers.macro((MenuTitle != "") ? MenuTitle : "No Title")));
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}
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}
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/**
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* Send a signal to trigger the GUI to close on the server, then send a signal to the client to also close the interface
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*/
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public void close()
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{
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if(LibZontreck.CURRENT_SIDE == LogicalSide.SERVER)
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{
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MinecraftForge.EVENT_BUS.post(new CloseGUIEvent(this, ServerUtilities.getPlayerByID(player.toString())));
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ModMessages.sendToPlayer(new S2CCloseChestGUI(), ServerUtilities.getPlayerByID(player.toString()));
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}
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}
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public boolean isPlayer(UUID ID)
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{
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return player.equals(ID);
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}
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public ChestGUI withGUIId(ChestGUIIdentifier id)
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{
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this.id = id;
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return this;
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}
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public boolean matches(ChestGUIIdentifier id)
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{
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return this.id.equals(id);
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}
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public void handleButtonClicked(int slot, Vector2f pos, Item item) {
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for(ChestGUIButton button : buttons)
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{
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if(button.getSlotNum() == slot)
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{
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if(button.buildIcon().getItem() == item)
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{
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button.clicked();
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return;
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}
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}
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}
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}
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public boolean hasSlot(Vector2i slot)
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{
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for(ChestGUIButton btn : buttons)
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{
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if(btn.matchesSlot(slot))
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{
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return true;
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}
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}
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return false;
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}
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public ChestGUIButton getSlot(Vector2i slot) {
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if(hasSlot(slot))
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{
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for(ChestGUIButton btn : buttons)
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{
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if(btn.matchesSlot(slot))
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{
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return btn;
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}
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}
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}
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return null;
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}
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}
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