Merge 1.19 updates with 1.20 codebase

This commit is contained in:
Zontreck 2024-02-14 02:01:25 -07:00
parent 1fbd10471f
commit 0ba1e6e73e
344 changed files with 5441 additions and 2787 deletions

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@ -13,6 +13,12 @@ base {
archivesName = mod_id
}
java {
withSourcesJar()
withJavadocJar()
}
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)

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@ -3,7 +3,7 @@
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
libzontreck=1.10.011524.0045
libzontreck=1.10.021324.2257
## Environment Properties
@ -49,7 +49,7 @@ mod_name=Thresholds
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=GPLv3
# The mod version. See https://semver.org/
mod_version=1.4.011524.2246
mod_version=1.4.021424.0100
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html

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@ -17,6 +17,8 @@ import dev.zontreck.libzontreck.profiles.UserProfileNotYetExistsException;
import dev.zontreck.libzontreck.util.ChatHelpers;
import dev.zontreck.libzontreck.vectors.Vector3;
import dev.zontreck.otemod.effects.ModEffects;
import dev.zontreck.otemod.enchantments.FlightEnchantment;
import dev.zontreck.otemod.enchantments.NightVisionEnchantment;
import dev.zontreck.otemod.implementation.CreativeModeTabs;
import dev.zontreck.otemod.implementation.InventoryBackup;
import dev.zontreck.otemod.implementation.Messages;
@ -126,6 +128,8 @@ public class OTEMod
MinecraftForge.EVENT_BUS.register(new VaultWatcher());
MinecraftForge.EVENT_BUS.register(new dev.zontreck.otemod.zschem.EventHandler());
ModMenuTypes.CONTAINERS.register(bus);
MinecraftForge.EVENT_BUS.register(FlightEnchantment.class);
MinecraftForge.EVENT_BUS.register(NightVisionEnchantment.class);
ModBlocks.register(bus);
CreativeModeTabs.REGISTER.register(bus);

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@ -131,6 +131,219 @@ public class ModBlocks {
public static final RegistryObject<Item> LIMINAL_WINDOW_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("liminal_window", () -> new BlockItem(LIMINAL_WINDOW.get(), new Item.Properties())));
public static final RegistryObject<Block> VOID_BLOCK = BLOCKS.register("void", ()->new Block(BlockBehaviour.Properties.copy(Blocks.OBSIDIAN).lightLevel((X)->{
return 15;
}).noCollission()));
public static final RegistryObject<Item> VOID_BLOCK_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("void", ()-> new BlockItem(VOID_BLOCK.get(), new Item.Properties())));
public static final RegistryObject<Block> WHITE = BLOCKS.register("whiteout", ()->new Block(BlockBehaviour.Properties.copy(Blocks.WHITE_WOOL)));
public static final RegistryObject<Item> WHITE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("whiteout", ()->new BlockItem(WHITE.get(), new Item.Properties())));
public static final RegistryObject<Block> T_BLOOD_RED = BLOCKS.register("blood_red", ()->new Block(BlockBehaviour.Properties.copy(Blocks.OBSIDIAN).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_BLOOD_RED_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("blood_red", ()-> new BlockItem(T_BLOOD_RED.get(), new Item.Properties())));
public static final RegistryObject<Block> T_RED_TILE = BLOCKS.register("red_tile", ()->new Block(BlockBehaviour.Properties.copy(T_BLOOD_RED.get()).lightLevel((X)->{
return 15;
}).noOcclusion()));
public static final RegistryObject<Item> T_RED_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_tile", ()->new BlockItem(T_RED_TILE.get(), new Item.Properties())));
public static final RegistryObject<Block> T_RED_STAIRS = BLOCKS.register("red_stairs", ()->new StairBlock(T_BLOOD_RED.get()::defaultBlockState, BlockBehaviour.Properties.copy(T_BLOOD_RED.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_RED_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_stairs", ()->new BlockItem(T_RED_STAIRS.get(), new Item.Properties())));
public static final RegistryObject<Block> T_RED_TILE_TRANSITON_BR = BLOCKS.register("red_tile_br", ()->new RotatableBlock(BlockBehaviour.Properties.copy(T_BLOOD_RED.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_RED_TILE_TRANSITION_BR_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_tile_br", ()->new BlockItem(T_RED_TILE_TRANSITON_BR.get(), new Item.Properties())));
public static final RegistryObject<Block> T_RED_TILE_WALL = BLOCKS.register("red_tile_to_wall", ()->new Block(BlockBehaviour.Properties.copy(T_RED_TILE.get())));
public static final RegistryObject<Item> T_RED_TILE_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_tile_to_wall", ()->new BlockItem(T_RED_TILE_WALL.get(), new Item.Properties())));
public static final RegistryObject<Block> T_RED_WALL = BLOCKS.register("red_wall_variant_1", ()->new Block(BlockBehaviour.Properties.copy(T_RED_TILE.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_RED_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_wall_variant_1", ()->new BlockItem(T_RED_WALL.get(), new Item.Properties())));
public static final RegistryObject<Block> T_RED_WALL2 = BLOCKS.register("red_wall_variant_2", ()->new Block(BlockBehaviour.Properties.copy(T_RED_TILE.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_RED_WALL2_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_wall_variant_2", ()->new BlockItem(T_RED_WALL2.get(), new Item.Properties())));
public static final RegistryObject<Block> T_CYAN = BLOCKS.register("cyan", ()->new Block(BlockBehaviour.Properties.copy(Blocks.OBSIDIAN).lightLevel((X)->{
return 15;
}).noOcclusion()));
public static final RegistryObject<Item> T_CYAN_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan", ()-> new BlockItem(T_CYAN.get(), new Item.Properties())));
public static final RegistryObject<Block> T_CYAN_TILE = BLOCKS.register("cyan_tile", ()->new Block(BlockBehaviour.Properties.copy(T_CYAN.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_CYAN_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_tile", ()->new BlockItem(T_CYAN_TILE.get(), new Item.Properties())));
public static final RegistryObject<Block> T_CYAN_STAIRS = BLOCKS.register("cyan_stairs", ()->new StairBlock(T_CYAN.get()::defaultBlockState, BlockBehaviour.Properties.copy(T_CYAN.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_CYAN_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_stairs", ()->new BlockItem(T_CYAN_STAIRS.get(), new Item.Properties())));
public static final RegistryObject<Block> T_CYAN_TILE_TRANSITON_BR = BLOCKS.register("cyan_tile_br", ()->new RotatableBlock(BlockBehaviour.Properties.copy(T_CYAN.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_CYAN_TILE_TRANSITION_BR_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_tile_br", ()->new BlockItem(T_CYAN_TILE_TRANSITON_BR.get(), new Item.Properties())));
public static final RegistryObject<Block> T_CYAN_TILE_WALL = BLOCKS.register("cyan_tile_to_wall", ()->new Block(BlockBehaviour.Properties.copy(T_CYAN_TILE.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_CYAN_TILE_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_tile_to_wall", ()->new BlockItem(T_CYAN_TILE_WALL.get(), new Item.Properties())));
public static final RegistryObject<Block> T_CYAN_WALL = BLOCKS.register("cyan_wall_variant_1", ()->new Block(BlockBehaviour.Properties.copy(T_CYAN_TILE.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_CYAN_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_wall_variant_1", ()->new BlockItem(T_CYAN_WALL.get(), new Item.Properties())));
public static final RegistryObject<Block> T_CYAN_WALL2 = BLOCKS.register("cyan_wall_variant_2", ()->new Block(BlockBehaviour.Properties.copy(T_CYAN_TILE.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_CYAN_WALL2_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_wall_variant_2", ()->new BlockItem(T_CYAN_WALL2.get(), new Item.Properties())));
public static final RegistryObject<Block> T_LIME = BLOCKS.register("lime", ()->new Block(BlockBehaviour.Properties.copy(Blocks.OBSIDIAN).lightLevel((X)->{
return 15;
}).noOcclusion()));
public static final RegistryObject<Item> T_LIME_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime", ()-> new BlockItem(T_LIME.get(), new Item.Properties())));
public static final RegistryObject<Block> T_LIME_TILE = BLOCKS.register("lime_tile", ()->new Block(BlockBehaviour.Properties.copy(T_LIME.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_LIME_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_tile", ()->new BlockItem(T_LIME_TILE.get(), new Item.Properties())));
public static final RegistryObject<Block> T_LIME_STAIRS = BLOCKS.register("lime_stairs", ()->new StairBlock(T_LIME.get()::defaultBlockState, BlockBehaviour.Properties.copy(T_LIME.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_LIME_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_stairs", ()->new BlockItem(T_LIME_STAIRS.get(), new Item.Properties())));
public static final RegistryObject<Block> T_LIME_TILE_TRANSITON_BR = BLOCKS.register("lime_tile_br", ()->new RotatableBlock(BlockBehaviour.Properties.copy(T_LIME.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_LIME_TILE_TRANSITION_BR_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_tile_br", ()->new BlockItem(T_LIME_TILE_TRANSITON_BR.get(), new Item.Properties())));
public static final RegistryObject<Block> T_LIME_TILE_WALL = BLOCKS.register("lime_tile_to_wall", ()->new Block(BlockBehaviour.Properties.copy(T_LIME_TILE.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_LIME_TILE_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_tile_to_wall", ()->new BlockItem(T_LIME_TILE_WALL.get(), new Item.Properties())));
public static final RegistryObject<Block> T_LIME_WALL = BLOCKS.register("lime_wall_variant_1", ()->new Block(BlockBehaviour.Properties.copy(T_LIME_TILE.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_LIME_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_wall_variant_1", ()->new BlockItem(T_LIME_WALL.get(), new Item.Properties())));
public static final RegistryObject<Block> T_LIME_WALL2 = BLOCKS.register("lime_wall_variant_2", ()->new Block(BlockBehaviour.Properties.copy(T_LIME_TILE.get()).lightLevel((X)->{
return 15;
})));
public static final RegistryObject<Item> T_LIME_WALL2_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_wall_variant_2", ()->new BlockItem(T_LIME_WALL2.get(), new Item.Properties())));
public static final RegistryObject<Block> T_POOL_TILE = BLOCKS.register("pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("pool_tile", ()->new BlockItem(T_POOL_TILE.get(), new Item.Properties())));
public static final RegistryObject<Block> T_POOL_TILE_STAIRS = BLOCKS.register("pool_tile_stairs", ()->new StairBlock(T_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("pool_tile_stairs", ()->new BlockItem(T_POOL_TILE_STAIRS.get(), new Item.Properties())));
public static final RegistryObject<Block> T_POOL_LIGHT = BLOCKS.register("pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("pool_light", ()->new BlockItem(T_POOL_LIGHT.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DIRTY_POOL_TILE = BLOCKS.register("dirty_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_pool_tile", ()-> new BlockItem(T_DIRTY_POOL_TILE.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DIRTY_POOL_TILE_STAIRS = BLOCKS.register("dirty_pool_tile_stairs", ()->new StairBlock(T_DIRTY_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_pool_tile_stairs", ()->new BlockItem(T_DIRTY_POOL_TILE_STAIRS.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DIRTY_POOL_LIGHT = BLOCKS.register("dirty_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_DIRTY_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_pool_light", ()->new BlockItem(T_DIRTY_POOL_LIGHT.get(), new Item.Properties())));
public static final RegistryObject<Block> T_FILTHY_POOL_LIGHT = BLOCKS.register("filthy_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->8).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_FILTHY_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("filthy_pool_light", ()->new BlockItem(T_FILTHY_POOL_LIGHT.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DARK_POOL_TILE = BLOCKS.register("dark_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DARK_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dark_pool_tile", ()->new BlockItem(T_DARK_POOL_TILE.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DARK_POOL_LIGHT = BLOCKS.register("dark_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_DARK_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dark_pool_light", ()->new BlockItem(T_DARK_POOL_LIGHT.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DARK_POOL_TILE_STAIRS = BLOCKS.register("dark_pool_tile_stairs", ()->new StairBlock(T_DARK_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DARK_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dark_pool_tile_stairs", ()->new BlockItem(T_DARK_POOL_TILE_STAIRS.get(), new Item.Properties())));
public static final RegistryObject<Block> T_BLUE_POOL_TILE = BLOCKS.register("blue_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_BLUE_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("blue_pool_tile", ()->new BlockItem(T_BLUE_POOL_TILE.get(), new Item.Properties())));
public static final RegistryObject<Block> T_BLUE_POOL_TILE_STAIRS = BLOCKS.register("blue_pool_tile_stairs", ()->new StairBlock(T_BLUE_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_BLUE_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("blue_pool_tile_stairs", ()->new BlockItem(T_BLUE_POOL_TILE_STAIRS.get(), new Item.Properties())));
public static final RegistryObject<Block> T_BLUE_POOL_LIGHT = BLOCKS.register("blue_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_BLUE_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("blue_pool_light", ()->new BlockItem(T_BLUE_POOL_LIGHT.get(), new Item.Properties())));
public static final RegistryObject<Block> T_RED_POOL_TILE = BLOCKS.register("red_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_RED_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_pool_tile", ()->new BlockItem(T_RED_POOL_TILE.get(), new Item.Properties())));
public static final RegistryObject<Block> T_RED_POOL_TILE_STAIRS = BLOCKS.register("red_pool_tile_stairs", ()->new StairBlock(T_RED_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_RED_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_pool_tile_stairs", ()->new BlockItem(T_RED_POOL_TILE_STAIRS.get(), new Item.Properties())));
public static final RegistryObject<Block> T_RED_POOL_LIGHT = BLOCKS.register("red_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_RED_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_pool_light", ()->new BlockItem(T_RED_POOL_LIGHT.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DIRTY_RED_POOL_TILE = BLOCKS.register("dirty_red_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_RED_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_red_pool_tile", ()->new BlockItem(T_DIRTY_RED_POOL_TILE.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DIRTY_RED_POOL_TILE_STAIRS = BLOCKS.register("dirty_red_pool_tile_stairs", ()->new StairBlock(T_DIRTY_RED_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_RED_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_red_pool_tile_stairs", ()->new BlockItem(T_DIRTY_RED_POOL_TILE_STAIRS.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DIRTY_RED_POOL_LIGHT = BLOCKS.register("dirty_red_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_DIRTY_RED_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_red_pool_light", ()->new BlockItem(T_DIRTY_RED_POOL_LIGHT.get(), new Item.Properties())));
public static final RegistryObject<Block> T_FILTHY_RED_POOL_LIGHT = BLOCKS.register("filthy_red_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->8).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_FILTHY_RED_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("filthy_red_pool_light", ()->new BlockItem(T_FILTHY_RED_POOL_LIGHT.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DIRTY_BLUE_POOL_TILE = BLOCKS.register("dirty_blue_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_BLUE_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_blue_pool_tile", ()->new BlockItem(T_DIRTY_BLUE_POOL_TILE.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DIRTY_BLUE_POOL_TILE_STAIRS = BLOCKS.register("dirty_blue_pool_tile_stairs", ()->new StairBlock(T_DIRTY_BLUE_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_BLUE_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_blue_pool_tile_stairs", ()->new BlockItem(T_DIRTY_BLUE_POOL_TILE_STAIRS.get(), new Item.Properties())));
public static final RegistryObject<Block> T_DIRTY_BLUE_POOL_LIGHT = BLOCKS.register("dirty_blue_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_DIRTY_BLUE_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_blue_pool_light", ()->new BlockItem(T_DIRTY_BLUE_POOL_LIGHT.get(), new Item.Properties())));
public static final RegistryObject<Block> T_FILTHY_BLUE_POOL_LIGHT = BLOCKS.register("filthy_blue_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->8).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_FILTHY_BLUE_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("filthy_blue_pool_light", ()->new BlockItem(T_FILTHY_BLUE_POOL_LIGHT.get(), new Item.Properties())));
/*

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@ -0,0 +1,26 @@
package dev.zontreck.otemod.blocks;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
public class RotatableBlock extends HorizontalDirectionalBlock
{
protected RotatableBlock(Properties pProperties) {
super(pProperties);
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> pBuilder) {
super.createBlockStateDefinition(pBuilder);
pBuilder.add(FACING);
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext pContext) {
return defaultBlockState().setValue(FACING, pContext.getHorizontalDirection());
}
}

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@ -0,0 +1,12 @@
package dev.zontreck.otemod.blocks;
import net.minecraft.world.level.block.Block;
public class VoidBlock extends Block
{
public VoidBlock(Properties pProperties) {
super(pProperties);
}
}

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@ -1,5 +1,6 @@
package dev.zontreck.otemod.blocks.entity;
import dev.zontreck.libzontreck.util.ChatHelpers;
import dev.zontreck.otemod.implementation.OutputItemStackHandler;
import dev.zontreck.otemod.implementation.compressor.CompressionChamberMenu;
import dev.zontreck.otemod.implementation.energy.OTEEnergy;
@ -109,7 +110,7 @@ public class CompressionChamberBlockEntity extends BlockEntity implements MenuPr
@Override
public Component getDisplayName() {
return Component.literal("Compression Chamber");
return ChatHelpers.macro("Compression Chamber");
}
@Override

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@ -48,11 +48,23 @@ public class ChatServerOverride {
ItemStack feet = play.getItemBySlot(EquipmentSlot.FEET);
if(ItemUtils.getEnchantmentLevel(ModEnchantments.FLIGHT_ENCHANTMENT.get(), feet)>0)mayFly = true;
playerAbilities.mayfly=mayFly;
PlayerFlyCache c = PlayerFlyCache.cachePlayer(play);
c.Flying=prof.flying;
c.FlyEnabled = mayFly;
c.Assert(play);
if(play.gameMode.isCreative())
{
// Skip all this!
playerAbilities.mayfly=true;
playerAbilities.flying=true;
play.onUpdateAbilities();
}else{
playerAbilities.mayfly=mayFly;
PlayerFlyCache c = PlayerFlyCache.cachePlayer(play);
c.Flying=prof.flying;
c.FlyEnabled = mayFly;
c.Assert(play);
}
if(StarterProvider.exists())
OTEMod.checkFirstJoin(ev.player);
@ -126,7 +138,7 @@ public class ChatServerOverride {
hover=hover.withFont(Style.DEFAULT_FONT).withHoverEvent(HoverTip.get(ChatColor.MINECOIN_GOLD+"User Name: "+XD.username));
ev.setCanceled(true);
ChatHelpers.broadcast(Component.literal(prefixStr + nameStr + message).setStyle(hover), ev.getPlayer().server);
ChatHelpers.broadcast(ChatHelpers.macro(prefixStr + nameStr + message).setStyle(hover), ev.getPlayer().server);
}

View file

@ -0,0 +1,165 @@
package dev.zontreck.otemod.enchantments;
import dev.zontreck.libzontreck.util.ItemUtils;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.tags.TagKey;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.SwordItem;
import net.minecraft.world.item.enchantment.Enchantment;
import net.minecraft.world.item.enchantment.EnchantmentCategory;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.MendingEnchantment;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.server.ServerLifecycleHooks;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
public class ConsumptionMending extends Enchantment
{
protected ConsumptionMending(EquipmentSlot... slots) {
super(Rarity.RARE, EnchantmentCategory.BREAKABLE, slots);
}
@Override
public int getMaxLevel() {
return 1;
}
@Override
public boolean isTradeable() {
return true;
}
@Override
public boolean isTreasureOnly() {
return false;
}
@Override
public boolean isCurse() {
return true;
}
@Override
public int getMinCost(int pLevel) {
return 25 + (pLevel-1);
}
@Override
public int getMaxCost(int pLevel) {
return pLevel * 23;
}
private static List<ItemStack> append(ServerPlayer player, List<ItemStack> items)
{
List<ItemStack> enchanted = new ArrayList<>();
for(ItemStack stack : player.getInventory().items)
{
if(ItemUtils.getEnchantmentLevel(ModEnchantments.CONSUMPTION_MENDING.get(), stack) > 0)
{
enchanted.add(stack);
}
}
return enchanted;
}
public static void onEntityTick(ServerPlayer player)
{
// Check what items have this enchantment
// If any, check for like-items that lack the enchant.
List<ItemStack> enchanted = new ArrayList<>();
enchanted.addAll(append(player, player.getInventory().items));
enchanted.addAll(append(player, player.getInventory().armor));
List<ItemStack> procList = new ArrayList<>();
procList.addAll(append(player, player.getInventory().offhand));
procList.addAll(append(player, player.getInventory().items));
for(ItemStack stack : enchanted)
{
for(ItemStack item : player.getInventory().items)
{
// Is this a like item, and does it have the enchant?
boolean eligible = false;
if(!(ItemUtils.getEnchantmentLevel(ModEnchantments.CONSUMPTION_MENDING.get(), item)>0))
{
eligible=true;
if(!item.isDamageableItem())
{
eligible=false;
}
}
if(stack.getDamageValue()==0)
{
eligible=false;
}
if(eligible)
{
// Let's eat
int iDamage = stack.getDamageValue();
int iMax = stack.getMaxDamage();
int iNeeds = iDamage * 2;
// The stack we are inspecting:
int nDamage = item.getDamageValue();
int nMax = item.getMaxDamage();
int iRemain = nMax - nDamage;
if(iRemain == iNeeds)
{
nDamage = nMax;
iDamage=0;
} else {
if(iRemain > iNeeds)
{
iDamage -= iNeeds;
nDamage += iNeeds;
} else {
iDamage -= iRemain;
nDamage = nMax;
}
}
if(nDamage == nMax){
// Check for curses on the item
if(item.isEnchanted())
{
Map<Enchantment, Integer> enchantments = ItemUtils.getEnchantments(item);
for(Map.Entry<Enchantment,Integer> entry : enchantments.entrySet())
{
Enchantment id = entry.getKey();
int dice = player.getRandom().nextInt(0,20);
if(id.isCurse() && ((dice >= 13) && (dice <= 18)))
{
stack.enchant(id, entry.getValue());
player.serverLevel().playSound(null, player.getOnPos(), SoundEvents.ANVIL_USE, SoundSource.NEUTRAL,1, player.getRandom().nextFloat());
}
}
}
item.shrink(1);
player.serverLevel().playSound(null, player.getOnPos(), SoundEvents.PLAYER_BURP, SoundSource.NEUTRAL,1, player.getRandom().nextFloat());
}
else item.setDamageValue(nDamage);
stack.setDamageValue(iDamage);
}
}
}
}
}

View file

@ -0,0 +1,39 @@
package dev.zontreck.otemod.enchantments;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.living.LivingEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.server.ServerLifecycleHooks;
@Mod.EventBusSubscriber
public class EnchantmentEvents
{
private static boolean canTick = false;
@SubscribeEvent
public static void onServerTick(TickEvent.ServerTickEvent event)
{
if(event.phase == TickEvent.Phase.START)
{
MinecraftServer server = ServerLifecycleHooks.getCurrentServer();
canTick = server!=null && server.getTickCount()%20==0;
}
}
@SubscribeEvent
public static void onTick(LivingEvent.LivingTickEvent tick)
{
if(canTick)
{
// Process Enchantments
if(tick.getEntity() instanceof ServerPlayer sp)
{
FlightEnchantment.runEntityTick(sp);
ConsumptionMending.onEntityTick(sp);
}
}
}
}

View file

@ -1,6 +1,7 @@
package dev.zontreck.otemod.enchantments;
import dev.zontreck.libzontreck.util.ItemUtils;
import dev.zontreck.libzontreck.util.ServerUtilities;
import dev.zontreck.otemod.OTEMod;
import dev.zontreck.otemod.configs.OTEServerConfig;
import dev.zontreck.otemod.effects.ModEffects;
@ -28,7 +29,6 @@ import net.minecraftforge.fml.common.Mod;
import java.util.concurrent.atomic.AtomicInteger;
@Mod.EventBusSubscriber(modid = OTEMod.MOD_ID)
public class FlightEnchantment extends Enchantment
{
@ -75,10 +75,10 @@ public class FlightEnchantment extends Enchantment
public static AtomicInteger TICKS = new AtomicInteger(0);
@SubscribeEvent
public static void onEnchantmentTick(TickEvent.PlayerTickEvent event)
public static void runEntityTick(ServerPlayer sp)
{
if(event.side == LogicalSide.CLIENT) return;
if(ServerUtilities.isClient()) return;
if(TICKS.getAndIncrement() >= (5*20))
{
@ -91,23 +91,17 @@ public class FlightEnchantment extends Enchantment
OTEMod.LOGGER.info("> Flight Enchantment Tick <");
}
if(event.phase == TickEvent.Phase.END)
ItemStack feet = sp.getItemBySlot(EquipmentSlot.FEET);
boolean hasFlight = false;
if(ItemUtils.getEnchantmentLevel(ModEnchantments.FLIGHT_ENCHANTMENT.get(), feet)>0)hasFlight=true;
if(hasFlight)
{
MobEffectInstance inst = new MobEffectInstance(ModEffects.FLIGHT.get(), -1, 0, false, false, true);
ServerPlayer sp = (ServerPlayer) event.player;
ItemStack feet = sp.getItemBySlot(EquipmentSlot.FEET);
boolean hasFlight = false;
if(ItemUtils.getEnchantmentLevel(ModEnchantments.FLIGHT_ENCHANTMENT.get(), feet)>0)hasFlight=true;
if(hasFlight)
{
MobEffectInstance inst = new MobEffectInstance(ModEffects.FLIGHT.get(), -1, 0, false, false, true);
event.player.addEffect(inst);
}
sp.addEffect(inst);
}
}

View file

@ -20,6 +20,11 @@ public class ModEnchantments {
public static final RegistryObject<Enchantment> BORROWED_PROTECTION = REGISTERS.register("borrowed_protection", ()->new BorrowedProtectionEnchantment(Enchantment.Rarity.UNCOMMON, EnchantmentCategory.ARMOR, ARMOR_SLOTS));
public static final RegistryObject<Enchantment> CONSUMPTION_MENDING = REGISTERS.register("consumption_mending", ()->new ConsumptionMending(EquipmentSlot.HEAD, EquipmentSlot.CHEST, EquipmentSlot.FEET, EquipmentSlot.LEGS, EquipmentSlot.MAINHAND, EquipmentSlot.OFFHAND));
public static final RegistryObject<Enchantment> NIGHT_VISION_ENCHANT = REGISTERS.register("night_vision", ()->new NightVisionEnchantment(EquipmentSlot.HEAD));
public static void register(IEventBus bus){

View file

@ -1,6 +1,7 @@
package dev.zontreck.otemod.enchantments;
import dev.zontreck.libzontreck.util.ItemUtils;
import dev.zontreck.libzontreck.util.ServerUtilities;
import dev.zontreck.otemod.OTEMod;
import dev.zontreck.otemod.configs.OTEServerConfig;
import dev.zontreck.otemod.effects.ModEffects;
@ -19,7 +20,6 @@ import net.minecraftforge.fml.common.Mod;
import java.util.concurrent.atomic.AtomicInteger;
@Mod.EventBusSubscriber(modid = OTEMod.MOD_ID)
public class NightVisionEnchantment extends Enchantment
{
@ -53,10 +53,10 @@ public class NightVisionEnchantment extends Enchantment
}
public static AtomicInteger TICKS = new AtomicInteger(0);
@SubscribeEvent
public static void onEnchantmentTick(TickEvent.PlayerTickEvent event)
public static void runEntityTick(ServerPlayer sp)
{
if(event.side == LogicalSide.CLIENT) return;
if(ServerUtilities.isClient()) return;
if(TICKS.getAndIncrement() >= (2*20))
{
@ -69,23 +69,18 @@ public class NightVisionEnchantment extends Enchantment
OTEMod.LOGGER.info("> NVision Enchantment Tick <");
}
if(event.phase == TickEvent.Phase.END)
ItemStack feet = sp.getItemBySlot(EquipmentSlot.HEAD);
boolean hasNV = false;
if(ItemUtils.getEnchantmentLevel(ModEnchantments.NIGHT_VISION_ENCHANT.get(), feet)>0)hasNV=true;
if(hasNV)
{
MobEffectInstance inst = new MobEffectInstance(MobEffects.NIGHT_VISION, 60*20, 4, false, false, true);
ServerPlayer sp = (ServerPlayer) event.player;
ItemStack feet = sp.getItemBySlot(EquipmentSlot.HEAD);
boolean hasNV = false;
if(ItemUtils.getEnchantmentLevel(ModEnchantments.NIGHT_VISION_ENCHANT.get(), feet)>0)hasNV=true;
if(hasNV)
{
MobEffectInstance inst = new MobEffectInstance(MobEffects.NIGHT_VISION, 60*20, 4, false, false, true);
event.player.addEffect(inst);
}
sp.addEffect(inst);
}
}

View file

@ -21,7 +21,7 @@ public class PossBallItem extends Item
}
@Override
public boolean isFoil(ItemStack pStack) {
if(!pStack.hasTag())
if(!pStack.hasTag() || pStack.getTag()==null)
{
pStack.setTag(new CompoundTag());
}
@ -31,26 +31,20 @@ public class PossBallItem extends Item
} else return false;
}
@Override
public boolean isDamageable(ItemStack stack) {
return true;
}
@Override
public int getMaxDamage(ItemStack stack) {
return 2;
}
@Override
public InteractionResultHolder<ItemStack> use(Level pLevel, Player pPlayer, InteractionHand pUsedHand) {
ItemStack stack = pPlayer.getItemInHand(pUsedHand);
pLevel.playSound((Player) null, pPlayer.getX(), pPlayer.getY(), pPlayer.getZ(), SoundEvents.EGG_THROW, SoundSource.PLAYERS, 0.5F, 0.4F / (pLevel.random.nextFloat() * 0.4f + 0.8f));
if(!pLevel.isClientSide)
{
ThrownPossBall TPB = new ThrownPossBall(pLevel, pPlayer);
if(pPlayer.getAbilities().instabuild) TPB.setItem(stack.copy());
else
TPB.setItem(stack);
ItemStack single = stack.copy();
single.setCount(1);
stack.shrink(1);
ThrownPossBall TPB = new ThrownPossBall(pLevel, pPlayer, single);
TPB.shootFromRotation(pPlayer, pPlayer.getXRot(), pPlayer.getYRot(), 0.0F, 1.5F, 1.0F);
pLevel.addFreshEntity(TPB);
}

View file

@ -5,6 +5,7 @@ import dev.zontreck.libzontreck.lore.ExtraLore;
import dev.zontreck.libzontreck.lore.LoreContainer;
import dev.zontreck.libzontreck.lore.LoreEntry;
import dev.zontreck.libzontreck.util.ChatHelpers;
import dev.zontreck.libzontreck.util.ServerUtilities;
import net.minecraft.core.particles.ItemParticleOption;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
@ -31,20 +32,22 @@ public class ThrownPossBall extends ThrowableItemProjectile
{
boolean captured = false;
LivingEntity shooter;
ItemStack self;
public ThrownPossBall(EntityType<? extends ThrownPossBall> entity, Level level)
{
super(entity, level);
}
public ThrownPossBall(Level level, LivingEntity shooter)
public ThrownPossBall(Level level, LivingEntity shooter, ItemStack item)
{
super(EntityType.SNOWBALL, shooter, level);
this.shooter = shooter;
}
public ThrownPossBall(Level pLevel, double pX, double pY, double pZ)
{
super(EntityType.SNOWBALL, pX, pY, pZ, pLevel);
if(item.getTag() == null)
{
item.setTag(new CompoundTag());
}
self=item;
}
@Override
@ -53,6 +56,18 @@ public class ThrownPossBall extends ThrowableItemProjectile
return ModItems.POSS_BALL.get();
}
void returnBall()
{
ItemEntity x;
if(shooter!=null)
x = new ItemEntity(level(), shooter.position().x, shooter.position().y, shooter.position().z, self, 0, 0, 0);
else
x = new ItemEntity(level(), position().x, position().y, position().z, self, 0, 0, 0);
level().addFreshEntity(x);
}
@Override
public void handleEntityEvent(byte pId) {
if(pId == 3)
@ -69,31 +84,52 @@ public class ThrownPossBall extends ThrowableItemProjectile
@Override
protected void onHitEntity(EntityHitResult pResult) {
super.onHitEntity(pResult);
if(getItem().getTag().contains("entity"))
if(ServerUtilities.isServer())
{
// Don't capture the entity
pResult.getEntity().hurt(this.damageSources().thrown(this, this.getOwner()), 0.1F);
} else {
if(pResult.getEntity() instanceof LivingEntity le && !(le instanceof Player))
CompoundTag tag = self.getTag();
if(tag == null)tag = new CompoundTag();
if(tag.contains(ItemStack.TAG_DAMAGE))
{
// We don't want to capture players
// Store the entity in the entity tag, then kill the entity
CompoundTag tag = new CompoundTag();
String entityName = le.getName().getString();
le.save(tag);
tag.remove(ItemStack.TAG_DAMAGE);
}
getItem().getTag().put("entity", tag);
captured=true;
LoreContainer cont = new LoreContainer(getItem());
cont.miscData.loreData.clear();
LoreEntry entry = new LoreEntry.Builder().bold(true).text(ChatColor.doColors("!Dark_Green!Captured Mob: !Dark_Purple!" + entityName)).build();
cont.miscData.loreData.add(entry);
if(self.getTag() == null || !self.getTag().contains("entity"))
{
/*
cont.commitLore();
Ensure the tag is not null
le.remove(RemovalReason.DISCARDED);
*/
if(pResult.getEntity() instanceof LivingEntity le && !(le instanceof Player player))
{
// We don't want to capture players
// Store the entity in the entity tag, then kill the entity
CompoundTag store = new CompoundTag();
String entityName = le.getName().getString();
le.save(store);
self.getTag().put("entity", store);
self.setCount(1);
captured=true;
LoreContainer cont = new LoreContainer(self);
cont.miscData.loreData.clear();
LoreEntry entry = new LoreEntry.Builder().bold(true).text(ChatColor.doColors("!Dark_Green!Captured Mob: !Dark_Purple!" + entityName)).build();
cont.miscData.loreData.add(entry);
cont.commitLore();
le.remove(RemovalReason.DISCARDED);
}
} else {
// Don't capture the entity
//pResult.getEntity().hurt(this.shooter.getLastDamageSource().thrown(this, this.getOwner()), 0.1F);
}
}
}
@ -101,7 +137,8 @@ public class ThrownPossBall extends ThrowableItemProjectile
@Override
protected void onHit(HitResult pResult) {
super.onHit(pResult);
if(!this.level().isClientSide)
if(ServerUtilities.isServer())
{
// We do two things here
@ -109,19 +146,22 @@ public class ThrownPossBall extends ThrowableItemProjectile
// 2. If no entity, and none was captured, decrease the durability a little
// 3. Drop the PossBall with entity, or without
ItemStack item = getItem();
ItemStack item = self;
CompoundTag tag = item.getTag();
if(tag==null)tag=new CompoundTag();
if(tag.contains(ItemStack.TAG_DAMAGE))
{
tag.remove(ItemStack.TAG_DAMAGE); // Migrate existing poss balls to remove the obsolete damage tag
}
if(tag.contains("entity"))
{
if(captured)
{
// Spawn poss ball item with the entity NBT
ItemEntity entity;
if(shooter != null)
entity = new ItemEntity(level(), shooter.position().x, shooter.position().y, shooter.position().z, item, 0, 0, 0);
else
entity = new ItemEntity(level(), shooter.position().x, shooter.position().y, shooter.position().z, item, 0, 0, 0);
level().addFreshEntity(entity);
returnBall();
} else {
// Spawn the real entity
Optional<Entity> entity = EntityType.create(tag.getCompound("entity"), level());
@ -144,13 +184,8 @@ public class ThrownPossBall extends ThrowableItemProjectile
tag.remove("entity");
}
ItemEntity x;
if(shooter!=null)
x = new ItemEntity(level(), shooter.position().x, shooter.position().y, shooter.position().z, item, 0, 0, 0);
else
x = new ItemEntity(level(), position().x, position().y, position().z, item, 0, 0, 0);
level().addFreshEntity(x);
returnBall();
}
} else {
// No capture
@ -161,18 +196,18 @@ public class ThrownPossBall extends ThrowableItemProjectile
// Ensure no entity tag!
tag.remove("entity");
if(tag.size()==0)
{
tag=null;
item.setTag(new CompoundTag());
}
//if(item.getDamageValue() >= item.getMaxDamage())
// return;
ItemEntity entity;
if(shooter!= null)
entity = new ItemEntity(level(),shooter.position().x, shooter.position().y, shooter.position().z, item, 0, 0, 0);
else
entity = new ItemEntity(level(), position().x, position().y, position().z, item, 0, 0, 0);
level().addFreshEntity(entity);
returnBall();
}
this.level().broadcastEntityEvent(this, (byte)3);

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/blood_red"
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/light/blue_pool_light"
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/tiles/blue_pool_tile"
}
}
}

View file

@ -0,0 +1,209 @@
{
"variants": {
"facing=east,half=bottom,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"y": 270,
"uvlock": true
},
"facing=east,half=bottom,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner"
},
"facing=east,half=bottom,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"y": 270,
"uvlock": true
},
"facing=east,half=bottom,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer"
},
"facing=east,half=bottom,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs"
},
"facing=east,half=top,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"uvlock": true
},
"facing=east,half=top,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"y": 90,
"uvlock": true
},
"facing=east,half=top,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"uvlock": true
},
"facing=east,half=top,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"y": 90,
"uvlock": true
},
"facing=east,half=top,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs",
"x": 180,
"uvlock": true
},
"facing=north,half=bottom,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"y": 180,
"uvlock": true
},
"facing=north,half=bottom,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"y": 270,
"uvlock": true
},
"facing=north,half=bottom,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"y": 180,
"uvlock": true
},
"facing=north,half=bottom,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"y": 270,
"uvlock": true
},
"facing=north,half=bottom,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs",
"y": 270,
"uvlock": true
},
"facing=north,half=top,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"y": 270,
"uvlock": true
},
"facing=north,half=top,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"uvlock": true
},
"facing=north,half=top,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"y": 270,
"uvlock": true
},
"facing=north,half=top,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"uvlock": true
},
"facing=north,half=top,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs",
"x": 180,
"y": 270,
"uvlock": true
},
"facing=south,half=bottom,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner"
},
"facing=south,half=bottom,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"y": 90,
"uvlock": true
},
"facing=south,half=bottom,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer"
},
"facing=south,half=bottom,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"y": 90,
"uvlock": true
},
"facing=south,half=bottom,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs",
"y": 90,
"uvlock": true
},
"facing=south,half=top,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"y": 90,
"uvlock": true
},
"facing=south,half=top,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"y": 180,
"uvlock": true
},
"facing=south,half=top,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"y": 90,
"uvlock": true
},
"facing=south,half=top,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"y": 180,
"uvlock": true
},
"facing=south,half=top,shape=straight": {
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"uvlock": true
}
}
}

View file

@ -1,7 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/black"
"model": "otemod:block/cyan"
}
}
}

View file

@ -0,0 +1,209 @@
{
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}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
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}
}
}

View file

@ -0,0 +1,19 @@
{
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},
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},
"facing=west": {
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}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
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}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
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}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
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}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
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}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
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}
}
}

View file

@ -0,0 +1,209 @@
{
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}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
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}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
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}
}
}

View file

@ -0,0 +1,209 @@
{
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@ -0,0 +1,7 @@
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@ -0,0 +1,7 @@
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@ -0,0 +1,209 @@
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View file

@ -0,0 +1,7 @@
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View file

@ -0,0 +1,7 @@
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View file

@ -0,0 +1,209 @@
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View file

@ -0,0 +1,7 @@
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View file

@ -0,0 +1,7 @@
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View file

@ -0,0 +1,7 @@
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@ -0,0 +1,7 @@
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@ -0,0 +1,209 @@
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}
}

View file

@ -0,0 +1,7 @@
{
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}
}
}

View file

@ -0,0 +1,19 @@
{
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}
}

View file

@ -0,0 +1,7 @@
{
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}
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}

View file

@ -0,0 +1,7 @@
{
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}

View file

@ -0,0 +1,7 @@
{
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}

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@ -0,0 +1,7 @@
{
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}
}
}

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@ -0,0 +1,7 @@
{
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}
}

View file

@ -0,0 +1,209 @@
{
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}

View file

@ -0,0 +1,7 @@
{
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}

View file

@ -0,0 +1,7 @@
{
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}
}

View file

@ -0,0 +1,209 @@
{
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}
}

View file

@ -0,0 +1,209 @@
{
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"model": "otemod:block/red_stairs_inner",
"uvlock": true,
"y": 180
},
"facing=west,half=bottom,shape=outer_left": {
"model": "otemod:block/red_stairs_outer",
"uvlock": true,
"y": 90
},
"facing=west,half=bottom,shape=outer_right": {
"model": "otemod:block/red_stairs_outer",
"uvlock": true,
"y": 180
},
"facing=west,half=bottom,shape=straight": {
"model": "otemod:block/red_stairs",
"uvlock": true,
"y": 180
},
"facing=west,half=top,shape=inner_left": {
"model": "otemod:block/red_stairs_inner",
"uvlock": true,
"x": 180,
"y": 180
},
"facing=west,half=top,shape=inner_right": {
"model": "otemod:block/red_stairs_inner",
"uvlock": true,
"x": 180,
"y": 270
},
"facing=west,half=top,shape=outer_left": {
"model": "otemod:block/red_stairs_outer",
"uvlock": true,
"x": 180,
"y": 180
},
"facing=west,half=top,shape=outer_right": {
"model": "otemod:block/red_stairs_outer",
"uvlock": true,
"x": 180,
"y": 270
},
"facing=west,half=top,shape=straight": {
"model": "otemod:block/red_stairs",
"uvlock": true,
"x": 180,
"y": 180
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/red_tile"
}
}
}

View file

@ -0,0 +1,19 @@
{
"variants": {
"facing=east": {
"model": "otemod:block/red_tile_br",
"y": 90
},
"facing=north": {
"model": "otemod:block/red_tile_br"
},
"facing=south": {
"model": "otemod:block/red_tile_br",
"y": 180
},
"facing=west": {
"model": "otemod:block/red_tile_br",
"y": 270
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/red_tile_to_wall"
}
}
}

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@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/red_wall_variant_1"
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/red_wall_variant_2"
}
}
}

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@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/void"
}
}
}

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@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/whiteout"
}
}
}

View file

@ -57,7 +57,7 @@
"block.otemod.nether_vault_steel_ore_block": "Nether Vault Steel Ore",
"block.otemod.eternium_block": "Block of Eternium",
"block.otemod.liminal_tiles": "Liminal Tiles",
"block.otemod.black": "The Void",
"block.otemod.void": "Void",
"block.otemod.liminal_tile_stairs": "Liminal Stairs",
"block.otemod.liminal_tile_slab": "Liminal Slab",
"block.otemod.ilusium_ore_block": "Ilusium Ore Block",
@ -67,6 +67,53 @@
"block.otemod.compression_chamber": "Compression Chamber",
"block.otemod.compressed_obsidian_block": "Block of Compressed Obsidian",
"block.otemod.layered_compressed_obsidian_block": "Layered Block of Compressed Obsidian",
"block.otemod.whiteout": "White",
"block.otemod.blood_red": "Blood Red",
"block.otemod.red_tile": "Red Tile",
"block.otemod.red_tile_br": "Blood Red Tile Transition",
"block.otemod.red_stairs": "Blood Red Stairs",
"block.otemod.red_tile_to_wall": "Red Floor To Wall Transition",
"block.otemod.red_wall_variant_1": "Red Wall",
"block.otemod.red_wall_variant_2": "Red Wall",
"block.otemod.cyan": "Cyan",
"block.otemod.cyan_tile": "Cyan Tile",
"block.otemod.cyan_tile_br": "Cyan Tile Transition",
"block.otemod.cyan_stairs": "Cyan Stairs",
"block.otemod.cyan_tile_to_wall": "Cyan Floor To Wall Transition",
"block.otemod.cyan_wall_variant_1": "Cyan Wall",
"block.otemod.cyan_wall_variant_2": "Cyan Wall",
"block.otemod.lime": "Lime",
"block.otemod.lime_tile": "Lime Tile",
"block.otemod.lime_tile_br": "Lime Tile Transition",
"block.otemod.lime_stairs": "Lime Stairs",
"block.otemod.lime_tile_to_wall": "Lime Floor To Wall Transition",
"block.otemod.lime_wall_variant_1": "Lime Wall",
"block.otemod.lime_wall_variant_2": "Lime Wall",
"block.otemod.pool_light": "Pool Light",
"block.otemod.dirty_pool_light": "Dirty Pool Light",
"block.otemod.filthy_pool_light": "Filthy Pool Light",
"block.otemod.dark_pool_light": "Dark Pool Light",
"block.otemod.blue_pool_light": "Blue Pool Light",
"block.otemod.red_pool_light": "Red Pool Light",
"block.otemod.dirty_red_pool_light": "Dirty Red Pool Light",
"block.otemod.filthy_red_pool_light": "Filthy Red Pool Light",
"block.otemod.filthy_blue_pool_light": "Filthy Blue Pool Light",
"block.otemod.pool_tile": "Pool Tiles",
"block.otemod.pool_tile_stairs": "Pool Tile Stairs",
"block.otemod.dirty_pool_tile": "Dirty Pool Tiles",
"block.otemod.dirty_pool_tile_stairs": "Dirty Pool Tile Stairs",
"block.otemod.dark_pool_tile": "Dark Pool Tiles",
"block.otemod.dark_pool_tile_stairs": "Dark Pool Tile Stairs",
"block.otemod.blue_pool_tile": "Blue Pool Tiles",
"block.otemod.blue_pool_tile_stairs": "Blue Pool Tile Stairs",
"block.otemod.dirty_blue_pool_tile": "Dirty Blue Pool Tiles",
"block.otemod.dirty_blue_pool_tile_stairs": "Dirty Blue Pool Tile Stairs",
"block.otemod.dirty_blue_pool_light": "Dirty Blue Pool Light",
"block.otemod.red_pool_tile": "Red Pool Tiles",
"block.otemod.red_pool_tile_stairs": "Red Pool Tile Stairs",
"block.otemod.red_pool_tile_light": "Red Pool Light",
"block.otemod.dirty_red_pool_tile": "Dirty Red Pool Tile",
"block.otemod.dirty_red_pool_tile_stairs": "Dirty Red Pool Tile Stairs",
"enchantment.otemod.mob_egging": "Mob Egging",
@ -76,6 +123,9 @@
"enchantment.otemod.borrowed_protection": "Borrowed Protection",
"enchantment.otemod.borrowed_protection.desc": "Borrows protection from any nearby player.",
"enchantment.otemod.night_vision": "Night Vision",
"enchantment.otemod.night_vision.desc": "See in the dark!",
"enchantment.otemod.consumption_mending": "Consumption Mending",
"enchantment.otemod.consumption_mending.desc": "Consumes items to repair durability. May consume curses.",
"effect.otemod.flight": "Flight",

View file

@ -1,6 +0,0 @@
{
"parent": "minecraft:block/cube_all",
"textures": {
"all": "otemod:block/black"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "otemod:block/fb/cube",
"textures": {
"all": "otemod:block/thresholds/blood_red"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "otemod:block/fb/cube",
"textures": {
"all": "otemod:block/thresholds/cyan"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "minecraft:block/stairs",
"textures": {
"bottom": "otemod:block/thresholds/cyan",
"side": "otemod:block/thresholds/cyan",
"top": "otemod:block/thresholds/cyan"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "minecraft:block/inner_stairs",
"textures": {
"bottom": "otemod:block/thresholds/cyan",
"side": "otemod:block/thresholds/cyan",
"top": "otemod:block/thresholds/cyan"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "minecraft:block/outer_stairs",
"textures": {
"bottom": "otemod:block/thresholds/cyan",
"side": "otemod:block/thresholds/cyan",
"top": "otemod:block/thresholds/cyan"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/top",
"textures": {
"top": "otemod:block/thresholds/hallway/floor/tiles/cyan_tile_w_circle",
"side": "otemod:block/thresholds/cyan"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"top": "otemod:block/thresholds/hallway/floor/tiles/cyan_tile_transition",
"side": "otemod:block/thresholds/cyan"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"side": "otemod:block/thresholds/hallway/wall/cyan_floor_to_wall",
"top": "otemod:block/thresholds/cyan"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"side": "otemod:block/thresholds/hallway/wall/cyan_wall",
"top": "otemod:block/thresholds/cyan"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"side": "otemod:block/thresholds/hallway/wall/cyan_wall2",
"top": "otemod:block/thresholds/cyan"
}
}

View file

@ -0,0 +1,11 @@
{
"parent": "otemod:block/fb/fullbright",
"textures": {
"north": "#all",
"south": "#all",
"west": "#all",
"east": "#all",
"up": "#all",
"down": "#all"
}
}

View file

@ -0,0 +1,22 @@
{
"parent": "block/block",
"ambientocclusion" : false,
"textures": {
"particle": "#up"
},
"elements": [
{
"from": [ 0, 0, 0 ],
"to": [ 16, 16, 16 ],
"shade": false,
"faces": {
"down": { "texture": "#down", "cullface": "down" },
"up": { "texture": "#up", "cullface": "up" },
"north": { "texture": "#north", "cullface": "north" },
"south": { "texture": "#south", "cullface": "south" },
"west": { "texture": "#west", "cullface": "west" },
"east": { "texture": "#east", "cullface": "east" }
}
}
]
}

View file

@ -0,0 +1,12 @@
{
"parent": "otemod:block/fb/fullbright",
"textures": {
"particle": "#side",
"down": "#side",
"up": "#side",
"north": "#front",
"east": "#side",
"south": "#side",
"west": "#side"
}
}

View file

@ -0,0 +1,12 @@
{
"parent": "otemod:block/fb/cube",
"textures": {
"particle": "#side",
"down": "#top",
"up": "#top",
"north": "#side",
"east": "#side",
"south": "#side",
"west": "#side"
}
}

View file

@ -0,0 +1,11 @@
{
"parent": "otemod:block/fb/fullbright",
"textures": {
"north": "#side",
"south": "#side",
"west": "#side",
"east": "#side",
"up": "#top",
"down": "#side"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "otemod:block/fb/cube",
"textures": {
"all": "otemod:block/thresholds/lime"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "minecraft:block/stairs",
"textures": {
"bottom": "otemod:block/thresholds/lime",
"side": "otemod:block/thresholds/lime",
"top": "otemod:block/thresholds/lime"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "minecraft:block/inner_stairs",
"textures": {
"bottom": "otemod:block/thresholds/lime",
"side": "otemod:block/thresholds/lime",
"top": "otemod:block/thresholds/lime"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "minecraft:block/outer_stairs",
"textures": {
"bottom": "otemod:block/thresholds/lime",
"side": "otemod:block/thresholds/lime",
"top": "otemod:block/thresholds/lime"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/top",
"textures": {
"top": "otemod:block/thresholds/hallway/floor/tiles/lime_tile",
"side": "otemod:block/thresholds/lime"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"top": "otemod:block/thresholds/hallway/floor/tiles/lime_tile_transition",
"side": "otemod:block/thresholds/lime"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"side": "otemod:block/thresholds/hallway/wall/lime_floor_to_wall",
"top": "otemod:block/thresholds/lime"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"side": "otemod:block/thresholds/hallway/wall/lime_wall",
"top": "otemod:block/thresholds/lime"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"side": "otemod:block/thresholds/hallway/wall/lime_wall2",
"top": "otemod:block/thresholds/lime"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "minecraft:block/stairs",
"textures": {
"bottom": "otemod:block/thresholds/blood_red",
"side": "otemod:block/thresholds/blood_red",
"top": "otemod:block/thresholds/blood_red"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "minecraft:block/inner_stairs",
"textures": {
"bottom": "otemod:block/thresholds/blood_red",
"side": "otemod:block/thresholds/blood_red",
"top": "otemod:block/thresholds/blood_red"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "minecraft:block/outer_stairs",
"textures": {
"bottom": "otemod:block/thresholds/blood_red",
"side": "otemod:block/thresholds/blood_red",
"top": "otemod:block/thresholds/blood_red"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/top",
"textures": {
"top": "otemod:block/thresholds/hallway/floor/tiles/red_tile_w_circle",
"side": "otemod:block/thresholds/blood_red"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"top": "otemod:block/thresholds/hallway/floor/tiles/red_tile_transition_blood_red",
"side": "otemod:block/thresholds/blood_red"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"side": "otemod:block/thresholds/hallway/wall/red_floor_to_wall",
"top": "otemod:block/thresholds/blood_red"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"side": "otemod:block/thresholds/hallway/wall/red_wall",
"top": "otemod:block/thresholds/blood_red"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "otemod:block/fb/sided",
"textures": {
"side": "otemod:block/thresholds/hallway/wall/red_wall2",
"top": "otemod:block/thresholds/blood_red"
}
}

View file

@ -0,0 +1,12 @@
{
"parent": "minecraft:block/cube",
"textures": {
"particle": "#side",
"down": "#side",
"up": "#side",
"north": "#front",
"east": "#side",
"south": "#side",
"west": "#side"
}
}

View file

@ -0,0 +1,12 @@
{
"parent": "minecraft:block/cube",
"textures": {
"particle": "#side",
"down": "#top",
"up": "#top",
"north": "#side",
"east": "#side",
"south": "#side",
"west": "#side"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "otemod:block/thresholds/hallway/tiles/blue_pool_light"
}
}

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