Merge 1.19 updates with 1.20 codebase
This commit is contained in:
parent
1fbd10471f
commit
0ba1e6e73e
344 changed files with 5441 additions and 2787 deletions
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@ -131,6 +131,219 @@ public class ModBlocks {
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public static final RegistryObject<Item> LIMINAL_WINDOW_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("liminal_window", () -> new BlockItem(LIMINAL_WINDOW.get(), new Item.Properties())));
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public static final RegistryObject<Block> VOID_BLOCK = BLOCKS.register("void", ()->new Block(BlockBehaviour.Properties.copy(Blocks.OBSIDIAN).lightLevel((X)->{
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return 15;
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}).noCollission()));
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public static final RegistryObject<Item> VOID_BLOCK_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("void", ()-> new BlockItem(VOID_BLOCK.get(), new Item.Properties())));
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public static final RegistryObject<Block> WHITE = BLOCKS.register("whiteout", ()->new Block(BlockBehaviour.Properties.copy(Blocks.WHITE_WOOL)));
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public static final RegistryObject<Item> WHITE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("whiteout", ()->new BlockItem(WHITE.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_BLOOD_RED = BLOCKS.register("blood_red", ()->new Block(BlockBehaviour.Properties.copy(Blocks.OBSIDIAN).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_BLOOD_RED_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("blood_red", ()-> new BlockItem(T_BLOOD_RED.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_RED_TILE = BLOCKS.register("red_tile", ()->new Block(BlockBehaviour.Properties.copy(T_BLOOD_RED.get()).lightLevel((X)->{
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return 15;
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}).noOcclusion()));
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public static final RegistryObject<Item> T_RED_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_tile", ()->new BlockItem(T_RED_TILE.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_RED_STAIRS = BLOCKS.register("red_stairs", ()->new StairBlock(T_BLOOD_RED.get()::defaultBlockState, BlockBehaviour.Properties.copy(T_BLOOD_RED.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_RED_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_stairs", ()->new BlockItem(T_RED_STAIRS.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_RED_TILE_TRANSITON_BR = BLOCKS.register("red_tile_br", ()->new RotatableBlock(BlockBehaviour.Properties.copy(T_BLOOD_RED.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_RED_TILE_TRANSITION_BR_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_tile_br", ()->new BlockItem(T_RED_TILE_TRANSITON_BR.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_RED_TILE_WALL = BLOCKS.register("red_tile_to_wall", ()->new Block(BlockBehaviour.Properties.copy(T_RED_TILE.get())));
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public static final RegistryObject<Item> T_RED_TILE_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_tile_to_wall", ()->new BlockItem(T_RED_TILE_WALL.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_RED_WALL = BLOCKS.register("red_wall_variant_1", ()->new Block(BlockBehaviour.Properties.copy(T_RED_TILE.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_RED_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_wall_variant_1", ()->new BlockItem(T_RED_WALL.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_RED_WALL2 = BLOCKS.register("red_wall_variant_2", ()->new Block(BlockBehaviour.Properties.copy(T_RED_TILE.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_RED_WALL2_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_wall_variant_2", ()->new BlockItem(T_RED_WALL2.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_CYAN = BLOCKS.register("cyan", ()->new Block(BlockBehaviour.Properties.copy(Blocks.OBSIDIAN).lightLevel((X)->{
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return 15;
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}).noOcclusion()));
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public static final RegistryObject<Item> T_CYAN_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan", ()-> new BlockItem(T_CYAN.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_CYAN_TILE = BLOCKS.register("cyan_tile", ()->new Block(BlockBehaviour.Properties.copy(T_CYAN.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_CYAN_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_tile", ()->new BlockItem(T_CYAN_TILE.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_CYAN_STAIRS = BLOCKS.register("cyan_stairs", ()->new StairBlock(T_CYAN.get()::defaultBlockState, BlockBehaviour.Properties.copy(T_CYAN.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_CYAN_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_stairs", ()->new BlockItem(T_CYAN_STAIRS.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_CYAN_TILE_TRANSITON_BR = BLOCKS.register("cyan_tile_br", ()->new RotatableBlock(BlockBehaviour.Properties.copy(T_CYAN.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_CYAN_TILE_TRANSITION_BR_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_tile_br", ()->new BlockItem(T_CYAN_TILE_TRANSITON_BR.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_CYAN_TILE_WALL = BLOCKS.register("cyan_tile_to_wall", ()->new Block(BlockBehaviour.Properties.copy(T_CYAN_TILE.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_CYAN_TILE_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_tile_to_wall", ()->new BlockItem(T_CYAN_TILE_WALL.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_CYAN_WALL = BLOCKS.register("cyan_wall_variant_1", ()->new Block(BlockBehaviour.Properties.copy(T_CYAN_TILE.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_CYAN_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_wall_variant_1", ()->new BlockItem(T_CYAN_WALL.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_CYAN_WALL2 = BLOCKS.register("cyan_wall_variant_2", ()->new Block(BlockBehaviour.Properties.copy(T_CYAN_TILE.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_CYAN_WALL2_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("cyan_wall_variant_2", ()->new BlockItem(T_CYAN_WALL2.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_LIME = BLOCKS.register("lime", ()->new Block(BlockBehaviour.Properties.copy(Blocks.OBSIDIAN).lightLevel((X)->{
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return 15;
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}).noOcclusion()));
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public static final RegistryObject<Item> T_LIME_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime", ()-> new BlockItem(T_LIME.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_LIME_TILE = BLOCKS.register("lime_tile", ()->new Block(BlockBehaviour.Properties.copy(T_LIME.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_LIME_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_tile", ()->new BlockItem(T_LIME_TILE.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_LIME_STAIRS = BLOCKS.register("lime_stairs", ()->new StairBlock(T_LIME.get()::defaultBlockState, BlockBehaviour.Properties.copy(T_LIME.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_LIME_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_stairs", ()->new BlockItem(T_LIME_STAIRS.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_LIME_TILE_TRANSITON_BR = BLOCKS.register("lime_tile_br", ()->new RotatableBlock(BlockBehaviour.Properties.copy(T_LIME.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_LIME_TILE_TRANSITION_BR_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_tile_br", ()->new BlockItem(T_LIME_TILE_TRANSITON_BR.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_LIME_TILE_WALL = BLOCKS.register("lime_tile_to_wall", ()->new Block(BlockBehaviour.Properties.copy(T_LIME_TILE.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_LIME_TILE_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_tile_to_wall", ()->new BlockItem(T_LIME_TILE_WALL.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_LIME_WALL = BLOCKS.register("lime_wall_variant_1", ()->new Block(BlockBehaviour.Properties.copy(T_LIME_TILE.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_LIME_WALL_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_wall_variant_1", ()->new BlockItem(T_LIME_WALL.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_LIME_WALL2 = BLOCKS.register("lime_wall_variant_2", ()->new Block(BlockBehaviour.Properties.copy(T_LIME_TILE.get()).lightLevel((X)->{
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return 15;
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})));
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public static final RegistryObject<Item> T_LIME_WALL2_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_wall_variant_2", ()->new BlockItem(T_LIME_WALL2.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_POOL_TILE = BLOCKS.register("pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("pool_tile", ()->new BlockItem(T_POOL_TILE.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_POOL_TILE_STAIRS = BLOCKS.register("pool_tile_stairs", ()->new StairBlock(T_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("pool_tile_stairs", ()->new BlockItem(T_POOL_TILE_STAIRS.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_POOL_LIGHT = BLOCKS.register("pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
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public static final RegistryObject<Item> T_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("pool_light", ()->new BlockItem(T_POOL_LIGHT.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DIRTY_POOL_TILE = BLOCKS.register("dirty_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_DIRTY_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_pool_tile", ()-> new BlockItem(T_DIRTY_POOL_TILE.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DIRTY_POOL_TILE_STAIRS = BLOCKS.register("dirty_pool_tile_stairs", ()->new StairBlock(T_DIRTY_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_DIRTY_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_pool_tile_stairs", ()->new BlockItem(T_DIRTY_POOL_TILE_STAIRS.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DIRTY_POOL_LIGHT = BLOCKS.register("dirty_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
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public static final RegistryObject<Item> T_DIRTY_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_pool_light", ()->new BlockItem(T_DIRTY_POOL_LIGHT.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_FILTHY_POOL_LIGHT = BLOCKS.register("filthy_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->8).sound(SoundType.GLASS)));
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public static final RegistryObject<Item> T_FILTHY_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("filthy_pool_light", ()->new BlockItem(T_FILTHY_POOL_LIGHT.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DARK_POOL_TILE = BLOCKS.register("dark_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_DARK_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dark_pool_tile", ()->new BlockItem(T_DARK_POOL_TILE.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DARK_POOL_LIGHT = BLOCKS.register("dark_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
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public static final RegistryObject<Item> T_DARK_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dark_pool_light", ()->new BlockItem(T_DARK_POOL_LIGHT.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DARK_POOL_TILE_STAIRS = BLOCKS.register("dark_pool_tile_stairs", ()->new StairBlock(T_DARK_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_DARK_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dark_pool_tile_stairs", ()->new BlockItem(T_DARK_POOL_TILE_STAIRS.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_BLUE_POOL_TILE = BLOCKS.register("blue_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_BLUE_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("blue_pool_tile", ()->new BlockItem(T_BLUE_POOL_TILE.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_BLUE_POOL_TILE_STAIRS = BLOCKS.register("blue_pool_tile_stairs", ()->new StairBlock(T_BLUE_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_BLUE_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("blue_pool_tile_stairs", ()->new BlockItem(T_BLUE_POOL_TILE_STAIRS.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_BLUE_POOL_LIGHT = BLOCKS.register("blue_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
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public static final RegistryObject<Item> T_BLUE_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("blue_pool_light", ()->new BlockItem(T_BLUE_POOL_LIGHT.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_RED_POOL_TILE = BLOCKS.register("red_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_RED_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_pool_tile", ()->new BlockItem(T_RED_POOL_TILE.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_RED_POOL_TILE_STAIRS = BLOCKS.register("red_pool_tile_stairs", ()->new StairBlock(T_RED_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_RED_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_pool_tile_stairs", ()->new BlockItem(T_RED_POOL_TILE_STAIRS.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_RED_POOL_LIGHT = BLOCKS.register("red_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
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public static final RegistryObject<Item> T_RED_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_pool_light", ()->new BlockItem(T_RED_POOL_LIGHT.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DIRTY_RED_POOL_TILE = BLOCKS.register("dirty_red_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_DIRTY_RED_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_red_pool_tile", ()->new BlockItem(T_DIRTY_RED_POOL_TILE.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DIRTY_RED_POOL_TILE_STAIRS = BLOCKS.register("dirty_red_pool_tile_stairs", ()->new StairBlock(T_DIRTY_RED_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_DIRTY_RED_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_red_pool_tile_stairs", ()->new BlockItem(T_DIRTY_RED_POOL_TILE_STAIRS.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DIRTY_RED_POOL_LIGHT = BLOCKS.register("dirty_red_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
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public static final RegistryObject<Item> T_DIRTY_RED_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_red_pool_light", ()->new BlockItem(T_DIRTY_RED_POOL_LIGHT.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_FILTHY_RED_POOL_LIGHT = BLOCKS.register("filthy_red_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->8).sound(SoundType.GLASS)));
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public static final RegistryObject<Item> T_FILTHY_RED_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("filthy_red_pool_light", ()->new BlockItem(T_FILTHY_RED_POOL_LIGHT.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DIRTY_BLUE_POOL_TILE = BLOCKS.register("dirty_blue_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_DIRTY_BLUE_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_blue_pool_tile", ()->new BlockItem(T_DIRTY_BLUE_POOL_TILE.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DIRTY_BLUE_POOL_TILE_STAIRS = BLOCKS.register("dirty_blue_pool_tile_stairs", ()->new StairBlock(T_DIRTY_BLUE_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
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public static final RegistryObject<Item> T_DIRTY_BLUE_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_blue_pool_tile_stairs", ()->new BlockItem(T_DIRTY_BLUE_POOL_TILE_STAIRS.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_DIRTY_BLUE_POOL_LIGHT = BLOCKS.register("dirty_blue_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
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public static final RegistryObject<Item> T_DIRTY_BLUE_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_blue_pool_light", ()->new BlockItem(T_DIRTY_BLUE_POOL_LIGHT.get(), new Item.Properties())));
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public static final RegistryObject<Block> T_FILTHY_BLUE_POOL_LIGHT = BLOCKS.register("filthy_blue_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->8).sound(SoundType.GLASS)));
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public static final RegistryObject<Item> T_FILTHY_BLUE_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("filthy_blue_pool_light", ()->new BlockItem(T_FILTHY_BLUE_POOL_LIGHT.get(), new Item.Properties())));
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/*
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