Fix a bug with mob capture ball where it would consume more than one. This patch was originally meant for versions below 1.20
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@ -37,7 +37,7 @@ public class MobCaptureBall extends Item
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ItemStack single = stack.copy();
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single.setCount(1);
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stack.shrink(1);
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//stack.shrink(1);
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ThrownMobCaptureBall TPB = new ThrownMobCaptureBall(pLevel, pPlayer, single);
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