Fix some of the event handlers

This commit is contained in:
zontreck 2023-12-19 11:27:04 -07:00
parent 07fdaf8f5a
commit 4800e7dd6c
2 changed files with 4 additions and 1 deletions

View file

@ -28,6 +28,7 @@ import net.minecraftforge.common.ForgeSpawnEggItem;
import net.minecraftforge.event.entity.living.LivingDeathEvent;
import net.minecraftforge.event.entity.living.LivingDropsEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.items.ItemStackHandler;
@ -40,7 +41,7 @@ import java.util.Random;
public class EventHandler {
@SubscribeEvent
@SubscribeEvent (priority = EventPriority.HIGHEST)
public static void playerDied(LivingDeathEvent event)
{
if(!(event.getEntity() instanceof Player))return;

View file

@ -2,7 +2,9 @@ package dev.zontreck.otemod.items;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.entity.monster.Guardian;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.Arrow;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;