diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..f811f6a --- /dev/null +++ b/.gitattributes @@ -0,0 +1,5 @@ +# Disable autocrlf on generated files, they always generate with LF +# Add any extra files or paths here to make git stop saying they +# are changed when only line endings change. +src/generated/**/.cache/cache text eol=lf +src/generated/**/*.json text eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..12f8644 --- /dev/null +++ b/.gitignore @@ -0,0 +1,25 @@ +# eclipse +bin +*.launch +.settings +.metadata +.classpath +.project + +# idea +out +*.ipr +*.iws +*.iml +.idea + +# gradle +build +.gradle + +# other +eclipse +run + +# Files from Forge MDK +forge*changelog.txt diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..2b4f8cd --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,3 @@ +{ + "java.configuration.updateBuildConfiguration": "automatic" +} \ No newline at end of file diff --git a/CREDITS.txt b/CREDITS.txt new file mode 100644 index 0000000..a70c53d --- /dev/null +++ b/CREDITS.txt @@ -0,0 +1,65 @@ +Minecraft Forge: Credits/Thank You + +Forge is a set of tools and modifications to the Minecraft base game code to assist +mod developers in creating new and exciting content. It has been in development for +several years now, but I would like to take this time thank a few people who have +helped it along it's way. + +First, the people who originally created the Forge projects way back in Minecraft +alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance +of me taking over the project, who knows what Minecraft modding would be today. + +Secondly, someone who has worked with me, and developed some of the core features +that allow modding to be as functional, and as simple as it is, cpw. For developing +FML, which stabelized the client and server modding ecosystem. As well as the base +loading system that allows us to modify Minecraft's code as elegently as possible. + +Mezz, who has stepped up as the issue and pull request manager. Helping to keep me +sane as well as guiding the community into creating better additions to Forge. + +Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which +I am a part}. For creating some of the core tools needed to make Minecraft modding +both possible, and as stable as can be. + On that note, here is some specific information of the MCP data we use: + * Minecraft Coder Pack (MCP) * + Forge Mod Loader and Minecraft Forge have permission to distribute and automatically + download components of MCP and distribute MCP data files. This permission is not + transitive and others wishing to redistribute the Minecraft Forge source independently + should seek permission of MCP or remove the MCP data files and request their users + to download MCP separately. + +And lastly, the countless community members who have spent time submitting bug reports, +pull requests, and just helping out the community in general. Thank you. + +--LexManos + +========================================================================= + +This is Forge Mod Loader. + +You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml + +This minecraft mod is a clean open source implementation of a mod loader for minecraft servers +and minecraft clients. + +The code is authored by cpw. + +It began by partially implementing an API defined by the client side ModLoader, authored by Risugami. +http://www.minecraftforum.net/topic/75440- +This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader. + +It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge. +http://www.minecraftforge.net/ + +Additionally, it contains an implementation of topological sort based on that +published at http://keithschwarz.com/interesting/code/?dir=topological-sort + +It also contains code from the Maven project for performing versioned dependency +resolution. http://maven.apache.org/ + +It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/ +with credit to it's authors. + +Forge Mod Loader downloads components from the Minecraft Coder Pack +(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team. + diff --git a/LICENSE b/LICENSE deleted file mode 100644 index d159169..0000000 --- a/LICENSE +++ /dev/null @@ -1,339 +0,0 @@ - GNU GENERAL PUBLIC LICENSE - Version 2, June 1991 - - Copyright (C) 1989, 1991 Free Software Foundation, Inc., - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The licenses for most software are designed to take away your -freedom to share and change it. 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Of course, the commands you use may -be called something other than `show w' and `show c'; they could even be -mouse-clicks or menu items--whatever suits your program. - -You should also get your employer (if you work as a programmer) or your -school, if any, to sign a "copyright disclaimer" for the program, if -necessary. Here is a sample; alter the names: - - Yoyodyne, Inc., hereby disclaims all copyright interest in the program - `Gnomovision' (which makes passes at compilers) written by James Hacker. - - , 1 April 1989 - Ty Coon, President of Vice - -This General Public License does not permit incorporating your program into -proprietary programs. If your program is a subroutine library, you may -consider it more useful to permit linking proprietary applications with the -library. If this is what you want to do, use the GNU Lesser General -Public License instead of this License. diff --git a/LICENSE.txt b/LICENSE.txt new file mode 100644 index 0000000..b0cbe2b --- /dev/null +++ b/LICENSE.txt @@ -0,0 +1,520 @@ +Unless noted below, Minecraft Forge, Forge Mod Loader, and all +parts herein are licensed under the terms of the LGPL 2.1 found +here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and +copied below. + +Homepage: http://minecraftforge.net/ + https://github.com/MinecraftForge/MinecraftForge + + +A note on authorship: +All source artifacts are property of their original author, with +the exclusion of the contents of the patches directory and others +copied from it from time to time. Authorship of the contents of +the patches directory is retained by the Minecraft Forge project. +This is because the patches are partially machine generated +artifacts, and are changed heavily due to the way forge works. +Individual attribution within them is impossible. + +Consent: +All contributions to Forge must consent to the release of any +patch content to the Forge project. + +A note on infectivity: +The LGPL is chosen specifically so that projects may depend on Forge +features without being infected with its license. That is the +purpose of the LGPL. Mods and others using this code via ordinary +Java mechanics for referencing libraries are specifically not bound +by Forge's license for the Mod code. + + +=== MCP Data === +This software includes data from the Minecraft Coder Pack (MCP), with kind permission +from them. The license to MCP data is not transitive - distribution of this data by +third parties requires independent licensing from the MCP team. This data is not +redistributable without permission from the MCP team. + +=== Sharing === +I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of +the minecraft modding community. All contributions to these parts should be licensed under the same additional grant. + +-- Runtime patcher -- +License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher +and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses) + +-- ASM transformers -- +License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories) +under any alternative open source license as classified by the OSI (http://opensource.org/licenses) + +========================================================================= +This software includes portions from the Apache Maven project at +http://maven.apache.org/ specifically the ComparableVersion.java code. It is +included based on guidelines at +http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html +with notices intact. 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It will apply +some small patches to the vanilla MCP source code, giving you and it access +to some of the data and functions you need to build a successful mod. + +Note also that the patches are built against "un-renamed" MCP source code (aka +SRG Names) - this means that you will not be able to read them directly against +normal code. + +Setup Process: +============================== + +Step 1: Open your command-line and browse to the folder where you extracted the zip file. + +Step 2: You're left with a choice. +If you prefer to use Eclipse: +1. Run the following command: `gradlew genEclipseRuns` (`./gradlew genEclipseRuns` if you are on Mac/Linux) +2. Open Eclipse, Import > Existing Gradle Project > Select Folder + or run `gradlew eclipse` to generate the project. + +If you prefer to use IntelliJ: +1. Open IDEA, and import project. +2. Select your build.gradle file and have it import. +3. Run the following command: `gradlew genIntellijRuns` (`./gradlew genIntellijRuns` if you are on Mac/Linux) +4. Refresh the Gradle Project in IDEA if required. + +If at any point you are missing libraries in your IDE, or you've run into problems you can +run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything +{this does not affect your code} and then start the process again. + +Mapping Names: +============================= +By default, the MDK is configured to use the official mapping names from Mojang for methods and fields +in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this +license, if you do not agree with it you can change your mapping names to other crowdsourced names in your +build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here: +https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md + +Additional Resources: +========================= +Community Documentation: http://mcforge.readthedocs.io/en/latest/gettingstarted/ +LexManos' Install Video: https://www.youtube.com/watch?v=8VEdtQLuLO0 +Forge Forum: https://forums.minecraftforge.net/ +Forge Discord: https://discord.gg/UvedJ9m \ No newline at end of file diff --git a/build.gradle b/build.gradle new file mode 100644 index 0000000..5c1e484 --- /dev/null +++ b/build.gradle @@ -0,0 +1,177 @@ +buildscript { + repositories { + // These repositories are only for Gradle plugins, put any other repositories in the repository block further below + maven { url = 'https://maven.minecraftforge.net' } + mavenCentral() + } + dependencies { + classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true + } +} +// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup. +plugins { + id 'eclipse' + id 'maven-publish' +} +apply plugin: 'net.minecraftforge.gradle' + + +version = '1.0' +group = 'dev.zontreck.shapedaionresources' // http://maven.apache.org/guides/mini/guide-naming-conventions.html +archivesBaseName = 'shapedaionresources' + +// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17. +java.toolchain.languageVersion = JavaLanguageVersion.of(17) + +println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}" +minecraft { + // The mappings can be changed at any time and must be in the following format. + // Channel: Version: + // official MCVersion Official field/method names from Mojang mapping files + // parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official + // + // You must be aware of the Mojang license when using the 'official' or 'parchment' mappings. + // See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md + // + // Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge + // Additional setup is needed to use their mappings: https://github.com/ParchmentMC/Parchment/wiki/Getting-Started + // + // Use non-default mappings at your own risk. They may not always work. + // Simply re-run your setup task after changing the mappings to update your workspace. + mappings channel: 'official', version: '1.18.2' + + // accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Currently, this location cannot be changed from the default. + + // Default run configurations. + // These can be tweaked, removed, or duplicated as needed. + runs { + client { + workingDirectory project.file('run') + + // Recommended logging data for a userdev environment + // The markers can be added/remove as needed separated by commas. + // "SCAN": For mods scan. + // "REGISTRIES": For firing of registry events. + // "REGISTRYDUMP": For getting the contents of all registries. + property 'forge.logging.markers', 'REGISTRIES' + + // Recommended logging level for the console + // You can set various levels here. + // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels + property 'forge.logging.console.level', 'debug' + + // Comma-separated list of namespaces to load gametests from. Empty = all namespaces. + property 'forge.enabledGameTestNamespaces', 'shapedaionresources' + + mods { + shapedaionresources { + source sourceSets.main + } + } + } + + server { + workingDirectory project.file('run') + + property 'forge.logging.markers', 'REGISTRIES' + + property 'forge.logging.console.level', 'debug' + + // Comma-separated list of namespaces to load gametests from. Empty = all namespaces. + property 'forge.enabledGameTestNamespaces', 'examplemod' + + mods { + shapedaionresources { + source sourceSets.main + } + } + } + + data { + workingDirectory project.file('run') + + property 'forge.logging.markers', 'REGISTRIES' + + property 'forge.logging.console.level', 'debug' + + // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources. + args '--mod', 'shapedaionresources', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') + + mods { + shapedaionresources { + source sourceSets.main + } + } + } + } +} + +// Include resources generated by data generators. +sourceSets.main.resources { srcDir 'src/generated/resources' } + +repositories { + // Put repositories for dependencies here + // ForgeGradle automatically adds the Forge maven and Maven Central for you + + // If you have mod jar dependencies in ./libs, you can declare them as a repository like so: + // flatDir { + // dir 'libs' + // } +} + +dependencies { + // Specify the version of Minecraft to use. If this is any group other than 'net.minecraft', it is assumed + // that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied. + // The userdev artifact is a special name and will get all sorts of transformations applied to it. + minecraft 'net.minecraftforge:forge:1.18.2-40.1.25' + + // Real mod deobf dependency examples - these get remapped to your current mappings + // compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency + // runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency + // implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency + + // Examples using mod jars from ./libs + // implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}") + + // For more info... + // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html + // http://www.gradle.org/docs/current/userguide/dependency_management.html +} + +// Example for how to get properties into the manifest for reading at runtime. +jar { + manifest { + attributes([ + "Specification-Title" : "shapedaionresources", + "Specification-Vendor" : "Zontreck", + "Specification-Version" : "1.0", // We are version 1 of ourselves + "Implementation-Title" : project.name, + "Implementation-Version" : project.jar.archiveVersion, + "Implementation-Vendor" : "Zontreck", + "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ") + ]) + } +} + +// Example configuration to allow publishing using the maven-publish plugin +// This is the preferred method to reobfuscate your jar file +jar.finalizedBy('reobfJar') +// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing +// publish.dependsOn('reobfJar') + +publishing { + publications { + mavenJava(MavenPublication) { + artifact jar + } + } + repositories { + maven { + url "file://${project.projectDir}/mcmodsrepo" + } + } +} + +tasks.withType(JavaCompile).configureEach { + options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation +} diff --git a/changelog.txt b/changelog.txt new file mode 100644 index 0000000..95cdb0b --- /dev/null +++ b/changelog.txt @@ -0,0 +1,288 @@ +1.18.x Changelog +40.1 +==== + - 40.1.25 Added removeErroringEntities config option (#8627) + Counterpart to removeErroringBlockEntities + - 40.1.24 Add missing patches for not lowering mipmap level for small textures (#8622) + - 40.1.23 Make TransformType enum extensible, includes the possibility to specify a fallback type for cases where models don't specify the transform explicitly. (#8566) + Makes it possible to add new perspectives. + - 40.1.22 Fix CheckSAS to actually validate that the SAS line will do something. + This removes all method level lines as they are not necessary now. + - 40.1.21 Add Attack Range attribute and Update Reach Distance (#8478) + - 40.1.20 Implement PlayerNegotiationEvent (#8599) + - 40.1.19 Fire EntityTravelToDimensionEvent in all expected cases (#8614) + Fixes #8520 + - 40.1.18 Fix isEdible crash (#8613) + Fixes #8602 + - 40.1.17 Fix typo in Snow Golem patch causing them to destroy blocks they shouldn't. Closes #8611 + - 40.1.16 Re-introduce an attribute for entity step height in a non-breaking way (#8607) + - 40.1.15 Revert step height attribute (#8604) + - 40.1.14 [1.18.x] Fix ContextNbtProvider serializing the wrong name (#8575) + - 40.1.13 Let BaseRailBlock decide if the calculated RailShape for placement or connection to neighbors is valid (#8562) + - 40.1.12 Fix shears not playing a breakage sound (#8600) + - 40.1.11 Update IExtensionPoint javadoc to be correct (#8568) + - 40.1.10 Fix IDs of Multi-part entities being desynced across client and server. (#8576) + - 40.1.9 Expose ICondition$IContext to modded reload listeners. (#8596) + - 40.1.8 Fix undead causing chunkloading leading to extensive lag (#8583) + - 40.1.7 Accomodate Bukkit-like Servers not sending Command Args (#8582) + Note to modded server devs: + Please, please, please implement full compatibility with [Brigadier](https://github.com/Mojang/Brigadier) instead of hacking around it. + - 40.1.6 Restore translation key comments to ForgeConfigSpec (#8584) + - 40.1.5 Fix entity parts being ignored when collecting entities in an AABB (#8588) + Previously entity parts are only taken into consideration when the parent entity is in a chunk that intersects with the AABB + - 40.1.4 Fix EntityInteraction event running twice on client side (#8598) + - 40.1.3 Introduce an attribute for step height additions (#8389) + - 40.1.2 Fix shears passing on a client when interacting with a shearable entity (#8597) + Caused the offhand item to also interact with the entity, possibly sending a packet to the server causing both hands to interact + - 40.1.1 Allow Exception passed through CommandEvent to propagate (#8590) + - 40.1.0 Mark 1.18.2 Recommended Build. + Co-authored-by: sciwhiz12 + Co-authored-by: Marc Hermans + Co-authored-by: Curle + Co-authored-by: SizableShrimp + Co-authored-by: David Quintana + +40.0 +==== + - 40.0.54 Add event for hooking into StructuresBecomeConfiguredFix Fixes #8505 + Pass-through unknown structure IDs with "unknown." prefix + This avoids the fixer throwing an exception due to the unknown + structure, which causes the chunk data to be dropped (and freshly + regenerated later). The deserializer logs and ignores the unknown + structure ID, avoiding full chunk data loss. + - 40.0.53 Fix missed patch for loading modded dimensions on Dedicated Server start (#8555) + - 40.0.52 Fix potential concurrency issues with BiomeDictionary. Closes #8266 + - 40.0.51 Fix debug text being rendered slightly wrong. + - 40.0.50 Fix intrusive handlers on dummy objects. + - 40.0.49 Amend license header to include contributors and apply to FML subprojects (#8525) + After internal discussion, it was decided that we need to include + "contributors" to the license header. This avoids claiming that the + Java source files are under the exclusive copyright ownership of Forge + LLC, which excludes contributors that still hold copyright ownership + over their contributions (but is licensed under the LGPLv2.1 as stated + in the Forge CLA). + - 40.0.48 Add modern implementation of the Slider widget and deprecate the old one (#8496) + - 40.0.47 Implement ItemStack and LivingEntity sensitive method to get the FoodProperties for an Item (#8477) + - 40.0.46 Add use context and simulate flag to getToolModifiedState, enabled HOE_TILL action. (#8557) + - 40.0.45 Remove bad patch for AbstractFurnaceBlockEntity (#8561) + The patch prevented the entity from being marked as changed when an + item finished smelting. + - 40.0.44 Fix issues with custom forge ingredients causing sub ingredients to be prematurely and invalidly cached (#8550) + Add config option and skip checking for empty ingredients in shapeless recipe deserialization + - 40.0.43 Add EnderManAngerEvent to make it possible to prevent endermen getting angry at a player based on more then their helmet. (#8406) + - 40.0.42 Fix misaligned patch in BlockEntity.save. + - 40.0.41 Expose `getHolder()` method on RegistryObject, as helper for when absolutely necessary to pass into Vanilla code. (#8548) + It is recommended you avoid if you can. + - 40.0.40 Fix return value of Recipe#isIncomplete being inaccurate for empty tags (#8549) + - 40.0.39 Simplfy default behavior of isSimple (#8543) + isSimple should only return true if the ingredient is any more sensitive then JUST itemA == itemB + It used to take metadata and damage into account, but that was removed in the flattening. + Also prevents fetching tag values too early, as tags are not ready during the ingredient constructor + - 40.0.38 Implement IPlantable in BambooBlock (#8508) + - 40.0.37 Fix compiler error in eclipse, bump MCPConfig for FF/Record fix. + - 40.0.36 Fix TagEmptyCondition by passing tag context into conditional and recipe deserializers. (#8546) + - 40.0.35 Allow using DeferredRegisters for vanilla registries (#8527) + Catch and aggregate exceptions when applying object holders + - 40.0.34 Remove cut copper from copper storage blocks tag. Closes #8403 (#8539) + - 40.0.33 Fix brewing stand input placement not auto-splitting stackable potions. (#8534) + - 40.0.32 Fix lost validation of registry data on singleplayer world load (#8533) + Fix some leftover 1.18.2 TODOs + - 40.0.31 1.18 Allow mod menus to have their own recipebook (#8028) + - 40.0.30 [1.18.x] Add 3 new ingredient types, and make existing ingredients compatible with datagen (#8517) + - 40.0.29 [1.18.x] Add the projectile search event. (#8322) + Co-authored-by: noeppi_noeppi + - 40.0.28 Allow confirm-and-save of the Experimental Settings warning. (#7275) + - 40.0.27 Add hook for powdered-snow shoes (#8514) + - 40.0.26 Add some helper Access Transformers (#8490) + - 40.0.25 Fix incorrect method used in getStream (#8532) + The original correct method is getPath, but the patch uses getLocation. + The former is the actual resource path to the sound OGG file, while the + latter is the sound's location. + Fixes #8531 + - 40.0.24 [1.18] Make it easier to register custom skull blocks models (#8351) + - 40.0.23 Rework fog events (#8492) + - 40.0.22 Update Forge Auto Renaming Tool to the latest version (#8515) + - 40.0.21 Add patches to enable MobEffects with IDs > 255 (#8380) + - 40.0.20 Allow sound instances to play custom audio streams (#8295) + - 40.0.19 Fix NPE caused by canceling onServerChatEvent (#8516) + - 40.0.18 [1.18.2] Fix tags for custom forge registries. (#8495) + Tag-enabled registries must now be registered to vanilla's root registry. See RegistryBuilder#hasTags. + Modded tag-enabled registries have to use the format `data//tags///.json` + This format is to prevent conflicts for registries with the same path but different namespaces + EX: Registry name `examplemod:shoe`, tag name `blue_shoes` would be `data//tags/examplemod/shoe/blue_shoes.json` + RegistryEvent.NewRegistry has been moved and renamed to NewRegistryEvent. + RegistryBuilder#create has been made private. See NewRegistryEvent#create + Created new ITagManager system for looking up Forge tags. See IForgeRegistry#tags. + Add lookup methods for Holders from forge registries. See IForgeRegistry#getHolder. + - 40.0.17 Lower custom item entity replacement from highest to high so mods can cancel it during a specific tick (#8417) + - 40.0.16 Fix MC-176559 related to the Mending enchantment (#7606) + - 40.0.15 [1.18.x] Allow blocks to hide faces on a neighboring block (#8300) + * Allow blocks to hide faces on a neighboring block + * Allow blocks to opt-out of external face hiding + - 40.0.14 [1.18.x] Fix FMLOnly in forgedev and userdev (#8512) + - 40.0.13 Clear local variable table on RuntimeEnumExtender transformation (#8502) + - 40.0.12 Pass server resources to reload listener event (#8493) + - 40.0.11 Use UTF-8 charset for Java compilation (#8486) + - 40.0.10 Use wither as griefing entity when it indirectly hurts an entity (#8431) + - 40.0.9 Provide access to the haveTime supplier in WorldTickEvent and ServerTickEvent (#8470) + - 40.0.8 Fix durability bar not respecting an item's custom max damage (#8482) + - 40.0.7 Add event for controlling potion indicators size (#8483) + This event allows forcing the rendering of the potion indicators in the + inventory screen to either compact mode (icons only) or classic mode + (full width with potion effect name). + - 40.0.6 Introduce system mods to mod loading (#8238) + Core game mods are mods which are required to exist in the environment + during mod loading. These may be specially provided mods (for example, + the `minecraft` mod), or mods which are vital to the framework which + FML is connected to (for example, Forge and the `forge` mod). + These core game mods are used as the only existing mods in the mod list + if mod sorting or dependency verification fails. This allows later + steps in the which use resources from these mod files to work correctly + (up to when the error screen is shown and the game exits). + - 40.0.5 Add missing module exports arg to server arguments list (#8500) + - 40.0.4 Fixed swim speed attribute (#8499) + - 40.0.3 Fix incorrect movement distance calculation (#8497) + - 40.0.2 Add support to Forge registry wrappers for new Holder system. Closes #8491 + Fix TagBasedToolTypesTest not generating needed data correctly. + - 40.0.1 Fix JNA not working at runtime and causing issues with natives. + - 40.0.0 Update to 1.18.2 + Co-authored-by: sciwhiz12 + Co-authored-by: Marc Hermans + Co-authored-by: LexManos + Co-authored-by: Curle + +39.1 +==== + - 39.1.2 1.18.x Omnibus (#8239) + - 39.1.1 Bump modlauncher and securejarhandler version (#8489) + - 39.1.0 Update license headers to compact SPDX format. + License has not changed, this is just more compact and doesn't include years. + Bump version for RB. + +39.0 +==== + - 39.0.91 Remove - from allowed characters in mod ids. + The Java Module System does not allow them in module ids. + Closes #8488 + - 39.0.90 Fix static initializer crash when loading BakedRenderable. + - 39.0.89 Fix regressions for onAddedTo/RemovedFromWorld and related events (#8434) + - 39.0.88 [1.18] Integrate the gametest framework with Forge (#8225) + - 39.0.87 Re-add missing Shulker patch for EntityTeleportEvent (#8481) + - 39.0.86 Fix entity type in conversion event to Drowned (#8479) + - 39.0.85 Add VanillaGameEvent to allow for globally listening to vanilla's GameEvents (#8472) + - 39.0.84 Provide damage source context to Item#onDestroyed(ItemEntity) (#8473) + - 39.0.83 Add missing shear and elytra game events (#8471) + - 39.0.82 Fix comment for permission handler config setting (#8466) + - 39.0.81 Apply nullable annotations to LootingLevelEvent (#8422) + - 39.0.80 Fix Mob Spawner logic with CustomSpawnRules. Closes #8398 + - 39.0.79 Fix LivingDropsEvent not having all drops for foxes (#8387) + - 39.0.78 Add missing Locale parameter to String.format calls, Fixes getArmorResource functionality on some locaales. (#8463) + - 39.0.77 Allow items to hide parts of their tooltips by default (#8358) + - 39.0.76 Prevent 1.x Branches being treated as Pull Requests. (#8443) + - 39.0.75 Fix RegistryObject not working if created after registry events (#8383) + - 39.0.74 Add support for tagging StructureFeatures (#8408) + - 39.0.73 Re-added the patch for LivingExperienceDropEvent and enable it for dragons (#8388) + - 39.0.72 Implement getPickupSound on ForgeFlowingFluid (#8374) + - 39.0.71 Add getCodec method in ForgeRegistry (#8333) + - 39.0.70 Fix #8298 (MobBucketItem) and add test mod (#8313) + - 39.0.69 Deprecate IForgeAbstractMinecart::getCartItem (#8283) + - 39.0.68 Fix HoeItem patch incorrectly applied during migration. (#8384) + - 39.0.67 Fix issues with client only commands in combination with server only commands not using MC's command system. (#8452) + - 39.0.66 Fix FoliagePlacerType and TreeDecoratorType registry (#8394) + - 39.0.65 Fix PlayerChangeGameModeEvent (#8441) + - 39.0.64 Fix comparison of custom ParticleRenderTypes leading to broken particle effects. (#8385) + - 39.0.63 Fix cases where null is potentially sent to Screen events. Closes #8432 + - 39.0.62 Ensure ScreenEvent doesn't accept null screens (#8296) + - 39.0.61 Update cobblestone tags (#8292) + - 39.0.60 Prevent release of custom payload packet buffer on the server side. (#8181) + - 39.0.59 Make `MinecraftLocator` respect non-`MOD` FML Mod Types Fixes #8344 (#8346) + - 39.0.58 Fix vanilla worlds being marked experimental (#8415) + - 39.0.57 Simplify usage of IItemRenderProperties::getArmorModel (#8349) + - 39.0.56 Hide mod update notification while screen is still fading in (#8386) + - 39.0.55 Revert "Hooks to allow registering and managing custom DFU schemes and types. (#8242)" + - 39.0.54 Provide NPE protection against out of order init of the TYPES and REF (#8410) + - 39.0.53 Add ShieldBlockEvent (#8261) + - 39.0.52 Add renderable API to allow easier rendering of OBJ and other custom models, from Entity and BlockEntity renderers. (#8259) + This is a redesign of a discarded section of my initial model system rewrite, back in 1.14. + In order to use it with the OBJ loader, you can use OBJLoader.INSTANCE.loadModel to get the OBJModel, and then call OBJModel#bakeRenderable() to get a SimpleRenderable object to render with. + The SimpleRenderable support animation, by providing different transformation matrices for each part in the MultipartTransforms. + Additionally, a BakedRenderable helper exists to turn an arbitrary BakedModel into a renderable. + After trying to get the B3D loader to work, I decided it wasn't worth the trouble and marked it for removal instead. + - 39.0.51 Merge values of defaulted optional tags, Fixes issue where multiple mods declare the same optional tag. (#8250) + - 39.0.50 Added new 1.18 biomes to the BiomeDictionary (#8246) + - 39.0.49 Hooks to allow registering and managing custom DFU schemes and types. (#8242) + - 39.0.48 Ping data compression (#8169) + - 39.0.47 Expand the LevelStem codec to allow dimension jsons to specify that the dimension's chunk generator should use the overworld/server's seed (#7955) + - 39.0.46 Add Client Commands (#7754) + - 39.0.45 Remove references to the now-broken `BlockEntity#save(CompoundTag)` method (#8235) + - 39.0.44 update McModLauncher libraries to newer versions... + - 39.0.43 add extra keystore properties + - 39.0.42 TeamCity change in 'MinecraftForge / MinecraftForge' project: project parameters were changed + - 39.0.41 TeamCity change in 'MinecraftForge / MinecraftForge' project: project parameters were changed + - 39.0.40 TeamCity change in 'MinecraftForge / MinecraftForge' project: project parameters were changed + - 39.0.39 TeamCity change in 'MinecraftForge / MinecraftForge' project: project parameters were changed + - 39.0.38 TeamCity change in 'MinecraftForge / MinecraftForge' project: project parameters were changed + - 39.0.37 TeamCity change in 'MinecraftForge / MinecraftForge' project: project parameters were changed + - 39.0.36 fix crowdin key + - 39.0.35 TeamCity change in 'MinecraftForge / MinecraftForge' project: project parameters were changed + - 39.0.34 TeamCity change in 'MinecraftForge / MinecraftForge' project: project parameters were changed + - 39.0.33 TeamCity change in 'MinecraftForge / MinecraftForge' project: project parameters were changed + - 39.0.32 fix secondary branches builds + - 39.0.31 TeamCity change in 'MinecraftForge / MinecraftForge' project: parameters of 'Build - Secondary Branches' build configuration were updated + - 39.0.30 TeamCity change in 'MinecraftForge / MinecraftForge' project: VCS roots of 'Build - Secondary Branches' build configuration were updated + - 39.0.29 TeamCity change in 'MinecraftForge / MinecraftForge' project: VCS roots of 'Build - Secondary Branches' build configuration were updated + - 39.0.28 TeamCity change in 'MinecraftForge / MinecraftForge' project: VCS roots of 'Build - Secondary Branches' build configuration were updated + - 39.0.27 TeamCity change in 'MinecraftForge / MinecraftForge' project: parameters of 'Build - Secondary Branches' build configuration were updated + - 39.0.26 TeamCity change in 'MinecraftForge / MinecraftForge' project: parameters of 'Build - Secondary Branches' build configuration were updated + - 39.0.25 TeamCity change in 'MinecraftForge / MinecraftForge' project: VCS roots of 'Build - Secondary Branches' build configuration were updated + - 39.0.24 Remove primary branches from building on secondary branch configuration and publish crowdin data. (#8397) + * Remove the normalized branch names also from the filter. + * Add the additional publishing arguments to get the crowdin information. + * TeamCity change in 'MinecraftForge / MinecraftForge' project: project parameters were changed + * Fix the configuration. + * Remove the required patch and use the base script. + * Make a note about the reference. + Co-authored-by: cpw + - 39.0.23 TeamCity change in 'MinecraftForge / MinecraftForge' project: project parameters were changed + - 39.0.22 Correct the build configuration to support a setup. (#8395) + * Add a setup task and publish the correct versions. + * Reconfigure build task and disable the normal build and test cycle on everything but pull requests, run an assemble there. + * Fix the derp in the build configuration. + - 39.0.21 Enable the TeamCity CI pipeline (#8368) + * Setup the build.gradle + * Setup the teamcity toolchain. + * Revert the usage of the local build of GU. + * Automatically add it now, it will always exist and is added to maven automatically by GU. + * Implement the branch filter and move the constant for the minimal changelog tag to a constant in the extension. + * Adding the JDK and Gradle version to the build script. + - 39.0.20 Fix and improve Ingredient invalidation (#8361) + - 39.0.19 Rework world persistence hooks to fix the double registry injection when loading single player worlds. (#8234) + - 39.0.18 Update tags for new 1.17 and 1.18 content (#7891) + - 39.0.17 Fix TerrainParticle rendering black under certain conditions (#8378) + - 39.0.16 Allow modded tools to work on glow lichen (#8371) + - 39.0.15 Fix custom climbable blocks not sending a death message (#8372) + Fixes #8370 + - 39.0.14 Provide access to the blockstate in BucketPickup#getPickupSound for multiply-logged blocks (#8357) + - 39.0.13 Fix clients being unable to deserialize tags for custom registries (#8352) + - 39.0.12 Fix particles going fullbright for a few frames when first spawning (#8291) + - 39.0.11 Also create parent directories when creating config files (#8364) + - 39.0.10 Fix crash with PermissionsAPI (#8330) + Fixes a crash in singleplayer, when the internal server didn't shut down correctly between world loads. + - 39.0.9 Re-add missing default spawn lists in features (#8285) + Fixes #8265 + Fixes #8301 + - 39.0.8 Fixed incorrect generic in PermissionAPI (#8317) + - 39.0.7 Redo of the whole PermissionAPI (#7780) + Co-authored-by: LexManos + - 39.0.6 Fix misplaced patch in SpreadingSnowyDirtBlock. + Fixes #8308. + - 39.0.5 Add RenderArmEvent to make overriding just the arm rendering not require copying nearly as much vanilla code (#8254) + - 39.0.4 Add MobEffect tags (#8231) + - 39.0.3 Log missing or unsupported dependencies (#8218) + - 39.0.2 Fix datagen test for sounds definitions provider (#8249) + - 39.0.1 Fix wrong stage being declared in transition to common (#8267) + - 39.0.0 Update to 1.18.1 + Co-Authored by: + - Curle + _ Orion + diff --git a/gradle.properties b/gradle.properties new file mode 100644 index 0000000..878bf1f --- /dev/null +++ b/gradle.properties @@ -0,0 +1,4 @@ +# Sets default memory used for gradle commands. Can be overridden by user or command line properties. +# This is required to provide enough memory for the Minecraft decompilation process. +org.gradle.jvmargs=-Xmx3G +org.gradle.daemon=false \ No newline at end of file diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar new file mode 100644 index 0000000..7454180 Binary files /dev/null and b/gradle/wrapper/gradle-wrapper.jar differ diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties new file mode 100644 index 0000000..41dfb87 --- /dev/null +++ b/gradle/wrapper/gradle-wrapper.properties @@ -0,0 +1,5 @@ +distributionBase=GRADLE_USER_HOME +distributionPath=wrapper/dists +distributionUrl=https\://services.gradle.org/distributions/gradle-7.4-bin.zip +zipStoreBase=GRADLE_USER_HOME +zipStorePath=wrapper/dists diff --git a/gradlew b/gradlew new file mode 100644 index 0000000..c53aefa --- /dev/null +++ b/gradlew @@ -0,0 +1,234 @@ +#!/bin/sh + +# +# Copyright © 2015-2021 the original authors. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# https://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +# + +############################################################################## +# +# Gradle start up script for POSIX generated by Gradle. +# +# Important for running: +# +# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is +# noncompliant, but you have some other compliant shell such as ksh or +# bash, then to run this script, type that shell name before the whole +# command line, like: +# +# ksh Gradle +# +# Busybox and similar reduced shells will NOT work, because this script +# requires all of these POSIX shell features: +# * functions; +# * expansions «$var», «${var}», «${var:-default}», «${var+SET}», +# «${var#prefix}», «${var%suffix}», and «$( cmd )»; +# * compound commands having a testable exit status, especially «case»; +# * various built-in commands including «command», «set», and «ulimit». +# +# Important for patching: +# +# (2) This script targets any POSIX shell, so it avoids extensions provided +# by Bash, Ksh, etc; in particular arrays are avoided. +# +# The "traditional" practice of packing multiple parameters into a +# space-separated string is a well documented source of bugs and security +# problems, so this is (mostly) avoided, by progressively accumulating +# options in "$@", and eventually passing that to Java. +# +# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS, +# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly; +# see the in-line comments for details. +# +# There are tweaks for specific operating systems such as AIX, CygWin, +# Darwin, MinGW, and NonStop. +# +# (3) This script is generated from the Groovy template +# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt +# within the Gradle project. +# +# You can find Gradle at https://github.com/gradle/gradle/. +# +############################################################################## + +# Attempt to set APP_HOME + +# Resolve links: $0 may be a link +app_path=$0 + +# Need this for daisy-chained symlinks. +while + APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path + [ -h "$app_path" ] +do + ls=$( ls -ld "$app_path" ) + link=${ls#*' -> '} + case $link in #( + /*) app_path=$link ;; #( + *) app_path=$APP_HOME$link ;; + esac +done + +APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit + +APP_NAME="Gradle" +APP_BASE_NAME=${0##*/} + +# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"' + +# Use the maximum available, or set MAX_FD != -1 to use that value. +MAX_FD=maximum + +warn () { + echo "$*" +} >&2 + +die () { + echo + echo "$*" + echo + exit 1 +} >&2 + +# OS specific support (must be 'true' or 'false'). +cygwin=false +msys=false +darwin=false +nonstop=false +case "$( uname )" in #( + CYGWIN* ) cygwin=true ;; #( + Darwin* ) darwin=true ;; #( + MSYS* | MINGW* ) msys=true ;; #( + NONSTOP* ) nonstop=true ;; +esac + +CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + + +# Determine the Java command to use to start the JVM. +if [ -n "$JAVA_HOME" ] ; then + if [ -x "$JAVA_HOME/jre/sh/java" ] ; then + # IBM's JDK on AIX uses strange locations for the executables + JAVACMD=$JAVA_HOME/jre/sh/java + else + JAVACMD=$JAVA_HOME/bin/java + fi + if [ ! -x "$JAVACMD" ] ; then + die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +else + JAVACMD=java + which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." +fi + +# Increase the maximum file descriptors if we can. +if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then + case $MAX_FD in #( + max*) + MAX_FD=$( ulimit -H -n ) || + warn "Could not query maximum file descriptor limit" + esac + case $MAX_FD in #( + '' | soft) :;; #( + *) + ulimit -n "$MAX_FD" || + warn "Could not set maximum file descriptor limit to $MAX_FD" + esac +fi + +# Collect all arguments for the java command, stacking in reverse order: +# * args from the command line +# * the main class name +# * -classpath +# * -D...appname settings +# * --module-path (only if needed) +# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables. + +# For Cygwin or MSYS, switch paths to Windows format before running java +if "$cygwin" || "$msys" ; then + APP_HOME=$( cygpath --path --mixed "$APP_HOME" ) + CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" ) + + JAVACMD=$( cygpath --unix "$JAVACMD" ) + + # Now convert the arguments - kludge to limit ourselves to /bin/sh + for arg do + if + case $arg in #( + -*) false ;; # don't mess with options #( + /?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath + [ -e "$t" ] ;; #( + *) false ;; + esac + then + arg=$( cygpath --path --ignore --mixed "$arg" ) + fi + # Roll the args list around exactly as many times as the number of + # args, so each arg winds up back in the position where it started, but + # possibly modified. + # + # NB: a `for` loop captures its iteration list before it begins, so + # changing the positional parameters here affects neither the number of + # iterations, nor the values presented in `arg`. + shift # remove old arg + set -- "$@" "$arg" # push replacement arg + done +fi + +# Collect all arguments for the java command; +# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of +# shell script including quotes and variable substitutions, so put them in +# double quotes to make sure that they get re-expanded; and +# * put everything else in single quotes, so that it's not re-expanded. + +set -- \ + "-Dorg.gradle.appname=$APP_BASE_NAME" \ + -classpath "$CLASSPATH" \ + org.gradle.wrapper.GradleWrapperMain \ + "$@" + +# Use "xargs" to parse quoted args. +# +# With -n1 it outputs one arg per line, with the quotes and backslashes removed. +# +# In Bash we could simply go: +# +# readarray ARGS < <( xargs -n1 <<<"$var" ) && +# set -- "${ARGS[@]}" "$@" +# +# but POSIX shell has neither arrays nor command substitution, so instead we +# post-process each arg (as a line of input to sed) to backslash-escape any +# character that might be a shell metacharacter, then use eval to reverse +# that process (while maintaining the separation between arguments), and wrap +# the whole thing up as a single "set" statement. +# +# This will of course break if any of these variables contains a newline or +# an unmatched quote. +# + +eval "set -- $( + printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" | + xargs -n1 | + sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' | + tr '\n' ' ' + )" '"$@"' + +exec "$JAVACMD" "$@" diff --git a/gradlew.bat b/gradlew.bat new file mode 100644 index 0000000..ac1b06f --- /dev/null +++ b/gradlew.bat @@ -0,0 +1,89 @@ +@rem +@rem Copyright 2015 the original author or authors. +@rem +@rem Licensed under the Apache License, Version 2.0 (the "License"); +@rem you may not use this file except in compliance with the License. +@rem You may obtain a copy of the License at +@rem +@rem https://www.apache.org/licenses/LICENSE-2.0 +@rem +@rem Unless required by applicable law or agreed to in writing, software +@rem distributed under the License is distributed on an "AS IS" BASIS, +@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +@rem See the License for the specific language governing permissions and +@rem limitations under the License. +@rem + +@if "%DEBUG%" == "" @echo off +@rem ########################################################################## +@rem +@rem Gradle startup script for Windows +@rem +@rem ########################################################################## + +@rem Set local scope for the variables with windows NT shell +if "%OS%"=="Windows_NT" setlocal + +set DIRNAME=%~dp0 +if "%DIRNAME%" == "" set DIRNAME=. +set APP_BASE_NAME=%~n0 +set APP_HOME=%DIRNAME% + +@rem Resolve any "." and ".." in APP_HOME to make it shorter. +for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi + +@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m" + +@rem Find java.exe +if defined JAVA_HOME goto findJavaFromJavaHome + +set JAVA_EXE=java.exe +%JAVA_EXE% -version >NUL 2>&1 +if "%ERRORLEVEL%" == "0" goto execute + +echo. +echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:findJavaFromJavaHome +set JAVA_HOME=%JAVA_HOME:"=% +set JAVA_EXE=%JAVA_HOME%/bin/java.exe + +if exist "%JAVA_EXE%" goto execute + +echo. +echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:execute +@rem Setup the command line + +set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar + + +@rem Execute Gradle +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %* + +:end +@rem End local scope for the variables with windows NT shell +if "%ERRORLEVEL%"=="0" goto mainEnd + +:fail +rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of +rem the _cmd.exe /c_ return code! +if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 +exit /b 1 + +:mainEnd +if "%OS%"=="Windows_NT" endlocal + +:omega diff --git a/src/main/java/dev/zontreck/shapedaionresources/ShapedAionResources.java b/src/main/java/dev/zontreck/shapedaionresources/ShapedAionResources.java new file mode 100644 index 0000000..554c2d1 --- /dev/null +++ b/src/main/java/dev/zontreck/shapedaionresources/ShapedAionResources.java @@ -0,0 +1,47 @@ +package dev.zontreck.shapedaionresources; + +import com.mojang.logging.LogUtils; +import net.minecraft.world.level.block.Block; +import net.minecraft.world.level.block.Blocks; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.event.RegistryEvent; +import net.minecraftforge.eventbus.api.SubscribeEvent; +import net.minecraftforge.fml.InterModComms; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; +import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent; +import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent; +import net.minecraftforge.event.server.ServerStartingEvent; +import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; +import org.slf4j.Logger; + +import java.util.stream.Collectors; + +// The value here should match an entry in the META-INF/mods.toml file +@Mod("shapedaionresources") +public class ShapedAionResources +{ + // Directly reference a slf4j logger + private static final Logger LOGGER = LogUtils.getLogger(); + + public ShapedAionResources() + { + // Register the setup method for modloading + FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); + + // Register ourselves for server and other game events we are interested in + MinecraftForge.EVENT_BUS.register(this); + } + + private void setup(final FMLCommonSetupEvent event) + { + } + + + // You can use SubscribeEvent and let the Event Bus discover methods to call + @SubscribeEvent + public void onServerStarting(ServerStartingEvent event) + { + } + +} diff --git a/src/main/resources/META-INF/mods.toml b/src/main/resources/META-INF/mods.toml new file mode 100644 index 0000000..0377ca0 --- /dev/null +++ b/src/main/resources/META-INF/mods.toml @@ -0,0 +1,55 @@ +# This is an example mods.toml file. It contains the data relating to the loading mods. +# There are several mandatory fields (#mandatory), and many more that are optional (#optional). +# The overall format is standard TOML format, v0.5.0. +# Note that there are a couple of TOML lists in this file. +# Find more information on toml format here: https://github.com/toml-lang/toml +# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml +modLoader="javafml" #mandatory +# A version range to match for said mod loader - for regular FML @Mod it will be the forge version +loaderVersion="[40,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions. +# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties. +# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here. +license="GPL 2.0" +# A URL to refer people to when problems occur with this mod +#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional +# A list of mods - how many allowed here is determined by the individual mod loader +[[mods]] #mandatory +# The modid of the mod +modId="shapedaionresources" #mandatory +# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it +# ${file.jarVersion} will substitute the value of the Implementation-Version as read from the mod's JAR file metadata +# see the associated build.gradle script for how to populate this completely automatically during a build +version="${file.jarVersion}" #mandatory + # A display name for the mod +displayName="Shaped Aion Resources" #mandatory +# A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/ +#updateJSONURL="https://change.me.example.invalid/updates.json" #optional +# A URL for the "homepage" for this mod, displayed in the mod UI +#displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional +# A file name (in the root of the mod JAR) containing a logo for display +# A text field displayed in the mod UI +credits="zontreck" #optional +# The description text for the mod (multi line!) (#mandatory) +description=''' +The entire purpose of this mod is to add datapack resources that will be present on servers and single player worlds. +''' +# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional. +[[dependencies.shapedaionresources]] #optional + # the modid of the dependency + modId="forge" #mandatory + # Does this dependency have to exist - if not, ordering below must be specified + mandatory=true #mandatory + # The version range of the dependency + versionRange="[40,)" #mandatory + # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory + ordering="NONE" + # Side this dependency is applied on - BOTH, CLIENT or SERVER + side="BOTH" +# Here's another dependency +[[dependencies.shapedaionresources]] + modId="minecraft" + mandatory=true +# This version range declares a minimum of the current minecraft version up to but not including the next major version + versionRange="[1.18.2,1.19)" + ordering="NONE" + side="BOTH" diff --git a/src/main/resources/data/shapedaionresources/recipes/orb.json b/src/main/resources/data/shapedaionresources/recipes/orb.json new file mode 100644 index 0000000..21b97e3 --- /dev/null +++ b/src/main/resources/data/shapedaionresources/recipes/orb.json @@ -0,0 +1,19 @@ +{ + "type": "minecraft:crafting_shaped", + "pattern": [ + "G", + "D" + ], + "key": { + "D": { + "item": "minecraft:diamond" + }, + "G": { + "item": "minecraft:gold_ingot" + } + }, + "result": { + "item": "origins:orb_of_origin", + "count": 1 + } + } \ No newline at end of file diff --git a/src/main/resources/pack.mcmeta b/src/main/resources/pack.mcmeta new file mode 100644 index 0000000..d39aadb --- /dev/null +++ b/src/main/resources/pack.mcmeta @@ -0,0 +1,6 @@ +{ + "pack": { + "description": "ShapedAionResources Modpack Resources", + "pack_format": 9 + } +}