Add the gamemode inventory backup function
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75 changed files with 8656 additions and 7 deletions
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@ -1,6 +1,7 @@
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package dev.zontreck.otemod.items;
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import dev.zontreck.otemod.OTEMod;
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import dev.zontreck.otemod.blocks.FoiledBlockItem;
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import dev.zontreck.otemod.entities.ModEntityTypes;
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import dev.zontreck.otemod.implementation.CreativeModeTabs;
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import net.minecraft.world.item.CreativeModeTab;
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@ -52,6 +53,8 @@ public class ModItems {
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public static final RegistryObject<Item> VAULT_RAW_ORE = CreativeModeTabs.addToOTEModTab(ITEMS.register("raw_vault_steel_ore", () -> new Item(new Item.Properties().stacksTo(64))));
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public static final RegistryObject<Item> POSS_BALL = CreativeModeTabs.addToOTEModTab(ITEMS.register("poss_ball", () -> new PossBallItem(new Item.Properties())));
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//public static final RegistryObject<Item> POSSUM_SPAWN_EGG = ITEMS.register("possum_spawn_egg", () -> new ForgeSpawnEggItem(ModEntityTypes.POSSUM, 0x938686, 0xc68787, new Item.Properties())));
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27
src/main/java/dev/zontreck/otemod/items/PossBallItem.java
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27
src/main/java/dev/zontreck/otemod/items/PossBallItem.java
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package dev.zontreck.otemod.items;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResultHolder;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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public class PossBallItem extends Item
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{
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public PossBallItem(Properties pProperties) {
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super(pProperties);
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}
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public boolean contents=false;
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@Override
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public boolean isFoil(ItemStack pStack) {
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return contents;
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}
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@Override
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public InteractionResultHolder<ItemStack> use(Level pLevel, Player pPlayer, InteractionHand pUsedHand) {
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contents = !contents;
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return super.use(pLevel, pPlayer, pUsedHand);
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}
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}
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