Revert "Refactor and rename to Thresholds"
This reverts commit cd9d548806
.
This commit is contained in:
parent
cd9d548806
commit
858f359d4b
578 changed files with 215113 additions and 214942 deletions
183
src/main/java/dev/zontreck/otemod/items/ThrownPossBall.java
Normal file
183
src/main/java/dev/zontreck/otemod/items/ThrownPossBall.java
Normal file
|
@ -0,0 +1,183 @@
|
|||
package dev.zontreck.otemod.items;
|
||||
|
||||
import dev.zontreck.libzontreck.chat.ChatColor;
|
||||
import dev.zontreck.libzontreck.lore.ExtraLore;
|
||||
import dev.zontreck.libzontreck.lore.LoreContainer;
|
||||
import dev.zontreck.libzontreck.lore.LoreEntry;
|
||||
import dev.zontreck.libzontreck.util.ChatHelpers;
|
||||
import net.minecraft.core.particles.ItemParticleOption;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtUtils;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.item.ItemEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.projectile.ThrowableItemProjectile;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.DropperBlock;
|
||||
import net.minecraft.world.phys.EntityHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
|
||||
import java.util.Optional;
|
||||
import java.util.UUID;
|
||||
|
||||
public class ThrownPossBall extends ThrowableItemProjectile
|
||||
{
|
||||
boolean captured = false;
|
||||
LivingEntity shooter;
|
||||
public ThrownPossBall(EntityType<? extends ThrownPossBall> entity, Level level)
|
||||
{
|
||||
super(entity, level);
|
||||
}
|
||||
public ThrownPossBall(Level level, LivingEntity shooter)
|
||||
{
|
||||
super(EntityType.SNOWBALL, shooter, level);
|
||||
|
||||
this.shooter = shooter;
|
||||
}
|
||||
|
||||
public ThrownPossBall(Level pLevel, double pX, double pY, double pZ)
|
||||
{
|
||||
super(EntityType.SNOWBALL, pX, pY, pZ, pLevel);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Item getDefaultItem()
|
||||
{
|
||||
return ModItems.POSS_BALL.get();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleEntityEvent(byte pId) {
|
||||
if(pId == 3)
|
||||
{
|
||||
double size = 0.08;
|
||||
|
||||
for (int i = 0; i < 8; ++i)
|
||||
{
|
||||
this.level().addParticle(new ItemParticleOption(ParticleTypes.ITEM, this.getItem()), this.getX(), this.getY(), this.getZ(), ((double)this.random.nextFloat() - 0.5) * 0.08, ((double)this.random.nextFloat() - 0.5) * 0.08, ((double)this.random.nextFloat() - 0.5) * 0.08);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onHitEntity(EntityHitResult pResult) {
|
||||
super.onHitEntity(pResult);
|
||||
if(getItem().getTag().contains("entity"))
|
||||
{
|
||||
// Don't capture the entity
|
||||
|
||||
pResult.getEntity().hurt(this.damageSources().thrown(this, this.getOwner()), 0.1F);
|
||||
} else {
|
||||
if(pResult.getEntity() instanceof LivingEntity le && !(le instanceof Player))
|
||||
{
|
||||
// We don't want to capture players
|
||||
// Store the entity in the entity tag, then kill the entity
|
||||
CompoundTag tag = new CompoundTag();
|
||||
String entityName = le.getName().getString();
|
||||
le.save(tag);
|
||||
|
||||
getItem().getTag().put("entity", tag);
|
||||
captured=true;
|
||||
|
||||
LoreContainer cont = new LoreContainer(getItem());
|
||||
cont.miscData.loreData.clear();
|
||||
LoreEntry entry = new LoreEntry.Builder().bold(true).text(ChatColor.doColors("!Dark_Green!Captured Mob: !Dark_Purple!" + entityName)).build();
|
||||
cont.miscData.loreData.add(entry);
|
||||
|
||||
cont.commitLore();
|
||||
|
||||
le.remove(RemovalReason.DISCARDED);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onHit(HitResult pResult) {
|
||||
super.onHit(pResult);
|
||||
if(!this.level().isClientSide)
|
||||
{
|
||||
// We do two things here
|
||||
|
||||
// 1. If we contain an entity, spawn it
|
||||
// 2. If no entity, and none was captured, decrease the durability a little
|
||||
// 3. Drop the PossBall with entity, or without
|
||||
|
||||
ItemStack item = getItem();
|
||||
CompoundTag tag = item.getTag();
|
||||
if(tag.contains("entity"))
|
||||
{
|
||||
if(captured)
|
||||
{
|
||||
// Spawn poss ball item with the entity NBT
|
||||
ItemEntity entity;
|
||||
if(shooter != null)
|
||||
entity = new ItemEntity(level(), shooter.position().x, shooter.position().y, shooter.position().z, item, 0, 0, 0);
|
||||
else
|
||||
entity = new ItemEntity(level(), shooter.position().x, shooter.position().y, shooter.position().z, item, 0, 0, 0);
|
||||
level().addFreshEntity(entity);
|
||||
} else {
|
||||
// Spawn the real entity
|
||||
Optional<Entity> entity = EntityType.create(tag.getCompound("entity"), level());
|
||||
if(entity.isPresent())
|
||||
{
|
||||
Entity xEntity = entity.get();
|
||||
xEntity.setUUID(UUID.randomUUID());
|
||||
xEntity.setPos(position());
|
||||
level().addFreshEntity(xEntity);
|
||||
}
|
||||
|
||||
LoreContainer cont = new LoreContainer(item);
|
||||
cont.miscData.loreData.clear();
|
||||
cont.commitLore();
|
||||
|
||||
if(item.getDamageValue() == 0)
|
||||
{
|
||||
item.setTag(new CompoundTag());
|
||||
}else {
|
||||
tag.remove("entity");
|
||||
}
|
||||
|
||||
ItemEntity x;
|
||||
|
||||
if(shooter!=null)
|
||||
x = new ItemEntity(level(), shooter.position().x, shooter.position().y, shooter.position().z, item, 0, 0, 0);
|
||||
else
|
||||
x = new ItemEntity(level(), position().x, position().y, position().z, item, 0, 0, 0);
|
||||
level().addFreshEntity(x);
|
||||
}
|
||||
} else {
|
||||
// No capture
|
||||
// Decrease the durability
|
||||
//int damage = item.getDamageValue();
|
||||
//damage++;
|
||||
//item.setDamageValue(damage);
|
||||
// Ensure no entity tag!
|
||||
tag.remove("entity");
|
||||
|
||||
|
||||
//if(item.getDamageValue() >= item.getMaxDamage())
|
||||
// return;
|
||||
|
||||
ItemEntity entity;
|
||||
|
||||
if(shooter!= null)
|
||||
entity = new ItemEntity(level(),shooter.position().x, shooter.position().y, shooter.position().z, item, 0, 0, 0);
|
||||
else
|
||||
|
||||
entity = new ItemEntity(level(), position().x, position().y, position().z, item, 0, 0, 0);
|
||||
level().addFreshEntity(entity);
|
||||
}
|
||||
|
||||
this.level().broadcastEntityEvent(this, (byte)3);
|
||||
this.discard();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
Reference in a new issue