Adds pool blocks!

This commit is contained in:
Tara Piccari 2024-01-30 04:22:08 -07:00
parent deb1fe1e46
commit 8793b373cf
198 changed files with 2790 additions and 2 deletions

View file

@ -49,7 +49,7 @@ mod_name=Thresholds
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=GPLv3
# The mod version. See https://semver.org/
mod_version=1.4.012924.2121
mod_version=1.4.013024.0303
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html

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@ -270,6 +270,78 @@ public class ModBlocks {
public static final RegistryObject<Item> T_LIME_WALL2_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("lime_wall_variant_2", ()->new BlockItem(T_LIME_WALL2.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_POOL_TILE = BLOCKS.register("pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("pool_tile", ()->new BlockItem(T_POOL_TILE.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_POOL_TILE_STAIRS = BLOCKS.register("pool_tile_stairs", ()->new StairBlock(T_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("pool_tile_stairs", ()->new BlockItem(T_POOL_TILE_STAIRS.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_POOL_LIGHT = BLOCKS.register("pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("pool_light", ()->new BlockItem(T_POOL_LIGHT.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DIRTY_POOL_TILE = BLOCKS.register("dirty_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_pool_tile", ()-> new BlockItem(T_DIRTY_POOL_TILE.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DIRTY_POOL_TILE_STAIRS = BLOCKS.register("dirty_pool_tile_stairs", ()->new StairBlock(T_DIRTY_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_pool_tile_stairs", ()->new BlockItem(T_DIRTY_POOL_TILE_STAIRS.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DIRTY_POOL_LIGHT = BLOCKS.register("dirty_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_DIRTY_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_pool_light", ()->new BlockItem(T_DIRTY_POOL_LIGHT.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_FILTHY_POOL_LIGHT = BLOCKS.register("filthy_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->8).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_FILTHY_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("filthy_pool_light", ()->new BlockItem(T_FILTHY_POOL_LIGHT.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DARK_POOL_TILE = BLOCKS.register("dark_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DARK_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dark_pool_tile", ()->new BlockItem(T_DARK_POOL_TILE.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DARK_POOL_LIGHT = BLOCKS.register("dark_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_DARK_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dark_pool_light", ()->new BlockItem(T_DARK_POOL_LIGHT.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DARK_POOL_TILE_STAIRS = BLOCKS.register("dark_pool_tile_stairs", ()->new StairBlock(T_DARK_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DARK_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dark_pool_tile_stairs", ()->new BlockItem(T_DARK_POOL_TILE_STAIRS.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_BLUE_POOL_TILE = BLOCKS.register("blue_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_BLUE_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("blue_pool_tile", ()->new BlockItem(T_BLUE_POOL_TILE.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_BLUE_POOL_TILE_STAIRS = BLOCKS.register("blue_pool_tile_stairs", ()->new StairBlock(T_BLUE_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_BLUE_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("blue_pool_tile_stairs", ()->new BlockItem(T_BLUE_POOL_TILE_STAIRS.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_BLUE_POOL_LIGHT = BLOCKS.register("blue_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_BLUE_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("blue_pool_light", ()->new BlockItem(T_BLUE_POOL_LIGHT.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_RED_POOL_TILE = BLOCKS.register("red_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_RED_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_pool_tile", ()->new BlockItem(T_RED_POOL_TILE.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_RED_POOL_TILE_STAIRS = BLOCKS.register("red_pool_tile_stairs", ()->new StairBlock(T_RED_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_RED_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_pool_tile_stairs", ()->new BlockItem(T_RED_POOL_TILE_STAIRS.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_RED_POOL_LIGHT = BLOCKS.register("red_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_RED_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("red_pool_light", ()->new BlockItem(T_RED_POOL_LIGHT.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DIRTY_RED_POOL_TILE = BLOCKS.register("dirty_red_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_RED_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_red_pool_tile", ()->new BlockItem(T_DIRTY_RED_POOL_TILE.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DIRTY_RED_POOL_TILE_STAIRS = BLOCKS.register("dirty_red_pool_tile_stairs", ()->new StairBlock(T_DIRTY_RED_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_RED_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_red_pool_tile_stairs", ()->new BlockItem(T_DIRTY_RED_POOL_TILE_STAIRS.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DIRTY_RED_POOL_LIGHT = BLOCKS.register("dirty_red_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_DIRTY_RED_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_red_pool_light", ()->new BlockItem(T_DIRTY_RED_POOL_LIGHT.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_FILTHY_RED_POOL_LIGHT = BLOCKS.register("filthy_red_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->8).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_FILTHY_RED_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("filthy_red_pool_light", ()->new BlockItem(T_FILTHY_RED_POOL_LIGHT.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DIRTY_BLUE_POOL_TILE = BLOCKS.register("dirty_blue_pool_tile", ()->new Block(BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_BLUE_POOL_TILE_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_blue_pool_tile", ()->new BlockItem(T_DIRTY_BLUE_POOL_TILE.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DIRTY_BLUE_POOL_TILE_STAIRS = BLOCKS.register("dirty_blue_pool_tile_stairs", ()->new StairBlock(T_DIRTY_BLUE_POOL_TILE.get()::defaultBlockState, BlockBehaviour.Properties.copy(Blocks.COBBLESTONE)));
public static final RegistryObject<Item> T_DIRTY_BLUE_POOL_TILE_STAIRS_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_blue_pool_tile_stairs", ()->new BlockItem(T_DIRTY_BLUE_POOL_TILE_STAIRS.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_DIRTY_BLUE_POOL_LIGHT = BLOCKS.register("dirty_blue_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->15).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_DIRTY_BLUE_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("dirty_blue_pool_light", ()->new BlockItem(T_DIRTY_BLUE_POOL_LIGHT.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
public static final RegistryObject<Block> T_FILTHY_BLUE_POOL_LIGHT = BLOCKS.register("filthy_blue_pool_light", ()->new Block(BlockBehaviour.Properties.copy(Blocks.STONE).lightLevel((X)->8).sound(SoundType.GLASS)));
public static final RegistryObject<Item> T_FILTHY_BLUE_POOL_LIGHT_I = CreativeModeTabs.addToOTEModTab(ITEMS.register("filthy_blue_pool_light", ()->new BlockItem(T_FILTHY_BLUE_POOL_LIGHT.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS))));
private static boolean never(BlockState p_50806_, BlockGetter p_50807_, BlockPos p_50808_) {
return false;
}

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@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/light/blue_pool_light"
}
}
}

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@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/tiles/blue_pool_tile"
}
}
}

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@ -0,0 +1,209 @@
{
"variants": {
"facing=east,half=bottom,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"y": 270,
"uvlock": true
},
"facing=east,half=bottom,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner"
},
"facing=east,half=bottom,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"y": 270,
"uvlock": true
},
"facing=east,half=bottom,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer"
},
"facing=east,half=bottom,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs"
},
"facing=east,half=top,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"uvlock": true
},
"facing=east,half=top,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"y": 90,
"uvlock": true
},
"facing=east,half=top,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"uvlock": true
},
"facing=east,half=top,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"y": 90,
"uvlock": true
},
"facing=east,half=top,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs",
"x": 180,
"uvlock": true
},
"facing=north,half=bottom,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"y": 180,
"uvlock": true
},
"facing=north,half=bottom,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"y": 270,
"uvlock": true
},
"facing=north,half=bottom,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"y": 180,
"uvlock": true
},
"facing=north,half=bottom,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"y": 270,
"uvlock": true
},
"facing=north,half=bottom,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs",
"y": 270,
"uvlock": true
},
"facing=north,half=top,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"y": 270,
"uvlock": true
},
"facing=north,half=top,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"uvlock": true
},
"facing=north,half=top,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"y": 270,
"uvlock": true
},
"facing=north,half=top,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"uvlock": true
},
"facing=north,half=top,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs",
"x": 180,
"y": 270,
"uvlock": true
},
"facing=south,half=bottom,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner"
},
"facing=south,half=bottom,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"y": 90,
"uvlock": true
},
"facing=south,half=bottom,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer"
},
"facing=south,half=bottom,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"y": 90,
"uvlock": true
},
"facing=south,half=bottom,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs",
"y": 90,
"uvlock": true
},
"facing=south,half=top,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"y": 90,
"uvlock": true
},
"facing=south,half=top,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"y": 180,
"uvlock": true
},
"facing=south,half=top,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"y": 90,
"uvlock": true
},
"facing=south,half=top,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"y": 180,
"uvlock": true
},
"facing=south,half=top,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs",
"x": 180,
"y": 90,
"uvlock": true
},
"facing=west,half=bottom,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"y": 90,
"uvlock": true
},
"facing=west,half=bottom,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"y": 180,
"uvlock": true
},
"facing=west,half=bottom,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"y": 90,
"uvlock": true
},
"facing=west,half=bottom,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"y": 180,
"uvlock": true
},
"facing=west,half=bottom,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs",
"y": 180,
"uvlock": true
},
"facing=west,half=top,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"y": 180,
"uvlock": true
},
"facing=west,half=top,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_inner",
"x": 180,
"y": 270,
"uvlock": true
},
"facing=west,half=top,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"y": 180,
"uvlock": true
},
"facing=west,half=top,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs_outer",
"x": 180,
"y": 270,
"uvlock": true
},
"facing=west,half=top,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/blue_pool_tile_stairs",
"x": 180,
"y": 180,
"uvlock": true
}
}
}

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@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/light/dark_pool_light"
}
}
}

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@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/tiles/dark_pool_tile"
}
}
}

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@ -0,0 +1,209 @@
{
"variants": {
"facing=east,half=bottom,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_inner",
"y": 270,
"uvlock": true
},
"facing=east,half=bottom,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_inner"
},
"facing=east,half=bottom,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_outer",
"y": 270,
"uvlock": true
},
"facing=east,half=bottom,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_outer"
},
"facing=east,half=bottom,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs"
},
"facing=east,half=top,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_inner",
"x": 180,
"uvlock": true
},
"facing=east,half=top,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_inner",
"x": 180,
"y": 90,
"uvlock": true
},
"facing=east,half=top,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_outer",
"x": 180,
"uvlock": true
},
"facing=east,half=top,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_outer",
"x": 180,
"y": 90,
"uvlock": true
},
"facing=east,half=top,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs",
"x": 180,
"uvlock": true
},
"facing=north,half=bottom,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_inner",
"y": 180,
"uvlock": true
},
"facing=north,half=bottom,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_inner",
"y": 270,
"uvlock": true
},
"facing=north,half=bottom,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_outer",
"y": 180,
"uvlock": true
},
"facing=north,half=bottom,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_outer",
"y": 270,
"uvlock": true
},
"facing=north,half=bottom,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs",
"y": 270,
"uvlock": true
},
"facing=north,half=top,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_inner",
"x": 180,
"y": 270,
"uvlock": true
},
"facing=north,half=top,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_inner",
"x": 180,
"uvlock": true
},
"facing=north,half=top,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_outer",
"x": 180,
"y": 270,
"uvlock": true
},
"facing=north,half=top,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/dark_pool_tile_stairs_outer",
"x": 180,
"uvlock": true
},
"facing=north,half=top,shape=straight": {
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@ -0,0 +1,7 @@
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@ -0,0 +1,7 @@
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@ -0,0 +1,209 @@
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View file

@ -0,0 +1,7 @@
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View file

@ -0,0 +1,7 @@
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View file

@ -0,0 +1,209 @@
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View file

@ -0,0 +1,7 @@
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View file

@ -0,0 +1,7 @@
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View file

@ -0,0 +1,209 @@
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},
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},
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},
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},
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},
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},
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},
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},
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"y": 180,
"uvlock": true
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/light/filthy_blue_pool_light"
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/light/filthy_pool_light"
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/light/filthy_red_pool_light"
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/light/pool_light"
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/tiles/pool_tile"
}
}
}

View file

@ -0,0 +1,209 @@
{
"variants": {
"facing=east,half=bottom,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/pool_tile_stairs_inner",
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},
"facing=east,half=bottom,shape=inner_right": {
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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"uvlock": true
},
"facing=west,half=top,shape=inner_right": {
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"uvlock": true
},
"facing=west,half=top,shape=outer_left": {
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"uvlock": true
},
"facing=west,half=top,shape=outer_right": {
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"uvlock": true
},
"facing=west,half=top,shape=straight": {
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"x": 180,
"y": 180,
"uvlock": true
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/light/red_pool_light"
}
}
}

View file

@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "otemod:block/thresholds/pool/tiles/red_pool_tile"
}
}
}

View file

@ -0,0 +1,209 @@
{
"variants": {
"facing=east,half=bottom,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/red_pool_tile_stairs_inner",
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},
"facing=east,half=bottom,shape=inner_right": {
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},
"facing=east,half=bottom,shape=outer_left": {
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
"facing=south,half=bottom,shape=straight": {
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},
"facing=south,half=top,shape=inner_left": {
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"uvlock": true
},
"facing=south,half=top,shape=inner_right": {
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"uvlock": true
},
"facing=south,half=top,shape=outer_left": {
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},
"facing=south,half=top,shape=outer_right": {
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"uvlock": true
},
"facing=south,half=top,shape=straight": {
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"uvlock": true
},
"facing=west,half=bottom,shape=inner_left": {
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"uvlock": true
},
"facing=west,half=bottom,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/red_pool_tile_stairs_inner",
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"uvlock": true
},
"facing=west,half=bottom,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/red_pool_tile_stairs_outer",
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"uvlock": true
},
"facing=west,half=bottom,shape=outer_right": {
"model": "otemod:block/thresholds/pool/stairs/red_pool_tile_stairs_outer",
"y": 180,
"uvlock": true
},
"facing=west,half=bottom,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/red_pool_tile_stairs",
"y": 180,
"uvlock": true
},
"facing=west,half=top,shape=inner_left": {
"model": "otemod:block/thresholds/pool/stairs/red_pool_tile_stairs_inner",
"x": 180,
"y": 180,
"uvlock": true
},
"facing=west,half=top,shape=inner_right": {
"model": "otemod:block/thresholds/pool/stairs/red_pool_tile_stairs_inner",
"x": 180,
"y": 270,
"uvlock": true
},
"facing=west,half=top,shape=outer_left": {
"model": "otemod:block/thresholds/pool/stairs/red_pool_tile_stairs_outer",
"x": 180,
"y": 180,
"uvlock": true
},
"facing=west,half=top,shape=outer_right": {
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"x": 180,
"y": 270,
"uvlock": true
},
"facing=west,half=top,shape=straight": {
"model": "otemod:block/thresholds/pool/stairs/red_pool_tile_stairs",
"x": 180,
"y": 180,
"uvlock": true
}
}
}

View file

@ -89,6 +89,31 @@
"block.otemod.lime_tile_to_wall": "Lime Floor To Wall Transition",
"block.otemod.lime_wall_variant_1": "Lime Wall",
"block.otemod.lime_wall_variant_2": "Lime Wall",
"block.otemod.pool_light": "Pool Light",
"block.otemod.dirty_pool_light": "Dirty Pool Light",
"block.otemod.filthy_pool_light": "Filthy Pool Light",
"block.otemod.dark_pool_light": "Dark Pool Light",
"block.otemod.blue_pool_light": "Blue Pool Light",
"block.otemod.red_pool_light": "Red Pool Light",
"block.otemod.dirty_red_pool_light": "Dirty Red Pool Light",
"block.otemod.filthy_red_pool_light": "Filthy Red Pool Light",
"block.otemod.filthy_blue_pool_light": "Filthy Blue Pool Light",
"block.otemod.pool_tile": "Pool Tiles",
"block.otemod.pool_tile_stairs": "Pool Tile Stairs",
"block.otemod.dirty_pool_tile": "Dirty Pool Tiles",
"block.otemod.dirty_pool_tile_stairs": "Dirty Pool Tile Stairs",
"block.otemod.dark_pool_tile": "Dark Pool Tiles",
"block.otemod.dark_pool_tile_stairs": "Dark Pool Tile Stairs",
"block.otemod.blue_pool_tile": "Blue Pool Tiles",
"block.otemod.blue_pool_tile_stairs": "Blue Pool Tile Stairs",
"block.otemod.dirty_blue_pool_tile": "Dirty Blue Pool Tiles",
"block.otemod.dirty_blue_pool_tile_stairs": "Dirty Blue Pool Tile Stairs",
"block.otemod.dirty_blue_pool_light": "Dirty Blue Pool Light",
"block.otemod.red_pool_tile": "Red Pool Tiles",
"block.otemod.red_pool_tile_stairs": "Red Pool Tile Stairs",
"block.otemod.red_pool_tile_light": "Red Pool Light",
"block.otemod.dirty_red_pool_tile": "Dirty Red Pool Tile",
"block.otemod.dirty_red_pool_tile_stairs": "Dirty Red Pool Tile Stairs",
"enchantment.otemod.mob_egging": "Mob Egging",

View file

@ -0,0 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "otemod:block/thresholds/hallway/tiles/blue_pool_light"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "otemod:block/thresholds/hallway/tiles/dark_pool_light"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "otemod:block/thresholds/hallway/tiles/dirty_blue_pool_light"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "otemod:block/thresholds/hallway/tiles/dirty_pool_light"
}
}

View file

@ -0,0 +1,6 @@
{
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}

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@ -0,0 +1,6 @@
{
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View file

@ -0,0 +1,6 @@
{
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View file

@ -0,0 +1,6 @@
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View file

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View file

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{
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View file

@ -0,0 +1,8 @@
{
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View file

@ -0,0 +1,8 @@
{
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View file

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{
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}

View file

@ -0,0 +1,8 @@
{
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View file

@ -0,0 +1,8 @@
{
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View file

@ -0,0 +1,8 @@
{
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}

View file

@ -0,0 +1,8 @@
{
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}

View file

@ -0,0 +1,8 @@
{
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View file

@ -0,0 +1,8 @@
{
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}

View file

@ -0,0 +1,8 @@
{
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}

View file

@ -0,0 +1,8 @@
{
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}

View file

@ -0,0 +1,8 @@
{
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}

View file

@ -0,0 +1,8 @@
{
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}

View file

@ -0,0 +1,8 @@
{
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}
}

View file

@ -0,0 +1,8 @@
{
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}
}

View file

@ -0,0 +1,8 @@
{
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}

View file

@ -0,0 +1,8 @@
{
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}

View file

@ -0,0 +1,8 @@
{
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}

View file

@ -0,0 +1,8 @@
{
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View file

@ -0,0 +1,8 @@
{
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}

View file

@ -0,0 +1,6 @@
{
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}
}

View file

@ -0,0 +1,6 @@
{
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}

View file

@ -0,0 +1,6 @@
{
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}
}

View file

@ -0,0 +1,6 @@
{
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}

View file

@ -0,0 +1,6 @@
{
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}

View file

@ -0,0 +1,6 @@
{
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}
}

View file

@ -0,0 +1,6 @@
{
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}

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@ -0,0 +1,3 @@
{
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}

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@ -0,0 +1,3 @@
{
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}

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@ -0,0 +1,3 @@
{
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}

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@ -0,0 +1,3 @@
{
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@ -0,0 +1,3 @@
{
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{
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}

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@ -0,0 +1,3 @@
{
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}

View file

@ -0,0 +1,3 @@
{
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}

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@ -0,0 +1,3 @@
{
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}

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@ -0,0 +1,3 @@
{
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View file

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{
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View file

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{
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View file

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{
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View file

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View file

@ -0,0 +1,3 @@
{
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View file

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