Backport to 1.18.2

This commit is contained in:
zontreck 2024-01-17 02:25:27 -07:00
parent 1fbd10471f
commit c344b5c0b6
67 changed files with 3335 additions and 3858 deletions

View file

@ -5,14 +5,11 @@ import java.util.UUID;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import dev.zontreck.libzontreck.util.ChatHelpers;
import dev.zontreck.otemod.OTEMod;
import dev.zontreck.otemod.commands.vaults.VaultCommand;
import dev.zontreck.otemod.networking.ModMessages;
import dev.zontreck.otemod.networking.packets.OpenVaultC2SPacket;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.Button.OnPress;
import net.minecraft.client.gui.font.TextFieldHelper;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.network.chat.Component;
@ -46,7 +43,7 @@ public class VaultScreen extends AbstractContainerScreen <VaultMenu>
}
@Override
public void render(GuiGraphics stack, int mouseX, int mouseY, float partialTicks)
public void render(PoseStack stack, int mouseX, int mouseY, float partialTicks)
{
this.renderBackground(stack);
super.render(stack, mouseX, mouseY, partialTicks);
@ -64,28 +61,31 @@ public class VaultScreen extends AbstractContainerScreen <VaultMenu>
// This is where custom controls would be added!
this.addWidget(Button.builder(Component.literal(""), (BTN)->{
this.addWidget(new Button(this.leftPos + 7, this.topPos + 86, 16, 16, ChatHelpers.macro(""), (BTN)->{
thePlayer.closeContainer();
ModMessages.sendToServer(new OpenVaultC2SPacket(0, true, -1));
}).size(16,16).pos(this.leftPos+7, this.topPos+86).build());
}));
this.addWidget(Button.builder(Component.literal(""), (BTN)->{
this.addWidget(new Button(this.leftPos + 187, this.topPos + 88, 16, 16, ChatHelpers.macro(""), (BTN)->{
thePlayer.closeContainer();
ModMessages.sendToServer(new OpenVaultC2SPacket(0, true, 1));
}).size(16,16).pos(this.leftPos+187, this.topPos+84).build());
}));
}
@Override
protected void renderBg(GuiGraphics pGuiGraphics, float pPartialTick, int pMouseX, int pMouseY)
protected void renderBg(PoseStack pGuiGraphics, float pPartialTick, int pMouseX, int pMouseY)
{
renderBackground(pGuiGraphics);
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderColor (1.0f, 1.0f, 1.0f, 1.0f);
RenderSystem.setShaderTexture(0, TEXTURE);
pGuiGraphics.blit(TEXTURE, this.leftPos, this.topPos, 0, 0, this.imageWidth, this.imageHeight);
blit(pGuiGraphics, this.leftPos, this.topPos, 0, 0, this.imageWidth, this.imageHeight);
}
}