package dev.zontreck.thresholds.implementation; public class Messages { public static final String THRESHOLDS_PREFIX; public static final String PREFIX_UPDATED; public static final String PREFIX_COLOR_UPDATED; public static final String NICK_UPDATED; public static final String NAME_COLOR_UPDATED; public static final String CHAT_COLOR_UPDATED; public static final String STARTER_FAILURE_CONSOLE; public static final String STARTER_FAILURE_PERMISSIONS; public static final String STARTER_KIT_GIVEN; public static final String FLIGHT_GIVEN; public static final String FLIGHT_REMOVED; static{ THRESHOLDS_PREFIX = "!Dark_Gray![!Dark_Purple!Thresholds!Dark_Gray!] "; PREFIX_UPDATED = THRESHOLDS_PREFIX + " !Dark_Purple!Your prefix has been updated"; PREFIX_COLOR_UPDATED = THRESHOLDS_PREFIX + "!Dark_Purple!Your prefix color has been updated"; NICK_UPDATED = THRESHOLDS_PREFIX + "!Dark_Purple! Your nickname has been updated"; NAME_COLOR_UPDATED = THRESHOLDS_PREFIX + "!Dark_Purple!Your name color has been updated"; CHAT_COLOR_UPDATED = THRESHOLDS_PREFIX + "!Dark_Purple!Your chat color has been updated"; STARTER_FAILURE_CONSOLE = THRESHOLDS_PREFIX + "!Dark_Red!This command can only be executed from within the game"; STARTER_FAILURE_PERMISSIONS = THRESHOLDS_PREFIX + "!Dark_Red!This command can only be executed by server operators"; STARTER_KIT_GIVEN = THRESHOLDS_PREFIX + "!Dark_Purple!You have been given a starter kit. Welcome to the server."; FLIGHT_GIVEN = THRESHOLDS_PREFIX + "!Dark_Green!You start to feel lighter than a feather"; FLIGHT_REMOVED = THRESHOLDS_PREFIX + "!Dark_Red!You have a sinking feeling you are no longer lighter than a feather."; } }