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Thresholds/src/main/java/dev/zontreck/otemod/data/ModBlockStatesProvider.java
2024-02-28 13:57:03 -07:00

472 lines
24 KiB
Java

package dev.zontreck.otemod.data;
import dev.zontreck.otemod.OTEMod;
import dev.zontreck.otemod.blocks.ModBlocks;
import net.minecraft.core.Direction;
import net.minecraft.data.PackOutput;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.state.properties.*;
import net.minecraftforge.client.model.generators.BlockStateProvider;
import net.minecraftforge.client.model.generators.ConfiguredModel;
import net.minecraftforge.client.model.generators.ModelFile;
import net.minecraftforge.client.model.generators.VariantBlockStateBuilder;
import net.minecraftforge.common.data.ExistingFileHelper;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
import java.util.concurrent.atomic.AtomicReference;
public class ModBlockStatesProvider extends BlockStateProvider {
public ModBlockStatesProvider(PackOutput output, ExistingFileHelper existingFileHelper) {
super(output, OTEMod.MOD_ID, existingFileHelper);
}
@Override
protected void registerStatesAndModels() {
blockWithItem(ModBlocks.ETERNIUM_ORE_BLOCK);
blockWithItem(ModBlocks.VAULT_STEEL_ORE_BLOCK);
blockWithItem(ModBlocks.NETHER_VAULT_STEEL_ORE_BLOCK);
blockWithItem(ModBlocks.ETERNIUM_BLOCK);
blockWithItem(ModBlocks.DEEPSLATE_ETERNIUM_ORE_BLOCK);
blockWithItem(ModBlocks.COMPRESSED_OBSIDIAN_BLOCK);
blockWithItem(ModBlocks.LAYERED_COMPRESSED_OBSIDIAN_BLOCK);
blockWithItem(ModBlocks.POOL_TILE);
stairBlock(ModBlocks.POOL_TILE_STAIRS, ModBlocks.POOL_TILE);
slabBlock(ModBlocks.POOL_TILE_SLAB, ModBlocks.POOL_TILE);
blockWithItem(ModBlocks.POOL_LIGHT);
blockWithItem(ModBlocks.DIRTY_POOL_TILE);
stairBlock(ModBlocks.DIRTY_POOL_TILE_STAIRS, ModBlocks.DIRTY_POOL_TILE);
slabBlock(ModBlocks.DIRTY_POOL_TILE_SLAB, ModBlocks.DIRTY_POOL_TILE);
blockWithItem(ModBlocks.DIRTY_POOL_LIGHT);
blockWithItem(ModBlocks.FILTHY_POOL_LIGHT);
blockWithItem(ModBlocks.DARK_POOL_TILE);
blockWithItem(ModBlocks.DARK_POOL_LIGHT);
stairBlock(ModBlocks.DARK_POOL_TILE_STAIRS, ModBlocks.DARK_POOL_TILE);
slabBlock(ModBlocks.DARK_POOL_TILE_SLAB, ModBlocks.DARK_POOL_TILE);
blockWithItem(ModBlocks.BLUE_POOL_TILE);
stairBlock(ModBlocks.BLUE_POOL_TILE_STAIRS, ModBlocks.BLUE_POOL_TILE);
slabBlock(ModBlocks.BLUE_POOL_TILE_SLAB, ModBlocks.BLUE_POOL_TILE);
blockWithItem(ModBlocks.BLUE_POOL_LIGHT);
blockWithItem(ModBlocks.DIRTY_BLUE_POOL_TILE);
stairBlock(ModBlocks.DIRTY_BLUE_POOL_TILE_STAIRS, ModBlocks.DIRTY_BLUE_POOL_TILE);
slabBlock(ModBlocks.DIRTY_BLUE_POOL_TILE_SLAB, ModBlocks.DIRTY_BLUE_POOL_TILE);
blockWithItem(ModBlocks.DIRTY_BLUE_POOL_LIGHT);
blockWithItem(ModBlocks.FILTHY_BLUE_POOL_LIGHT);
blockWithItem(ModBlocks.RED_POOL_TILE);
stairBlock(ModBlocks.RED_POOL_TILE_STAIRS, ModBlocks.RED_POOL_TILE);
slabBlock(ModBlocks.RED_POOL_TILE_SLAB, ModBlocks.RED_POOL_TILE);
blockWithItem(ModBlocks.RED_POOL_LIGHT);
blockWithItem(ModBlocks.DIRTY_RED_POOL_LIGHT);
blockWithItem(ModBlocks.FILTHY_RED_POOL_LIGHT);
blockWithItem(ModBlocks.DIRTY_RED_POOL_TILE);
stairBlock(ModBlocks.DIRTY_RED_POOL_TILE_STAIRS, ModBlocks.DIRTY_RED_POOL_TILE);
slabBlock(ModBlocks.DIRTY_RED_POOL_TILE_SLAB, ModBlocks.DIRTY_RED_POOL_TILE);
blockWithItem(ModBlocks.DARK_RED_WOOL);
carpetBlock(ModBlocks.DARK_RED_CARPET, ModBlocks.DARK_RED_WOOL);
blockWithItem(ModBlocks.GREEN_POOL_TILE);
stairBlock(ModBlocks.GREEN_POOL_TILE_STAIRS, ModBlocks.GREEN_POOL_TILE);
slabBlock(ModBlocks.GREEN_POOL_TILE_SLAB, ModBlocks.GREEN_POOL_TILE);
blockWithItem(ModBlocks.GREEN_POOL_LIGHT);
blockWithItem(ModBlocks.DIRTY_GREEN_POOL_LIGHT);
blockWithItem(ModBlocks.FILTHY_GREEN_POOL_LIGHT);
blockWithItem(ModBlocks.DIRTY_GREEN_POOL_TILE);
stairBlock(ModBlocks.DIRTY_GREEN_POOL_TILE_STAIRS, ModBlocks.DIRTY_GREEN_POOL_TILE);
slabBlock(ModBlocks.DIRTY_GREEN_POOL_TILE_SLAB, ModBlocks.DIRTY_GREEN_POOL_TILE);
ResourceLocation[] clinkerBlock = new ResourceLocation[]{
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_texture0"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_texture1"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_texture2"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_texture3"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_texture4"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_texture5"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_texture6"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_texture7")
};
ResourceLocation[] clinkerStainedBlock = new ResourceLocation[]{
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_stained_texture0"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_stained_texture1"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_stained_texture2"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_stained_texture3"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_stained_texture4"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_stained_texture5"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_stained_texture6"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/clinker_brick/clinker_brick_stained_texture7")
};
ResourceLocation[] slagBricks = new ResourceLocation[]{
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/slag_brick/slag_brick_texture0"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/slag_brick/slag_brick_texture1"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/slag_brick/slag_brick_texture2"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/slag_brick/slag_brick_texture3"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/slag_brick/slag_brick_texture4"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/slag_brick/slag_brick_texture5"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/slag_brick/slag_brick_texture6"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/slag_brick/slag_brick_texture7")
};
ResourceLocation[] rebarConcrete = new ResourceLocation[] {
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_texture0"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_texture1"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_texture2"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_texture3"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_texture4"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_texture5"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_texture6"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_texture7")
};
ResourceLocation[] rebarConcreteTile = new ResourceLocation[] {
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_tile_texture0"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_tile_texture1"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_tile_texture2"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_tile_texture3"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_tile_texture4"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_tile_texture5"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_tile_texture6"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/concrete/rebar_concrete_tile_texture7")
};
ResourceLocation[] panzerglass = new ResourceLocation[]{
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/glass/panzerglass_block_texture0"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/glass/panzerglass_block_texture1"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/glass/panzerglass_block_texture2"),
new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/glass/panzerglass_block_texture3")
};
variantCubeBlock(ModBlocks.CLINKER_BRICK_BLOCK, clinkerBlock);
customSlabBlock(ModBlocks.CLINKER_BRICK_SLAB, clinkerBlock);
customStairBlock(ModBlocks.CLINKER_BRICK_STAIRS, clinkerBlock);
variantCubeBlock(ModBlocks.CLINKER_BRICK_STAINED_BLOCK, clinkerStainedBlock);
customSlabBlock(ModBlocks.CLINKER_BRICK_STAINED_SLAB, clinkerStainedBlock);
customStairBlock(ModBlocks.CLINKER_BRICK_STAINED_STAIRS, clinkerStainedBlock);
wallBlock(ModBlocks.CLINKER_BRICK_WALL, new ResourceLocation(OTEMod.MOD_ID, "block/engineersdecor/clinker_brick/clinker_brick_wall0"));
variantCubeBlock(ModBlocks.SLAG_BRICK_BLOCK, slagBricks);
customSlabBlock(ModBlocks.SLAG_BRICK_SLAB, slagBricks);
customStairBlock(ModBlocks.SLAG_BRICK_STAIRS, slagBricks);
wallBlock(ModBlocks.SLAG_BRICK_WALL, new ResourceLocation(OTEMod.MOD_ID, "block/engineersdecor/slag_brick/slag_brick_wall0"));
variantCubeBlock(ModBlocks.REBAR_CONCRETE_BLOCK, rebarConcrete);
customSlabBlock(ModBlocks.REBAR_CONCRETE_SLAB, rebarConcrete);
customStairBlock(ModBlocks.REBAR_CONCRETE_STAIRS, rebarConcrete);
wallBlock(ModBlocks.REBAR_CONCRETE_WALL, new ResourceLocation(OTEMod.MOD_ID, "block/" + rebarConcrete[0].getPath()));
variantCubeBlock(ModBlocks.REBAR_CONCRETE_TILE_BLOCK, rebarConcreteTile);
customSlabBlock(ModBlocks.REBAR_CONCRETE_TILE_SLAB, rebarConcreteTile);
customStairBlock(ModBlocks.REBAR_CONCRETE_TILE_STAIRS, rebarConcreteTile);
variantTransparentCubeBlock(ModBlocks.PANZER_GLASS_BLOCK, new ResourceLocation(OTEMod.MOD_ID, "engineersdecor/glass/panzerglass_block_texture_inventory"), panzerglass);
customTransparentSlabBlock(ModBlocks.PANZER_GLASS_SLAB, panzerglass);
}
private void wallBlock(RegistryObject<Block> blk, ResourceLocation texture)
{
wallBlock((WallBlock) blk.get(), texture);
var wallInv = models().wallInventory(name(blk.get()) + "_inventory", texture);
simpleBlockItem(blk.get(), wallInv);
}
private void blockWithItem(RegistryObject<Block> blockRegistryObject) {
simpleBlockWithItem(blockRegistryObject.get(), cubeAll(blockRegistryObject.get()));
}
private void blockWithItem(RegistryObject<Block> blockRegistryObject, ModelFile model) {
simpleBlockWithItem(blockRegistryObject.get(), model);
}
private void stairBlock(RegistryObject<Block> blk, RegistryObject<Block> texture) {
stairsBlock((StairBlock) blk.get(), blockTexture(texture.get()));
simpleBlockItem(blk.get(), stairsModel(blk.get(), texture.get()));
}
private void carpetBlock(RegistryObject<Block> blk, RegistryObject<Block> texture) {
simpleBlockWithItem(blk.get(), carpetModel(blk.get(), texture.get()));
}
private String name(Block block) {
return this.key(block).getPath();
}
private ResourceLocation key(Block block) {
return ForgeRegistries.BLOCKS.getKey(block);
}
public ModelFile stairsModel(Block block, Block texture) {
return this.models().stairs(name(block), blockTexture(texture), blockTexture(texture), blockTexture(texture));
}
public ModelFile carpetModel(Block block, Block texture) {
return this.models().carpet(name(block), blockTexture(texture));
}
public ModelFile slabModel(Block block, Block texture) {
return this.models().slab(name(block), blockTexture(texture), blockTexture(texture), blockTexture(texture));
}
private void slabBlock(RegistryObject<Block> blk, RegistryObject<Block> texture) {
slabBlock((SlabBlock) blk.get(), blockTexture(texture.get()), blockTexture(texture.get()));
simpleBlockItem(blk.get(), slabModel(blk.get(), texture.get()));
}
private void customSlabBlock(RegistryObject<Block> blockId, ResourceLocation... variations) {
VariantBlockStateBuilder builder = getVariantBuilder(blockId.get());
AtomicReference<ModelFile> model0 = new AtomicReference<>();
builder.forAllStates((state)->{
ConfiguredModel[] models = new ConfiguredModel[variations.length];
String appendName = "";
SlabType type = state.getValue(SlabBlock.TYPE);
if(type == SlabType.BOTTOM)
appendName = "_bottom";
else if(type == SlabType.TOP)
appendName = "_top";
else if(type == SlabType.DOUBLE)
appendName = "_double";
for (int i = 0; i < variations.length; i++) {
ResourceLocation texture = variations[i];
ResourceLocation rss = new ResourceLocation(texture.getNamespace(), "block/" + texture.getPath());
ModelFile model = null;
if(type == SlabType.TOP)
model = models().slabTop(name(blockId.get()) + "_model" + i + appendName, rss, rss, rss);
else if(type == SlabType.BOTTOM)
model = models().slab(name(blockId.get()) + "_model" + i + appendName, rss, rss, rss);
else if(type == SlabType.DOUBLE)
model = models().cubeAll(name(blockId.get()) + "_model" + i + appendName, rss);
ConfiguredModel[] cfgModel = ConfiguredModel.builder().modelFile(model).build();
if(i==0 && model0.get()==null && type == SlabType.BOTTOM) model0.set(model);
models[i] = cfgModel[0];
//builder.partialState().addModels(cfgModel);
}
return models;
});
simpleBlockItem(blockId.get(), model0.get());
}
private void customStairBlock(RegistryObject<Block> blockId, ResourceLocation... variations) {
VariantBlockStateBuilder builder = getVariantBuilder(blockId.get());
ResourceLocation blockDefault = blockTexture(blockId.get());
AtomicReference<ModelFile> model0 = new AtomicReference<>();
builder.forAllStates((state)->{
ConfiguredModel[] models = new ConfiguredModel[variations.length];
Direction facing = (Direction)state.getValue(StairBlock.FACING);
Half half = (Half)state.getValue(StairBlock.HALF);
StairsShape shape = (StairsShape)state.getValue(StairBlock.SHAPE);
int yRot = (int)facing.getClockWise().toYRot();
if (shape == StairsShape.INNER_LEFT || shape == StairsShape.OUTER_LEFT) {
yRot += 270;
}
if (shape != StairsShape.STRAIGHT && half == Half.TOP) {
yRot += 90;
}
yRot %= 360;
boolean uvlock = yRot != 0 || half == Half.TOP;
String modelName = (shape == StairsShape.STRAIGHT) ? "" : (shape != StairsShape.INNER_LEFT && shape != StairsShape.INNER_RIGHT) ? "_outer":"_inner";
boolean straight = (shape == StairsShape.STRAIGHT);
boolean inner = (shape == StairsShape.INNER_LEFT || shape == StairsShape.INNER_RIGHT);
for (int i = 0; i < variations.length; i++) {
ResourceLocation texture = variations[i];
ResourceLocation rss = new ResourceLocation(texture.getNamespace(), "block/" + texture.getPath());
ModelFile cubeModel = null;
if(straight)
cubeModel = models().stairs(
blockId.getId().getPath() + "_model"+i + modelName, // Model name
rss, rss, rss // Texture location
);
if(inner)
cubeModel = models().stairsInner(blockId.getId().getPath()+"_model"+i + modelName, rss, rss, rss);
else if(!inner && !straight)
cubeModel = models().stairsOuter(blockId.getId().getPath() + "_model"+i+modelName, rss, rss, rss);
ConfiguredModel[] cfgModel = ConfiguredModel.builder().modelFile(cubeModel).rotationX(half == Half.BOTTOM ? 0 : 180).rotationY(yRot).uvLock(uvlock).build();
if(i==0 && model0.get()==null) model0.set(cubeModel);
models[i] = cfgModel[0];
//builder.partialState().addModels(cfgModel);
}
return models;
});
simpleBlockItem(blockId.get(), model0.get());
}
private void customTransparentSlabBlock(RegistryObject<Block> blockId, ResourceLocation... variations) {
VariantBlockStateBuilder builder = getVariantBuilder(blockId.get());
AtomicReference<ModelFile> model0 = new AtomicReference<>();
builder.forAllStates((state)->{
ConfiguredModel[] models = new ConfiguredModel[variations.length];
String appendName = "";
SlabType type = state.getValue(SlabBlock.TYPE);
if(type == SlabType.BOTTOM)
appendName = "_bottom";
else if(type == SlabType.TOP)
appendName = "_top";
else if(type == SlabType.DOUBLE)
appendName = "_double";
for (int i = 0; i < variations.length; i++) {
ResourceLocation texture = variations[i];
ResourceLocation rss = new ResourceLocation(texture.getNamespace(), "block/" + texture.getPath());
ModelFile model = null;
if(type == SlabType.TOP)
model = models().slabTop(name(blockId.get()) + "_model" + i + appendName, rss, rss, rss).renderType(new ResourceLocation("translucent"));
else if(type == SlabType.BOTTOM)
model = models().slab(name(blockId.get()) + "_model" + i + appendName, rss, rss, rss).renderType(new ResourceLocation("translucent"));
else if(type == SlabType.DOUBLE)
model = models().cubeAll(name(blockId.get()) + "_model" + i + appendName, rss).renderType(new ResourceLocation("translucent"));
ConfiguredModel[] cfgModel = ConfiguredModel.builder().modelFile(model).build();
if(i==0 && model0.get()==null && type == SlabType.BOTTOM) model0.set(model);
models[i] = cfgModel[0];
//builder.partialState().addModels(cfgModel);
}
return models;
});
simpleBlockItem(blockId.get(), model0.get());
}
private void customTransparentStairBlock(RegistryObject<Block> blockId, ResourceLocation... variations) {
VariantBlockStateBuilder builder = getVariantBuilder(blockId.get());
ResourceLocation blockDefault = blockTexture(blockId.get());
AtomicReference<ModelFile> model0 = new AtomicReference<>();
builder.forAllStates((state)->{
ConfiguredModel[] models = new ConfiguredModel[variations.length];
Direction facing = (Direction)state.getValue(StairBlock.FACING);
Half half = (Half)state.getValue(StairBlock.HALF);
StairsShape shape = (StairsShape)state.getValue(StairBlock.SHAPE);
int yRot = (int)facing.getClockWise().toYRot();
if (shape == StairsShape.INNER_LEFT || shape == StairsShape.OUTER_LEFT) {
yRot += 270;
}
if (shape != StairsShape.STRAIGHT && half == Half.TOP) {
yRot += 90;
}
yRot %= 360;
boolean uvlock = yRot != 0 || half == Half.TOP;
String modelName = (shape == StairsShape.STRAIGHT) ? "" : (shape != StairsShape.INNER_LEFT && shape != StairsShape.INNER_RIGHT) ? "_outer":"_inner";
boolean straight = (shape == StairsShape.STRAIGHT);
boolean inner = (shape == StairsShape.INNER_LEFT || shape == StairsShape.INNER_RIGHT);
for (int i = 0; i < variations.length; i++) {
ResourceLocation texture = variations[i];
ResourceLocation rss = new ResourceLocation(texture.getNamespace(), "block/" + texture.getPath());
ModelFile cubeModel = null;
if(straight)
cubeModel = models().stairs(
blockId.getId().getPath() + "_model"+i + modelName, // Model name
rss, rss, rss // Texture location
).renderType(new ResourceLocation("translucent"));
if(inner)
cubeModel = models().stairsInner(blockId.getId().getPath()+"_model"+i + modelName, rss, rss, rss).renderType(new ResourceLocation("translucent"));
else if(!inner && !straight)
cubeModel = models().stairsOuter(blockId.getId().getPath() + "_model"+i+modelName, rss, rss, rss).renderType(new ResourceLocation("translucent"));
ConfiguredModel[] cfgModel = ConfiguredModel.builder().modelFile(cubeModel).rotationX(half == Half.BOTTOM ? 0 : 180).rotationY(yRot).uvLock(uvlock).build();
if(i==0 && model0.get()==null) model0.set(cubeModel);
models[i] = cfgModel[0];
//builder.partialState().addModels(cfgModel);
}
return models;
});
simpleBlockItem(blockId.get(), model0.get());
}
public void variantCubeBlock(RegistryObject<Block> blockId, ResourceLocation... variations) {
VariantBlockStateBuilder builder = getVariantBuilder(blockId.get());
ResourceLocation blockDefault = blockTexture(blockId.get());
ModelFile model0 = null;
for (int i = 0; i < variations.length; i++) {
ResourceLocation texture = variations[i];
ResourceLocation rss = new ResourceLocation(texture.getNamespace(), "block/" + texture.getPath());
ModelFile cubeModel = models().cubeAll(
blockId.getId().getPath() + "_model"+i, // Model name
rss // Texture location
);
var cfgModel = ConfiguredModel.builder().modelFile(cubeModel).build();
if(i==0)model0 = cubeModel;
builder.partialState().addModels(cfgModel);
}
simpleBlockItem(blockId.get(), model0);
}
public void variantTransparentCubeBlock(RegistryObject<Block> blockId, ResourceLocation inventory, ResourceLocation... variations) {
VariantBlockStateBuilder builder = getVariantBuilder(blockId.get());
ResourceLocation blockDefault = blockTexture(blockId.get());
ModelFile model0 = models().cubeAll(name(blockId.get()) + "_inventory", new ResourceLocation(inventory.getNamespace(), "block/" + inventory.getPath())).renderType(new ResourceLocation("translucent"));
for (int i = 0; i < variations.length; i++) {
ResourceLocation texture = variations[i];
ResourceLocation rss = new ResourceLocation(texture.getNamespace(), "block/" + texture.getPath());
ModelFile cubeModel = models().cubeAll(
blockId.getId().getPath() + "_model"+i, // Model name
rss // Texture location
).renderType(new ResourceLocation("translucent"));
var cfgModel = ConfiguredModel.builder().modelFile(cubeModel).build();
//if(i==0)model0 = cubeModel;
builder.partialState().addModels(cfgModel);
}
simpleBlockItem(blockId.get(), model0);
}
}