Client crash when not in game

This commit is contained in:
Zontreck 2024-02-18 09:53:06 -07:00
parent 135f0a3c10
commit 44a8007e33
2 changed files with 2 additions and 2 deletions

View file

@ -125,7 +125,7 @@ public class WatchMyDurability
@SubscribeEvent
public static void onTick(TickEvent.ClientTickEvent ev)
{
if(ev.phase == TickEvent.Phase.END && TICKS >= 40)
if(ev.phase == TickEvent.Phase.END && TICKS >= 40 && isInGame)
{
TICKS=0;
CheckInventory.getInstance().run();