Client crash when not in game
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135f0a3c10
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2 changed files with 2 additions and 2 deletions
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@ -48,7 +48,7 @@ mod_name=WatchMyDurability
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=GPLv3
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mod_license=GPLv3
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# The mod version. See https://semver.org/
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# The mod version. See https://semver.org/
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mod_version=1201.2.021824.0945
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mod_version=1201.2.021824.0952
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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@ -125,7 +125,7 @@ public class WatchMyDurability
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@SubscribeEvent
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@SubscribeEvent
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public static void onTick(TickEvent.ClientTickEvent ev)
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public static void onTick(TickEvent.ClientTickEvent ev)
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{
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{
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if(ev.phase == TickEvent.Phase.END && TICKS >= 40)
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if(ev.phase == TickEvent.Phase.END && TICKS >= 40 && isInGame)
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{
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{
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TICKS=0;
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TICKS=0;
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CheckInventory.getInstance().run();
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CheckInventory.getInstance().run();
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