Rename package!
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9 changed files with 435 additions and 438 deletions
42
src/main/java/dev/zontreck/wmd/configs/WMDClientConfig.java
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42
src/main/java/dev/zontreck/wmd/configs/WMDClientConfig.java
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package dev.zontreck.wmd.configs;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraftforge.common.ForgeConfigSpec;
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public class WMDClientConfig {
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public static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
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public static final ForgeConfigSpec SPEC;
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public static ForgeConfigSpec.ConfigValue<List<Integer>> alertPercents;
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public static ForgeConfigSpec.ConfigValue<List<String>> alertMessages;
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public static ForgeConfigSpec.ConfigValue<Integer> TimerVal;
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public static ForgeConfigSpec.ConfigValue<Boolean> EnableExtraHearts;
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public static ForgeConfigSpec.ConfigValue<Boolean> EnableHealthAlert;
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public static ForgeConfigSpec.ConfigValue<Boolean> EnableHungerAlert;
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static{
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List<Integer> alerts1 = new ArrayList<>();
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alerts1.add(10);
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List<String> alerts2 = new ArrayList<>();
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alerts2.add("!item! is about to break");
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BUILDER.push("Alerts");
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BUILDER.comment("Both of the following lists must have the same number of entries. NOTE: Percents do NOT stack. After the first rule is applied, it will move to the next item, so please make the list ascend, and not descend. Example: 10, 50").define("VERSION", "1.1.1.1");
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alertPercents = BUILDER.comment("The list of alerts you want at what percentages of remaining durability").define("Percents", alerts1);
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alertMessages = BUILDER.comment("The messages you want displayed when a alert is triggered. You must have the same amount of messages as alerts").define("Messages", alerts2);
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TimerVal = BUILDER.comment("How many seconds between timer ticks to check your inventory items?").define("Timer", 5);
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BUILDER.pop();
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BUILDER.push("General");
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EnableHealthAlert = BUILDER.comment("The following was added for a friend. If you need reminders to eat in order to heal, turn the below option on").define("watchMyHealth", false);
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EnableHungerAlert = BUILDER.comment("This is a newer setting to watch your hunger status instead of your hunger to alert when you need to eat").define("watchMyHunger", true);
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SPEC=BUILDER.build();
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}
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}
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