package dev.zontreck.wmd; import com.mojang.logging.LogUtils; import dev.zontreck.ariaslib.util.DelayedExecutorService; import dev.zontreck.libzontreck.chat.ChatColor; import dev.zontreck.wmd.checkers.CheckHealth; import dev.zontreck.wmd.checkers.CheckHunger; import dev.zontreck.wmd.checkers.CheckInventory; import dev.zontreck.wmd.commands.ModCommands; import dev.zontreck.wmd.configs.WMDClientConfig; import dev.zontreck.wmd.networking.ModMessages; import dev.zontreck.wmd.types.Health; import dev.zontreck.wmd.types.Hunger; import dev.zontreck.wmd.types.ItemRegistry; import net.minecraft.client.Minecraft; import net.minecraft.client.User; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.TickEvent; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.ModLoadingContext; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.config.ModConfig.Type; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.event.server.ServerStartingEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.client.event.ClientPlayerNetworkEvent; import java.util.Timer; import org.slf4j.Logger; // The value here should match an entry in the META-INF/mods.toml file @Mod(WatchMyDurability.MODID) public class WatchMyDurability { // Define mod id in a common place for everything to reference public static final String MODID = "watchmydurability"; // Directly reference a slf4j logger public static final Logger LOGGER = LogUtils.getLogger(); /// DO NOT USE FROM ANY THIRD PARTY PACKAGES public static User CurrentUser = null; // This is initialized by the client public static boolean isInGame = false; // This locks the timer thread public static ItemRegistry REGISTRY; public static Health LastHealth; public static Hunger LastHunger; public static boolean WMD_SERVER_AVAILABLE =false; public WatchMyDurability() { IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus(); DelayedExecutorService.setup(); // Register the commonSetup method for modloading modEventBus.addListener(this::commonSetup); ModLoadingContext.get().registerConfig(Type.CLIENT, WMDClientConfig.SPEC, "watchmydurability-client.toml"); // Register ourselves for server and other game events we are interested in MinecraftForge.EVENT_BUS.register(this); MinecraftForge.EVENT_BUS.register(new ModCommands()); } private void commonSetup(final FMLCommonSetupEvent event) { // Some common setup code //LOGGER.info("HELLO FROM COMMON SETUP"); ModMessages.register(); } // You can use SubscribeEvent and let the Event Bus discover methods to call @SubscribeEvent public void onServerStarting(ServerStartingEvent event) { // Do something when the server starts //LOGGER.warn("If this is running on a server, it is doing absolutely nothing, please remove me."); } // You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT) public static class ClientModEvents { static Timer time = new Timer(); @SubscribeEvent public static void onClientSetup(FMLClientSetupEvent event) { LOGGER.info(": : : CLIENT SETUP : : :"); // Some client setup code //LOGGER.info("HELLO FROM CLIENT SETUP"); //LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName()); WatchMyDurability.CurrentUser = Minecraft.getInstance().getUser(); //time.schedule(new CheckInventory(), //WMDClientConfig.TimerVal.get()*1000, //WMDClientConfig.TimerVal.get()*1000); ItemRegistry.Initialize(); } } @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.CLIENT) public static class ClientEvents { static int TICKS=0; @SubscribeEvent public static void onJoin(ClientPlayerNetworkEvent.LoggingIn event){ // Joined //LOGGER.info("PLAYER LOGGED IN"); LOGGER.info(": : : PLAYER LOGGED IN : : :"); WatchMyDurability.isInGame=true; } @SubscribeEvent public static void onTick(TickEvent.ClientTickEvent ev) { if(ev.phase == TickEvent.Phase.END && TICKS >= 40 && isInGame) { TICKS=0; CheckInventory.getInstance().run(); CheckHealth.getInstance().run(); CheckHunger.getInstance().run(); }else TICKS++; } @SubscribeEvent public static void onLeave(ClientPlayerNetworkEvent.LoggingOut event){ //LOGGER.info("PLAYER LOGGED OUT"); LOGGER.info(": : : PLAYER LOGGED OUT : : :"); WatchMyDurability.isInGame=false; WatchMyDurability.WMD_SERVER_AVAILABLE=false; } @SubscribeEvent public static void onClone(ClientPlayerNetworkEvent.Clone event) { LOGGER.info(": : : : PLAYER RESPAWNED OR MOVED TO A NEW WORLD : : : :"); } } }