Add configuration file, and properties contained within Fix server functionality where a server might use a hub server. Add gitignore for vscode folder.
105 lines
4 KiB
Java
105 lines
4 KiB
Java
package dev.zontreck.mcmods;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.TimerTask;
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import dev.zontreck.mcmods.configs.WMDClientConfig;
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import net.minecraft.client.Minecraft;
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import net.minecraft.core.NonNullList;
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import net.minecraft.network.chat.Component;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.item.ItemStack;
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public class CheckInventory extends TimerTask
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{
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@Override
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public void run() {
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try {
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if(!WatchMyDurability.isInGame)return;
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//WatchMyDurability.LOGGER.info("TICKING CHECK INVENTORY EVENT");
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// Get the player inventory
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Inventory inv = Minecraft.getInstance().player.getInventory();
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checkList("_armor", inv.armor);
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checkList("_items", inv.items);
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checkList("_offhand", inv.offhand);
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PushItems("_armor", inv.armor);
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PushItems("_items", inv.items);
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PushItems("_offhand", inv.offhand);
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} catch (Exception e) {
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WatchMyDurability.LOGGER.warn(": : : : [ERROR] : : : :");
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WatchMyDurability.LOGGER.warn("A error in the WatchMyDurability timer code has occurred. This could happen with hub worlds and the server transfers that occur. If this happened in another instance, please report this error to the developer, along with what you were doing.");
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}
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}
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public void PushItems(String type, List<ItemStack> stack)
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{
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// OK
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// Push the items into the registry, replacing the existing entry
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ItemRegistry.purge(type);
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Map<Integer, ItemRegistry.Item> items = new HashMap<Integer, ItemRegistry.Item>();
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Integer slotNum = 0;
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for (ItemStack itemStack : stack) {
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ItemRegistry.Item itx = WatchMyDurability.REGISTRY.GetNewItem(itemStack);
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items.put(slotNum, itx);
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slotNum++;
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}
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ItemRegistry.register(type,items);
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}
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public void Soundify(SoundEvent sound)
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{
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//WatchMyDurability.LOGGER.info("PLAY ALERT SOUND");
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Minecraft.getInstance().player.playSound(sound, 1.0f, 1.0f);
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}
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public void checkList(String type, NonNullList<ItemStack> stacks){
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Integer slotNum = 0;
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//boolean ret=false;
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for (ItemStack is1 : stacks) {
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if(is1.isDamageableItem() && is1.isDamaged() && !ItemRegistry.contains(type, slotNum, WatchMyDurability.REGISTRY.GetNewItem(is1))){
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int percent = 0;
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int max = is1.getMaxDamage();
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int val = is1.getDamageValue();
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int cur = max - val;
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percent = cur * 100 / max;
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//WatchMyDurability.LOGGER.debug("ITEM DURABILITY: "+cur+"; MAXIMUM: "+max+"; PERCENT: "+percent);
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for (Integer entry : WMDClientConfig.alertPercents.get()) {
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Integer idx = WMDClientConfig.alertPercents.get().indexOf(entry);
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String entryStr = WMDClientConfig.alertMessages.get().get(idx);
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if(percent <= entry){
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String replaced = entryStr.replaceAll("!item!", is1.getDisplayName().getString());
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WatchMyDurability.LOGGER.info("Enqueue alert for an item. Playing sound for item: "+is1.getDisplayName().getString());
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SoundEvent theSound = SoundEvents.ITEM_BREAK;
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Soundify(theSound);
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Component X = Component.literal(replaced);
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Minecraft.getInstance().player.displayClientMessage(X, false);
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break; // Rule applies, break out of this loop, move to next item.
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}
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}
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}
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slotNum ++;
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}
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//return ret;
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}
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}
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