Remove unnecessary top level 'quazip' dir
This commit is contained in:
parent
d06811b8f9
commit
3434f2dee3
82 changed files with 254 additions and 254 deletions
63
CMakeLists.txt
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63
CMakeLists.txt
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@ -0,0 +1,63 @@
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project(QuaZip)
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cmake_minimum_required(VERSION 2.6)
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# CMP0042: Explicitly acknowledge MACOSX_RPATH
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# (introduced in CMake 2.8.12, enabled by default in CMake 3.0,
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# and producing a warning when unset since 3.7.1)
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cmake_policy(SET CMP0042 NEW)
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option(BUILD_WITH_QT4 "Build QuaZip with Qt4 no matter if Qt5 was found" OFF)
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if( NOT BUILD_WITH_QT4 )
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# try Qt5 first, and prefer that if found
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find_package(Qt5Core QUIET)
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endif()
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if(Qt5Core_FOUND)
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set(CMAKE_CXX_STANDARD 11)
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set(QTCORE_LIBRARIES ${Qt5Core_LIBRARIES})
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set(QUAZIP_LIB_VERSION_SUFFIX 5)
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# if there is no QT_ROOT, try to deduce it from Qt QtCore include
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if("${QT_ROOT}" STREQUAL "")
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set(QT_ROOT ${QT_QTCORE_INCLUDE_DIR}/../..)
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endif()
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include_directories(${Qt5Core_INCLUDE_DIRS})
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macro(qt_wrap_cpp)
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qt5_wrap_cpp(${ARGN})
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endmacro()
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else()
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set(qt_min_version "4.5.0")
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find_package(Qt4 REQUIRED)
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set(QT_USE_QTGUI false)
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include(${QT_USE_FILE})
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include_directories(${QT_INCLUDES})
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set(QTCORE_LIBRARIES ${QT_QTCORE_LIBRARY})
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macro(qt_wrap_cpp)
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qt4_wrap_cpp(${ARGN})
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endmacro()
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endif()
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# Use system zlib on unix and Qt ZLIB on Windows
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if(UNIX OR MINGW)
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find_package(ZLIB REQUIRED)
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else(UNIX OR MINGW)
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set(ZLIB_INCLUDE_DIRS "${QT_ROOT}/src/3rdparty/zlib" CACHE STRING "Path to ZLIB headers of Qt")
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set(ZLIB_LIBRARIES "")
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if(NOT EXISTS "${ZLIB_INCLUDE_DIRS}/zlib.h")
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message("Please specify a valid zlib include dir")
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endif(NOT EXISTS "${ZLIB_INCLUDE_DIRS}/zlib.h")
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endif(UNIX OR MINGW)
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# All build libraries are moved to this directory
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set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR})
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set(LIB_SUFFIX "" CACHE STRING "Define suffix of directory name (32/64)")
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set(LIB_DESTINATION "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}" CACHE STRING "Library directory name" FORCE)
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set(QUAZIP_LIB_TARGET_NAME quazip${QUAZIP_LIB_VERSION_SUFFIX} CACHE
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INTERNAL "Target name of libquazip" FORCE)
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add_subdirectory(quazip)
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install(FILES FindQuaZip.cmake RENAME FindQuaZip${QUAZIP_LIB_VERSION_SUFFIX}.cmake DESTINATION ${CMAKE_ROOT}/Modules)
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3
quazip.pri
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3
quazip.pri
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@ -0,0 +1,3 @@
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INCLUDEPATH+=$$PWD
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DEPENDPATH+=$$PWD/quazip
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include($$PWD/quazip/quazip.pri)
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3
quazip.pro
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3
quazip.pro
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@ -0,0 +1,3 @@
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TEMPLATE=subdirs
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SUBDIRS=quazip qztest
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qztest.depends = quazip
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37
quazip.sln
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37
quazip.sln
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@ -0,0 +1,37 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.40629.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quazip", "quazip\quazip.vcxproj", "{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "qztest", "qztest\qztest.vcxproj", "{7632B767-D089-4F15-8B1E-C4B3F9EBF592}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.ActiveCfg = Debug|Win32
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{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.Build.0 = Debug|Win32
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{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|x64.ActiveCfg = Debug|x64
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{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|x64.Build.0 = Debug|x64
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{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.ActiveCfg = Release|Win32
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{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.Build.0 = Release|Win32
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{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|x64.ActiveCfg = Release|x64
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{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|x64.Build.0 = Release|x64
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{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|Win32.ActiveCfg = Debug|Win32
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{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|Win32.Build.0 = Debug|Win32
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{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|x64.ActiveCfg = Debug|Win32
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{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|Win32.ActiveCfg = Release|Win32
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{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|Win32.Build.0 = Release|Win32
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{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|x64.ActiveCfg = Release|x64
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{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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@ -1,63 +1,31 @@
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project(QuaZip)
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# set all include directories for in and out of source builds
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cmake_minimum_required(VERSION 2.6)
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include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_BINARY_DIR}
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${ZLIB_INCLUDE_DIRS}
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)
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# CMP0042: Explicitly acknowledge MACOSX_RPATH
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file(GLOB SRCS "*.c" "*.cpp")
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# (introduced in CMake 2.8.12, enabled by default in CMake 3.0,
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file(GLOB PUBLIC_HEADERS "*.h")
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# and producing a warning when unset since 3.7.1)
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cmake_policy(SET CMP0042 NEW)
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option(BUILD_WITH_QT4 "Build QuaZip with Qt4 no matter if Qt5 was found" OFF)
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# Must be added to enable export macro
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ADD_DEFINITIONS(-DQUAZIP_BUILD)
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if( NOT BUILD_WITH_QT4 )
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qt_wrap_cpp(MOC_SRCS ${PUBLIC_HEADERS})
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# try Qt5 first, and prefer that if found
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set(SRCS ${SRCS} ${MOC_SRCS})
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find_package(Qt5Core QUIET)
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endif()
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if(Qt5Core_FOUND)
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add_library(${QUAZIP_LIB_TARGET_NAME} SHARED ${SRCS})
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set(CMAKE_CXX_STANDARD 11)
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add_library(quazip_static STATIC ${SRCS})
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set(QTCORE_LIBRARIES ${Qt5Core_LIBRARIES})
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set(QUAZIP_LIB_VERSION_SUFFIX 5)
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# Windows uses .lib extension for both static and shared library
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# if there is no QT_ROOT, try to deduce it from Qt QtCore include
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# *nix systems use different extensions for SHARED and STATIC library and by convention both libraries have the same name
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if("${QT_ROOT}" STREQUAL "")
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if (NOT WIN32)
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set(QT_ROOT ${QT_QTCORE_INCLUDE_DIR}/../..)
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set_target_properties(quazip_static PROPERTIES OUTPUT_NAME quazip${QUAZIP_LIB_VERSION_SUFFIX})
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endif()
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endif ()
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include_directories(${Qt5Core_INCLUDE_DIRS})
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macro(qt_wrap_cpp)
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set_target_properties(${QUAZIP_LIB_TARGET_NAME} quazip_static PROPERTIES VERSION 1.0.0 SOVERSION 1 DEBUG_POSTFIX d)
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qt5_wrap_cpp(${ARGN})
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# Link against ZLIB_LIBRARIES if needed (on Windows this variable is empty)
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endmacro()
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target_link_libraries(${QUAZIP_LIB_TARGET_NAME} quazip_static ${QT_QTMAIN_LIBRARY} ${QTCORE_LIBRARIES} ${ZLIB_LIBRARIES})
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else()
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set(qt_min_version "4.5.0")
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find_package(Qt4 REQUIRED)
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set(QT_USE_QTGUI false)
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include(${QT_USE_FILE})
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include_directories(${QT_INCLUDES})
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set(QTCORE_LIBRARIES ${QT_QTCORE_LIBRARY})
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macro(qt_wrap_cpp)
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install(FILES ${PUBLIC_HEADERS} DESTINATION include/quazip${QUAZIP_LIB_VERSION_SUFFIX})
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qt4_wrap_cpp(${ARGN})
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install(TARGETS ${QUAZIP_LIB_TARGET_NAME} quazip_static LIBRARY DESTINATION ${LIB_DESTINATION} ARCHIVE DESTINATION ${LIB_DESTINATION} RUNTIME DESTINATION ${LIB_DESTINATION})
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endmacro()
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endif()
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# Use system zlib on unix and Qt ZLIB on Windows
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if(UNIX OR MINGW)
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find_package(ZLIB REQUIRED)
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else(UNIX OR MINGW)
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set(ZLIB_INCLUDE_DIRS "${QT_ROOT}/src/3rdparty/zlib" CACHE STRING "Path to ZLIB headers of Qt")
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set(ZLIB_LIBRARIES "")
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if(NOT EXISTS "${ZLIB_INCLUDE_DIRS}/zlib.h")
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message("Please specify a valid zlib include dir")
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endif(NOT EXISTS "${ZLIB_INCLUDE_DIRS}/zlib.h")
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endif(UNIX OR MINGW)
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# All build libraries are moved to this directory
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set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR})
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set(LIB_SUFFIX "" CACHE STRING "Define suffix of directory name (32/64)")
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set(LIB_DESTINATION "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}" CACHE STRING "Library directory name" FORCE)
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set(QUAZIP_LIB_TARGET_NAME quazip${QUAZIP_LIB_VERSION_SUFFIX} CACHE
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INTERNAL "Target name of libquazip" FORCE)
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add_subdirectory(quazip)
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install(FILES FindQuaZip.cmake RENAME FindQuaZip${QUAZIP_LIB_VERSION_SUFFIX}.cmake DESTINATION ${CMAKE_ROOT}/Modules)
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@ -1,3 +1,33 @@
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INCLUDEPATH+=$$PWD
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INCLUDEPATH += $$PWD
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DEPENDPATH+=$$PWD/quazip
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DEPENDPATH += $$PWD
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include($$PWD/quazip/quazip.pri)
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HEADERS += \
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$$PWD/crypt.h \
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$$PWD/ioapi.h \
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$$PWD/JlCompress.h \
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$$PWD/quaadler32.h \
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$$PWD/quachecksum32.h \
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$$PWD/quacrc32.h \
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$$PWD/quagzipfile.h \
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$$PWD/quaziodevice.h \
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$$PWD/quazipdir.h \
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$$PWD/quazipfile.h \
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$$PWD/quazipfileinfo.h \
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$$PWD/quazip_global.h \
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$$PWD/quazip.h \
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$$PWD/quazipnewinfo.h \
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$$PWD/unzip.h \
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$$PWD/zip.h
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SOURCES += $$PWD/qioapi.cpp \
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$$PWD/JlCompress.cpp \
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$$PWD/quaadler32.cpp \
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$$PWD/quacrc32.cpp \
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$$PWD/quagzipfile.cpp \
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$$PWD/quaziodevice.cpp \
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$$PWD/quazip.cpp \
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$$PWD/quazipdir.cpp \
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$$PWD/quazipfile.cpp \
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$$PWD/quazipfileinfo.cpp \
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$$PWD/quazipnewinfo.cpp \
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$$PWD/unzip.c \
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$$PWD/zip.c
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@ -1,3 +1,87 @@
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TEMPLATE=subdirs
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TEMPLATE = lib
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SUBDIRS=quazip qztest
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CONFIG += qt warn_on
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qztest.depends = quazip
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QT -= gui
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# The ABI version.
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!win32:VERSION = 1.0.0
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# 1.0.0 is the first stable ABI.
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# The next binary incompatible change will be 2.0.0 and so on.
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# The existing QuaZIP policy on changing ABI requires to bump the
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# major version of QuaZIP itself as well. Note that there may be
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# other reasons for chaging the major version of QuaZIP, so
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# in case where there is a QuaZIP major version bump but no ABI change,
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# the VERSION variable will stay the same.
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# For example:
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# QuaZIP 1.0 is released after some 0.x, keeping binary compatibility.
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# VERSION stays 1.0.0.
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# Then some binary incompatible change is introduced. QuaZIP goes up to
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# 2.0, VERSION to 2.0.0.
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# And so on.
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# This one handles dllimport/dllexport directives.
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DEFINES += QUAZIP_BUILD
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# You'll need to define this one manually if using a build system other
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# than qmake or using QuaZIP sources directly in your project.
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CONFIG(staticlib): DEFINES += QUAZIP_STATIC
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# Input
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include(quazip.pri)
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CONFIG(debug, debug|release) {
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mac: TARGET = $$join(TARGET,,,_debug)
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win32: TARGET = $$join(TARGET,,,d)
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}
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unix:!symbian {
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headers.path=$$PREFIX/include/quazip
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headers.files=$$HEADERS
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target.path=$$PREFIX/lib/$${LIB_ARCH}
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INSTALLS += headers target
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OBJECTS_DIR=.obj
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MOC_DIR=.moc
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}
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win32 {
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headers.path=$$PREFIX/include/quazip
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headers.files=$$HEADERS
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target.path=$$PREFIX/lib
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INSTALLS += headers target
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# workaround for qdatetime.h macro bug
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DEFINES += NOMINMAX
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}
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symbian {
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# Note, on Symbian you may run into troubles with LGPL.
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# The point is, if your application uses some version of QuaZip,
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# and a newer binary compatible version of QuaZip is released, then
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# the users of your application must be able to relink it with the
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# new QuaZip version. For example, to take advantage of some QuaZip
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# bug fixes.
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# This is probably best achieved by building QuaZip as a static
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# library and providing linkable object files of your application,
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# so users can relink it.
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CONFIG += staticlib
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CONFIG += debug_and_release
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LIBS += -lezip
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#Export headers to SDK Epoc32/include directory
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exportheaders.sources = $$HEADERS
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exportheaders.path = quazip
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for(header, exportheaders.sources) {
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BLD_INF_RULES.prj_exports += "$$header $$exportheaders.path/$$basename(header)"
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}
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}
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@ -1,35 +1,18 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual Studio 2013
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# Visual C++ Express 2008
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VisualStudioVersion = 12.0.40629.0
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quazip", "quazip.vcproj", "{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}"
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MinimumVisualStudioVersion = 10.0.40219.1
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quazip", "quazip\quazip.vcxproj", "{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}"
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "qztest", "qztest\qztest.vcxproj", "{7632B767-D089-4F15-8B1E-C4B3F9EBF592}"
|
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Win32 = Debug|Win32
|
Debug|Win32 = Debug|Win32
|
||||||
Debug|x64 = Debug|x64
|
|
||||||
Release|Win32 = Release|Win32
|
Release|Win32 = Release|Win32
|
||||||
Release|x64 = Release|x64
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.ActiveCfg = Debug|Win32
|
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.Build.0 = Debug|Win32
|
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|x64.ActiveCfg = Debug|x64
|
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.ActiveCfg = Release|Win32
|
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.Build.0 = Release|Win32
|
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.Build.0 = Release|Win32
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|x64.ActiveCfg = Release|x64
|
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|x64.Build.0 = Release|x64
|
|
||||||
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|x64.ActiveCfg = Release|x64
|
|
||||||
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|x64.Build.0 = Release|x64
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
|
|
@ -1,31 +0,0 @@
|
||||||
# set all include directories for in and out of source builds
|
|
||||||
include_directories(
|
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}
|
|
||||||
${CMAKE_CURRENT_BINARY_DIR}
|
|
||||||
${ZLIB_INCLUDE_DIRS}
|
|
||||||
)
|
|
||||||
|
|
||||||
file(GLOB SRCS "*.c" "*.cpp")
|
|
||||||
file(GLOB PUBLIC_HEADERS "*.h")
|
|
||||||
|
|
||||||
# Must be added to enable export macro
|
|
||||||
ADD_DEFINITIONS(-DQUAZIP_BUILD)
|
|
||||||
|
|
||||||
qt_wrap_cpp(MOC_SRCS ${PUBLIC_HEADERS})
|
|
||||||
set(SRCS ${SRCS} ${MOC_SRCS})
|
|
||||||
|
|
||||||
add_library(${QUAZIP_LIB_TARGET_NAME} SHARED ${SRCS})
|
|
||||||
add_library(quazip_static STATIC ${SRCS})
|
|
||||||
|
|
||||||
# Windows uses .lib extension for both static and shared library
|
|
||||||
# *nix systems use different extensions for SHARED and STATIC library and by convention both libraries have the same name
|
|
||||||
if (NOT WIN32)
|
|
||||||
set_target_properties(quazip_static PROPERTIES OUTPUT_NAME quazip${QUAZIP_LIB_VERSION_SUFFIX})
|
|
||||||
endif ()
|
|
||||||
|
|
||||||
set_target_properties(${QUAZIP_LIB_TARGET_NAME} quazip_static PROPERTIES VERSION 1.0.0 SOVERSION 1 DEBUG_POSTFIX d)
|
|
||||||
# Link against ZLIB_LIBRARIES if needed (on Windows this variable is empty)
|
|
||||||
target_link_libraries(${QUAZIP_LIB_TARGET_NAME} quazip_static ${QT_QTMAIN_LIBRARY} ${QTCORE_LIBRARIES} ${ZLIB_LIBRARIES})
|
|
||||||
|
|
||||||
install(FILES ${PUBLIC_HEADERS} DESTINATION include/quazip${QUAZIP_LIB_VERSION_SUFFIX})
|
|
||||||
install(TARGETS ${QUAZIP_LIB_TARGET_NAME} quazip_static LIBRARY DESTINATION ${LIB_DESTINATION} ARCHIVE DESTINATION ${LIB_DESTINATION} RUNTIME DESTINATION ${LIB_DESTINATION})
|
|
|
@ -1,33 +0,0 @@
|
||||||
INCLUDEPATH += $$PWD
|
|
||||||
DEPENDPATH += $$PWD
|
|
||||||
HEADERS += \
|
|
||||||
$$PWD/crypt.h \
|
|
||||||
$$PWD/ioapi.h \
|
|
||||||
$$PWD/JlCompress.h \
|
|
||||||
$$PWD/quaadler32.h \
|
|
||||||
$$PWD/quachecksum32.h \
|
|
||||||
$$PWD/quacrc32.h \
|
|
||||||
$$PWD/quagzipfile.h \
|
|
||||||
$$PWD/quaziodevice.h \
|
|
||||||
$$PWD/quazipdir.h \
|
|
||||||
$$PWD/quazipfile.h \
|
|
||||||
$$PWD/quazipfileinfo.h \
|
|
||||||
$$PWD/quazip_global.h \
|
|
||||||
$$PWD/quazip.h \
|
|
||||||
$$PWD/quazipnewinfo.h \
|
|
||||||
$$PWD/unzip.h \
|
|
||||||
$$PWD/zip.h
|
|
||||||
|
|
||||||
SOURCES += $$PWD/qioapi.cpp \
|
|
||||||
$$PWD/JlCompress.cpp \
|
|
||||||
$$PWD/quaadler32.cpp \
|
|
||||||
$$PWD/quacrc32.cpp \
|
|
||||||
$$PWD/quagzipfile.cpp \
|
|
||||||
$$PWD/quaziodevice.cpp \
|
|
||||||
$$PWD/quazip.cpp \
|
|
||||||
$$PWD/quazipdir.cpp \
|
|
||||||
$$PWD/quazipfile.cpp \
|
|
||||||
$$PWD/quazipfileinfo.cpp \
|
|
||||||
$$PWD/quazipnewinfo.cpp \
|
|
||||||
$$PWD/unzip.c \
|
|
||||||
$$PWD/zip.c
|
|
|
@ -1,87 +0,0 @@
|
||||||
TEMPLATE = lib
|
|
||||||
CONFIG += qt warn_on
|
|
||||||
QT -= gui
|
|
||||||
|
|
||||||
# The ABI version.
|
|
||||||
|
|
||||||
!win32:VERSION = 1.0.0
|
|
||||||
|
|
||||||
# 1.0.0 is the first stable ABI.
|
|
||||||
# The next binary incompatible change will be 2.0.0 and so on.
|
|
||||||
# The existing QuaZIP policy on changing ABI requires to bump the
|
|
||||||
# major version of QuaZIP itself as well. Note that there may be
|
|
||||||
# other reasons for chaging the major version of QuaZIP, so
|
|
||||||
# in case where there is a QuaZIP major version bump but no ABI change,
|
|
||||||
# the VERSION variable will stay the same.
|
|
||||||
|
|
||||||
# For example:
|
|
||||||
|
|
||||||
# QuaZIP 1.0 is released after some 0.x, keeping binary compatibility.
|
|
||||||
# VERSION stays 1.0.0.
|
|
||||||
# Then some binary incompatible change is introduced. QuaZIP goes up to
|
|
||||||
# 2.0, VERSION to 2.0.0.
|
|
||||||
# And so on.
|
|
||||||
|
|
||||||
|
|
||||||
# This one handles dllimport/dllexport directives.
|
|
||||||
DEFINES += QUAZIP_BUILD
|
|
||||||
|
|
||||||
# You'll need to define this one manually if using a build system other
|
|
||||||
# than qmake or using QuaZIP sources directly in your project.
|
|
||||||
CONFIG(staticlib): DEFINES += QUAZIP_STATIC
|
|
||||||
|
|
||||||
# Input
|
|
||||||
include(quazip.pri)
|
|
||||||
|
|
||||||
|
|
||||||
CONFIG(debug, debug|release) {
|
|
||||||
mac: TARGET = $$join(TARGET,,,_debug)
|
|
||||||
win32: TARGET = $$join(TARGET,,,d)
|
|
||||||
}
|
|
||||||
|
|
||||||
unix:!symbian {
|
|
||||||
headers.path=$$PREFIX/include/quazip
|
|
||||||
headers.files=$$HEADERS
|
|
||||||
target.path=$$PREFIX/lib/$${LIB_ARCH}
|
|
||||||
INSTALLS += headers target
|
|
||||||
|
|
||||||
OBJECTS_DIR=.obj
|
|
||||||
MOC_DIR=.moc
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
win32 {
|
|
||||||
headers.path=$$PREFIX/include/quazip
|
|
||||||
headers.files=$$HEADERS
|
|
||||||
target.path=$$PREFIX/lib
|
|
||||||
INSTALLS += headers target
|
|
||||||
# workaround for qdatetime.h macro bug
|
|
||||||
DEFINES += NOMINMAX
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
symbian {
|
|
||||||
|
|
||||||
# Note, on Symbian you may run into troubles with LGPL.
|
|
||||||
# The point is, if your application uses some version of QuaZip,
|
|
||||||
# and a newer binary compatible version of QuaZip is released, then
|
|
||||||
# the users of your application must be able to relink it with the
|
|
||||||
# new QuaZip version. For example, to take advantage of some QuaZip
|
|
||||||
# bug fixes.
|
|
||||||
|
|
||||||
# This is probably best achieved by building QuaZip as a static
|
|
||||||
# library and providing linkable object files of your application,
|
|
||||||
# so users can relink it.
|
|
||||||
|
|
||||||
CONFIG += staticlib
|
|
||||||
CONFIG += debug_and_release
|
|
||||||
|
|
||||||
LIBS += -lezip
|
|
||||||
|
|
||||||
#Export headers to SDK Epoc32/include directory
|
|
||||||
exportheaders.sources = $$HEADERS
|
|
||||||
exportheaders.path = quazip
|
|
||||||
for(header, exportheaders.sources) {
|
|
||||||
BLD_INF_RULES.prj_exports += "$$header $$exportheaders.path/$$basename(header)"
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,20 +0,0 @@
|
||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
|
||||||
# Visual C++ Express 2008
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quazip", "quazip.vcproj", "{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}"
|
|
||||||
EndProject
|
|
||||||
Global
|
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
|
||||||
Debug|Win32 = Debug|Win32
|
|
||||||
Release|Win32 = Release|Win32
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
|
||||||
HideSolutionNode = FALSE
|
|
||||||
EndGlobalSection
|
|
||||||
EndGlobal
|
|
Loading…
Reference in a new issue