Remove unnecessary top level 'quazip' dir

This commit is contained in:
Petr Mrázek 2017-05-06 14:55:41 +02:00
parent d06811b8f9
commit 3434f2dee3
82 changed files with 254 additions and 254 deletions

63
CMakeLists.txt Normal file
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@ -0,0 +1,63 @@
project(QuaZip)
cmake_minimum_required(VERSION 2.6)
# CMP0042: Explicitly acknowledge MACOSX_RPATH
# (introduced in CMake 2.8.12, enabled by default in CMake 3.0,
# and producing a warning when unset since 3.7.1)
cmake_policy(SET CMP0042 NEW)
option(BUILD_WITH_QT4 "Build QuaZip with Qt4 no matter if Qt5 was found" OFF)
if( NOT BUILD_WITH_QT4 )
# try Qt5 first, and prefer that if found
find_package(Qt5Core QUIET)
endif()
if(Qt5Core_FOUND)
set(CMAKE_CXX_STANDARD 11)
set(QTCORE_LIBRARIES ${Qt5Core_LIBRARIES})
set(QUAZIP_LIB_VERSION_SUFFIX 5)
# if there is no QT_ROOT, try to deduce it from Qt QtCore include
if("${QT_ROOT}" STREQUAL "")
set(QT_ROOT ${QT_QTCORE_INCLUDE_DIR}/../..)
endif()
include_directories(${Qt5Core_INCLUDE_DIRS})
macro(qt_wrap_cpp)
qt5_wrap_cpp(${ARGN})
endmacro()
else()
set(qt_min_version "4.5.0")
find_package(Qt4 REQUIRED)
set(QT_USE_QTGUI false)
include(${QT_USE_FILE})
include_directories(${QT_INCLUDES})
set(QTCORE_LIBRARIES ${QT_QTCORE_LIBRARY})
macro(qt_wrap_cpp)
qt4_wrap_cpp(${ARGN})
endmacro()
endif()
# Use system zlib on unix and Qt ZLIB on Windows
if(UNIX OR MINGW)
find_package(ZLIB REQUIRED)
else(UNIX OR MINGW)
set(ZLIB_INCLUDE_DIRS "${QT_ROOT}/src/3rdparty/zlib" CACHE STRING "Path to ZLIB headers of Qt")
set(ZLIB_LIBRARIES "")
if(NOT EXISTS "${ZLIB_INCLUDE_DIRS}/zlib.h")
message("Please specify a valid zlib include dir")
endif(NOT EXISTS "${ZLIB_INCLUDE_DIRS}/zlib.h")
endif(UNIX OR MINGW)
# All build libraries are moved to this directory
set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR})
set(LIB_SUFFIX "" CACHE STRING "Define suffix of directory name (32/64)")
set(LIB_DESTINATION "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}" CACHE STRING "Library directory name" FORCE)
set(QUAZIP_LIB_TARGET_NAME quazip${QUAZIP_LIB_VERSION_SUFFIX} CACHE
INTERNAL "Target name of libquazip" FORCE)
add_subdirectory(quazip)
install(FILES FindQuaZip.cmake RENAME FindQuaZip${QUAZIP_LIB_VERSION_SUFFIX}.cmake DESTINATION ${CMAKE_ROOT}/Modules)

3
quazip.pri Normal file
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INCLUDEPATH+=$$PWD
DEPENDPATH+=$$PWD/quazip
include($$PWD/quazip/quazip.pri)

3
quazip.pro Normal file
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@ -0,0 +1,3 @@
TEMPLATE=subdirs
SUBDIRS=quazip qztest
qztest.depends = quazip

37
quazip.sln Normal file
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@ -0,0 +1,37 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.40629.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quazip", "quazip\quazip.vcxproj", "{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "qztest", "qztest\qztest.vcxproj", "{7632B767-D089-4F15-8B1E-C4B3F9EBF592}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.ActiveCfg = Debug|Win32
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.Build.0 = Debug|Win32
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|x64.ActiveCfg = Debug|x64
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|x64.Build.0 = Debug|x64
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.ActiveCfg = Release|Win32
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.Build.0 = Release|Win32
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|x64.ActiveCfg = Release|x64
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|x64.Build.0 = Release|x64
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|Win32.ActiveCfg = Debug|Win32
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|Win32.Build.0 = Debug|Win32
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|x64.ActiveCfg = Debug|Win32
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|Win32.ActiveCfg = Release|Win32
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|Win32.Build.0 = Release|Win32
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|x64.ActiveCfg = Release|x64
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View file

@ -1,63 +1,31 @@
project(QuaZip)
cmake_minimum_required(VERSION 2.6)
# set all include directories for in and out of source builds
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_BINARY_DIR}
${ZLIB_INCLUDE_DIRS}
)
# CMP0042: Explicitly acknowledge MACOSX_RPATH
# (introduced in CMake 2.8.12, enabled by default in CMake 3.0,
# and producing a warning when unset since 3.7.1)
cmake_policy(SET CMP0042 NEW)
file(GLOB SRCS "*.c" "*.cpp")
file(GLOB PUBLIC_HEADERS "*.h")
option(BUILD_WITH_QT4 "Build QuaZip with Qt4 no matter if Qt5 was found" OFF)
# Must be added to enable export macro
ADD_DEFINITIONS(-DQUAZIP_BUILD)
if( NOT BUILD_WITH_QT4 )
# try Qt5 first, and prefer that if found
find_package(Qt5Core QUIET)
qt_wrap_cpp(MOC_SRCS ${PUBLIC_HEADERS})
set(SRCS ${SRCS} ${MOC_SRCS})
add_library(${QUAZIP_LIB_TARGET_NAME} SHARED ${SRCS})
add_library(quazip_static STATIC ${SRCS})
# Windows uses .lib extension for both static and shared library
# *nix systems use different extensions for SHARED and STATIC library and by convention both libraries have the same name
if (NOT WIN32)
set_target_properties(quazip_static PROPERTIES OUTPUT_NAME quazip${QUAZIP_LIB_VERSION_SUFFIX})
endif ()
if(Qt5Core_FOUND)
set(CMAKE_CXX_STANDARD 11)
set(QTCORE_LIBRARIES ${Qt5Core_LIBRARIES})
set(QUAZIP_LIB_VERSION_SUFFIX 5)
# if there is no QT_ROOT, try to deduce it from Qt QtCore include
if("${QT_ROOT}" STREQUAL "")
set(QT_ROOT ${QT_QTCORE_INCLUDE_DIR}/../..)
endif()
include_directories(${Qt5Core_INCLUDE_DIRS})
set_target_properties(${QUAZIP_LIB_TARGET_NAME} quazip_static PROPERTIES VERSION 1.0.0 SOVERSION 1 DEBUG_POSTFIX d)
# Link against ZLIB_LIBRARIES if needed (on Windows this variable is empty)
target_link_libraries(${QUAZIP_LIB_TARGET_NAME} quazip_static ${QT_QTMAIN_LIBRARY} ${QTCORE_LIBRARIES} ${ZLIB_LIBRARIES})
macro(qt_wrap_cpp)
qt5_wrap_cpp(${ARGN})
endmacro()
else()
set(qt_min_version "4.5.0")
find_package(Qt4 REQUIRED)
set(QT_USE_QTGUI false)
include(${QT_USE_FILE})
include_directories(${QT_INCLUDES})
set(QTCORE_LIBRARIES ${QT_QTCORE_LIBRARY})
macro(qt_wrap_cpp)
qt4_wrap_cpp(${ARGN})
endmacro()
endif()
# Use system zlib on unix and Qt ZLIB on Windows
if(UNIX OR MINGW)
find_package(ZLIB REQUIRED)
else(UNIX OR MINGW)
set(ZLIB_INCLUDE_DIRS "${QT_ROOT}/src/3rdparty/zlib" CACHE STRING "Path to ZLIB headers of Qt")
set(ZLIB_LIBRARIES "")
if(NOT EXISTS "${ZLIB_INCLUDE_DIRS}/zlib.h")
message("Please specify a valid zlib include dir")
endif(NOT EXISTS "${ZLIB_INCLUDE_DIRS}/zlib.h")
endif(UNIX OR MINGW)
# All build libraries are moved to this directory
set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR})
set(LIB_SUFFIX "" CACHE STRING "Define suffix of directory name (32/64)")
set(LIB_DESTINATION "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}" CACHE STRING "Library directory name" FORCE)
set(QUAZIP_LIB_TARGET_NAME quazip${QUAZIP_LIB_VERSION_SUFFIX} CACHE
INTERNAL "Target name of libquazip" FORCE)
add_subdirectory(quazip)
install(FILES FindQuaZip.cmake RENAME FindQuaZip${QUAZIP_LIB_VERSION_SUFFIX}.cmake DESTINATION ${CMAKE_ROOT}/Modules)
install(FILES ${PUBLIC_HEADERS} DESTINATION include/quazip${QUAZIP_LIB_VERSION_SUFFIX})
install(TARGETS ${QUAZIP_LIB_TARGET_NAME} quazip_static LIBRARY DESTINATION ${LIB_DESTINATION} ARCHIVE DESTINATION ${LIB_DESTINATION} RUNTIME DESTINATION ${LIB_DESTINATION})

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@ -1,3 +1,33 @@
INCLUDEPATH += $$PWD
DEPENDPATH+=$$PWD/quazip
include($$PWD/quazip/quazip.pri)
DEPENDPATH += $$PWD
HEADERS += \
$$PWD/crypt.h \
$$PWD/ioapi.h \
$$PWD/JlCompress.h \
$$PWD/quaadler32.h \
$$PWD/quachecksum32.h \
$$PWD/quacrc32.h \
$$PWD/quagzipfile.h \
$$PWD/quaziodevice.h \
$$PWD/quazipdir.h \
$$PWD/quazipfile.h \
$$PWD/quazipfileinfo.h \
$$PWD/quazip_global.h \
$$PWD/quazip.h \
$$PWD/quazipnewinfo.h \
$$PWD/unzip.h \
$$PWD/zip.h
SOURCES += $$PWD/qioapi.cpp \
$$PWD/JlCompress.cpp \
$$PWD/quaadler32.cpp \
$$PWD/quacrc32.cpp \
$$PWD/quagzipfile.cpp \
$$PWD/quaziodevice.cpp \
$$PWD/quazip.cpp \
$$PWD/quazipdir.cpp \
$$PWD/quazipfile.cpp \
$$PWD/quazipfileinfo.cpp \
$$PWD/quazipnewinfo.cpp \
$$PWD/unzip.c \
$$PWD/zip.c

View file

@ -1,3 +1,87 @@
TEMPLATE=subdirs
SUBDIRS=quazip qztest
qztest.depends = quazip
TEMPLATE = lib
CONFIG += qt warn_on
QT -= gui
# The ABI version.
!win32:VERSION = 1.0.0
# 1.0.0 is the first stable ABI.
# The next binary incompatible change will be 2.0.0 and so on.
# The existing QuaZIP policy on changing ABI requires to bump the
# major version of QuaZIP itself as well. Note that there may be
# other reasons for chaging the major version of QuaZIP, so
# in case where there is a QuaZIP major version bump but no ABI change,
# the VERSION variable will stay the same.
# For example:
# QuaZIP 1.0 is released after some 0.x, keeping binary compatibility.
# VERSION stays 1.0.0.
# Then some binary incompatible change is introduced. QuaZIP goes up to
# 2.0, VERSION to 2.0.0.
# And so on.
# This one handles dllimport/dllexport directives.
DEFINES += QUAZIP_BUILD
# You'll need to define this one manually if using a build system other
# than qmake or using QuaZIP sources directly in your project.
CONFIG(staticlib): DEFINES += QUAZIP_STATIC
# Input
include(quazip.pri)
CONFIG(debug, debug|release) {
mac: TARGET = $$join(TARGET,,,_debug)
win32: TARGET = $$join(TARGET,,,d)
}
unix:!symbian {
headers.path=$$PREFIX/include/quazip
headers.files=$$HEADERS
target.path=$$PREFIX/lib/$${LIB_ARCH}
INSTALLS += headers target
OBJECTS_DIR=.obj
MOC_DIR=.moc
}
win32 {
headers.path=$$PREFIX/include/quazip
headers.files=$$HEADERS
target.path=$$PREFIX/lib
INSTALLS += headers target
# workaround for qdatetime.h macro bug
DEFINES += NOMINMAX
}
symbian {
# Note, on Symbian you may run into troubles with LGPL.
# The point is, if your application uses some version of QuaZip,
# and a newer binary compatible version of QuaZip is released, then
# the users of your application must be able to relink it with the
# new QuaZip version. For example, to take advantage of some QuaZip
# bug fixes.
# This is probably best achieved by building QuaZip as a static
# library and providing linkable object files of your application,
# so users can relink it.
CONFIG += staticlib
CONFIG += debug_and_release
LIBS += -lezip
#Export headers to SDK Epoc32/include directory
exportheaders.sources = $$HEADERS
exportheaders.path = quazip
for(header, exportheaders.sources) {
BLD_INF_RULES.prj_exports += "$$header $$exportheaders.path/$$basename(header)"
}
}

View file

@ -1,35 +1,18 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.40629.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quazip", "quazip\quazip.vcxproj", "{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "qztest", "qztest\qztest.vcxproj", "{7632B767-D089-4F15-8B1E-C4B3F9EBF592}"
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quazip", "quazip.vcproj", "{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.ActiveCfg = Debug|Win32
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.Build.0 = Debug|Win32
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|x64.ActiveCfg = Debug|x64
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|x64.Build.0 = Debug|x64
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.ActiveCfg = Release|Win32
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.Build.0 = Release|Win32
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|x64.ActiveCfg = Release|x64
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|x64.Build.0 = Release|x64
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|Win32.ActiveCfg = Debug|Win32
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|Win32.Build.0 = Debug|Win32
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Debug|x64.ActiveCfg = Debug|Win32
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|Win32.ActiveCfg = Release|Win32
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|Win32.Build.0 = Release|Win32
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|x64.ActiveCfg = Release|x64
{7632B767-D089-4F15-8B1E-C4B3F9EBF592}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View file

@ -1,31 +0,0 @@
# set all include directories for in and out of source builds
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_BINARY_DIR}
${ZLIB_INCLUDE_DIRS}
)
file(GLOB SRCS "*.c" "*.cpp")
file(GLOB PUBLIC_HEADERS "*.h")
# Must be added to enable export macro
ADD_DEFINITIONS(-DQUAZIP_BUILD)
qt_wrap_cpp(MOC_SRCS ${PUBLIC_HEADERS})
set(SRCS ${SRCS} ${MOC_SRCS})
add_library(${QUAZIP_LIB_TARGET_NAME} SHARED ${SRCS})
add_library(quazip_static STATIC ${SRCS})
# Windows uses .lib extension for both static and shared library
# *nix systems use different extensions for SHARED and STATIC library and by convention both libraries have the same name
if (NOT WIN32)
set_target_properties(quazip_static PROPERTIES OUTPUT_NAME quazip${QUAZIP_LIB_VERSION_SUFFIX})
endif ()
set_target_properties(${QUAZIP_LIB_TARGET_NAME} quazip_static PROPERTIES VERSION 1.0.0 SOVERSION 1 DEBUG_POSTFIX d)
# Link against ZLIB_LIBRARIES if needed (on Windows this variable is empty)
target_link_libraries(${QUAZIP_LIB_TARGET_NAME} quazip_static ${QT_QTMAIN_LIBRARY} ${QTCORE_LIBRARIES} ${ZLIB_LIBRARIES})
install(FILES ${PUBLIC_HEADERS} DESTINATION include/quazip${QUAZIP_LIB_VERSION_SUFFIX})
install(TARGETS ${QUAZIP_LIB_TARGET_NAME} quazip_static LIBRARY DESTINATION ${LIB_DESTINATION} ARCHIVE DESTINATION ${LIB_DESTINATION} RUNTIME DESTINATION ${LIB_DESTINATION})

View file

@ -1,33 +0,0 @@
INCLUDEPATH += $$PWD
DEPENDPATH += $$PWD
HEADERS += \
$$PWD/crypt.h \
$$PWD/ioapi.h \
$$PWD/JlCompress.h \
$$PWD/quaadler32.h \
$$PWD/quachecksum32.h \
$$PWD/quacrc32.h \
$$PWD/quagzipfile.h \
$$PWD/quaziodevice.h \
$$PWD/quazipdir.h \
$$PWD/quazipfile.h \
$$PWD/quazipfileinfo.h \
$$PWD/quazip_global.h \
$$PWD/quazip.h \
$$PWD/quazipnewinfo.h \
$$PWD/unzip.h \
$$PWD/zip.h
SOURCES += $$PWD/qioapi.cpp \
$$PWD/JlCompress.cpp \
$$PWD/quaadler32.cpp \
$$PWD/quacrc32.cpp \
$$PWD/quagzipfile.cpp \
$$PWD/quaziodevice.cpp \
$$PWD/quazip.cpp \
$$PWD/quazipdir.cpp \
$$PWD/quazipfile.cpp \
$$PWD/quazipfileinfo.cpp \
$$PWD/quazipnewinfo.cpp \
$$PWD/unzip.c \
$$PWD/zip.c

View file

@ -1,87 +0,0 @@
TEMPLATE = lib
CONFIG += qt warn_on
QT -= gui
# The ABI version.
!win32:VERSION = 1.0.0
# 1.0.0 is the first stable ABI.
# The next binary incompatible change will be 2.0.0 and so on.
# The existing QuaZIP policy on changing ABI requires to bump the
# major version of QuaZIP itself as well. Note that there may be
# other reasons for chaging the major version of QuaZIP, so
# in case where there is a QuaZIP major version bump but no ABI change,
# the VERSION variable will stay the same.
# For example:
# QuaZIP 1.0 is released after some 0.x, keeping binary compatibility.
# VERSION stays 1.0.0.
# Then some binary incompatible change is introduced. QuaZIP goes up to
# 2.0, VERSION to 2.0.0.
# And so on.
# This one handles dllimport/dllexport directives.
DEFINES += QUAZIP_BUILD
# You'll need to define this one manually if using a build system other
# than qmake or using QuaZIP sources directly in your project.
CONFIG(staticlib): DEFINES += QUAZIP_STATIC
# Input
include(quazip.pri)
CONFIG(debug, debug|release) {
mac: TARGET = $$join(TARGET,,,_debug)
win32: TARGET = $$join(TARGET,,,d)
}
unix:!symbian {
headers.path=$$PREFIX/include/quazip
headers.files=$$HEADERS
target.path=$$PREFIX/lib/$${LIB_ARCH}
INSTALLS += headers target
OBJECTS_DIR=.obj
MOC_DIR=.moc
}
win32 {
headers.path=$$PREFIX/include/quazip
headers.files=$$HEADERS
target.path=$$PREFIX/lib
INSTALLS += headers target
# workaround for qdatetime.h macro bug
DEFINES += NOMINMAX
}
symbian {
# Note, on Symbian you may run into troubles with LGPL.
# The point is, if your application uses some version of QuaZip,
# and a newer binary compatible version of QuaZip is released, then
# the users of your application must be able to relink it with the
# new QuaZip version. For example, to take advantage of some QuaZip
# bug fixes.
# This is probably best achieved by building QuaZip as a static
# library and providing linkable object files of your application,
# so users can relink it.
CONFIG += staticlib
CONFIG += debug_and_release
LIBS += -lezip
#Export headers to SDK Epoc32/include directory
exportheaders.sources = $$HEADERS
exportheaders.path = quazip
for(header, exportheaders.sources) {
BLD_INF_RULES.prj_exports += "$$header $$exportheaders.path/$$basename(header)"
}
}

View file

@ -1,20 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quazip", "quazip.vcproj", "{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.ActiveCfg = Debug|Win32
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Debug|Win32.Build.0 = Debug|Win32
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.ActiveCfg = Release|Win32
{E4AC5F56-B711-4F0E-BC83-CDE8B6CD53AD}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal