Add newlines to JSON patch traits
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@ -82,10 +82,15 @@ These fields actually affect the launching of the game. Some can be added to or
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The `traits` list contains a list of any of these values.
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`legacyFML`: This trait skips downloading FML libraries, used for legacy FML versions.
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`legacyLaunch` and `alphaLaunch`: These traits will try to use the legacy launch using the applet wrapper.
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`noapplet`: If `legacyLaunch` or `alphaLaunch` are enabled, this trait will not launch the game using the applet wrapper.
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`FirstThreadOnMacOS`: This trait will add `-XstartOnFirstThread` to the JVM arguments for MacOS.
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`no-texturepacks`: This trait is used to indicate texture packs should not be used.
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`texturepacks`: This trait is used to indicate texture packs are being used.
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### libraries
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@ -151,4 +156,4 @@ There used to be a file called `custom.json` that would completely override the
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Later, this system was further extended to what it is now -- to support dependencies and automatic dependency resolving/checking.
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Essentially, this evolved in parallel to the vanilla format, and often solved the same problem earliewr, and better. Sadly, this means that the formats have diverged and are no longer compatible (nor can they be made compatible).
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Essentially, this evolved in parallel to the vanilla format, and often solved the same problem earliewr, and better. Sadly, this means that the formats have diverged and are no longer compatible (nor can they be made compatible).
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