Fix NPE in V3808

The armor items may not exist, so we need to null check it.
This commit is contained in:
Spottedleaf 2024-06-15 22:57:01 -07:00 committed by Nassim Jahnke
parent fe7043e19e
commit 122c9d3843
No known key found for this signature in database
GPG key ID: EF6771C01F6EF02F

View file

@ -22083,7 +22083,7 @@ index 0000000000000000000000000000000000000000..a76916cdb7cf91b8ba5461524472b3e4
+}
diff --git a/src/main/java/ca/spottedleaf/dataconverter/minecraft/versions/V3808.java b/src/main/java/ca/spottedleaf/dataconverter/minecraft/versions/V3808.java
new file mode 100644
index 0000000000000000000000000000000000000000..22b7bf301c8ab7cde285fa257f240986a697b83f
index 0000000000000000000000000000000000000000..78a10f89218eb0edf121f88978b4fe13e1b1bf44
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/dataconverter/minecraft/versions/V3808.java
@@ -0,0 +1,82 @@
@ -22133,12 +22133,12 @@ index 0000000000000000000000000000000000000000..22b7bf301c8ab7cde285fa257f240986
+
+ if (this.clearArmor) {
+ final ListType armor = data.getList("ArmorItems", ObjectType.MAP);
+ if (armor.size() > 2) {
+ if (armor != null && armor.size() > 2) {
+ armor.setMap(2, data.getTypeUtil().createEmptyMap());
+ }
+
+ final ListType chances = data.getList("ArmorDropChances", ObjectType.FLOAT);
+ if (chances.size() > 2) {
+ if (chances != null && chances.size() > 2) {
+ chances.setFloat(2, 0.085F);
+ }
+ }