Fix PickupStatus getting reset (#11154)
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2 changed files with 90 additions and 0 deletions
25
patches/api/0483-Fix-PickupStatus-getting-reset.patch
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25
patches/api/0483-Fix-PickupStatus-getting-reset.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Tamion <70228790+notTamion@users.noreply.github.com>
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Date: Tue, 23 Jul 2024 18:37:12 +0200
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Subject: [PATCH] Fix PickupStatus getting reset
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diff --git a/src/main/java/org/bukkit/entity/AbstractArrow.java b/src/main/java/org/bukkit/entity/AbstractArrow.java
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index 9bf4b86e730f3d066f6ebfd4e516caf78145479e..c6466b22f37beae2ca78d90feaceacd9fb124267 100644
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--- a/src/main/java/org/bukkit/entity/AbstractArrow.java
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+++ b/src/main/java/org/bukkit/entity/AbstractArrow.java
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@@ -272,4 +272,14 @@ public interface AbstractArrow extends Projectile {
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*/
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void setHitSound(@NotNull org.bukkit.Sound sound);
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// Paper end - more projectile API
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+
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+ // Paper start - Fix PickupStatus getting reset
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+ /**
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+ * Set the shooter of this projectile.
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+ *
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+ * @param source the {@link org.bukkit.projectiles.ProjectileSource} that shot this projectile
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+ * @param resetPickupStatus whether the {@link org.bukkit.entity.AbstractArrow.PickupStatus} should be reset
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+ */
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+ void setShooter(@Nullable org.bukkit.projectiles.ProjectileSource source, boolean resetPickupStatus);
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+ // Paper end - Fix PickupStatus getting reset
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}
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65
patches/server/1046-Fix-PickupStatus-getting-reset.patch
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patches/server/1046-Fix-PickupStatus-getting-reset.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Tamion <70228790+notTamion@users.noreply.github.com>
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Date: Sun, 21 Jul 2024 19:11:22 +0200
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Subject: [PATCH] Fix PickupStatus getting reset
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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index ddf47dab1ab92c45e3eea09239d418a9798ed59e..9ca29b3d4bf8bca5f51f3644e12fcbec2cb5d35e 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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@@ -668,7 +668,14 @@ public abstract class AbstractArrow extends Projectile {
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@Override
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public void setOwner(@Nullable Entity entity) {
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+ // Paper start - Fix PickupStatus getting reset
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+ this.setOwner(entity, true);
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+ }
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+
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+ public void setOwner(@Nullable Entity entity, boolean resetPickup) {
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+ // Paper end - Fix PickupStatus getting reset
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super.setOwner(entity);
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+ if (!resetPickup) return; // Paper - Fix PickupStatus getting reset
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Entity entity1 = entity;
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byte b0 = 0;
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 5f7d152f41eb85f17bcded4bc8099b998e5a338b..a01c0d9ae53d1b748c5da914069bd672cb1215c7 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -237,7 +237,13 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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public boolean deflect(ProjectileDeflection deflection, @Nullable Entity deflector, @Nullable Entity owner, boolean fromAttack) {
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if (!this.level().isClientSide) {
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deflection.deflect(this, deflector, this.random);
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- this.setOwner(owner);
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+ // Paper start - Fix PickupStatus getting reset
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+ if (this instanceof AbstractArrow arrow) {
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+ arrow.setOwner(owner, false);
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+ } else {
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+ this.setOwner(owner);
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+ }
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+ // Paper end - Fix PickupStatus getting reset
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this.onDeflection(deflector, fromAttack);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
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index faa08ad912fa43e7a6c5a2359e23c04c059c5edf..501e2aa3a10dae94c4a8d9dfcdc902e434fcca62 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java
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@@ -170,4 +170,16 @@ public class CraftAbstractArrow extends AbstractProjectile implements AbstractAr
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this.getHandle().setSoundEvent(org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(sound));
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}
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// Paper end
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+
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+ // Paper start - Fix PickupStatus getting reset - Copy of CraftProjectile#setShooter, calling setOwner(Entity,boolean)
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+ @Override
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+ public void setShooter(org.bukkit.projectiles.ProjectileSource shooter, boolean resetPickupStatus) {
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+ if (shooter instanceof CraftEntity craftEntity) {
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+ this.getHandle().setOwner(craftEntity.getHandle(), resetPickupStatus);
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+ } else {
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+ this.getHandle().setOwner(null, resetPickupStatus);
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+ }
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+ this.getHandle().projectileSource = shooter;
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+ }
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+ // Paper end - Fix PickupStatus getting reset
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}
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