Update and deprecate Allow delegation to vanilla chunk gen (#7031)
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a42917dd10
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ccabae4fb6
4 changed files with 160 additions and 78 deletions
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@ -143,7 +143,6 @@ public net.minecraft.world.entity.Entity isInBubbleColumn()Z
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# Allow delegation to vanilla chunk gen
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public org.bukkit.craftbukkit.generator.CustomChunkGenerator delegate
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private-f org.bukkit.craftbukkit.generator.CraftChunkData sections
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# Optimize redstone algorithm
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public net.minecraft.world.level.block.RedStoneWireBlock shouldSignal
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@ -5,13 +5,13 @@ Subject: [PATCH] Allow delegation to vanilla chunk gen
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index 338f0938fbae7eec6cecaf3f1cd30d3e27ad40d6..dc0ceb725aebcce9d048b53e06d4fa84bb3afbe1 100644
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index eb0aa2a2a9def0270341ee15d8a7a0629a67a823..b7c45aa5d5f79fd16e59401acfa9c2bed0a5d78c 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -1634,6 +1634,22 @@ public final class Bukkit {
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@@ -1697,6 +1697,24 @@ public final class Bukkit {
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return server.createChunkData(world);
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}
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+ // Paper start
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+ /**
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+ * Create a ChunkData for use in a generator, that is populated by the vanilla generator for that world
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@ -20,9 +20,11 @@ index 338f0938fbae7eec6cecaf3f1cd30d3e27ad40d6..dc0ceb725aebcce9d048b53e06d4fa84
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+ * @param x the x coordinate of the chunk
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+ * @param z the z coordinate of the chunk
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+ * @return a new ChunkData for the world
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+ *
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+ * @deprecated The new multi-stage worldgen API allows a similar effect by overriding all of the "shouldGenerate..." methods to
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+ * return true, and then modifying the chunkdata in a later stage such as surface or bedrock generation.
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+ */
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+ @NotNull
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+ @Deprecated(forRemoval = true)
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+ public static ChunkGenerator.ChunkData createVanillaChunkData(@NotNull World world, int x, int z) {
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+ return server.createVanillaChunkData(world, x, z);
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+ }
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@ -32,24 +34,26 @@ index 338f0938fbae7eec6cecaf3f1cd30d3e27ad40d6..dc0ceb725aebcce9d048b53e06d4fa84
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* Creates a boss bar instance to display to players. The progress
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* defaults to 1.0
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index 5a98eaeafafc11a7f925701187fc96eb5c675efe..b47eb644b35d27eb5ff65a2ff62e451d23e8026b 100644
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index 395b0706bfbf03741df6ca1ff084618b91140acc..6996a61534bbdd34729f1dcd988ae2666bfad2c4 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -1383,6 +1383,20 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
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@@ -1422,6 +1422,22 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
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@NotNull
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public ChunkGenerator.ChunkData createChunkData(@NotNull World world);
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+ // Paper start
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+ /**
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+ * Create a ChunkData for use in a generator, that is populated by the vanilla generator for that world
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+ * Create a ChunkData for use in a generator, that is populated by the vanilla generator for that world.
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+ *
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+ * @param world the world to create the ChunkData for
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+ * @param x the x coordinate of the chunk
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+ * @param z the z coordinate of the chunk
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+ * @return a new ChunkData for the world
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+ *
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+ * @deprecated The new multi-stage worldgen API allows a similar effect by overriding all of the "shouldGenerate..." methods to
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+ * return true, and then modifying the chunkdata in a later stage such as surface or bedrock generation.
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+ */
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+ @NotNull
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+ @Deprecated(forRemoval = true)
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+ ChunkGenerator.ChunkData createVanillaChunkData(@NotNull World world, int x, int z);
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+ // Paper end
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+
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@ -63,7 +67,7 @@ index 80fcd02e9cb5f432f21b1f68fd8266f296becaa0..0667315e2bd10254aef59c2a6bcceee9
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@@ -454,6 +454,22 @@ public abstract class ChunkGenerator {
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return false;
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}
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+ // Paper start
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+ /**
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+ * Create a ChunkData for use in a generator, that is populated by the vanilla generator for that world
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@ -1,67 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MiniDigger <admin@benndorf.dev>
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Date: Wed, 29 Apr 2020 02:10:32 +0200
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Subject: [PATCH] Allow delegation to vanilla chunk gen
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index b1dfd1b13652807882e057ae4fb55f9a045d1a16..926ecc79744142c1361399afa61719db435638fa 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -2244,6 +2244,32 @@ public final class CraftServer implements Server {
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return new OldCraftChunkData(world.getMinHeight(), world.getMaxHeight(), handle.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY));
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}
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+ // Paper start
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+ @Override
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+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
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+ // get empty object
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+ OldCraftChunkData data = (OldCraftChunkData) createChunkData(world);
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+ // do bunch of vanilla shit
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+ net.minecraft.server.level.ServerLevel nmsWorld = ((CraftWorld) world).getHandle();
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+ net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(new net.minecraft.world.level.ChunkPos(x, z), null, nmsWorld, nmsWorld);
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+ List<net.minecraft.world.level.chunk.ChunkAccess> list = new ArrayList<>();
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+ list.add(protoChunk);
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+ net.minecraft.server.level.WorldGenRegion genRegion = new net.minecraft.server.level.WorldGenRegion(nmsWorld, list, net.minecraft.world.level.chunk.ChunkStatus.EMPTY, -1);
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+ // call vanilla generator, one feature after another. Order here is important!
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+ net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator = nmsWorld.getChunkSource().generator;
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+ if (chunkGenerator instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator) {
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+ chunkGenerator = ((org.bukkit.craftbukkit.generator.CustomChunkGenerator) chunkGenerator).delegate;
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+ }
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+ chunkGenerator.createBiomes(nmsWorld.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), protoChunk);
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+ chunkGenerator.fillFromNoise((runnable) -> {}, nmsWorld.structureFeatureManager(), protoChunk);
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+ chunkGenerator.buildSurfaceAndBedrock(genRegion, protoChunk);
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+ // copy over generated sections
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+ data.setRawChunkData(protoChunk.getSections());
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+ // hooray!
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+ return data;
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+ }
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+ // Paper end
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+
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@Override
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public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
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return new CraftBossBar(title, color, style, flags);
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diff --git a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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index 960405935e395a31c0300773c41413801cf0d290..f86a8619862c752ca5d47a2ce4c2d0fab6f0810d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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+++ b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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@@ -23,7 +23,7 @@ import org.bukkit.material.MaterialData;
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public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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private final int minHeight;
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private final int maxHeight;
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- private final LevelChunkSection[] sections;
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+ private LevelChunkSection[] sections;
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private final Registry<net.minecraft.world.level.biome.Biome> biomes;
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private Set<BlockPos> tiles;
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private final Set<BlockPos> lights = new HashSet<>();
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@@ -192,4 +192,10 @@ public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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Set<BlockPos> getLights() {
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return this.lights;
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}
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+
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+ // Paper start
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+ public void setRawChunkData(LevelChunkSection[] sections) {
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+ this.sections = sections;
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+ }
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+ // Paper end
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}
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146
patches/server/0824-Allow-delegation-to-vanilla-chunk-gen.patch
Normal file
146
patches/server/0824-Allow-delegation-to-vanilla-chunk-gen.patch
Normal file
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@ -0,0 +1,146 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MiniDigger <admin@benndorf.dev>
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Date: Wed, 29 Apr 2020 02:10:32 +0200
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Subject: [PATCH] Allow delegation to vanilla chunk gen
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 02e25451737841001363f4697fd05b1e2c6240cd..d91abf93f2a06f73d3124f4fcff2491fe8d36655 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -2287,6 +2287,107 @@ public final class CraftServer implements Server {
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return new OldCraftChunkData(world.getMinHeight(), world.getMaxHeight(), handle.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), world); // Paper - Anti-Xray - Add parameters
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}
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+ // Paper start
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+ private static final List<net.minecraft.world.level.chunk.ChunkStatus> VANILLA_GEN_STATUSES = List.of(
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+ net.minecraft.world.level.chunk.ChunkStatus.EMPTY,
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+ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_STARTS,
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+ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_REFERENCES,
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+ net.minecraft.world.level.chunk.ChunkStatus.BIOMES,
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+ net.minecraft.world.level.chunk.ChunkStatus.NOISE,
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+ net.minecraft.world.level.chunk.ChunkStatus.SURFACE,
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+ net.minecraft.world.level.chunk.ChunkStatus.CARVERS,
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+ net.minecraft.world.level.chunk.ChunkStatus.LIQUID_CARVERS,
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+ net.minecraft.world.level.chunk.ChunkStatus.FEATURES,
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+ net.minecraft.world.level.chunk.ChunkStatus.LIGHT
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+ );
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+
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+ @net.minecraft.MethodsReturnNonnullByDefault
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+ private static final class PaperEmptyLevelChunk extends net.minecraft.world.level.chunk.EmptyLevelChunk {
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+ private final net.minecraft.world.level.biome.Biome biome;
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+
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+ public PaperEmptyLevelChunk(net.minecraft.world.level.Level world, net.minecraft.world.level.ChunkPos pos) {
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+ super(world, pos);
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+ this.biome = this.level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY).getOrThrow(net.minecraft.world.level.biome.Biomes.PLAINS);
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+ }
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+
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+ @Override
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+ public net.minecraft.world.level.biome.Biome getNoiseBiome(int biomeX, int biomeY, int biomeZ) {
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+ return this.biome;
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+ }
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+
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+ @Override
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+ public void markPosForPostprocessing(BlockPos pos) {}
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+ }
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+
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+ @Override
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+ @Deprecated(forRemoval = true)
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+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
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+ // do bunch of vanilla shit
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+ final net.minecraft.server.level.ServerLevel serverLevel = ((CraftWorld) world).getHandle();
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+ final Registry<net.minecraft.world.level.biome.Biome> biomeRegistry = serverLevel.getServer().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
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+ final net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(
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+ new net.minecraft.world.level.ChunkPos(x, z),
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+ net.minecraft.world.level.chunk.UpgradeData.EMPTY,
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+ serverLevel,
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+ biomeRegistry,
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+ null
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+ );
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+
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+ final net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator;
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+ if (serverLevel.chunkSource.getGenerator() instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator bukkit) {
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+ chunkGenerator = bukkit.delegate;
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+ } else {
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+ chunkGenerator = serverLevel.chunkSource.getGenerator();
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+ }
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+
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+ final net.minecraft.world.level.ChunkPos chunkPos = new net.minecraft.world.level.ChunkPos(x, z);
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+ final net.minecraft.util.thread.ProcessorMailbox<Runnable> mailbox = net.minecraft.util.thread.ProcessorMailbox.create(
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+ net.minecraft.Util.backgroundExecutor(),
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+ "CraftServer#createVanillaChunkData(worldName='" + world.getName() + "', x='" + x + "', z='" + z + "')"
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+ );
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+ for (final net.minecraft.world.level.chunk.ChunkStatus chunkStatus : VANILLA_GEN_STATUSES) {
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+ final List<net.minecraft.world.level.chunk.ChunkAccess> chunks = Lists.newArrayList();
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+ final int statusRange = Math.max(1, chunkStatus.getRange());
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+
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+ for (int zz = chunkPos.z - statusRange; zz <= chunkPos.z + statusRange; ++zz) {
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+ for (int xx = chunkPos.x - statusRange; xx <= chunkPos.x + statusRange; ++xx) {
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+ if (xx == chunkPos.x && zz == chunkPos.z) {
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+ chunks.add(protoChunk);
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+ } else {
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+ final net.minecraft.world.level.chunk.ChunkAccess chunk = new PaperEmptyLevelChunk(serverLevel, new net.minecraft.world.level.ChunkPos(xx, zz));
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+ chunks.add(chunk);
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+ }
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+ }
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+ }
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+
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+ chunkStatus.generate(
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+ mailbox::tell,
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+ serverLevel,
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+ chunkGenerator,
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+ serverLevel.getStructureManager(),
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+ serverLevel.chunkSource.getLightEngine(),
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+ chunk -> {
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+ throw new UnsupportedOperationException("Not creating full chunks here");
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+ },
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+ chunks,
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+ true
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+ ).thenAccept(either -> {
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+ if (chunkStatus == net.minecraft.world.level.chunk.ChunkStatus.NOISE) {
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+ either.left().ifPresent(chunk -> net.minecraft.world.level.levelgen.Heightmap.primeHeightmaps(chunk, net.minecraft.world.level.chunk.ChunkStatus.POST_FEATURES));
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+ }
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+ }).join();
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+ }
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+
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+ // get empty object
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+ OldCraftChunkData data = (OldCraftChunkData) this.createChunkData(world);
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+ // copy over generated sections
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+ data.getLights().addAll(protoChunk.getLights().toList());
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+ data.setRawChunkData(protoChunk.getSections());
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+ // hooray!
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+ return data;
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+ }
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+ // Paper end
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+
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@Override
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public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
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return new CraftBossBar(title, color, style, flags);
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diff --git a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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index 6f6bf950cd15b34031618782c82824cf0b191ff8..8d8c7d84a76b11e14ee252e93349d495eec77957 100644
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--- a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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+++ b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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@@ -23,7 +23,7 @@ import org.bukkit.material.MaterialData;
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public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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private final int minHeight;
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private final int maxHeight;
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- private final LevelChunkSection[] sections;
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+ private LevelChunkSection[] sections; // Paper
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private final Registry<net.minecraft.world.level.biome.Biome> biomes;
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private Set<BlockPos> tiles;
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private final Set<BlockPos> lights = new HashSet<>();
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@@ -194,7 +194,13 @@ public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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return this.tiles;
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}
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- Set<BlockPos> getLights() {
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+ public Set<BlockPos> getLights() { // Paper
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return this.lights;
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}
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+
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+ // Paper start
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+ public void setRawChunkData(LevelChunkSection[] sections) {
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+ this.sections = sections;
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+ }
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+ // Paper end
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}
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