Relocate Event again and move logic further down to capture the resulting, potentially changed nextState

This commit is contained in:
Cryptite 2023-11-08 15:57:12 -06:00
parent c573f3345d
commit de12ae8724
2 changed files with 15 additions and 15 deletions

View file

@ -4,13 +4,13 @@ Date: Wed, 8 Nov 2023 09:23:23 -0600
Subject: [PATCH] ChunkStatusChangeEvent
diff --git a/src/main/java/io/papermc/paper/chunk/ChunkStatusChangeEvent.java b/src/main/java/io/papermc/paper/chunk/ChunkStatusChangeEvent.java
diff --git a/src/main/java/io/papermc/paper/event/chunk/ChunkStatusChangeEvent.java b/src/main/java/io/papermc/paper/event/chunk/ChunkStatusChangeEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..7d446b6219f425aabdb6a7fbb587f89e8a0f23d8
index 0000000000000000000000000000000000000000..5743964f329a7c52c48c35f05f398a3d0c4a1da0
--- /dev/null
+++ b/src/main/java/io/papermc/paper/chunk/ChunkStatusChangeEvent.java
+++ b/src/main/java/io/papermc/paper/event/chunk/ChunkStatusChangeEvent.java
@@ -0,0 +1,59 @@
+package io.papermc.paper.chunk;
+package io.papermc.paper.event.chunk;
+
+import org.bukkit.Chunk;
+import org.bukkit.event.Event;

View file

@ -5,20 +5,20 @@ Subject: [PATCH] ChunkStatusChangeEvent
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
index b66a7d4aab887309579154815a0d4abf9de506b0..c86064ad87a9ce884a2c8b2847fb81a9c753a507 100644
index b66a7d4aab887309579154815a0d4abf9de506b0..1445ab96d8ce498bb35d01eb37a542dad6715898 100644
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
@@ -1324,6 +1324,13 @@ public final class NewChunkHolder {
// chunks cannot downgrade state while status is pending a change
final LevelChunk chunk = (LevelChunk)this.currentChunk;
@@ -1375,6 +1375,13 @@ public final class NewChunkHolder {
}
}
+ // Paper start
+ new io.papermc.paper.chunk.ChunkStatusChangeEvent(new org.bukkit.craftbukkit.CraftChunk(chunk),
+ io.papermc.paper.chunk.ChunkStatusChangeEvent.ChunkStatus.valueOf(currState.name()),
+ io.papermc.paper.chunk.ChunkStatusChangeEvent.ChunkStatus.valueOf(nextState.name()))
+ .callEvent();
+ new io.papermc.paper.event.chunk.ChunkStatusChangeEvent(new org.bukkit.craftbukkit.CraftChunk(chunk),
+ io.papermc.paper.event.chunk.ChunkStatusChangeEvent.ChunkStatus.valueOf(currState.name()),
+ io.papermc.paper.event.chunk.ChunkStatusChangeEvent.ChunkStatus.valueOf(nextState.name()))
+ .callEvent();
+ // Paper end
+
// Note: we assume that only load/unload contain plugin logic
// plugin logic is anything stupid enough to possibly change the chunk status while it is already
// being changed (i.e during load it is possible it will try to set to full ticking)
ret = true;
}
} finally {