355b1cbaf6
This intends to give plugin developers more control over explosions created using the World#createExplosion method, specifically by adding the option for explosions to damage the explosion cause (not the default behavior, and previously impossible to do, as far as I know). This is done by overloading existing methods with an extra `excludeSourceFromDamage` parameter. Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
83 lines
3.2 KiB
Diff
83 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Tue, 7 Jul 2020 10:53:22 -0700
|
|
Subject: [PATCH] More World API
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
|
|
index e4471e86e1b0993425087d8331e7c3d9896b3908..ce1f3ffbab6a8dc8395e3a5b74a7874bb6b38aa9 100644
|
|
--- a/src/main/java/org/bukkit/World.java
|
|
+++ b/src/main/java/org/bukkit/World.java
|
|
@@ -3811,6 +3811,72 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|
@Nullable
|
|
StructureSearchResult locateNearestStructure(@NotNull Location origin, @NotNull Structure structure, int radius, boolean findUnexplored);
|
|
|
|
+ // Paper start
|
|
+ /**
|
|
+ * Locates the nearest biome based on an origin, biome type, and radius to search.
|
|
+ * Step defaults to {@code 8}.
|
|
+ *
|
|
+ * @param origin Origin location
|
|
+ * @param biome Biome to find
|
|
+ * @param radius radius to search
|
|
+ * @return Location of biome or null if not found in specified radius
|
|
+ * @deprecated use {@link #locateNearestBiome(Location, int, Biome...)}
|
|
+ */
|
|
+ @Deprecated
|
|
+ @Nullable
|
|
+ default Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius) {
|
|
+ return java.util.Optional.ofNullable(this.locateNearestBiome(origin, radius, 8, 8, biome)).map(BiomeSearchResult::getLocation).orElse(null);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Locates the nearest biome based on an origin, biome type, and radius to search
|
|
+ * and step
|
|
+ *
|
|
+ * @param origin Origin location
|
|
+ * @param biome Biome to find
|
|
+ * @param radius radius to search
|
|
+ * @param step Search step 1 would mean checking every block, 8 would be every 8th block
|
|
+ * @return Location of biome or null if not found in specified radius
|
|
+ * @deprecated use {@link #locateNearestBiome(Location, int, int, int, Biome...)}
|
|
+ */
|
|
+ @Deprecated
|
|
+ @Nullable
|
|
+ default Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius, int step) {
|
|
+ return java.util.Optional.ofNullable(this.locateNearestBiome(origin, radius, step, step, biome)).map(BiomeSearchResult::getLocation).orElse(null);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Gets the coordinate scaling of this world.
|
|
+ *
|
|
+ * @return the coordinate scale
|
|
+ */
|
|
+ double getCoordinateScale();
|
|
+
|
|
+ /**
|
|
+ * Checks if this world has a fixed time
|
|
+ *
|
|
+ * @return whether this world has fixed time
|
|
+ */
|
|
+ boolean isFixedTime();
|
|
+
|
|
+ /**
|
|
+ * Gets the collection of materials that burn infinitely in this world.
|
|
+ *
|
|
+ * @return the materials that will forever stay lit by fire
|
|
+ */
|
|
+ @NotNull
|
|
+ Collection<Material> getInfiniburn();
|
|
+
|
|
+ /**
|
|
+ * Posts a specified game event at a location
|
|
+ *
|
|
+ * @param sourceEntity optional source entity
|
|
+ * @param gameEvent the game event to post
|
|
+ * @param position the position in the world where to post the event to listeners
|
|
+ */
|
|
+ void sendGameEvent(@Nullable Entity sourceEntity, @NotNull GameEvent gameEvent, @NotNull Vector position);
|
|
+ // Paper end
|
|
+
|
|
// Spigot start
|
|
@Deprecated(forRemoval = true) // Paper
|
|
public class Spigot {
|