Obsidian/patches/api/0423-Add-hand-to-fish-event-for-all-player-interactions.patch
2024-09-21 21:19:02 +02:00

22 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: booky10 <boooky10@gmail.com>
Date: Mon, 3 Jul 2023 01:55:32 +0200
Subject: [PATCH] Add hand to fish event for all player interactions
diff --git a/src/main/java/org/bukkit/event/player/PlayerFishEvent.java b/src/main/java/org/bukkit/event/player/PlayerFishEvent.java
index 45342030ad0f46632d3ee9a6d0348251f8ee375f..d4001f64a7ee9d5173e9bafd9c45860cbda1fc85 100644
--- a/src/main/java/org/bukkit/event/player/PlayerFishEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerFishEvent.java
@@ -94,8 +94,9 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
/**
* Get the hand that was used in this event.
* <p>
- * The hand used is only present when the event state is {@link State#FISHING}.
- * In all other states, the hand is null.
+ * The hand used is only present for player interactions.
+ * This means it will be null if state is set
+ * to {@link State#BITE} or {@link State#FAILED_ATTEMPT}.
*
* @return the hand
*/