Package net.elytrium.limboapi.api
Interface Limbo
public interface Limbo
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Method Summary
Modifier and TypeMethodDescriptionvoiddispose()longregisterCommand(com.velocitypowered.api.command.CommandMeta commandMeta, com.velocitypowered.api.command.Command command) registerCommand(LimboCommandMeta commandMeta) registerPacket(PacketDirection direction, Class<?> packetClass, Supplier<?> packetSupplier, PacketMapping[] packetMappings) voidrespawnPlayer(com.velocitypowered.api.proxy.Player player) setGameMode(GameMode gameMode) setMaxSuppressPacketLength(int maxSuppressPacketLength) setReadTimeout(int millis) setReducedDebugInfo(boolean reducedDebugInfo) setShouldRejoin(boolean shouldRejoin) setShouldRespawn(boolean shouldRespawn) setShouldUpdateTags(boolean shouldUpdateTags) setSimulationDistance(int simulationDistance) setViewDistance(int viewDistance) setWorldTime(long ticks) voidspawnPlayer(com.velocitypowered.api.proxy.Player player, LimboSessionHandler handler)
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Method Details
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spawnPlayer
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respawnPlayer
void respawnPlayer(com.velocitypowered.api.proxy.Player player) -
getCurrentOnline
long getCurrentOnline() -
setName
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setReadTimeout
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setWorldTime
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setGameMode
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setShouldRejoin
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setShouldRespawn
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setShouldUpdateTags
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setReducedDebugInfo
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setViewDistance
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setSimulationDistance
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setMaxSuppressPacketLength
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registerCommand
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registerCommand
Limbo registerCommand(com.velocitypowered.api.command.CommandMeta commandMeta, com.velocitypowered.api.command.Command command) -
registerPacket
Limbo registerPacket(PacketDirection direction, Class<?> packetClass, Supplier<?> packetSupplier, PacketMapping[] packetMappings) -
dispose
void dispose()
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