Interface Limbo


public interface Limbo
  • Method Details

    • spawnPlayer

      void spawnPlayer(com.velocitypowered.api.proxy.Player player, LimboSessionHandler handler)
    • respawnPlayer

      void respawnPlayer(com.velocitypowered.api.proxy.Player player)
    • getCurrentOnline

      long getCurrentOnline()
    • setName

      Limbo setName(String name)
    • setReadTimeout

      Limbo setReadTimeout(int millis)
    • setWorldTime

      Limbo setWorldTime(long ticks)
    • setGameMode

      Limbo setGameMode(GameMode gameMode)
    • setShouldRejoin

      Limbo setShouldRejoin(boolean shouldRejoin)
    • setShouldRespawn

      Limbo setShouldRespawn(boolean shouldRespawn)
    • setShouldUpdateTags

      Limbo setShouldUpdateTags(boolean shouldUpdateTags)
    • setReducedDebugInfo

      Limbo setReducedDebugInfo(boolean reducedDebugInfo)
    • setViewDistance

      Limbo setViewDistance(int viewDistance)
    • setSimulationDistance

      Limbo setSimulationDistance(int simulationDistance)
    • setMaxSuppressPacketLength

      Limbo setMaxSuppressPacketLength(int maxSuppressPacketLength)
    • registerCommand

      Limbo registerCommand(LimboCommandMeta commandMeta)
    • registerCommand

      Limbo registerCommand(com.velocitypowered.api.command.CommandMeta commandMeta, com.velocitypowered.api.command.Command command)
    • registerPacket

      Limbo registerPacket(PacketDirection direction, Class<?> packetClass, Supplier<?> packetSupplier, PacketMapping[] packetMappings)
    • dispose

      void dispose()