operator / method
- Rotation other
Implementation
Rotation operator /(Rotation other) {
return Rotation(
other.s * x + other.z * y - other.y * z - other.x * s,
other.s * y - other.z * x - other.y * s + other.x * z,
other.s * z - other.z * s + other.y * x - other.x * y,
other.s * s + other.z * z + other.y * y + other.x * x,
);
}