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Always Use Next Display Index
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WIN_AddDisplay asserted that the returned index is the expected next
one in the list. This can be an unexpected number when displays are
add and removed in a batch (eg, Remote Desktop disconnect and reconnect).
Instead always just make use of the next index, even if it is not the
expected next index value. This fixes issue #9105
(cherry picked from commit bee8874629
)
This commit is contained in:
parent
6dcf75710c
commit
d1af211010
1 changed files with 1 additions and 2 deletions
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@ -355,11 +355,10 @@ static void WIN_AddDisplay(_THIS, HMONITOR hMonitor, const MONITORINFOEXW *info,
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display.driverdata = displaydata;
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WIN_GetDisplayBounds(_this, &display, &displaydata->bounds);
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index = SDL_AddVideoDisplay(&display, send_event);
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SDL_assert(index == *display_index);
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SDL_free(display.name);
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done:
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*display_index += 1;
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*display_index = index + 1;
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}
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typedef struct _WIN_AddDisplaysData
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