Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"
Some checks failed
Build (Android) / ${{ matrix.platform.name }} (map[android_abi:arm64-v8a android_platform:23 arch:aarch64 cmake:1 name:CMake]) (push) Has been cancelled
Build (Android) / ${{ matrix.platform.name }} (map[name:Android.mk]) (push) Has been cancelled
Build (C/P Actions) / FreeBSD (push) Has been cancelled
Build (Emscripten) / emscripten (push) Has been cancelled
Build (iOS/tvOS) / ${{ matrix.platform.name }} (map[name:iOS sdk:iphoneos target:Static Library-iOS]) (push) Has been cancelled
Build (iOS/tvOS) / ${{ matrix.platform.name }} (map[name:tvOS sdk:appletvos target:Static Library-tvOS]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[artifact:SDL-ubuntu20.04-icc cmake:-DSDL_CLANG_TIDY=OFF intel:true name:Intel Compiler (Ubuntu 20.04) os:ubuntu-20.04 shell:bash source_cmd:source /opt/intel/oneapi/setvars.sh; export CC=icc; export CXX=icpc; export CFL… (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[artifact:SDL-ubuntu20.04-oneapi intel:true name:Intel oneAPI (Ubuntu 20.04) os:ubuntu-20.04 shell:bash source_cmd:source /opt/intel/oneapi/setvars.sh; export CC=icx; export CXX=icx;]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[autotools:true name:MacOS (autotools) os:macos-latest shell:sh]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[autotools:true name:Ubuntu 20.04 (autotools) os:ubuntu-20.04 shell:sh]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[autotools:true name:Ubuntu 22.04 (autotools) os:ubuntu-22.04 shell:sh]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[cmake:-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" name:MacOS (CMake) os:macos-latest shell:sh]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[msys-env:mingw-w64-clang-i686 msystem:clang32 name:Windows (clang32) os:windows-latest shell:msys2 {0}]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[msys-env:mingw-w64-clang-x86_64 msystem:clang64 name:Windows (clang64) os:windows-latest shell:msys2 {0}]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[msys-env:mingw-w64-i686 msystem:mingw32 name:Windows (mingw32) os:windows-latest shell:msys2 {0}]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[msys-env:mingw-w64-ucrt-x86_64 msystem:ucrt64 name:Windows (ucrt64) os:windows-latest shell:msys2 {0}]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[msys-env:mingw-w64-x86_64 msystem:mingw64 name:Windows (mingw64) os:windows-latest shell:msys2 {0}]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[name:Ubuntu 20.04 (CMake) os:ubuntu-20.04 shell:sh]) (push) Has been cancelled
Build / ${{ matrix.platform.name }} (map[name:Ubuntu 22.04 (CMake) os:ubuntu-22.04 shell:sh]) (push) Has been cancelled
Build (MSVC) / ${{ matrix.platform.name }} (map[flags:-A ARM name:Windows (ARM)]) (push) Has been cancelled
Build (MSVC) / ${{ matrix.platform.name }} (map[flags:-A ARM64 name:Windows (ARM64)]) (push) Has been cancelled
Build (MSVC) / ${{ matrix.platform.name }} (map[flags:-A Win32 -DSDL_FORCE_STATIC_VCRT=ON name:Windows static VCRT (x86)]) (push) Has been cancelled
Build (MSVC) / ${{ matrix.platform.name }} (map[flags:-A Win32 name:Windows (x86) project:VisualC/SDL.sln projectflags:/p:Platform=Win32]) (push) Has been cancelled
Build (MSVC) / ${{ matrix.platform.name }} (map[flags:-A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DSDL_TESTS=OFF name:UWP (x64) nowerror:true project:VisualC-WinRT/SDL-UWP.sln projectflags:/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.… (push) Has been cancelled
Build (MSVC) / ${{ matrix.platform.name }} (map[flags:-A x64 -DSDL_FORCE_STATIC_VCRT=ON name:Windows static VCRT (x64)]) (push) Has been cancelled
Build (MSVC) / ${{ matrix.platform.name }} (map[flags:-A x64 name:Windows (x64) project:VisualC/SDL.sln projectflags:/p:Platform=x64]) (push) Has been cancelled
Build (MSVC) / ${{ matrix.platform.name }} (map[flags:-T ClangCL -A Win32 name:Windows (clang-cl x86)]) (push) Has been cancelled
Build (MSVC) / ${{ matrix.platform.name }} (map[flags:-T ClangCL -A x64 name:Windows (clang-cl x64)]) (push) Has been cancelled
Build (Nintendo 3DS) / n3ds (push) Has been cancelled
Build (Sony Playstation 2) / ps2 (push) Has been cancelled
Build (Sony Playstation Portable) / psp (push) Has been cancelled
Build (RISC OS) / ${{ matrix.platform.name }} (map[name:CMake]) (push) Has been cancelled
Build (RISC OS) / ${{ matrix.platform.name }} (map[name:autotools test_args:-DTEST_SHARED=FALSE]) (push) Has been cancelled
Build (Sony Playstation Vita) / ${{ matrix.platform.name }} (map[name:GLES (PVR_PSP2 + gl4es4vita) os:windows-latest pvr:true]) (push) Has been cancelled
Build (Sony Playstation Vita) / ${{ matrix.platform.name }} (map[name:GLES (pib) os:windows-latest pib:true]) (push) Has been cancelled
Build (OpenWatcom) / ${{ matrix.platform.name }} (map[makefile:Makefile.os2 name:OS/2]) (push) Has been cancelled
Build (OpenWatcom) / ${{ matrix.platform.name }} (map[makefile:Makefile.w32 name:Windows]) (push) Has been cancelled

https://stackoverflow.com/questions/42125/warning-error-function-declaration-isnt-a-prototype
In C int foo() and int foo(void) are different functions. int foo() accepts an arbitrary number of arguments, while int foo(void) accepts 0 arguments. In C++ they mean the same thing.

(cherry picked from commit ccade50587)
This commit is contained in:
Amir 2024-07-17 21:32:03 +04:00 committed by Sam Lantinga
parent 279eb89ce5
commit e7a47e783b
89 changed files with 210 additions and 210 deletions

View file

@ -52,9 +52,9 @@ void spawnTrailFromEmitter(struct particle *emitter);
void spawnEmitterParticle(GLfloat x, GLfloat y);
void explodeEmitter(struct particle *emitter);
void initializeParticles(void);
void initializeTexture();
void initializeTexture(void);
int nextPowerOfTwo(int x);
void drawParticles();
void drawParticles(void);
void stepParticles(double deltaTime);
/* helper function (used in texture loading)
@ -159,7 +159,7 @@ stepParticles(double deltaTime)
This draws all the particles shown on screen
*/
void
drawParticles()
drawParticles(void)
{
/* draw the background */
@ -324,7 +324,7 @@ initializeParticles(void)
loads the particle texture
*/
void
initializeTexture()
initializeTexture(void)
{
int bpp; /* texture bits per pixel */

View file

@ -196,7 +196,7 @@ loadFont(void)
}
void
draw()
draw(void)
{
SDL_SetRenderDrawColor(renderer, bg_color.r, bg_color.g, bg_color.b, bg_color.a);
SDL_RenderClear(renderer);

View file

@ -86,7 +86,7 @@ static struct
#undef SDL_ARTS_SYM
static void UnloadARTSLibrary()
static void UnloadARTSLibrary(void)
{
if (arts_handle) {
SDL_UnloadObject(arts_handle);
@ -119,7 +119,7 @@ static int LoadARTSLibrary(void)
#else
static void UnloadARTSLibrary()
static void UnloadARTSLibrary(void)
{
return;
}

View file

@ -64,7 +64,7 @@ static struct
#undef SDL_ESD_SYM
static void UnloadESDLibrary()
static void UnloadESDLibrary(void)
{
if (esd_handle) {
SDL_UnloadObject(esd_handle);
@ -96,7 +96,7 @@ static int LoadESDLibrary(void)
#else
static void UnloadESDLibrary()
static void UnloadESDLibrary(void)
{
return;
}

View file

@ -77,7 +77,7 @@ static struct
#undef SDL_FS_SYM
static void UnloadFusionSoundLibrary()
static void UnloadFusionSoundLibrary(void)
{
if (fs_handle) {
SDL_UnloadObject(fs_handle);
@ -110,7 +110,7 @@ static int LoadFusionSoundLibrary(void)
#else
static void UnloadFusionSoundLibrary()
static void UnloadFusionSoundLibrary(void)
{
return;
}

View file

@ -142,13 +142,13 @@ static int pipewire_dlsym(const char *fn, void **addr)
return -1; \
}
static int load_pipewire_library()
static int load_pipewire_library(void)
{
pipewire_handle = SDL_LoadObject(pipewire_library);
return pipewire_handle ? 0 : -1;
}
static void unload_pipewire_library()
static void unload_pipewire_library(void)
{
if (pipewire_handle) {
SDL_UnloadObject(pipewire_handle);
@ -160,18 +160,18 @@ static void unload_pipewire_library()
#define SDL_PIPEWIRE_SYM(x) PIPEWIRE_##x = x
static int load_pipewire_library()
static int load_pipewire_library(void)
{
return 0;
}
static void unload_pipewire_library()
static void unload_pipewire_library(void)
{ /* Nothing to do */
}
#endif /* SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
static int load_pipewire_syms()
static int load_pipewire_syms(void)
{
SDL_PIPEWIRE_SYM(pw_get_library_version);
SDL_PIPEWIRE_SYM(pw_init);
@ -212,7 +212,7 @@ SDL_FORCE_INLINE SDL_bool pipewire_version_at_least(int major, int minor, int pa
(pipewire_version_major > major || pipewire_version_minor > minor || pipewire_version_patch >= patch);
}
static int init_pipewire_library()
static int init_pipewire_library(void)
{
if (!load_pipewire_library()) {
if (!load_pipewire_syms()) {
@ -234,7 +234,7 @@ static int init_pipewire_library()
return -1;
}
static void deinit_pipewire_library()
static void deinit_pipewire_library(void)
{
PIPEWIRE_pw_deinit();
unload_pipewire_library();
@ -340,7 +340,7 @@ static void io_list_remove(Uint32 id)
}
}
static void io_list_sort()
static void io_list_sort(void)
{
struct io_node *default_sink = NULL, *default_source = NULL;
struct io_node *n, *temp;
@ -365,7 +365,7 @@ static void io_list_sort()
}
}
static void io_list_clear()
static void io_list_clear(void)
{
struct io_node *n, *temp;
@ -426,7 +426,7 @@ static void pending_list_remove(Uint32 id)
}
}
static void pending_list_clear()
static void pending_list_clear(void)
{
struct node_object *node, *temp;
@ -751,7 +751,7 @@ static const struct pw_registry_events registry_events = { PW_VERSION_REGISTRY_E
.global_remove = registry_event_remove_callback };
/* The hotplug thread */
static int hotplug_loop_init()
static int hotplug_loop_init(void)
{
int res;
@ -794,7 +794,7 @@ static int hotplug_loop_init()
return 0;
}
static void hotplug_loop_destroy()
static void hotplug_loop_destroy(void)
{
if (hotplug_loop) {
PIPEWIRE_pw_thread_loop_stop(hotplug_loop);
@ -836,7 +836,7 @@ static void hotplug_loop_destroy()
}
}
static void PIPEWIRE_DetectDevices()
static void PIPEWIRE_DetectDevices(void)
{
struct io_node *io;
@ -1342,7 +1342,7 @@ failed:
return ret;
}
static void PIPEWIRE_Deinitialize()
static void PIPEWIRE_Deinitialize(void)
{
if (pipewire_initialized) {
hotplug_loop_destroy();

View file

@ -885,7 +885,7 @@ static int SDLCALL HotplugThread(void *data)
return 0;
}
static void PULSEAUDIO_DetectDevices()
static void PULSEAUDIO_DetectDevices(void)
{
SDL_sem *ready_sem = SDL_CreateSemaphore(0);

View file

@ -842,18 +842,18 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeDropFile)(
}
/* Lock / Unlock Mutex */
void Android_ActivityMutex_Lock()
void Android_ActivityMutex_Lock(void)
{
SDL_LockMutex(Android_ActivityMutex);
}
void Android_ActivityMutex_Unlock()
void Android_ActivityMutex_Unlock(void)
{
SDL_UnlockMutex(Android_ActivityMutex);
}
/* Lock the Mutex when the Activity is in its 'Running' state */
void Android_ActivityMutex_Lock_Running()
void Android_ActivityMutex_Lock_Running(void)
{
int pauseSignaled = 0;
int resumeSignaled = 0;
@ -1439,13 +1439,13 @@ void Android_JNI_SetOrientation(int w, int h, int resizable, const char *hint)
(*env)->DeleteLocalRef(env, jhint);
}
void Android_JNI_MinizeWindow()
void Android_JNI_MinizeWindow(void)
{
JNIEnv *env = Android_JNI_GetEnv();
(*env)->CallStaticVoidMethod(env, mActivityClass, midMinimizeWindow);
}
SDL_bool Android_JNI_ShouldMinimizeOnFocusLoss()
SDL_bool Android_JNI_ShouldMinimizeOnFocusLoss(void)
{
JNIEnv *env = Android_JNI_GetEnv();
return (*env)->CallStaticBooleanMethod(env, mActivityClass, midShouldMinimizeOnFocusLoss);
@ -1879,7 +1879,7 @@ static SDL_bool Android_JNI_ExceptionOccurred(SDL_bool silent)
return SDL_FALSE;
}
static void Internal_Android_Create_AssetManager()
static void Internal_Android_Create_AssetManager(void)
{
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
@ -1918,7 +1918,7 @@ static void Internal_Android_Create_AssetManager()
LocalReferenceHolder_Cleanup(&refs);
}
static void Internal_Android_Destroy_AssetManager()
static void Internal_Android_Destroy_AssetManager(void)
{
JNIEnv *env = Android_JNI_GetEnv();
@ -2153,7 +2153,7 @@ int Android_JNI_GetPowerInfo(int *plugged, int *charged, int *battery, int *seco
}
/* Add all touch devices */
void Android_JNI_InitTouch()
void Android_JNI_InitTouch(void)
{
JNIEnv *env = Android_JNI_GetEnv();
(*env)->CallStaticVoidMethod(env, mActivityClass, midInitTouch);

View file

@ -134,7 +134,7 @@ static void kbd_cleanup_signal_action(int signum, siginfo_t *info, void *ucontex
SDL_EVDEV_kbd_reraise_signal(signum);
}
static void kbd_unregister_emerg_cleanup()
static void kbd_unregister_emerg_cleanup(void)
{
int tabidx, signum;

View file

@ -214,7 +214,7 @@ static void kbd_cleanup_signal_action(int signum, siginfo_t *info, void *ucontex
SDL_EVDEV_kbd_reraise_signal(signum);
}
static void kbd_unregister_emerg_cleanup()
static void kbd_unregister_emerg_cleanup(void)
{
int tabidx, signum;

View file

@ -55,7 +55,7 @@ typedef struct _FcitxClient
static FcitxClient fcitx_client;
static char *GetAppName()
static char *GetAppName(void)
{
#if defined(__LINUX__) || defined(__FREEBSD__)
char *spot;
@ -368,7 +368,7 @@ static Uint32 Fcitx_ModState(void)
return fcitx_mods;
}
SDL_bool SDL_Fcitx_Init()
SDL_bool SDL_Fcitx_Init(void)
{
fcitx_client.dbus = SDL_DBus_GetContext();
@ -380,7 +380,7 @@ SDL_bool SDL_Fcitx_Init()
return FcitxClientCreateIC(&fcitx_client);
}
void SDL_Fcitx_Quit()
void SDL_Fcitx_Quit(void)
{
FcitxClientICCallMethod(&fcitx_client, "DestroyIC");
if (fcitx_client.ic_path) {

View file

@ -40,7 +40,7 @@ static _SDL_IME_ProcessKeyEvent SDL_IME_ProcessKeyEvent_Real = NULL;
static _SDL_IME_UpdateTextRect SDL_IME_UpdateTextRect_Real = NULL;
static _SDL_IME_PumpEvents SDL_IME_PumpEvents_Real = NULL;
static void InitIME()
static void InitIME(void)
{
static SDL_bool inited = SDL_FALSE;
#ifdef HAVE_FCITX
@ -142,7 +142,7 @@ void SDL_IME_UpdateTextRect(const SDL_Rect *rect)
}
}
void SDL_IME_PumpEvents()
void SDL_IME_PumpEvents(void)
{
if (SDL_IME_PumpEvents_Real) {
SDL_IME_PumpEvents_Real();

View file

@ -79,7 +79,7 @@ static SDL_bool realtime_portal_supported(DBusConnection *conn)
"RTTimeUSecMax", DBUS_TYPE_INT64, &res);
}
static void set_rtkit_interface()
static void set_rtkit_interface(void)
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();
@ -108,7 +108,7 @@ static DBusConnection *get_rtkit_dbus_connection()
return NULL;
}
static void rtkit_initialize()
static void rtkit_initialize(void)
{
DBusConnection *dbus_conn;
@ -134,7 +134,7 @@ static void rtkit_initialize()
}
}
static SDL_bool rtkit_initialize_realtime_thread()
static SDL_bool rtkit_initialize_realtime_thread(void)
{
// Following is an excerpt from rtkit README that outlines the requirements
// a thread must meet before making rtkit requests:

View file

@ -449,7 +449,7 @@ static SDL_WSCONS_input_data *SDL_WSCONS_Init_Keyboard(const char *dev)
return input;
}
void SDL_WSCONS_Init()
void SDL_WSCONS_Init(void)
{
inputs[0] = SDL_WSCONS_Init_Keyboard("/dev/wskbd0");
inputs[1] = SDL_WSCONS_Init_Keyboard("/dev/wskbd1");
@ -460,7 +460,7 @@ void SDL_WSCONS_Init()
return;
}
void SDL_WSCONS_Quit()
void SDL_WSCONS_Quit(void)
{
int i = 0;
SDL_WSCONS_input_data *input = NULL;
@ -921,7 +921,7 @@ static void updateKeyboard(SDL_WSCONS_input_data *input)
}
}
void SDL_WSCONS_PumpEvents()
void SDL_WSCONS_PumpEvents(void)
{
int i = 0;
for (i = 0; i < 4; i++) {

View file

@ -1239,7 +1239,7 @@ void SDL_SIMDFree(void *ptr)
#include <stdio.h>
int main()
int main(void)
{
printf("CPU count: %d\n", SDL_GetCPUCount());
printf("CPU type: %s\n", SDL_GetCPUType());

View file

@ -519,7 +519,7 @@ static struct usb_string_cache_entry *usb_string_cache = NULL;
static size_t usb_string_cache_size = 0;
static size_t usb_string_cache_insert_pos = 0;
static int usb_string_cache_grow()
static int usb_string_cache_grow(void)
{
struct usb_string_cache_entry *new_cache;
size_t allocSize;
@ -537,7 +537,7 @@ static int usb_string_cache_grow()
return 0;
}
static void usb_string_cache_destroy()
static void usb_string_cache_destroy(void)
{
size_t i;
for (i = 0; i < usb_string_cache_insert_pos; i++) {

View file

@ -504,7 +504,7 @@ int HID_API_EXPORT hid_exit(void)
return 0;
}
static void process_pending_events() {
static void process_pending_events(void) {
SInt32 res;
do {
res = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.001, FALSE);

View file

@ -264,7 +264,7 @@ static void register_error(hid_device *device, const char *op)
}
#ifndef HIDAPI_USE_DDK
static int lookup_functions()
static int lookup_functions(void)
{
lib_handle = LoadLibrary(TEXT("hid.dll"));
if (lib_handle) {

View file

@ -1008,7 +1008,7 @@ static void HIDAPI_DelDevice(SDL_HIDAPI_Device *device)
}
}
static SDL_bool HIDAPI_CreateCombinedJoyCons()
static SDL_bool HIDAPI_CreateCombinedJoyCons(void)
{
SDL_HIDAPI_Device *device, *combined;
SDL_HIDAPI_Device *joycons[2] = { NULL, NULL };

View file

@ -133,13 +133,13 @@ static int PS2_JoystickInit(void)
}
/* Function to return the number of joystick devices plugged in right now */
static int PS2_JoystickGetCount()
static int PS2_JoystickGetCount(void)
{
return (int)enabled_pads;
}
/* Function to cause any queued joystick insertions to be processed */
static void PS2_JoystickDetect()
static void PS2_JoystickDetect(void)
{
}

View file

@ -145,12 +145,12 @@ int VITA_JoystickInit(void)
return SDL_numjoysticks;
}
int VITA_JoystickGetCount()
int VITA_JoystickGetCount(void)
{
return SDL_numjoysticks;
}
void VITA_JoystickDetect()
void VITA_JoystickDetect(void)
{
}

View file

@ -331,7 +331,7 @@ static struct
static SDL_bool xinput_device_change = SDL_TRUE;
static SDL_bool xinput_state_dirty = SDL_TRUE;
static void RAWINPUT_UpdateXInput()
static void RAWINPUT_UpdateXInput(void)
{
DWORD user_index;
if (xinput_device_change) {
@ -371,7 +371,7 @@ static void RAWINPUT_MarkXInputSlotFree(Uint8 xinput_slot)
xinput_state[xinput_slot].used = SDL_FALSE;
}
}
static SDL_bool RAWINPUT_MissingXInputSlot()
static SDL_bool RAWINPUT_MissingXInputSlot(void)
{
int ii;
for (ii = 0; ii < SDL_arraysize(xinput_state); ii++) {
@ -556,7 +556,7 @@ static void RAWINPUT_MarkWindowsGamingInputSlotFree(WindowsGamingInputGamepadSta
wgi_slot->correlated_context = NULL;
}
static SDL_bool RAWINPUT_MissingWindowsGamingInputSlot()
static SDL_bool RAWINPUT_MissingWindowsGamingInputSlot(void)
{
int ii;
for (ii = 0; ii < wgi_state.per_gamepad_count; ii++) {
@ -567,7 +567,7 @@ static SDL_bool RAWINPUT_MissingWindowsGamingInputSlot()
return SDL_FALSE;
}
static void RAWINPUT_UpdateWindowsGamingInput()
static void RAWINPUT_UpdateWindowsGamingInput(void)
{
int ii;
if (!wgi_state.gamepad_statics) {
@ -1050,7 +1050,7 @@ static int RAWINPUT_JoystickGetCount(void)
return SDL_RAWINPUT_numjoysticks;
}
SDL_bool RAWINPUT_IsEnabled()
SDL_bool RAWINPUT_IsEnabled(void)
{
return SDL_RAWINPUT_inited && !SDL_RAWINPUT_remote_desktop;
}
@ -2087,7 +2087,7 @@ int RAWINPUT_RegisterNotifications(HWND hWnd)
return 0;
}
int RAWINPUT_UnregisterNotifications()
int RAWINPUT_UnregisterNotifications(void)
{
int i;
RAWINPUTDEVICE rid[SDL_arraysize(subscribed_devices)];

View file

@ -216,7 +216,7 @@ static SDL_bool SDL_IsXInputDevice(Uint16 vendor, Uint16 product)
return SDL_FALSE;
}
static void WGI_LoadRawGameControllerStatics()
static void WGI_LoadRawGameControllerStatics(void)
{
WindowsCreateStringReference_t WindowsCreateStringReferenceFunc = NULL;
RoGetActivationFactory_t RoGetActivationFactoryFunc = NULL;
@ -247,7 +247,7 @@ static void WGI_LoadRawGameControllerStatics()
}
}
static void WGI_LoadOtherControllerStatics()
static void WGI_LoadOtherControllerStatics(void)
{
WindowsCreateStringReference_t WindowsCreateStringReferenceFunc = NULL;
RoGetActivationFactory_t RoGetActivationFactoryFunc = NULL;

View file

@ -41,7 +41,7 @@ extern "C" {
*/
static SDL_bool s_bXInputEnabled = SDL_TRUE;
static SDL_bool SDL_XInputUseOldJoystickMapping()
static SDL_bool SDL_XInputUseOldJoystickMapping(void)
{
#ifdef __WINRT__
/* TODO: remove this __WINRT__ block, but only after integrating with UWP/WinRT's HID API */

View file

@ -23,7 +23,7 @@
#undef main
#endif
__attribute__((weak)) void reset_IOP()
__attribute__((weak)) void reset_IOP(void)
{
SifInitRpc(0);
while (!SifIopReset(NULL, 0)) {
@ -32,7 +32,7 @@ __attribute__((weak)) void reset_IOP()
}
}
static void prepare_IOP()
static void prepare_IOP(void)
{
reset_IOP();
SifInitRpc(0);
@ -41,12 +41,12 @@ static void prepare_IOP()
sbv_patch_fileio();
}
static void init_drivers()
static void init_drivers(void)
{
init_ps2_filesystem_driver();
}
static void deinit_drivers()
static void deinit_drivers(void)
{
deinit_ps2_filesystem_driver();
}

View file

@ -55,7 +55,7 @@ typedef struct
static int vsync_sema_id = 0;
/* PRIVATE METHODS */
static int vsync_handler()
static int vsync_handler(void)
{
iSignalSema(vsync_sema_id);

View file

@ -4472,7 +4472,7 @@ struct mallinfo dlmallinfo(void) {
}
#endif /* NO_MALLINFO */
void dlmalloc_stats() {
void dlmalloc_stats(void) {
internal_malloc_stats(gm);
}

View file

@ -120,12 +120,12 @@ localexit:
/* *INDENT-ON* */
}
void _ftol2_sse()
void _ftol2_sse(void)
{
_ftol();
}
void _ftol2()
void _ftol2(void)
{
_ftol();
}

View file

@ -107,7 +107,7 @@ void SDLTest_AssertPass(SDL_PRINTF_FORMAT_STRING const char *assertDescription,
/*
* Resets the assert summary counters to zero.
*/
void SDLTest_ResetAssertSummary()
void SDLTest_ResetAssertSummary(void)
{
SDLTest_AssertsPassed = 0;
SDLTest_AssertsFailed = 0;
@ -117,7 +117,7 @@ void SDLTest_ResetAssertSummary()
* Logs summary of all assertions (total, pass, fail) since last reset
* as INFO (failed==0) or ERROR (failed > 0).
*/
void SDLTest_LogAssertSummary()
void SDLTest_LogAssertSummary(void)
{
int totalAsserts = SDLTest_AssertsPassed + SDLTest_AssertsFailed;
if (SDLTest_AssertsFailed == 0) {
@ -130,7 +130,7 @@ void SDLTest_LogAssertSummary()
/*
* Converts the current assert state into a test result
*/
int SDLTest_AssertSummaryToTestResult()
int SDLTest_AssertSummaryToTestResult(void)
{
if (SDLTest_AssertsFailed > 0) {
return TEST_RESULT_FAILED;

View file

@ -68,54 +68,54 @@ void SDLTest_FuzzerInit(Uint64 execKey)
fuzzerInvocationCounter = 0;
}
int SDLTest_GetFuzzerInvocationCount()
int SDLTest_GetFuzzerInvocationCount(void)
{
return fuzzerInvocationCounter;
}
Uint8 SDLTest_RandomUint8()
Uint8 SDLTest_RandomUint8(void)
{
fuzzerInvocationCounter++;
return (Uint8)SDLTest_RandomInt(&rndContext) & 0x000000FF;
}
Sint8 SDLTest_RandomSint8()
Sint8 SDLTest_RandomSint8(void)
{
fuzzerInvocationCounter++;
return (Sint8)SDLTest_RandomInt(&rndContext) & 0x000000FF;
}
Uint16 SDLTest_RandomUint16()
Uint16 SDLTest_RandomUint16(void)
{
fuzzerInvocationCounter++;
return (Uint16)SDLTest_RandomInt(&rndContext) & 0x0000FFFF;
}
Sint16 SDLTest_RandomSint16()
Sint16 SDLTest_RandomSint16(void)
{
fuzzerInvocationCounter++;
return (Sint16)SDLTest_RandomInt(&rndContext) & 0x0000FFFF;
}
Sint32 SDLTest_RandomSint32()
Sint32 SDLTest_RandomSint32(void)
{
fuzzerInvocationCounter++;
return (Sint32)SDLTest_RandomInt(&rndContext);
}
Uint32 SDLTest_RandomUint32()
Uint32 SDLTest_RandomUint32(void)
{
fuzzerInvocationCounter++;
return (Uint32)SDLTest_RandomInt(&rndContext);
}
Uint64 SDLTest_RandomUint64()
Uint64 SDLTest_RandomUint64(void)
{
union
{
@ -132,7 +132,7 @@ Uint64 SDLTest_RandomUint64()
return value.v64;
}
Sint64 SDLTest_RandomSint64()
Sint64 SDLTest_RandomSint64(void)
{
union
{
@ -425,24 +425,24 @@ Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL
validDomain);
}
float SDLTest_RandomUnitFloat()
float SDLTest_RandomUnitFloat(void)
{
return SDLTest_RandomUint32() / (float)UINT_MAX;
}
float SDLTest_RandomFloat()
float SDLTest_RandomFloat(void)
{
return (float)(SDLTest_RandomUnitDouble() * 2.0 * (double)FLT_MAX - (double)(FLT_MAX));
}
double
SDLTest_RandomUnitDouble()
SDLTest_RandomUnitDouble(void)
{
return (double)(SDLTest_RandomUint64() >> 11) * (1.0 / 9007199254740992.0);
}
double
SDLTest_RandomDouble()
SDLTest_RandomDouble(void)
{
double r = 0.0;
double s = 1.0;
@ -456,7 +456,7 @@ SDLTest_RandomDouble()
return r;
}
char *SDLTest_RandomAsciiString()
char *SDLTest_RandomAsciiString(void)
{
return SDLTest_RandomAsciiStringWithMaximumLength(255);
}

View file

@ -339,7 +339,7 @@ static void SDLTest_LogTestSuiteSummary(SDLTest_TestSuiteReference *testSuites)
#endif
/* Gets a timer value in seconds */
static float GetClock()
static float GetClock(void)
{
float currentClock = SDL_GetPerformanceCounter() / (float)SDL_GetPerformanceFrequency();
return currentClock;

View file

@ -540,7 +540,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlit = {
/**
* \brief Returns the Blit test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlit()
SDL_Surface *SDLTest_ImageBlit(void)
{
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
(void *)SDLTest_imageBlit.pixel_data,
@ -1014,7 +1014,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitColor = {
/**
* \brief Returns the BlitColor test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitColor()
SDL_Surface *SDLTest_ImageBlitColor(void)
{
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
(void *)SDLTest_imageBlitColor.pixel_data,
@ -1651,7 +1651,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitAlpha = {
/**
* \brief Returns the BlitAlpha test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitAlpha()
SDL_Surface *SDLTest_ImageBlitAlpha(void)
{
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
(void *)SDLTest_imageBlitAlpha.pixel_data,

View file

@ -580,7 +580,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendAdd = {
/**
* \brief Returns the BlitBlendAdd test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitBlendAdd()
SDL_Surface *SDLTest_ImageBlitBlendAdd(void)
{
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
(void *)SDLTest_imageBlitBlendAdd.pixel_data,
@ -1171,7 +1171,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlend = {
/**
* \brief Returns the BlitBlend test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitBlend()
SDL_Surface *SDLTest_ImageBlitBlend(void)
{
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
(void *)SDLTest_imageBlitBlend.pixel_data,
@ -1592,7 +1592,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendMod = {
/**
* \brief Returns the BlitBlendMod test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitBlendMod()
SDL_Surface *SDLTest_ImageBlitBlendMod(void)
{
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
(void *)SDLTest_imageBlitBlendMod.pixel_data,
@ -2396,7 +2396,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendNone = {
/**
* \brief Returns the BlitBlendNone test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitBlendNone()
SDL_Surface *SDLTest_ImageBlitBlendNone(void)
{
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
(void *)SDLTest_imageBlitBlendNone.pixel_data,
@ -2932,7 +2932,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendAll = {
/**
* \brief Returns the BlitBlendAll test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitBlendAll()
SDL_Surface *SDLTest_ImageBlitBlendAll(void)
{
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
(void *)SDLTest_imageBlitBlendAll.pixel_data,

View file

@ -223,7 +223,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageFace = {
/**
* \brief Returns the Face test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageFace()
SDL_Surface *SDLTest_ImageFace(void)
{
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
(void *)SDLTest_imageFace.pixel_data,

View file

@ -504,7 +504,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imagePrimitives = {
/**
* \brief Returns the Primitives test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImagePrimitives()
SDL_Surface *SDLTest_ImagePrimitives(void)
{
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
(void *)SDLTest_imagePrimitives.pixel_data,

View file

@ -677,7 +677,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imagePrimitivesBlend = {
/**
* \brief Returns the PrimitivesBlend test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImagePrimitivesBlend()
SDL_Surface *SDLTest_ImagePrimitivesBlend(void)
{
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
(void *)SDLTest_imagePrimitivesBlend.pixel_data,

View file

@ -195,7 +195,7 @@ static void SDLCALL SDLTest_TrackedFree(void *ptr)
SDL_free_orig(ptr);
}
int SDLTest_TrackAllocations()
int SDLTest_TrackAllocations(void)
{
if (SDL_malloc_orig) {
return 0;
@ -220,7 +220,7 @@ int SDLTest_TrackAllocations()
return 0;
}
void SDLTest_LogAllocations()
void SDLTest_LogAllocations(void)
{
char *message = NULL;
size_t message_size = 0;

View file

@ -103,7 +103,7 @@ static int SDLCALL SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect,
#ifdef __MACOSX__
#include <sys/sysctl.h>
static SDL_bool SDL_UseAltivecPrefetch()
static SDL_bool SDL_UseAltivecPrefetch(void)
{
const char key[] = "hw.l3cachesize";
u_int64_t result = 0;

View file

@ -367,7 +367,7 @@ static void printf_128(const char *str, __m128i var)
}
#endif
static SDL_INLINE int hasSSE2()
static SDL_INLINE int hasSSE2(void)
{
static int val = -1;
if (val != -1) {

View file

@ -78,7 +78,7 @@ static SDL_Cursor *Android_WrapCursor(int custom_cursor, int system_cursor)
return cursor;
}
static SDL_Cursor *Android_CreateDefaultCursor()
static SDL_Cursor *Android_CreateDefaultCursor(void)
{
return Android_WrapCursor(0, SDL_SYSTEM_CURSOR_ARROW);
}
@ -116,7 +116,7 @@ static void Android_FreeCursor(SDL_Cursor *cursor)
SDL_free(cursor);
}
static SDL_Cursor *Android_CreateEmptyCursor()
static SDL_Cursor *Android_CreateEmptyCursor(void)
{
if (!empty_cursor) {
SDL_Surface *empty_surface = SDL_CreateRGBSurfaceWithFormat(0, 1, 1, 32, SDL_PIXELFORMAT_ARGB8888);
@ -129,7 +129,7 @@ static SDL_Cursor *Android_CreateEmptyCursor()
return empty_cursor;
}
static void Android_DestroyEmptyCursor()
static void Android_DestroyEmptyCursor(void)
{
if (empty_cursor) {
Android_FreeCursor(empty_cursor);

View file

@ -561,7 +561,7 @@ static void DirectFB_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * textur
}
}
static void DirectFB_SetTextureScaleMode()
static void DirectFB_SetTextureScaleMode(void)
{
}

View file

@ -131,7 +131,7 @@ VideoBootStrap DUMMY_evdev_bootstrap = {
NULL /* no ShowMessageBox implementation */
};
void SDL_EVDEV_Init(void);
void SDL_EVDEV_Poll();
void SDL_EVDEV_Poll(void);
void SDL_EVDEV_Quit(void);
static void DUMMY_EVDEV_Poll(_THIS)
{

View file

@ -222,7 +222,7 @@ static int Emscripten_SetRelativeMouseMode(SDL_bool enabled)
return -1;
}
void Emscripten_InitMouse()
void Emscripten_InitMouse(void)
{
SDL_Mouse *mouse = SDL_GetMouse();
@ -236,7 +236,7 @@ void Emscripten_InitMouse()
SDL_SetDefaultCursor(Emscripten_CreateDefaultCursor());
}
void Emscripten_FiniMouse()
void Emscripten_FiniMouse(void)
{
}

View file

@ -30,17 +30,17 @@
static SwkbdState sw_keyboard;
const static size_t BUFFER_SIZE = 256;
void N3DS_SwkbInit()
void N3DS_SwkbInit(void)
{
swkbdInit(&sw_keyboard, SWKBD_TYPE_NORMAL, 2, -1);
}
void N3DS_SwkbPoll()
void N3DS_SwkbPoll(void)
{
return;
}
void N3DS_SwkbQuit()
void N3DS_SwkbQuit(void)
{
return;
}

View file

@ -56,7 +56,7 @@ static void RPI_Destroy(SDL_VideoDevice *device)
SDL_free(device);
}
static int RPI_GetRefreshRate()
static int RPI_GetRefreshRate(void)
{
TV_DISPLAY_STATE_T tvstate;
if (vc_tv_get_display_state(&tvstate) == 0) {

View file

@ -78,7 +78,7 @@ static void Wayland_VideoQuit(_THIS);
/* Find out what class name we should use
* Based on src/video/x11/SDL_x11video.c */
static char *get_classname()
static char *get_classname(void)
{
/* !!! FIXME: this is probably wrong, albeit harmless in many common cases. From protocol spec:
"The surface class identifies the general class of applications

View file

@ -327,7 +327,7 @@ static SDL_Scancode WindowsScanCodeToSDLScanCode(LPARAM lParam, WPARAM wParam)
}
#if !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
static SDL_bool WIN_ShouldIgnoreFocusClick()
static SDL_bool WIN_ShouldIgnoreFocusClick(void)
{
return !SDL_GetHintBoolean(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, SDL_FALSE);
}
@ -1794,7 +1794,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
}
#if !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
static void WIN_UpdateClipCursorForWindows()
static void WIN_UpdateClipCursorForWindows(void)
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
SDL_Window *window;
@ -1816,7 +1816,7 @@ static void WIN_UpdateClipCursorForWindows()
}
}
static void WIN_UpdateMouseCapture()
static void WIN_UpdateMouseCapture(void)
{
SDL_Window *focusWindow = SDL_GetKeyboardFocus();
@ -2090,7 +2090,7 @@ int SDL_RegisterApp(const char *name, Uint32 style, void *hInst)
}
/* Unregisters the windowclass registered in SDL_RegisterApp above. */
void SDL_UnregisterApp()
void SDL_UnregisterApp(void)
{
WNDCLASSEX wcex;

View file

@ -166,7 +166,7 @@ void WIN_QuitKeyboard(_THIS)
#endif /* !SDL_DISABLE_WINDOWS_IME */
}
void WIN_ResetDeadKeys()
void WIN_ResetDeadKeys(void)
{
/*
if a deadkey has been typed, but not the next character (which the deadkey might modify),
@ -367,7 +367,7 @@ static void UILess_ReleaseSinks(SDL_VideoData *videodata);
static void UILess_EnableUIUpdates(SDL_VideoData *videodata);
static void UILess_DisableUIUpdates(SDL_VideoData *videodata);
static SDL_bool WIN_ShouldShowNativeUI()
static SDL_bool WIN_ShouldShowNativeUI(void)
{
return SDL_GetHintBoolean(SDL_HINT_IME_SHOW_UI, SDL_FALSE);
}

View file

@ -474,7 +474,7 @@ static void WIN_SetLinearMouseScale(int mouse_speed)
}
}
void WIN_UpdateMouseSystemScale()
void WIN_UpdateMouseSystemScale(void)
{
int mouse_speed;
int params[3] = { 0, 0, 0 };

View file

@ -50,7 +50,7 @@ static int X11_VideoInit(_THIS);
static void X11_VideoQuit(_THIS);
/* Find out what class name we should use */
static char *get_classname()
static char *get_classname(void)
{
char *spot;
#if defined(__LINUX__) || defined(__FREEBSD__)

View file

@ -74,12 +74,12 @@ void X11_InitXfixes(_THIS)
xfixes_initialized = 1;
}
int X11_XfixesIsInitialized()
int X11_XfixesIsInitialized(void)
{
return xfixes_initialized;
}
int X11_GetXFixesSelectionNotifyEvent()
int X11_GetXFixesSelectionNotifyEvent(void)
{
return xfixes_selection_notify_event;
}

View file

@ -453,7 +453,7 @@ void X11_Xinput2SelectTouch(_THIS, SDL_Window *window)
#endif
}
int X11_Xinput2IsInitialized()
int X11_Xinput2IsInitialized(void)
{
#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2
return xinput2_initialized;
@ -462,7 +462,7 @@ int X11_Xinput2IsInitialized()
#endif
}
int X11_Xinput2IsMultitouchSupported()
int X11_Xinput2IsMultitouchSupported(void)
{
#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
return xinput2_initialized && xinput2_multitouch_supported;

View file

@ -107,7 +107,7 @@ print_modifiers(char **text, size_t *maxlen)
}
static void
PrintModifierState()
PrintModifierState(void)
{
char message[512];
char *spot;
@ -166,7 +166,7 @@ PrintText(const char *eventtype, const char *text)
SDL_Log("%s Text (%s): \"%s%s\"\n", eventtype, expanded, *text == '"' ? "\\" : "", text);
}
void loop()
void loop(void)
{
SDL_Event event;
/* Check for events */

View file

@ -103,7 +103,7 @@ print_modifiers(char **text, size_t *maxlen)
}
static void
PrintModifierState()
PrintModifierState(void)
{
char message[512];
char *spot;
@ -162,7 +162,7 @@ PrintText(const char *eventtype, const char *text)
SDL_Log("%s Text (%s): \"%s%s\"\n", eventtype, expanded, *text == '"' ? "\\" : "", text);
}
void loop()
void loop(void)
{
SDL_Event event;
/* Check for events */

View file

@ -46,7 +46,7 @@ quit(int rc)
}
static void
close_audio()
close_audio(void)
{
if (device != 0) {
SDL_CloseAudioDevice(device);
@ -55,7 +55,7 @@ close_audio()
}
static void
open_audio()
open_audio(void)
{
/* Initialize fillerup() variables */
device = SDL_OpenAudioDevice(NULL, SDL_FALSE, &wave.spec, NULL, 0);
@ -70,7 +70,7 @@ open_audio()
}
#ifndef __EMSCRIPTEN__
static void reopen_audio()
static void reopen_audio(void)
{
close_audio();
open_audio();
@ -103,7 +103,7 @@ fillerup(void *unused, Uint8 *stream, int len)
static int done = 0;
#ifdef __EMSCRIPTEN__
void loop()
void loop(void)
{
if (done || (SDL_GetAudioDeviceStatus(device) != SDL_AUDIO_PLAYING)) {
emscripten_cancel_main_loop();

View file

@ -48,7 +48,7 @@ void poked(int sig)
done = 1;
}
void loop()
void loop(void)
{
#ifdef __EMSCRIPTEN__
if (done || (SDL_GetAudioStatus() != SDL_AUDIO_PLAYING)) {

View file

@ -31,7 +31,7 @@ tf(SDL_bool _tf)
return f;
}
static void RunBasicTest()
static void RunBasicTest(void)
{
int value;
SDL_SpinLock lock = 0;
@ -153,7 +153,7 @@ static void runAdder(void)
SDL_Log("Finished in %f sec\n", (end - start) / 1000.f);
}
static void RunEpicTest()
static void RunEpicTest(void)
{
int b;
atomicValue v;

View file

@ -24,7 +24,7 @@ static SDL_AudioDeviceID devid_in = 0;
static SDL_AudioDeviceID devid_out = 0;
static void
loop()
loop(void)
{
SDL_bool please_quit = SDL_FALSE;
SDL_Event e;

View file

@ -81,7 +81,7 @@ devtypestr(int iscapture)
}
static void
iteration()
iteration(void)
{
SDL_Event e;
SDL_AudioDeviceID dev;
@ -124,7 +124,7 @@ iteration()
}
#ifdef __EMSCRIPTEN__
void loop()
void loop(void)
{
if (done)
emscripten_cancel_main_loop();

View file

@ -96,7 +96,7 @@ static SDL_bool DriverIsProblematic(const char *driver)
* \sa https://wiki.libsdl.org/SDL_QuitSubSystem
* \sa https://wiki.libsdl.org/SDL_InitSubSystem
*/
int audio_quitInitAudioSubSystem()
int audio_quitInitAudioSubSystem(void)
{
/* Stop SDL audio subsystem */
SDL_QuitSubSystem(SDL_INIT_AUDIO);
@ -114,7 +114,7 @@ int audio_quitInitAudioSubSystem()
* \sa https://wiki.libsdl.org/SDL_InitAudio
* \sa https://wiki.libsdl.org/SDL_QuitAudio
*/
int audio_initQuitAudio()
int audio_initQuitAudio(void)
{
int result;
int i, iMax;
@ -195,7 +195,7 @@ int audio_initQuitAudio()
* \sa https://wiki.libsdl.org/SDL_CloseAudio
* \sa https://wiki.libsdl.org/SDL_QuitAudio
*/
int audio_initOpenCloseQuitAudio()
int audio_initOpenCloseQuitAudio(void)
{
int result, expectedResult;
int i, iMax, j, k;
@ -318,7 +318,7 @@ int audio_initOpenCloseQuitAudio()
*
* \sa https://wiki.libsdl.org/SDL_PauseAudio
*/
int audio_pauseUnpauseAudio()
int audio_pauseUnpauseAudio(void)
{
int result;
int i, iMax, j, k, l;
@ -474,7 +474,7 @@ int audio_pauseUnpauseAudio()
* \sa https://wiki.libsdl.org/SDL_GetNumAudioDevices
* \sa https://wiki.libsdl.org/SDL_GetAudioDeviceName
*/
int audio_enumerateAndNameAudioDevices()
int audio_enumerateAndNameAudioDevices(void)
{
int t, tt;
int i, n, nn;
@ -532,7 +532,7 @@ int audio_enumerateAndNameAudioDevices()
* \sa https://wiki.libsdl.org/SDL_GetNumAudioDevices
* \sa https://wiki.libsdl.org/SDL_GetAudioDeviceName
*/
int audio_enumerateAndNameAudioDevicesNegativeTests()
int audio_enumerateAndNameAudioDevicesNegativeTests(void)
{
int t;
int i, j, no, nc;
@ -578,7 +578,7 @@ int audio_enumerateAndNameAudioDevicesNegativeTests()
* \sa https://wiki.libsdl.org/SDL_GetNumAudioDrivers
* \sa https://wiki.libsdl.org/SDL_GetAudioDriver
*/
int audio_printAudioDrivers()
int audio_printAudioDrivers(void)
{
int i, n;
const char *name;
@ -608,7 +608,7 @@ int audio_printAudioDrivers()
*
* \sa https://wiki.libsdl.org/SDL_GetCurrentAudioDriver
*/
int audio_printCurrentAudioDriver()
int audio_printCurrentAudioDriver(void)
{
/* Check current audio driver */
const char *name = SDL_GetCurrentAudioDriver();
@ -639,7 +639,7 @@ int _audioFrequencies[] = { 11025, 22050, 44100, 48000 };
*
* \sa https://wiki.libsdl.org/SDL_BuildAudioCVT
*/
int audio_buildAudioCVT()
int audio_buildAudioCVT(void)
{
int result;
SDL_AudioCVT cvt;
@ -703,7 +703,7 @@ int audio_buildAudioCVT()
*
* \sa https://wiki.libsdl.org/SDL_BuildAudioCVT
*/
int audio_buildAudioCVTNegative()
int audio_buildAudioCVTNegative(void)
{
const char *expectedError = "Parameter 'cvt' is invalid";
const char *error;
@ -798,7 +798,7 @@ int audio_buildAudioCVTNegative()
*
* \sa https://wiki.libsdl.org/SDL_GetAudioStatus
*/
int audio_getAudioStatus()
int audio_getAudioStatus(void)
{
SDL_AudioStatus result;
@ -817,7 +817,7 @@ int audio_getAudioStatus()
*
* \sa https://wiki.libsdl.org/SDL_GetAudioStatus
*/
int audio_openCloseAndGetAudioStatus()
int audio_openCloseAndGetAudioStatus(void)
{
SDL_AudioStatus result;
int i;
@ -878,7 +878,7 @@ int audio_openCloseAndGetAudioStatus()
* \sa https://wiki.libsdl.org/SDL_LockAudioDevice
* \sa https://wiki.libsdl.org/SDL_UnlockAudioDevice
*/
int audio_lockUnlockOpenAudioDevice()
int audio_lockUnlockOpenAudioDevice(void)
{
int i;
int count;
@ -942,7 +942,7 @@ int audio_lockUnlockOpenAudioDevice()
* \sa https://wiki.libsdl.org/SDL_BuildAudioCVT
* \sa https://wiki.libsdl.org/SDL_ConvertAudio
*/
int audio_convertAudio()
int audio_convertAudio(void)
{
int result;
SDL_AudioCVT cvt;
@ -1043,7 +1043,7 @@ int audio_convertAudio()
*
* \sa https://wiki.libsdl.org/SDL_AudioDeviceConnected
*/
int audio_openCloseAudioDeviceConnected()
int audio_openCloseAudioDeviceConnected(void)
{
int result = -1;
int i;
@ -1118,7 +1118,7 @@ static double sine_wave_sample(const Sint64 idx, const Sint64 rate, const Sint64
* \sa https://wiki.libsdl.org/SDL_BuildAudioCVT
* \sa https://wiki.libsdl.org/SDL_ConvertAudio
*/
int audio_resampleLoss()
int audio_resampleLoss(void)
{
/* Note: always test long input time (>= 5s from experience) in some test
* cases because an improper implementation may suffer from low resampling

View file

@ -102,7 +102,7 @@ int keyboard_getKeyFromName(void *arg)
/*
* Local helper to check for the invalid scancode error message
*/
void _checkInvalidScancodeError()
void _checkInvalidScancodeError(void)
{
const char *expectedError = "Parameter 'scancode' is invalid";
const char *error;
@ -574,7 +574,7 @@ int keyboard_getScancodeFromName(void *arg)
/*
* Local helper to check for the invalid scancode error message
*/
void _checkInvalidNameError()
void _checkInvalidNameError(void)
{
const char *expectedError = "Parameter 'name' is invalid";
const char *error;

View file

@ -21,7 +21,7 @@ static void EnableTestLog(int *message_count)
SDL_LogSetOutputFunction(TestLogOutput, message_count);
}
static void DisableTestLog()
static void DisableTestLog(void)
{
SDL_LogSetOutputFunction(original_function, original_userdata);
}

View file

@ -40,7 +40,7 @@ static void subsystemsTearDown(void *arg)
* \sa SDL_QuitSubSystem
*
*/
static int subsystems_referenceCount()
static int subsystems_referenceCount(void)
{
const int system = SDL_INIT_VIDEO;
int result;
@ -90,7 +90,7 @@ static int subsystems_referenceCount()
* \sa SDL_QuitSubSystem
*
*/
static int subsystems_dependRefCountInitAllQuitByOne()
static int subsystems_dependRefCountInitAllQuitByOne(void)
{
int result;
/* Ensure that we start with reset subsystems. */
@ -128,7 +128,7 @@ static int subsystems_dependRefCountInitAllQuitByOne()
* \sa SDL_QuitSubSystem
*
*/
static int subsystems_dependRefCountInitByOneQuitAll()
static int subsystems_dependRefCountInitByOneQuitAll(void)
{
int result;
/* Ensure that we start with reset subsystems. */
@ -163,7 +163,7 @@ static int subsystems_dependRefCountInitByOneQuitAll()
* \sa SDL_QuitSubSystem
*
*/
static int subsystems_dependRefCountWithExtraInit()
static int subsystems_dependRefCountWithExtraInit(void)
{
int result;
/* Ensure that we start with reset subsystems. */

View file

@ -81,7 +81,7 @@ void _surfaceTearDown(void *arg)
/**
* Helper that clears the test surface
*/
void _clearTestSurface()
void _clearTestSurface(void)
{
int ret;
Uint32 color;

View file

@ -624,7 +624,7 @@ int video_getWindowDisplayMode(void *arg)
}
/* Helper function that checks for an 'Invalid window' error */
void _checkInvalidWindowError()
void _checkInvalidWindowError(void)
{
const char *invalidWindowError = "Invalid window";
char *lastError;
@ -1300,7 +1300,7 @@ int video_getSetWindowPosition(void *arg)
}
/* Helper function that checks for an 'Invalid parameter' error */
void _checkInvalidParameterError()
void _checkInvalidParameterError(void)
{
const char *invalidParameterError = "Parameter";
char *lastError;

View file

@ -148,7 +148,7 @@ quit(int rc)
exit(rc);
}
void loop()
void loop(void)
{
int i;
SDL_Event event;

View file

@ -174,7 +174,7 @@ void DrawRects(SDL_Renderer *renderer)
}
}
void loop()
void loop(void)
{
Uint32 now;
int i;

View file

@ -28,7 +28,7 @@ SDL_Renderer *renderer;
SDL_Surface *surface;
int done;
void DrawChessBoard()
void DrawChessBoard(void)
{
int row = 0, column = 0, x = 0;
SDL_Rect rect, darea;
@ -53,7 +53,7 @@ void DrawChessBoard()
SDL_RenderPresent(renderer);
}
void loop()
void loop(void)
{
SDL_Event e;
while (SDL_PollEvent(&e)) {

View file

@ -107,7 +107,7 @@ static int virtual_axis_start_x;
static int virtual_axis_start_y;
static SDL_GameControllerButton virtual_button_active = SDL_CONTROLLER_BUTTON_INVALID;
static void UpdateWindowTitle()
static void UpdateWindowTitle(void)
{
if (!window) {
return;
@ -329,7 +329,7 @@ typedef struct
Uint8 ucLedBlue; /* 46 */
} DS5EffectsState_t;
static void CyclePS5TriggerEffect()
static void CyclePS5TriggerEffect(void)
{
DS5EffectsState_t state;
@ -351,7 +351,7 @@ static void CyclePS5TriggerEffect()
SDL_GameControllerSendEffect(gamecontroller, &state, sizeof(state));
}
static SDL_bool ShowingFront()
static SDL_bool ShowingFront(void)
{
SDL_bool showing_front = SDL_TRUE;
int i;
@ -394,7 +394,7 @@ static int SDLCALL VirtualControllerSetLED(void *userdata, Uint8 red, Uint8 gree
return 0;
}
static void OpenVirtualController()
static void OpenVirtualController(void)
{
SDL_VirtualJoystickDesc desc;
int virtual_index;
@ -420,7 +420,7 @@ static void OpenVirtualController()
}
}
static void CloseVirtualController()
static void CloseVirtualController(void)
{
int i;

View file

@ -62,7 +62,7 @@ int LoadSprite(const char *file)
return 0;
}
void loop()
void loop(void)
{
int i;
SDL_Event event;

View file

@ -78,7 +78,7 @@ quit(int rc)
}
static void
Render()
Render(void)
{
static float color[8][3] = {
{ 1.0, 1.0, 0.0 },

View file

@ -49,7 +49,7 @@ quit(int rc)
}
static void
Render()
Render(void)
{
static GLubyte color[8][4] = { { 255, 0, 0, 0 },
{ 255, 0, 0, 255 },

View file

@ -569,7 +569,7 @@ render_thread_fn(void *render_ctx)
}
static void
loop_threaded()
loop_threaded(void)
{
SDL_Event event;
int i;
@ -598,7 +598,7 @@ loop_threaded()
#endif
static void
loop()
loop(void)
{
SDL_Event event;
int i;

View file

@ -325,7 +325,7 @@ int done;
Uint32 frames;
shader_data *datas;
void loop()
void loop(void)
{
SDL_Event event;
int i;

View file

@ -333,7 +333,7 @@ static Sint32 unifont_draw_glyph(Uint32 codepoint, int rendererID, SDL_Rect *dst
return unifontGlyph[codepoint].width;
}
static void unifont_cleanup()
static void unifont_cleanup(void)
{
int i, j;
for (i = 0; i < state->num_windows; ++i) {
@ -425,12 +425,12 @@ Uint32 utf8_decode(char *p, size_t len)
return codepoint;
}
void usage()
void usage(void)
{
SDL_Log("usage: testime [--font fontfile]\n");
}
void InitInput()
void InitInput(void)
{
/* Prepare a rect for text input */
textRect.x = textRect.y = 100;
@ -444,7 +444,7 @@ void InitInput()
SDL_StartTextInput();
}
void CleanupVideo()
void CleanupVideo(void)
{
SDL_StopTextInput();
#ifdef HAVE_SDL_TTF
@ -597,7 +597,7 @@ void _Redraw(int rendererID)
SDL_SetTextInputRect(&markedRect);
}
void Redraw()
void Redraw(void)
{
int i;
for (i = 0; i < state->num_windows; ++i) {

View file

@ -208,7 +208,7 @@ DrawRectRectIntersections(SDL_Renderer *renderer)
}
}
void loop()
void loop(void)
{
int i;
SDL_Event event;

View file

@ -53,7 +53,7 @@ play_through_once(void *arg, Uint8 *stream, int len)
}
}
void loop()
void loop(void)
{
if (SDL_AtomicGet(&cbd[0].done)) {
#ifdef __EMSCRIPTEN__

View file

@ -32,7 +32,7 @@ static int width = 640;
static int height = 480;
static unsigned int max_frames = 200;
void draw()
void draw(void)
{
SDL_Rect Rect;
@ -50,7 +50,7 @@ void draw()
SDL_RenderPresent(renderer);
}
void save_surface_to_bmp()
void save_surface_to_bmp(void)
{
SDL_Surface *surface;
Uint32 r_mask, g_mask, b_mask, a_mask;
@ -71,7 +71,7 @@ void save_surface_to_bmp()
SDL_FreeSurface(surface);
}
void loop()
void loop(void)
{
SDL_Event event;

View file

@ -178,7 +178,7 @@ PrintUsage(char *argv0)
SDL_Log("\n");
}
void loop()
void loop(void)
{
SDL_Event event;

View file

@ -35,7 +35,7 @@ DrawRects(SDL_Renderer *renderer)
}
static void
loop()
loop(void)
{
/* Check for events */
while (SDL_PollEvent(&event)) {

View file

@ -87,7 +87,7 @@ void Draw(DrawState *s)
/* SDL_Delay(10); */
}
void loop()
void loop(void)
{
int i;
SDL_Event event;

View file

@ -173,7 +173,7 @@ Draw(DrawState *s)
return SDL_TRUE;
}
void loop()
void loop(void)
{
int i;
SDL_Event event;

View file

@ -78,7 +78,7 @@ void Draw(DrawState *s)
SDL_RenderPresent(s->renderer);
}
void loop()
void loop(void)
{
int i;
SDL_Event event;

View file

@ -228,7 +228,7 @@ static void DestroyShaderProgram(ShaderData *data)
}
}
static SDL_bool InitShaders()
static SDL_bool InitShaders(void)
{
int i;
@ -282,7 +282,7 @@ static SDL_bool InitShaders()
return SDL_TRUE;
}
static void QuitShaders()
static void QuitShaders(void)
{
int i;

View file

@ -392,7 +392,7 @@ void MoveSprites(SDL_Renderer *renderer, SDL_Texture *sprite)
SDL_RenderPresent(renderer);
}
static void MoveAllSprites()
static void MoveAllSprites(void)
{
int i;
@ -404,7 +404,7 @@ static void MoveAllSprites()
}
}
void loop()
void loop(void)
{
Uint32 now;
SDL_Event event;

View file

@ -43,7 +43,7 @@ quit(int rc)
exit(rc);
}
void MoveSprites()
void MoveSprites(void)
{
int i;
int window_w = WINDOW_WIDTH;
@ -77,7 +77,7 @@ void MoveSprites()
SDL_RenderPresent(renderer);
}
void loop()
void loop(void)
{
SDL_Event event;

View file

@ -94,7 +94,7 @@ void UpdateTexture(SDL_Texture *texture)
SDL_UnlockTexture(texture);
}
void loop()
void loop(void)
{
SDL_Event event;

View file

@ -95,7 +95,7 @@ void DrawOnViewport(SDL_Renderer *renderer)
SDL_RenderSetClipRect(renderer, NULL);
}
void loop()
void loop(void)
{
SDL_Event event;
int i;

View file

@ -143,7 +143,7 @@ draw_modes_menu(SDL_Window *window, SDL_Renderer *renderer, SDL_Rect viewport)
}
}
void loop()
void loop(void)
{
int i;
SDL_Event event;