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Add proguard rules for SDL2
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Based on existing work by @AntTheAlchemist on SDL3 branch.
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81
android-project/app/proguard-rules.pro
vendored
81
android-project/app/proguard-rules.pro
vendored
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@ -15,3 +15,84 @@
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *;
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#}
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-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLInputConnection {
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void nativeCommitText(java.lang.String, int);
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void nativeGenerateScancodeForUnichar(char);
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}
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-keep,includedescriptorclasses class org.libsdl.app.SDLActivity {
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# for some reason these aren't compatible with allowoptimization modifier
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boolean supportsRelativeMouse();
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void setWindowStyle(boolean);
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}
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-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLActivity {
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java.lang.String nativeGetHint(java.lang.String); # Java-side doesn't use this, so it gets minified, but C-side still tries to register it
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boolean onNativeSoftReturnKey();
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void onNativeKeyboardFocusLost();
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boolean isScreenKeyboardShown();
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android.util.DisplayMetrics getDisplayDPI();
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java.lang.String clipboardGetText();
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boolean clipboardHasText();
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void clipboardSetText(java.lang.String);
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int createCustomCursor(int[], int, int, int, int);
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void destroyCustomCursor(int);
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android.content.Context getContext();
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boolean getManifestEnvironmentVariables();
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android.view.Surface getNativeSurface();
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void initTouch();
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boolean isAndroidTV();
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boolean isChromebook();
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boolean isDeXMode();
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boolean isTablet();
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void manualBackButton();
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int messageboxShowMessageBox(int, java.lang.String, java.lang.String, int[], int[], java.lang.String[], int[]);
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void minimizeWindow();
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int openURL(java.lang.String);
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void requestPermission(java.lang.String, int);
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int showToast(java.lang.String, int, int, int, int);
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boolean sendMessage(int, int);
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boolean setActivityTitle(java.lang.String);
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boolean setCustomCursor(int);
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void setOrientation(int, int, boolean, java.lang.String);
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boolean setRelativeMouseEnabled(boolean);
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boolean setSystemCursor(int);
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boolean shouldMinimizeOnFocusLoss();
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boolean showTextInput(int, int, int, int);
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}
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-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.HIDDeviceManager {
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boolean initialize(boolean, boolean);
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boolean openDevice(int);
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int sendOutputReport(int, byte[]);
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int sendFeatureReport(int, byte[]);
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boolean getFeatureReport(int, byte[]);
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void closeDevice(int);
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}
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-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLAudioManager {
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int[] getAudioOutputDevices();
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int[] getAudioInputDevices();
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int[] audioOpen(int, int, int, int, int);
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void audioWriteFloatBuffer(float[]);
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void audioWriteShortBuffer(short[]);
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void audioWriteByteBuffer(byte[]);
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void audioClose();
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int[] captureOpen(int, int, int, int, int);
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int captureReadFloatBuffer(float[], boolean);
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int captureReadShortBuffer(short[], boolean);
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int captureReadByteBuffer(byte[], boolean);
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void captureClose();
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void audioSetThreadPriority(boolean, int);
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native int nativeSetupJNI();
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native void removeAudioDevice(boolean, int);
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native void addAudioDevice(boolean, int);
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}
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-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLControllerManager {
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void pollInputDevices();
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void pollHapticDevices();
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void hapticRun(int, float, int);
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void hapticStop(int);
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}
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