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Sam Lantinga 184da780f5
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Fixed a crash when unplugging a Steam Controller dongle
2024-11-18 12:13:42 -08:00
.github ci: pin MSVC ARM Windows SDK version to 10.0.22621.0 2024-11-17 19:39:28 +01:00
android-project Fixed Java exception if mConnection is null 2024-11-07 11:54:09 -08:00
build-scripts create-release.py: use head of git ref as default commit 2024-11-02 04:20:32 +01:00
cmake Allow in-tree build 2024-10-30 00:04:17 +01:00
docs docs/README-raspberrypi.md: Corrected NEON information (thanks, @cmitu!). 2024-11-14 12:11:29 -05:00
examples snake: improve comment 2024-11-14 22:40:07 -08:00
include Validate that pixel formats have the correct attributes 2024-11-17 11:58:57 -08:00
src Fixed a crash when unplugging a Steam Controller dongle 2024-11-18 12:13:42 -08:00
test Validate that pixel formats have the correct attributes 2024-11-17 11:58:57 -08:00
VisualC GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) 2024-11-12 10:55:21 -08:00
VisualC-GDK GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) 2024-11-12 10:55:21 -08:00
wayland-protocols wayland: Remove kde_output_order_v1 support 2024-10-19 11:16:30 -04:00
Xcode Removed Linux Steam Controller support 2024-11-15 08:53:40 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheader-options: Treat SDL int types (Uint64, etc) as API prefixes. 2024-11-01 23:47:32 -04:00
Android.mk Add SDL_Process subsystem 2024-09-13 15:19:32 -07:00
BUGS.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
CMakeLists.txt Removed Linux Steam Controller support 2024-11-15 08:53:40 -08:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)