mirror of
https://github.com/bylaws/libadrenotools
synced 2024-11-21 06:26:12 -07:00
Add FAQ and link to example project
This commit is contained in:
parent
02428431af
commit
5deac9f1ab
1 changed files with 18 additions and 0 deletions
18
README.md
18
README.md
|
@ -10,3 +10,21 @@ Arm64
|
|||
|
||||
Please create an issue if support for anything else is desired.
|
||||
|
||||
### FAQ
|
||||
|
||||
#### Is there an example project?
|
||||
|
||||
There is a simple bare-bones project [AdrenoToolsTest](https://github.com/darksylinc/AdrenoToolsTest) demonstrating how to get libadrenotools working.
|
||||
|
||||
#### How do I use this to update the drivers on my phone? Where's the apk?
|
||||
|
||||
You don't. This library is **not** for installing into Android and is **not** for end users.
|
||||
This library is aimed at other developers.
|
||||
|
||||
Each individual app must explicitly make use of libadrenotools in order to load custom drivers into an app / game.
|
||||
|
||||
#### How do I use this library to make \<favourite game\> use newer drivers?
|
||||
|
||||
See previous question. It's up to the game developer to add support & use this library.
|
||||
|
||||
You could contact them to so they add support for it; but that's out of our power.
|
Loading…
Reference in a new issue