Change License File Extension to .md
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2 changed files with 1 additions and 1 deletions
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@ -2414,7 +2414,7 @@ private void GenerateVillagerPanel(NewVillager Villager)
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Villager.Data.Villager_ID = Villager_Database.Keys.ElementAt(Villager_Idx);
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Villager.Data.Villager_ID = Villager_Database.Keys.ElementAt(Villager_Idx);
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Villager.Exists = (Villager.Data.Villager_ID != 0 && Villager.Data.Villager_ID != 0xFFFF);
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Villager.Exists = (Villager.Data.Villager_ID != 0 && Villager.Data.Villager_ID != 0xFFFF);
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if (Save_File.Game_System == SaveGeneration.N64 || Save_File.Game_System == SaveGeneration.GCN)
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if (Save_File.Game_System == SaveGeneration.N64 || Save_File.Game_System == SaveGeneration.GCN) // TODO: Wild World
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{
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{
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Villager.Data.Villager_AI = (Villager.Index == 15) ? (byte)0xFF : (byte)(Villager.Data.Villager_ID & 0xFF);
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Villager.Data.Villager_AI = (Villager.Index == 15) ? (byte)0xFF : (byte)(Villager.Data.Villager_ID & 0xFF);
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if (Villager.Data.Villager_ID == 0)
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if (Villager.Data.Villager_ID == 0)
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