Change License File Extension to .md

This commit is contained in:
Cuyler36 2018-02-26 02:43:08 -05:00
parent 2ba90f4aa3
commit d538f478c5
2 changed files with 1 additions and 1 deletions

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@ -2414,7 +2414,7 @@ private void GenerateVillagerPanel(NewVillager Villager)
Villager.Data.Villager_ID = Villager_Database.Keys.ElementAt(Villager_Idx); Villager.Data.Villager_ID = Villager_Database.Keys.ElementAt(Villager_Idx);
Villager.Exists = (Villager.Data.Villager_ID != 0 && Villager.Data.Villager_ID != 0xFFFF); Villager.Exists = (Villager.Data.Villager_ID != 0 && Villager.Data.Villager_ID != 0xFFFF);
if (Save_File.Game_System == SaveGeneration.N64 || Save_File.Game_System == SaveGeneration.GCN) if (Save_File.Game_System == SaveGeneration.N64 || Save_File.Game_System == SaveGeneration.GCN) // TODO: Wild World
{ {
Villager.Data.Villager_AI = (Villager.Index == 15) ? (byte)0xFF : (byte)(Villager.Data.Villager_ID & 0xFF); Villager.Data.Villager_AI = (Villager.Index == 15) ? (byte)0xFF : (byte)(Villager.Data.Villager_ID & 0xFF);
if (Villager.Data.Villager_ID == 0) if (Villager.Data.Villager_ID == 0)

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