LibZNI/Serialization/ZNIFile/BoolTag.cs
2023-09-20 08:29:44 -07:00

93 lines
2.2 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LibAC.Serialization.ACFile
{
public class BoolTag : Tag
{
private bool BoolVal;
public bool Value
{
get
{
return BoolVal;
}
}
public BoolTag(string _Name, bool val)
{
Name = _Name;
BoolVal = val;
}
public BoolTag(bool boolVal) : this(null, boolVal)
{
}
public BoolTag() : this(null, false) { }
public override TagType Type
{
get
{
return TagType.BOOL;
}
}
public override bool ReadTag(NBTReader br)
{
throw new NotImplementedException();
}
public override void Rename(string old, string newName)
{
throw new NotImplementedException();
}
public override void SkipTag(NBTReader br)
{
_ = new BoolTag().ReadTag(br);
}
public override void WriteData(NBTWriter bw)
{
Folder vFolder = new Folder(Name);
vFolder.Add(new ByteTag("val", (byte)(Value ? 1 : 0)));
vFolder.Add(new ByteTag("_virtcast_", (byte)Type));
if(Parent != null)
{
if(Parent.Type == TagType.LIST)
{
vFolder.Add(new StringTag("name", Name));
}
}
vFolder.WriteTag(bw);
vFolder.WriteData(bw);
}
public override void WriteTag(NBTWriter bw)
{
}
public override object Clone()
{
return new BoolTag(Name, Value);
}
public override void CastFrom(Folder F)
{
if (!F.HasNamedTag("name"))
Name = F.Name;
else Name = F["name"].StringValue;
int ret = F["val"].IntValue;
if (ret == 1) BoolVal = true;
else BoolVal = false;
}
}
}