90 lines
2.3 KiB
C#
90 lines
2.3 KiB
C#
using System;
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namespace LibAC.Utilities
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{
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public class Vector2i
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{
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public static readonly Vector2i ZERO = new Vector2i(0, 0);
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public int X { get; set; }
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public int Z { get; set; }
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public Vector2i(int X = 0, int Z = 0)
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{
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this.X = X;
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this.Z = Z;
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}
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public override bool Equals(object other)
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{
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if (other is Vector2i)
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{
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Vector2i otherVector = (Vector2i)other;
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return X == otherVector.X && Z == otherVector.Z;
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}
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return false;
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}
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public static Vector2i operator +(Vector2i v1, Vector2i v2)
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{
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Vector2i result = v1.Clone();
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result.X += v2.X;
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result.Z += v2.Z;
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return result;
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}
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public static Vector2i operator -(Vector2i v1, Vector2i v2)
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{
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Vector2i result = v1.Clone();
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result.X -= v2.X;
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result.Z -= v2.Z;
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return result;
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}
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public static Vector2i operator *(Vector2i v1, Vector2i v2)
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{
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Vector2i result = v1.Clone();
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result.X *= v2.X;
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result.Z *= v2.Z;
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return result;
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}
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public static Vector2i operator /(Vector2i v1, Vector2i v2)
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{
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Vector2i result = v1.Clone();
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result.X = (int)Math.Round((double)v1.X / v2.X);
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result.Z = (int)Math.Round((double)v1.Z / v2.Z);
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return result;
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}
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public static bool operator >(Vector2i v1, Vector2i v2)
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{
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return (v1.X > v2.X) || (v1.X > v2.Z);
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}
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public static bool operator <(Vector2i v1, Vector2i v2)
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{
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return (v1.X < v2.X) || (v1.X < v2.Z);
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}
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public Vector2i Clone()
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{
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return new Vector2i(X, Z);
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}
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public override string ToString()
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{
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return $"<{X}, {Z}>";
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}
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public bool Inside(Vector2i min, Vector2i max)
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{
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return (min.X <= X && max.X >= X) && (min.Z <= Z && max.Z >= Z);
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}
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// Override GetHashCode if you override Equals
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public override int GetHashCode()
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{
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return HashCode.Combine(X, Z);
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}
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}
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}
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