OpenSim-Sasquatch/ThirdParty/SmartThreadPool
2023-01-08 16:10:10 -05:00
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Properties Low hanging fruit. Remove all the AssemblyInfo.cs files for those projects that don't use Mono.Addins. We'll let the build system generate AssemblyInfo.cs from project metadata. 2021-05-16 13:23:22 -04:00
CanceledWorkItemsGroup.cs Fix SmartThreadPool line endings in recent update from dos to unix 2013-05-01 23:00:46 +01:00
Exceptions.cs still some windows code 2020-12-30 22:07:42 +00:00
Interfaces.cs smartthreadpool: replace its locked dictionary 2021-09-03 14:36:57 +01:00
InternalInterfaces.cs smartthreadpool: remove workitems priority. Its lack of fairness could cause issues hard to debug if we tried to use it (we don't) (runprebuild) 2020-12-31 14:29:36 +00:00
SmartThreadPool.cs cosmetics 2021-11-21 02:20:59 +00:00
SmartThreadPool.csproj Bavl merge develop into addins branch 2022-11-07 11:41:04 -05:00
SmartThreadPool.ThreadEntry.cs smartthreadpool: replace its locked dictionary 2021-09-03 14:36:57 +01:00
STPEventWaitHandle.cs more changes to smartthreadpool 2021-01-13 16:23:49 +00:00
STPPerformanceCounter.cs smartthreadpool: remove old windows(like CE) support, remove tabs.. (do runprebuild) 2020-12-30 11:38:18 +00:00
STPStartInfo.cs smartthreadpool: add pool option SuppressFlow and test it on main smart?? pool (may go bad) 2020-12-31 02:46:38 +00:00
WIGStartInfo.cs smartthreadpool: remove workitems priority. Its lack of fairness could cause issues hard to debug if we tried to use it (we don't) (runprebuild) 2020-12-31 14:29:36 +00:00
WorkItem.cs cosmetics 2021-11-20 01:58:08 +00:00
WorkItem.WorkItemResult.cs smartthreadpool: remove workitems priority. Its lack of fairness could cause issues hard to debug if we tried to use it (we don't) (runprebuild) 2020-12-31 14:29:36 +00:00
WorkItemFactory.cs smartthreadpool: remove workitems priority. Its lack of fairness could cause issues hard to debug if we tried to use it (we don't) (runprebuild) 2020-12-31 14:29:36 +00:00
WorkItemInfo.cs smartthreadpool: remove workitems priority. Its lack of fairness could cause issues hard to debug if we tried to use it (we don't) (runprebuild) 2020-12-31 14:29:36 +00:00
WorkItemResultTWrapper.cs smartthreadpool: remove workitems priority. Its lack of fairness could cause issues hard to debug if we tried to use it (we don't) (runprebuild) 2020-12-31 14:29:36 +00:00
WorkItemsGroup.cs more changes to smartthreadpool 2021-01-13 16:23:49 +00:00
WorkItemsGroupBase.cs smartthreadpool: replace its locked dictionary 2021-09-03 14:36:57 +01:00
WorkItemsQueue.cs more changes to smartthreadpool 2021-01-13 16:23:49 +00:00