Add more entries

+ Add a texture variation system.
This commit is contained in:
zontreck 2025-03-25 19:52:42 -07:00
parent 16f40d3a88
commit 4a2699615d
12 changed files with 79 additions and 11 deletions

View file

@ -177,9 +177,7 @@ class _DexEntryState extends State<DexEntry> {
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
if (_pkmn.id != Pokemon.Unown.id)
Center(child: Image.asset(_pkmn.toDexPath())),
if (_pkmn.id == Pokemon.Unown.id) SessionData.PrintUnown(),
Center(child: Image.asset(_pkmn.toDexPath())),
Center(
child: Text(
"ID: ${_pkmn.pokeDexID}",
@ -202,6 +200,10 @@ class _DexEntryState extends State<DexEntry> {
),
],
),
if (_pkmn.extraVariants.isNotEmpty)
Text("Extra Variations: ", style: TextStyle(fontSize: 24)),
if (_pkmn.extraVariants.isNotEmpty) _pkmn.getVariations(),
SizedBox(height: 32),
if (Constants.isMobile)
SingleChildScrollView(