Add more entries
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5 changed files with 141 additions and 4 deletions
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@ -1882,6 +1882,47 @@ class Gen1Locations {
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additionalGames: [Game.LeafGreen],
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),
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];
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static const List<Location> Diglett = [
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Location(
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Game.Red,
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[GameRoute.DiglettCave],
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additionalGames: [Game.Blue, Game.Yellow],
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),
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Location(
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Game.Gold,
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[GameRoute.DiglettCave],
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additionalGames: [Game.Silver, Game.Crystal],
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),
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Location(
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Game.Ruby,
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[GameRoute.TradeOrMigrate],
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additionalGames: [Game.Sapphire, Game.Emerald],
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),
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Location(
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Game.FireRed,
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[GameRoute.DiglettCave],
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additionalGames: [Game.LeafGreen],
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),
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];
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static const List<Location> Dugtrio = [
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Location(Game.Red, [GameRoute.DiglettCave], additionalGames: [Game.Blue]),
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Location(Game.Yellow, [GameRoute.RT11, GameRoute.DiglettCave]),
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Location(
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Game.Gold,
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[GameRoute.DiglettCave],
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additionalGames: [Game.Silver, Game.Crystal],
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),
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Location(
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Game.Ruby,
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[GameRoute.TradeOrMigrate],
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additionalGames: [Game.Sapphire, Game.Emerald],
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),
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Location(
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Game.FireRed,
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[GameRoute.DiglettCave],
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additionalGames: [Game.LeafGreen],
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),
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];
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}
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class Gen1DexData {
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@ -3968,4 +4009,84 @@ class Gen1DexData {
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"VENOMOTH are nocturnal--they only are active at night. Their favorite prey are insects that gather around streetlights, attracted by the light in the darkness.",
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),
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];
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static const List<DexEntry> Diglett = [
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DexEntry(
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Game.Red,
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"Lives about one yard underground where it feeds on plant roots. It sometimes appears above ground.",
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additionalGames: [Game.Blue],
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),
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DexEntry(
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Game.Yellow,
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"It prefers dark places. It spends most of its time underground, though it may pop up in caves.",
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),
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DexEntry(
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Game.Gold,
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"Its skin is very thin. If it is exposed to light, its blood heats up, causing it to grow weak.",
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),
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DexEntry(
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Game.Silver,
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"If a DIGLETT DIGS through a field, it leaves the soil perfectly tilled and ideal for planting crops.",
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),
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DexEntry(
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Game.Crystal,
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"It digs underground and chews on tree roots, sticking its head out only when the sun isn’t bright.",
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),
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DexEntry(
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Game.Ruby,
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"DIGLETT are raised in most farms. The reason is simple - wherever this POKéMON burrows, the soil is left perfectly tilled for planting crops. This soil is made ideal for growing delicious vegetables.",
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additionalGames: [Game.Sapphire],
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),
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DexEntry(
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Game.FireRed,
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"It burrows through the ground at a shallow depth. It leaves raised earth in its wake, making it easy to spot.",
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),
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DexEntry(
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Game.LeafGreen,
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"Lives about one yard underground where it feeds on plant roots. It sometimes appears aboveground.",
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),
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DexEntry(
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Game.Emerald,
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"DIGLETT are raised in most farms. The reason is simple--wherever they burrow, the soil is left perfectly tilled for growing delicious crops.",
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),
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];
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static const List<DexEntry> Dugtrio = [
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DexEntry(
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Game.Red,
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"A team of DIGLETT triplets. It triggers huge earthquakes by burrowing 60 miles underground.",
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additionalGames: [Game.Blue],
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),
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DexEntry(
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Game.Yellow,
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"A team of triplets that can burrow over 60 MPH. Due to this, some people think it’s an earthquake.",
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),
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DexEntry(
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Game.Gold,
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"Its three heads bob separately up and down to loosen the soil nearby, making it easier for it to burrow.",
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),
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DexEntry(
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Game.Silver,
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"Extremely powerful, they can DIG through even the hardest ground to a depth of over 60 miles.",
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),
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DexEntry(
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Game.Crystal,
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"These DIGLETT triplets dig over 60 miles below sea level. No one knows what it’s like underground.",
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),
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DexEntry(
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Game.Ruby,
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"DUGTRIO are actually triplets that emerged from one body. As a result, each triplet thinks exactly like the other two triplets. They work cooperatively to burrow endlessly.",
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additionalGames: [Game.Sapphire],
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),
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DexEntry(
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Game.FireRed,
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"In battle, it digs through the ground and strikes the unsuspecting foe from an unexpected direction.",
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),
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DexEntry(
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Game.LeafGreen,
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"A team of DIGLETT triplets. It triggers huge earthquakes by burrowing 60 miles underground.",
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),
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DexEntry(
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Game.Emerald,
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"Because the triplets originally split from one body, they think exactly alike. They work cooperatively to burrow endlessly through the ground.",
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),
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];
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}
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