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pubspec.yaml
19
pubspec.yaml
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@ -2,7 +2,7 @@ name: pokedex
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description: "A PokeDex!"
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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publish_to: "none" # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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@ -57,16 +57,25 @@ dev_dependencies:
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# The following section is specific to Flutter packages.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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# assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
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assets:
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- assets/sprites/gen1/bulbasaur.png
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- assets/sprites/dex/bulbasaur.png
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- assets/sprites/dex/ivysaur.png
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- assets/sprites/gen1/ivysaur.png
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- assets/sprites/dex/venusaur.png
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- assets/sprites/gen1/venusaur.png
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- assets/sprites/dex/charmander.png
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- assets/sprites/gen1/charmander.png
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- assets/sprites/dex/charmeleon.png
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- assets/sprites/gen1/charmeleon.png
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- assets/sprites/dex/charizard.png
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- assets/sprites/gen1/charizard.png
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
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