Add more entries
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4 changed files with 182 additions and 3 deletions
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@ -1,5 +1,5 @@
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class Constants {
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static const VERSION = "1.0.060125+1730";
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static const VERSION = "1.0.060225+0111";
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//static bool get isMobile => Platform.isAndroid || Platform.isIOS;
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}
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@ -1792,6 +1792,96 @@ class Gen1Locations {
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additionalGames: [Game.LeafGreen],
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),
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];
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static const List<Location> Venonat = [
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Location(
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Game.Red,
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[
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GameRoute.RT12,
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GameRoute.RT13,
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GameRoute.RT14,
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GameRoute.RT15,
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GameRoute.SafariZone,
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],
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additionalGames: [Game.Blue],
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),
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Location(Game.Yellow, [
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GameRoute.RT14,
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GameRoute.RT15,
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GameRoute.RT24,
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GameRoute.RT25,
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]),
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Location(
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Game.Gold,
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[GameRoute.RT24, GameRoute.RT25, GameRoute.RT43, GameRoute.NationalPark],
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additionalGames: [Game.Silver],
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),
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Location(Game.Crystal, [
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GameRoute.RT9,
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GameRoute.RT10,
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GameRoute.RT13,
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GameRoute.RT14,
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GameRoute.RT15,
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GameRoute.RT24,
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GameRoute.RT25,
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GameRoute.RT43,
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GameRoute.IlexForest,
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GameRoute.LakeOfRage,
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GameRoute.NationalPark,
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]),
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Location(
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Game.Ruby,
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[GameRoute.TradeOrMigrate],
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additionalGames: [Game.Sapphire, Game.Emerald],
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),
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Location(
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Game.FireRed,
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[
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GameRoute.RT12,
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GameRoute.RT13,
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GameRoute.RT14,
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GameRoute.RT15,
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GameRoute.BerryForest,
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GameRoute.BondBridge,
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GameRoute.SafariZone,
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],
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additionalGames: [Game.LeafGreen],
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),
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];
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static const List<Location> Venomoth = [
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Location(
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Game.Red,
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[GameRoute.CeruleanCave, GameRoute.SafariZone, GameRoute.VictoryRoad],
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additionalGames: [Game.Blue],
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),
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Location(Game.Yellow, [
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GameRoute.RT14,
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GameRoute.RT15,
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GameRoute.CeruleanCave,
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]),
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Location(
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Game.Gold,
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[GameRoute.RT24, GameRoute.RT25],
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additionalGames: [Game.Silver],
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),
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Location(Game.Crystal, [
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GameRoute.RT9,
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GameRoute.RT10,
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GameRoute.RT13,
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GameRoute.RT14,
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GameRoute.RT15,
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GameRoute.RT43,
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]),
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Location(
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Game.Ruby,
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[GameRoute.TradeOrMigrate],
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additionalGames: [Game.Sapphire, Game.Emerald],
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),
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Location(
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Game.FireRed,
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[GameRoute.BerryForest, GameRoute.SafariZone],
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additionalGames: [Game.LeafGreen],
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),
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];
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}
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class Gen1DexData {
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@ -3798,4 +3888,84 @@ class Gen1DexData {
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"PARASECT are known to infest the roots of large trees en masse and drain nutrients. When an infested tree dies, they move onto another tree all at once.",
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),
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];
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static const List<DexEntry> Venonat = [
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DexEntry(
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Game.Red,
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"Lives in the shadows of tall trees where it eats insects. It is attracted by light at night.",
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additionalGames: [Game.Blue],
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),
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DexEntry(
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Game.Yellow,
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"Its large eyes act as radars. In a bright place, you can see that they are clusters of many tiny eyes.",
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),
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DexEntry(
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Game.Gold,
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"Its eyes also function as radar units. It catches and eats small bugs that hide in darkness.",
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),
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DexEntry(
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Game.Silver,
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"Poison oozes from all over its body. It catches and eats small bugs at night that are attracted by light.",
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),
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DexEntry(
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Game.Crystal,
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"The small bugs it eats appear only at night, so it sleeps in a hole in a tree until night falls.",
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),
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DexEntry(
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Game.Ruby,
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"VENONAT is said to have evolved with a coat of thin, stiff hair that covers its entire body for protection. It possesses large eyes that never fail to spot even miniscule prey.",
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additionalGames: [Game.Sapphire],
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),
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DexEntry(
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Game.FireRed,
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"Its eyes act as radar, enabling it to be active in darkness. The eyes can also shoot powerful beams.",
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),
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DexEntry(
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Game.LeafGreen,
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"Lives in the shadows of tall trees where it eats bugs. It is attracted by light at night.",
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),
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DexEntry(
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Game.Emerald,
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"Its coat of thin, stiff hair that covers its entire body is said to have evolved for protection. Its large eyes never fail to spot even miniscule prey.",
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),
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];
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static const List<DexEntry> Venomoth = [
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DexEntry(
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Game.Red,
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"The dust-like scales covering its wings are color coded to indicate the kinds of poison it has.",
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additionalGames: [Game.Blue],
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),
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DexEntry(
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Game.Yellow,
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"The powdery scales on its wings are hard to remove. They also contain poison that leaks out on contact.",
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),
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DexEntry(
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Game.Gold,
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"When it attacks, it flaps its large wings violently to scatter its poisonous powder all around.",
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),
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DexEntry(
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Game.Silver,
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"The powder on its wings is poisonous if it is dark in color. If it is light, it causes paralysis.",
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),
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DexEntry(
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Game.Crystal,
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"The scales it scatters will paralyze anyone who touches them, making that person unable to stand.",
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),
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DexEntry(
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Game.Ruby,
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"VENOMOTH is nocturnal - it is a POKéMON that only becomes active at night. Its favorite prey are small insects that gather around streetlights, attracted by the light in the darkness.",
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additionalGames: [Game.Sapphire],
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),
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DexEntry(
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Game.FireRed,
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"The wings are covered with dustlike scales. Every time it flaps its wings, it looses highly toxic dust.",
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),
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DexEntry(
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Game.LeafGreen,
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"The dustlike scales covering its wings are color-coded to indicate the kinds of poison it has.",
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),
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DexEntry(
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Game.Emerald,
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"VENOMOTH are nocturnal--they only are active at night. Their favorite prey are insects that gather around streetlights, attracted by the light in the darkness.",
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),
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];
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}
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@ -507,13 +507,22 @@ enum Pokemon {
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locations: Gen1Locations.Parasect,
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dexEntries: Gen1DexData.Parasect,
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),
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Venonat(48, Generation.One, [Type.Bug, Type.Poison], SingleEvolution(49, 31)),
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Venonat(
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48,
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Generation.One,
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[Type.Bug, Type.Poison],
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SingleEvolution(49, 31),
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locations: Gen1Locations.Venonat,
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dexEntries: Gen1DexData.Venonat,
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),
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Venomoth(
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49,
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Generation.One,
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[Type.Bug, Type.Poison],
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null,
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previousPokemon: 48,
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locations: Gen1Locations.Venomoth,
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dexEntries: Gen1DexData.Venomoth,
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),
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Diglett(50, Generation.One, [Type.Ground], SingleEvolution(51, 26)),
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Dugtrio(51, Generation.One, [Type.Ground], null, previousPokemon: 50),
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@ -16,7 +16,7 @@ publish_to: "none" # Remove this line if you wish to publish to pub.dev
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.060125+1730
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version: 1.0.060225+0111
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environment:
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sdk: ^3.7.0
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