Add more data entries
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3 changed files with 192 additions and 2 deletions
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@ -1,7 +1,7 @@
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import 'dart:io';
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import 'dart:io';
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class Constants {
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class Constants {
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static const VERSION = "1.0.032625+0312";
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static const VERSION = "1.0.032625+0330";
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//static bool get isMobile => Platform.isAndroid || Platform.isIOS;
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//static bool get isMobile => Platform.isAndroid || Platform.isIOS;
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}
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}
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190
lib/pokemon.dart
190
lib/pokemon.dart
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@ -1258,6 +1258,106 @@ enum Pokemon {
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[Type.Bug, Type.Poison],
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[Type.Bug, Type.Poison],
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SingleEvolution(15, 10),
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SingleEvolution(15, 10),
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previousPokemon: 13,
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previousPokemon: 13,
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locations: [
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Location(Game.Red, [
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GameRoute.RT24,
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GameRoute.RT25,
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GameRoute.ViridianForest,
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], Generation.One),
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Location(Game.Blue, [
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GameRoute.RT25,
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GameRoute.ViridianForest,
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], Generation.One),
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Location(Game.Yellow, [GameRoute.TradeOrMigrate], Generation.One),
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Location(Game.Gold, [GameRoute.NationalPark], Generation.Two),
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Location(Game.Silver, [
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GameRoute.RT2,
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GameRoute.RT26,
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GameRoute.RT27,
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GameRoute.RT30,
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GameRoute.RT31,
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GameRoute.RT34,
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GameRoute.RT35,
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GameRoute.RT36,
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GameRoute.RT37,
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GameRoute.RT38,
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GameRoute.RT39,
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GameRoute.AzaleaTown,
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GameRoute.IlexForest,
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GameRoute.LakeOfRage,
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GameRoute.NationalPark,
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], Generation.Two),
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Location(Game.Crystal, [
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GameRoute.IlexForest,
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GameRoute.NationalPark,
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], Generation.Two),
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Location(
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Game.Ruby,
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[GameRoute.TradeOrMigrate],
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Generation.Three,
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additionalGames: [Game.Sapphire, Game.Emerald],
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),
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Location(
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Game.FireRed,
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[
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GameRoute.RT24,
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GameRoute.RT25,
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GameRoute.PatternBush,
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GameRoute.ViridianForest,
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],
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Generation.Three,
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additionalGames: [Game.LeafGreen],
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),
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],
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dexEntries: [
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DexEntry(
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Game.Red,
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"Almost incapable of moving, this POKéMON can only harden its shell to protect itself from predators.",
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Generation.One,
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additionalGames: [Game.Blue],
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),
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DexEntry(
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Game.Yellow,
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"Able to move only slightly. When endangered, it may stick out its stinger and poison its enemy.",
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Generation.One,
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),
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DexEntry(
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Game.Gold,
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"Although it is a cocoon, it can move a little. It can extend its poison barb if it is attacked.",
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Generation.Two,
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),
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DexEntry(
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Game.Silver,
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"From this form, it will grow into an adult. As its body becomes softer, the external shell hardens.",
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Generation.Two,
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),
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DexEntry(
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Game.Crystal,
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"Nearly incapable of movement, it leans against stout trees while waiting for its evolution.",
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Generation.Two,
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),
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DexEntry(
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Game.Ruby,
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"KAKUNA remains virtually immobile as it clings to a tree. However, on the inside, it is extremely busy as it prepares for its coming evolution. This is evident from how hot the shell becomes to the touch.",
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Generation.Three,
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additionalGames: [Game.Sapphire],
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),
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DexEntry(
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Game.FireRed,
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"This POKéMON is in a temporary stage while making its body. It is almost completely unable to move on its own.",
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Generation.Three,
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),
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DexEntry(
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Game.LeafGreen,
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"Almost incapable of moving, this POKéMON can only harden its shell to protect itself when it is in danger.",
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Generation.Three,
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),
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DexEntry(
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Game.Emerald,
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"It remains virtually immobile while it clings to a tree. However, on the inside, it busily prepares for evolution. This is evident from how hot its shell becomes.",
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Generation.Three,
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),
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],
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),
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),
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Beedrill(
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Beedrill(
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15,
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15,
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@ -1265,6 +1365,96 @@ enum Pokemon {
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[Type.Bug, Type.Poison],
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[Type.Bug, Type.Poison],
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null,
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null,
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previousPokemon: 14,
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previousPokemon: 14,
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locations: [
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Location(
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Game.Red,
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[GameRoute.Evolve],
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Generation.One,
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additionalGames: [Game.Blue],
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),
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Location(Game.Yellow, [GameRoute.Evolve], Generation.One),
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Location(Game.Gold, [GameRoute.NationalPark], Generation.Two),
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Location(Game.Silver, [
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GameRoute.RT2,
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GameRoute.RT26,
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GameRoute.RT27,
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GameRoute.RT34,
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GameRoute.RT35,
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GameRoute.RT36,
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GameRoute.RT37,
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GameRoute.RT38,
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GameRoute.RT39,
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GameRoute.AzaleaTown,
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GameRoute.IlexForest,
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GameRoute.LakeOfRage,
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GameRoute.NationalPark,
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], Generation.Two),
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Location(Game.Crystal, [
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GameRoute.IlexForest,
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GameRoute.NationalPark,
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], Generation.Two),
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Location(
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Game.Ruby,
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[GameRoute.TradeOrMigrate],
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Generation.Three,
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additionalGames: [Game.Sapphire, Game.Emerald],
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),
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Location(
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Game.FireRed,
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[GameRoute.Evolve],
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Generation.Three,
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additionalGames: [Game.LeafGreen],
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),
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],
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dexEntries: [
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DexEntry(
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Game.Red,
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"Flies at high speed and attacks using its large venomous stingers on its forelegs and tail.",
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Generation.One,
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additionalGames: [Game.Blue],
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),
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DexEntry(
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Game.Yellow,
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"It has 3 poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.",
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Generation.One,
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),
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DexEntry(
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Game.Gold,
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"It can take down any opponent with its powerful poison stingers. It sometimes attacks in swarms.",
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Generation.Two,
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),
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DexEntry(
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Game.Silver,
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"It has three poison barbs. The barb on its tail secretes the most powerful poison.",
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Generation.Two,
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),
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DexEntry(
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Game.Crystal,
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"It uses sharp, poisonous stings to defeat prey, then takes the victim back to its nest for food.",
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Generation.Two,
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),
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DexEntry(
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Game.Ruby,
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"BEEDRILL is extremely territorial. No one should ever approach its nest - this is for their own safety. If angered, they will attack in a furious swarm.",
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Generation.Three,
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additionalGames: [Game.Sapphire],
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),
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DexEntry(
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Game.FireRed,
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"May appear in a swarm. Flies at violent speeds, all the while stabbing with the toxic stinger on its rear.",
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Generation.Three,
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),
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DexEntry(
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Game.LeafGreen,
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"It flies at high speed and attacks using the large venomous stingers on its forelegs and tail.",
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Generation.Three,
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),
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DexEntry(
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Game.Emerald,
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"A BEEDRILL is extremely territorial. For safety reasons, no one should ever approach its nest. If angered, they will attack in a swarm.",
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Generation.Three,
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),
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],
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),
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),
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Pidgey(16, Generation.One, [
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Pidgey(16, Generation.One, [
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Type.Normal,
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Type.Normal,
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@ -16,7 +16,7 @@ publish_to: "none" # Remove this line if you wish to publish to pub.dev
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.032625+0312
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version: 1.0.032625+0330
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environment:
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environment:
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sdk: ^3.7.0
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sdk: ^3.7.0
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