boss: Make CJ cogs use the stun animation rather than freezing in place

This commit is contained in:
Joey Z 2014-06-26 23:31:24 -04:00
parent 34d747d58f
commit 49b660f5f7

View file

@ -373,6 +373,7 @@ class DistributedLawbotBossSuit(DistributedSuitBase.DistributedSuitBase):
del self.activeIntervals[throwName]
def enterStunned(self):
self.loop('lured', 0)
stunSequence = MovieUtil.createSuitStunInterval(self, 0, ToontownGlobals.LawbotBossLawyerStunTime)
seqName = stunSequence.getName()
stunSequence.append(Func(self.fsm.request, 'neutral'))