cleanup: NodePath.NodePath -> NodePath.
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882552d0b1
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c7b3a1cbe6
5 changed files with 7 additions and 7 deletions
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@ -3,10 +3,10 @@ from direct.fsm import FSM
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from direct.gui.DirectGui import DirectFrame, DGG
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from direct.interval.IntervalGlobal import LerpScaleInterval, LerpColorScaleInterval, Parallel, Sequence, Wait
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class DinerStatusIndicator(NodePath.NodePath, FSM.FSM):
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class DinerStatusIndicator(NodePath, FSM.FSM):
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def __init__(self, parent, pos = None, scale = None):
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NodePath.NodePath.__init__(self, 'DinerStatusIndicator')
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NodePath.__init__(self, 'DinerStatusIndicator')
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if parent:
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self.reparentTo(parent)
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if pos:
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@ -28,7 +28,7 @@ class DirectRegion(NodePath):
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pass
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def hide(self):
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NodePath.NodePath.hide(self)
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NodePath.hide(self)
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def load(self):
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if not hasattr(self, 'cRender'):
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@ -193,7 +193,7 @@ class SpecialsPhoto(NodePath):
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self.background.reparentTo(self.specialsFrame)
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def hide(self):
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NodePath.NodePath.hide(self)
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NodePath.hide(self)
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if hasattr(self, 'specialsDisplayRegion'):
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self.specialsDisplayRegion.unload()
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if hasattr(self, 'background'):
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@ -9,7 +9,7 @@ from toontown.toonbase import ToontownGlobals
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import VineGameGlobals
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import VineSpider
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class SwingVine(NodePath.NodePath):
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class SwingVine(NodePath):
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notify = DirectNotifyGlobal.directNotify.newCategory('SwingVine')
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defaultNormal = Vec3(1, 0, 0)
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SwingAnimPeriod = 6.0
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@ -5,7 +5,7 @@ from pandac.PandaModules import *
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import VineGameGlobals
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from direct.interval.SoundInterval import SoundInterval
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class VineBat(NodePath.NodePath, DirectObject):
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class VineBat(NodePath, DirectObject):
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notify = DirectNotifyGlobal.directNotify.newCategory('VineBat')
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notify.setDebug(True)
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RADIUS = 1.7
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@ -4,7 +4,7 @@ from direct.directnotify import DirectNotifyGlobal
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from pandac.PandaModules import *
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import VineGameGlobals
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class VineSpider(NodePath.NodePath, DirectObject):
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class VineSpider(NodePath, DirectObject):
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RADIUS = 1.7
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def __init__(self):
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