263 lines
9.3 KiB
Python
263 lines
9.3 KiB
Python
from direct.distributed.DistributedObjectGlobal import DistributedObjectGlobal
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from direct.directnotify.DirectNotifyGlobal import directNotify
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from otp.otpbase import OTPGlobals
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from otp.avatar.Avatar import teleportNotify
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from otp.friends import FriendResponseCodes
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class PlayerFriendsManager(DistributedObjectGlobal):
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notify = directNotify.newCategory('PlayerFriendsManager')
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def __init__(self, cr):
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DistributedObjectGlobal.__init__(self, cr)
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self.playerFriendsList = set()
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self.playerId2Info = {}
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self.playerAvId2avInfo = {}
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self.accept('gotExtraFriendHandles', self.__handleFriendHandles)
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def delete(self):
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self.ignoreAll()
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def sendRequestInvite(self, playerId):
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print 'PFM sendRequestInvite id:%s' % playerId
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self.sendUpdate('requestInvite', [0, playerId, True])
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def sendRequestDecline(self, playerId):
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self.sendUpdate('requestDecline', [0, playerId])
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def sendRequestRemove(self, playerId):
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self.sendUpdate('requestRemove', [0, playerId])
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def sendRequestUnlimitedSecret(self):
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self.sendUpdate('requestUnlimitedSecret', [0])
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def sendRequestLimitedSecret(self, username, password):
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self.sendUpdate('requestLimitedSecret', [0, username, password])
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def sendRequestUseUnlimitedSecret(self, secret):
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pass
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def sendRequestUseLimitedSecret(self, secret, username, password):
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pass
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def sendSCWhisper(self, recipientId, msgId):
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self.sendUpdate('whisperSCTo', [0, recipientId, msgId])
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def sendSCCustomWhisper(self, recipientId, msgId):
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self.sendUpdate('whisperSCCustomTo', [0, recipientId, msgId])
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def sendSCEmoteWhisper(self, recipientId, msgId):
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self.sendUpdate('whisperSCEmoteTo', [0, recipientId, msgId])
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def setTalkAccount(self, toAc, fromAc, fromName, message, mods, flags):
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localAvatar.displayTalkAccount(fromAc, fromName, message, mods)
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toName = None
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friendInfo = self.getFriendInfo(toAc)
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if friendInfo:
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toName = friendInfo.playerName
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elif toAc == localAvatar.DISLid:
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toName = localAvatar.getName()
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base.talkAssistant.receiveAccountTalk(None, None, fromAc, fromName, toAc, toName, message)
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return
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def invitationFrom(self, playerId, avatarName):
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messenger.send(OTPGlobals.PlayerFriendInvitationEvent, [playerId, avatarName])
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def retractInvite(self, playerId):
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messenger.send(OTPGlobals.PlayerFriendRetractInviteEvent, [playerId])
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def rejectInvite(self, playerId, reason):
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messenger.send(OTPGlobals.PlayerFriendRejectInviteEvent, [playerId, reason])
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def rejectRemove(self, playerId, reason):
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messenger.send(OTPGlobals.PlayerFriendRejectRemoveEvent, [playerId, reason])
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def secretResponse(self, secret):
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print 'secretResponse %s' % secret
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messenger.send(OTPGlobals.PlayerFriendNewSecretEvent, [secret])
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def rejectSecret(self, reason):
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print 'rejectSecret %s' % reason
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messenger.send(OTPGlobals.PlayerFriendRejectNewSecretEvent, [reason])
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def rejectUseSecret(self, reason):
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print 'rejectUseSecret %s' % reason
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messenger.send(OTPGlobals.PlayerFriendRejectUseSecretEvent, [reason])
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def invitationResponse(self, playerId, respCode, context):
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if respCode == FriendResponseCodes.INVITATION_RESP_DECLINE:
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messenger.send(OTPGlobals.PlayerFriendRejectInviteEvent, [playerId, respCode])
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elif respCode == FriendResponseCodes.INVITATION_RESP_NEW_FRIENDS:
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pass
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def updatePlayerFriend(self, id, info, isNewFriend):
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self.notify.warning('updatePlayerFriend: %s, %s, %s' % (id, info, isNewFriend))
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info.calcUnderstandableYesNo()
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if info.playerName[0:5] == 'Guest':
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info.playerName = 'Guest ' + info.playerName[5:]
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if id not in self.playerFriendsList:
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self.playerFriendsList.add(id)
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self.playerId2Info[id] = info
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messenger.send(OTPGlobals.PlayerFriendAddEvent, [id, info, isNewFriend])
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elif self.playerId2Info.has_key(id):
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if not self.playerId2Info[id].onlineYesNo and info.onlineYesNo:
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self.playerId2Info[id] = info
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messenger.send('playerOnline', [id])
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base.talkAssistant.receiveFriendAccountUpdate(id, info.playerName, info.onlineYesNo)
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elif self.playerId2Info[id].onlineYesNo and not info.onlineYesNo:
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self.playerId2Info[id] = info
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messenger.send('playerOffline', [id])
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base.talkAssistant.receiveFriendAccountUpdate(id, info.playerName, info.onlineYesNo)
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if not self.askAvatarKnownHere(info.avatarId):
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self.requestAvatarInfo(info.avatarId)
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self.playerId2Info[id] = info
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av = base.cr.doId2do.get(info.avatarId, None)
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if av is not None:
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av.considerUnderstandable()
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messenger.send(OTPGlobals.PlayerFriendUpdateEvent, [id, info])
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return
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def removePlayerFriend(self, id):
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if id not in self.playerFriendsList:
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return
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self.playerFriendsList.remove(id)
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info = self.playerId2Info.pop(id, None)
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if info is not None:
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av = base.cr.doId2do.get(info.avatarId, None)
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if av is not None:
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av.considerUnderstandable()
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messenger.send(OTPGlobals.PlayerFriendRemoveEvent, [id])
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return
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def whisperSCFrom(self, playerId, msg):
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base.talkAssistant.receivePlayerWhisperSpeedChat(msg, playerId)
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def isFriend(self, pId):
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return self.isPlayerFriend(pId)
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def isPlayerFriend(self, pId):
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if not pId:
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return 0
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return pId in self.playerFriendsList
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def isAvatarOwnerPlayerFriend(self, avId):
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pId = self.findPlayerIdFromAvId(avId)
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if pId and self.isPlayerFriend(pId):
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return True
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else:
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return False
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def getFriendInfo(self, pId):
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return self.playerId2Info.get(pId)
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def findPlayerIdFromAvId(self, avId):
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for playerId in self.playerId2Info:
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if self.playerId2Info[playerId].avatarId == avId:
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if self.playerId2Info[playerId].onlineYesNo:
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return playerId
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return None
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def findAvIdFromPlayerId(self, pId):
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pInfo = self.playerId2Info.get(pId)
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if pInfo:
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return pInfo.avatarId
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else:
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return None
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return None
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def findPlayerInfoFromAvId(self, avId):
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playerId = self.findPlayerIdFromAvId(avId)
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if playerId:
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return self.getFriendInfo(playerId)
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else:
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return None
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return None
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def askAvatarOnline(self, avId):
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returnValue = 0
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if self.cr.doId2do.has_key(avId):
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returnValue = 1
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if self.playerAvId2avInfo.has_key(avId):
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playerId = self.findPlayerIdFromAvId(avId)
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if self.playerId2Info.has_key(playerId):
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playerInfo = self.playerId2Info[playerId]
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if playerInfo.onlineYesNo:
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returnValue = 1
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return returnValue
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def countTrueFriends(self):
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count = 0
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for id in self.playerId2Info:
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if self.playerId2Info[id].openChatFriendshipYesNo:
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count += 1
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return count
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def askTransientFriend(self, avId):
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if self.playerAvId2avInfo.has_key(avId) and not base.cr.isAvatarFriend(avId):
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return 1
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else:
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return 0
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def askAvatarKnown(self, avId):
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if self.askAvatarKnownElseWhere(avId) or self.askAvatarKnownHere(avId):
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return 1
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else:
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return 0
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def askAvatarKnownElseWhere(self, avId):
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if hasattr(base, 'cr'):
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if base.cr.askAvatarKnown(avId):
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return 1
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return 0
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def askAvatarKnownHere(self, avId):
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if self.playerAvId2avInfo.has_key(avId):
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return 1
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else:
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return 0
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def requestAvatarInfo(self, avId):
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if hasattr(base, 'cr'):
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base.cr.queueRequestAvatarInfo(avId)
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def __handleFriendHandles(self, handleList):
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for handle in handleList:
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self.playerAvId2avInfo[handle.getDoId()] = handle
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messenger.send('friendsListChanged')
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def getAvHandleFromId(self, avId):
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if self.playerAvId2avInfo.has_key(avId):
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return self.playerAvId2avInfo[avId]
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else:
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return None
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return None
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def identifyFriend(self, avId):
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handle = None
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teleportNotify.debug('identifyFriend(%s)' % avId)
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handle = base.cr.identifyFriend(avId)
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if not handle:
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teleportNotify.debug('getAvHandleFromId(%s)' % avId)
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handle = self.getAvHandleFromId(avId)
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return handle
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def getAllOnlinePlayerAvatars(self):
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returnList = []
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for avatarId in self.playerAvId2avInfo:
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playerId = self.findPlayerIdFromAvId(avatarId)
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if playerId:
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if self.playerId2Info[playerId].onlineYesNo:
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returnList.append(avatarId)
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return returnList
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def identifyAvatar(self, doId):
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if base.cr.doId2do.has_key(doId):
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return base.cr.doId2do[doId]
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else:
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return self.identifyFriend(doId)
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def friendsListFull(self):
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return len(self.playerFriendsList) >= OTPGlobals.MaxPlayerFriends
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